Pirate Rob |
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and
have been updated.
What things of note have changed?
Wristsheath clarification:
Yes on potions/scrolls. No on rods.
Psychic Anthology:
All panaoplies are legal*! (Except except mage's paraphernalia and trappings of the warrior.)
So really only 2/4. (I expect to run into the occasional play who is very disapointed to learn they haven't read the full thing.
Hmm Venture-Captain, Minnesota |
Belafon |
Spring-loaded wrist sheathes: I didn't allow scrolls but I didn't raise a fuss when other GMs did allow them. I never saw anyone trying to use potions and frankly I'm surprised they are allowed. As for rods, the only people I met (in person) who wanted to use them hadn't seen the first edition of Adventurer's Armory. Everyone who was shown the old text referring to weight limits agreed that it was almost certainly not intended to allow rods. That's in person, there's plenty of people who love to argue "It doesn't say I can't!" online. Anyway, glad it's cleared up.
Panoplies: I haven't followed the discussions about the Panoplies closely so I'm not sure what made the Mage and Warrior unacceptable. I do think they are more powerful than the other two and I can definitely come up with some optimized ways to use them, but not overly so compared to legal options for other classes. Panoply Savant, yeah. If you were intending to take a Panoply, there was no reason not to take that archetype.
Kalindlara Contributor |
Belafon |
The Warrior Panoply allows an Occultist to get full BAB with a quite small investment.
Making it the only 6th level caster full BAB option.
Oh, I agree that it's nice. I just think the downside of basically delaying learning an implement school (to learn the panoply) is a nice balance. That 5th level Warrior Panoply may have a +5 BAB put he also only knows 1 first level abjuration, 1 first level transmutation, 1 2nd level abjuration, and 1 2nd level transmutation. Not that those are bad schools for a battle caster. As I mentioned above, I do think the two banned Panoplies are the "more powerful" of the Panoplies. I just don't see them as overpowering compared to other class builds.
"Improved Critical is specific to that weapon, and the resonant power lasts as long as I have focus in it, so I can learn the feat."
"I can learn Vital Strike as long as I hold the weapon while I'm learning it even though I could use it with any weapon."
"Insert various style feat discussions here."
So that might be another reason for banning that particular Panoply
It is what it is. In any event, I didn't have plans to make an Occultist :)
Rogue Eidolon |
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Pirate Rob wrote:The Warrior Panoply allows an Occultist to get full BAB with a quite small investment.
Making it the only 6th level caster full BAB option.
Oh, I agree that it's nice. I just think the downside of basically delaying learning an implement school (to learn the panoply) is a nice balance. That 5th level Warrior Panoply may have a +5 BAB put he also only knows 1 first level abjuration, 1 first level transmutation, 1 2nd level abjuration, and 1 2nd level transmutation. Not that those are bad schools for a battle caster. As I mentioned above, I do think the two banned Panoplies are the "more powerful" of the Panoplies. I just don't see them as overpowering compared to other class builds.
** spoiler omitted **
It is what it is. In any event, I didn't have plans to make an Occultist :)
In fact, a panoply doesn't cost you any spells known: you actually get an extra spell known of each level that can come from any of the associated schools (so it's actually more flexible than taking a third implement school in terms of where you can place the spells known).
Belafon |
Kevin Willis wrote:In fact, a panoply doesn't cost you any spells known: you actually get an extra spell known of each level that can come from any of the associated schools (so it's actually more flexible than taking a third implement school in terms of where you can place the spells known).Pirate Rob wrote:The Warrior Panoply allows an Occultist to get full BAB with a quite small investment.
Making it the only 6th level caster full BAB option.
Oh, I agree that it's nice. I just think the downside of basically delaying learning an implement school (to learn the panoply) is a nice balance. That 5th level Warrior Panoply may have a +5 BAB put he also only knows 1 first level abjuration, 1 first level transmutation, 1 2nd level abjuration, and 1 2nd level transmutation. Not that those are bad schools for a battle caster. As I mentioned above, I do think the two banned Panoplies are the "more powerful" of the Panoplies. I just don't see them as overpowering compared to other class builds.
** spoiler omitted **
It is what it is. In any event, I didn't have plans to make an Occultist :)
Gah, I missed that line.
I retract my earlier statement (about the spells being a balancing factor, I still don't think the occultist suddenly becomes a demigod). Like I said, I haven't read too closely into the panoply discussions.
Hey Mark, is there any chance you could look into a "cleanup" of rules appearing in Player Companions and Campaign Setting books? Maybe it's just me but there seems to be an awful lot more explanatory rules text appearing in the opening paragraphs of a section before "the things you choose for your character" than there used to be. (Meditation spells come to mind.)
