Grab question


Rules Questions


Just a quick question, in combat if I am a wild shaped octopus and I use the grab ability as a free action after my melee attack lands, when I successfully roll for the Grab CMB check does the enemy then automatically get moved next to me and then if I chose to release he's adjacent to me? Or can I grab the victim then constrict them and release resulting in the enemy still a distance away from me. What I'm asking is once you successfully grab an opponent are theyr right at that second transported adjacent to you or can you constrict and release with them several squares away?


Dot.


bitter lily wrote:
Dot.

Not sure what that means? Lol


it means they are marking this to come back to later.

Shadow Lodge

Your opponent is automatically moved adjacent to you.


Sammy T wrote:
Your opponent is automatically moved adjacent to you.

What would happen if I put vine strike on top of my natural attack? Wouldn't the opponent (assuming he failed his reflex save) automatically be entangled to the ground instantly before being moved to an adjacent square?

Shadow Lodge

Talk to your GM about how he would resolve grappling someone with the entangled condition. It seems reasonable that they would stay where they were.


So basically you are hoping to be able to grapple them from a distance, possibly outside of retaitory range. Well lets see here, a careful reading may give us the answer.

Attack Roll, Combat wrote:
An attack roll represents your attempt to strike your opponent on your turn in a round. When you make an attack roll, you roll a d20 and add your attack bonus. (Other modifiers may also apply to this roll.) If your result equals or beats the target’s Armor Class, you hit and deal damage.
Vine Strike wrote:
...and any creature hit by your natural or unarmed strike must succeed at a Reflex save or be entangled for the duration of the spell...
Entangled wrote:
Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity.
Tanglefoot Bag wrote:
An entangled creature takes a –2 penalty on attack rolls and a –4 penalty to Dexterity and must make a DC 15 Reflex save or be glued to the floor, unable to move. Even on a successful save, it can move only at half speed.
Grab wrote:
If a creature with this special attack hits with the indicated attack (usually a claw or bite attack), it deals normal damage and attempts to start a grapple as a free action without provoking an attack of opportunity...
Grapple wrote:
If you successfully grapple a creature that is not adjacent to you, move that creature to an adjacent open space (if no space is available, your grapple fails).

Reading the above, I would come to 3 conclusions;

1: both Grab and Vine Strike would activate at the same time, as they both activate when you hit a target.
2: There are 2 "Severities" of the Entangled condition. I see nothing in the spells discription indinating it is upgraded to the second "Level". Consequently Vine Strike only limits a creature to half movement and does not prevent the target from moving.
3: If a grapple fails to bring the target to an adjecent space then the grapple fails outright.

So basically no, the target gets pulled to you, and if it didnt the grapple would just fail outright.


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Sorry, Atalius! My "Dot" meant I wanted to see what others said. But, you can choose not to move them... and the grapple fails... sounds right. Octopuses don't get enough love from PF rules. They can't even grapple multiple foes with all those tentacles they've got.


bitter lily wrote:
Sorry, Atalius! My "Dot" meant I wanted to see what others said. But, you can choose not to move them... and the grapple fails... sounds right. Octopuses don't get enough love from PF rules. They can't even grapple multiple foes with all those tentacles they've got.

No problem, ya it doesn't make much sense sometimes, let me guess if I rolled to trip someone in octopus form and failed my trip CMB by 10 I myself would fall prone in Octopus form? Even though Octopus' are untrippable. I wonder what the rules say about that one.


Atalius wrote:
Just a quick question, in combat if I am a wild shaped octopus and I use the grab ability as a free action after my melee attack lands, when I successfully roll for the Grab CMB check does the enemy then automatically get moved next to me and then if I chose to release he's adjacent to me? Or can I grab the victim then constrict them and release resulting in the enemy still a distance away from me. What I'm asking is once you successfully grab an opponent are theyr right at that second transported adjacent to you or can you constrict and release with them several squares away?

No.

When you successfully grab the enemy he is automatically dragged on any adjacent square you desire, then you roll the constriction damage, and then you can choose to release him whenever you want on that same square you put him previously.

To answer your other question. Yes, you can perfectly make a trip attempt, you still provoke AoO if you don't have the feat.

And last but not least. RAW, in 3.5 octopuses (as well as any other monster with lots of tentacles) were killing machines. Attack+hit+grab+constrict+free release eight times a round. IIRC nothing forbid transformed monks to make flurry tentacles + 7 tentacles + bite combo in a round, all legit.


Would I be untrippable in octo form?


Whoops, I forgot that part. Absolutely.


However nothing in the core rulebook specifically states that

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