Flesh to Stone time limit?


Rules Questions


Almost what the name says. How long can a person be trapped as a statue before negative effects take place. Or is the answer indefinitely?
Say you came across a person that was turned to stone during the time of the Runelords (somehow preserved through all the destruction) would he pop out just fine assuming he passed the saves?


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The spell is instantaneous so there's no time limit. Assuming the 'statue' does not succumb erosion, the subject can be brought back to life hundreds and thousands of years later.

Would be nice to know the type of stone it turns you into. Granite is a lot harder and more resilient than limestone or pumice. Since damages to the statue is carried over to the live person when Stone to Flesh is used, it's also rather painful to imagine what certain types of wear and tear could expose one to. Acidic erosion (such as that from car exhausts, but volcanic activity would result in the same thing) would basically eat away your skin fairly evenly across your entire body.


A good argument for wearing thick layers of clothing and a full mask if you take up adventuring.

Scarab Sages

Kennypngn wrote:

Almost what the name says. How long can a person be trapped as a statue before negative effects take place. Or is the answer indefinitely?

Say you came across a person that was turned to stone during the time of the Runelords (somehow preserved through all the destruction) would he pop out just fine assuming he passed the saves?

Up to the GM.

I've heard interpretations that the lifespan for living creatures persists in the stone state, so you could die of old age while a stone statue. Otherwise, players can attempt to use flesh to stone as a "stasis" option to allow them to travel forward in time. So, up to the GM and it how they want to limit it.

Regarding wear and tear, of the statue, just due to moving it, environment, balance, and so forth, again, up to the GM.

Personally, to GM, I suggest leaving it ambiguous until the players actually risk it, or encounter an NPC that risked it themselves. Don't answer What if questions regarding flesh to stone, it's just too fun a spell to resolve without using..and lots of ways for GMs to tie character statures back into the plot.


Murdock Mudeater wrote:


I've heard interpretations that the lifespan for living creatures persists in the stone state, so you could die of old age while a stone statue. Otherwise, players can attempt to use flesh to stone as a "stasis" option to allow them to travel forward in time. So, up to the GM and it how they want to limit it.

*queue Iron Man by Black Sabbath*

Best game idea ever!


The whole "person from long ago preserved as a statue" is a pretty well established trope.

Quote:
In some works, petrification may also be used as a magical equivalent of Human Popsicle by simply turning a person into stone and wait after a certain amount of time has passed to unpetrify him or her. Your body can't physically age if it's turned to stone.


It means that when barbarians sack a city and break limbs and heads off of statues, they just might be simultaneously committing murder.


Samasboy1 wrote:

The whole "person from long ago preserved as a statue" is a pretty well established trope.

Quote:
In some works, petrification may also be used as a magical equivalent of Human Popsicle by simply turning a person into stone and wait after a certain amount of time has passed to unpetrify him or her. Your body can't physically age if it's turned to stone.

How else are vampires going to save snacks for a rainy day? No one wants to feed and water them on a regular basis...


Lends a new meaning to the fantasy equivalent of the emperor which is buried with statues of his armies all looking individual.

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