Top Shield Qualities


Advice


What does everyone see as the best magic shield qualities and why ?

Currently checking out

Resonating +1 [Mythic]
Determination +30,000gp
Undead Controlling +49,000gp


I only have one: Heavy Fortification. 75% chance to negate crits and Sneak Attack? Sign me up. Even for a +5, the other properties you'd want in an armor item can be applied to your actual Armor.


For what sort of character and at what level? I guess mythic, and probably not a cleric if you're going for undead controlling, but I don't know beyond that.


You're going to get hit. Shield and armor are really to cut down on iteratives. Base pluses are too useful on shields - I'd rather spend extra on wondrous items than add to the cost of a shield where you're adding price due to the base enhancement.


Base pluses can be gotten via Magic Vestment. The same isn't true for most other properties.

Shadow Lodge

#1. Be made out of adamantine.


Resonating +1 [Mythic] only works on armor. Also what short of shield are you after, what kind of character? Tower shield for max defensive, heavy shield for bashing? Or buckler for against ambush?


+1 Bashing
+1 Spell Rending
+3 Spell Resistance

&

+5 Reflecting


SiuoL wrote:
Resonating +1 [Mythic] only works on armor. Also what short of shield are you after, what kind of character? Tower shield for max defensive, heavy shield for bashing? Or buckler for against ambush?

Resonating isn't necessarily restricted to just armor, it lists no restrictions unlike Deflecting and Denying and there is other examples of armor abilities making no mention of shields but being capable of being added to one (Spell Resistance being one which makes no mention of shields but is on the list of being capable of being added to one).


Gordrenn Higgler wrote:
SiuoL wrote:
Resonating +1 [Mythic] only works on armor. Also what short of shield are you after, what kind of character? Tower shield for max defensive, heavy shield for bashing? Or buckler for against ambush?

Resonating isn't necessarily restricted to just armor, it lists no restrictions unlike Deflecting and Denying and there is other examples of armor abilities making no mention of shields but being capable of being added to one (Spell Resistance being one which makes no mention of shields but is on the list of being capable of being added to one).

Source Mythic Adventures pg. 142 (Amazon)

Aura moderate abjuration CL 7th
Slot armor; Price +1 bonus; Weight —
Description
Three times per day, when the wearer expends at least one use of mythic power on his turn, this armor surges with sympathetic power. Its enhancement bonus increases by 2, and any damage reduction the wearer has increases by 5. This lasts for a number of rounds equal to the wearer’s tier, and doesn’t stack with itself.
Construction
Requirements Craft Magic Arms and Armor, Mythic Crafter, lend power; Price +1 bonus

I'm confused now, it does say armor, nothing for shield though.


DoubleBubble wrote:
Gordrenn Higgler wrote:
SiuoL wrote:
Resonating +1 [Mythic] only works on armor. Also what short of shield are you after, what kind of character? Tower shield for max defensive, heavy shield for bashing? Or buckler for against ambush?

Resonating isn't necessarily restricted to just armor, it lists no restrictions unlike Deflecting and Denying and there is other examples of armor abilities making no mention of shields but being capable of being added to one (Spell Resistance being one which makes no mention of shields but is on the list of being capable of being added to one).

Source Mythic Adventures pg. 142 (Amazon)

Aura moderate abjuration CL 7th
Slot armor; Price +1 bonus; Weight —
Description
Three times per day, when the wearer expends at least one use of mythic power on his turn, this armor surges with sympathetic power. Its enhancement bonus increases by 2, and any damage reduction the wearer has increases by 5. This lasts for a number of rounds equal to the wearer’s tier, and doesn’t stack with itself.
Construction
Requirements Craft Magic Arms and Armor, Mythic Crafter, lend power; Price +1 bonus

I'm confused now, it does say armor, nothing for shield though.

Neither does Spell Resistance but it is on the shield ability table for magic items.

Spell Resistance ability.

Spell Resistance: This property grants the armor's wearer spell resistance while the armor is worn. The spell resistance can be 13, 15, 17, or 19, depending on the armor.

Strong abjuration; CL 15th; Craft Magic Arms and Armor, spell resistance; Price +2 bonus (SR 13), +3 bonus (SR 15), +4 bonus (SR 17), or +5 bonus (SR 19).

shield-special-abilities-table.

d% +2 Shield Special Ability Base Price*
01–15 Rallying +5,000 gp
16–30 Wyrmsbreath +5,000 gp
31–50 Animated +2 bonus
51–67 Arrow deflection +2 bonus
68–82 Merging +2 bonus
83–100 Spell resistance (13) +2 bonus

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