I'm not sure exactly what I'm asking for here as this is off the top of my head. Maybe more examples: "At first level Mavaro chooses a longsword and a light steel shield as his focus implements, gaining powers and choosing spells as normal. At second level, he chooses the Trappings of the Warrior panoply instead of a specific implement as his third implement. He gains the Martial Skill resonant power and the Combat Trick focus power as long as he has invested focus in both his sword and his shield. He also chooses one new spell of each level he can cast from either the abjuration or the transmutation school to add to his list of spells known. At third level he gains a new focus power and can choose Warrior's Resilience from his panoply as his focus power instead of a focus power from abjuration or transmutation implements."
CanisDirus Contributor |
If I'm reading this update right, it means that PFS PCs can now learn to speak:
Aboleth, Sasquatch, Munavri, Protean*, Rougarou, Elder Thing, Mi-go, Yaddithian, and Yithian*.
That seems of note to me!
* (maybe PCs could before with this one? Not 100% sure for my part)
(Aboleth was made illegal in the notes on an earlier Bestiary - my bad)
MadScientistWorking Venture-Lieutenant, Massachusetts—Boston Metro |
The Warrior Panoply allows an Occultist to get full BAB with a quite small investment.
Making it the only 6th level caster full BAB option.
Its really not that hard to compensate for a 3/4 class because there are spells that fix the progression. You don't get the extra iterative but ehhhhh once again later on spells fix that.... The problem is that with the occultist I think (Not sure about panoply rules) you can compensate three times with the panoply which is a bit overboard.
Isabelle Lee |
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As for what did make the cut... I can start finalizing my butterfly blade, Dragonscale loyalist, and kinetic knight plans. Though I didn't write it (I only offered suggestions on the author's work), I'm very happy to see that the kindness emotional focus made it. Time to finish my aasimar id rager. ^_^
I am a little surprised that the Dragonscale loyalist didn't get a clarification or limitation for its 60% resale ability. I guess Leadership isn't as worried about it as I expected.
Matthais777 Venture-Agent, Ohio—Columbus |
** spoiler omitted **
I am a little surprised that the Dragonscale loyalist didn't get a clarification or limitation for its 60% resale ability. I guess Leadership isn't as worried about it as I expected.
If you don't mind me asking, why do you think Silksworn wasn't given the go ahead? It seemed very flavorful and killing off the psychic ability to cast in heavy armor and re-introducing the arcane casting problems seemed like a fair balance to me, and getting more implements was cool but also required spreading your mental focus further. Is there something I'm missing that made it super good?
andreww |
Isabelle Lee wrote:If you don't mind me asking, why do you think Silksworn wasn't given the go ahead? It seemed very flavorful and killing off the psychic ability to cast in heavy armor and re-introducing the arcane casting problems seemed like a fair balance to me, and getting more implements was cool but also required spreading your mental focus further. Is there something I'm missing that made it super good?** spoiler omitted **
I am a little surprised that the Dragonscale loyalist didn't get a clarification or limitation for its 60% resale ability. I guess Leadership isn't as worried about it as I expected.
I was wondering the same thing, I was quite looking forward to playing one. You get to be rather more castery but don't get any more spell slots per day and give up much of any chance of doing physical combat given the lack of any armour.
Overall I was rather disappointed with the amount of stuff which was banhammered this time round.
BigNorseWolf |
Silksworn Deception (Su)
At 12th level, a silksworn can hide his speech and gestures within his extravagant clothing.
Whenever the silksworn casts a spell, he can attempt a Bluff check opposed by Sense Motive checks from those observing him. Those who fail are unaware of his spellcasting, unless an effect obviously originates from the silksworn.
Previous attempts at hidden spellcasting were banned because they had too narrow a range of options to detect: the one current legal option has a moderately scaling dc with three skills able to detect it. This one has a much rarer skill against a much higher DC. I know its 12th level, but pfs is slowly pushing itself into higher level play.
Isabelle Lee |
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Re: silksworn, my suspicion is that the amount of spellcasting they get access to, right from first level, may have caused some concerns. It was described elsewhere on the boards as "the best six-level spellcaster" [for spellcasting]. So... it might have been a little too worrisome. (Also, you do get more spells per day at 8th, 12th, and 16th levels.) While I hoped it might get a clarification to tone it down to a satisfactory degree, it was not to be.
I know a few other folks who were hoping it would be legalized. If someone ends up starting a Legalization thread, and if their arguments are solid and well-constructed, I'll be there. I had my own silksworn in mind, after all. ^_^
(EDIT: BNW might be on to something as well. I really couldn't say.)
Hmm Venture-Captain, Minnesota |
DrakeRoberts |
I'm sad that Silent Image was cut from Kinetic Invocation. Likely it would have remained if it had been 1 instead of 0 burn, but since you need to concentrate and spellcasting is obvious, I'm not sure how it is too much more powerful than having a wand for 2pp. Higher save, I suppose, due to using your con mod instead of the +0 stat mod from a wand. Then again, a lot of good use of that spell comes without the save kicking in, or in getting people to waste an action to attempt the save. I really would have preferred it to my current disguise self at-will, since the latter seems to require a skill I'm dreadful in to use, but them's the breaks. Never saw that particular call-out/exemption coming though.