Anything for a cleric that trades channel without touching domains?


Advice


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I'm looking to make a PFS cleric with an Oread. With their CHA penalty I'm possibly looking at a 5 cha or -3 which means 0 channels per day. I'd really like something that can replace this useless for me ability with anything, BUT I want my domains untouched cause I want to go separatist. Does such thing exist?

Silver Crusade Contributor

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One moment...

Silver Crusade Contributor

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After a brief search through Hero Lab, it appears you are out of luck. (I had a brief moment of hope for divine strategist, but it turns out that it eats a domain.) You have my condolences.


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According to the D20 site, no.

Is there a reason you decide to tank your Charisma as a Cleric, whom obviously needs it for a feature like Channel Energy?

Silver Crusade Contributor

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I'm guessing it's a desire to engage in melee combat, combined with the racial penalty to Charisma discouraging investment to the point of usefulness.

What are this character's prospective ability scores, anyway?


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Darksol the Painbringer wrote:
Is there a reason you decide to tank your Charisma as a Cleric, whom obviously needs it for a feature like Channel Energy?

I'm guessing because "I have an idea for an Oread Cleric" comes first, and being a race with a Charisma penalty makes getting a significant positive score in a point buy system a bad idea?

IIRC the Oread is the only +STR/+WIS race out there, let alone among those PFS legal races.


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I'm looking at either having
18/14/14/7/14/10
OR
18/14/14/12/14/5
first is no skills, second is no channels


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You might be able to combine Scroll Scholar (which drops one 1st level granted power & one dice of channel energy) with the Separatist archetype. Iron Priest changes channelling but doesn't remove it. It looks like every other archetype touches the domains though.

Silver Crusade Contributor

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I may well be mistaken, but I believe touching a domain power counts as altering domains.


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If the granted power comes off the unchanged domain under separatist, would that count? I'm not sure. Since it only drops one dice of channel energy (& gets comprehend languages and identify as SLAs in return) it might not be worth bothering with anyway.


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Pathfinder Adventure Path, Lost Omens Subscriber

Sadly, with only two class features to alter (Domains and Channel), cleric archetypes almost always alter Domains (sometimes in cool ways but usually by dropping one of them).

Silver Crusade

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I play a Divine Strategist in PFSP. I don't ever really miss not channeling. The domain dose hurt some but not as much as the extra initiative bonus helps. The look on every ones face the first time you tell them your cleric has a +11 initiative is wonderful. Then you tell them they get a + because your a divine strategist. The ability to help over come SR has only come up one time. However that one time it saved the party.

My suggestion.
Cleric Divine Strategist.
18/14/14/12/14/5

Silver Crusade Contributor

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And with that suggestion on the table, I suppose it's time to inquire what domains you had in mind. Deity is arguably a secondary concern, since separatist is as close as one gets to "pick your own domains" in Golarion. ^_^


Travel and growth subdomain.


PossibleCabbage wrote:
IIRC the Oread is the only +STR/+WIS race out there, let alone among those PFS legal races.

...Other than Dual Talent Human. Human is the +X/+Y (anything) race...

Chess Pwn wrote:
Travel and growth subdomain.

God of Traveling Plants?

Silver Crusade

Dandelions!


BadBird wrote:
PossibleCabbage wrote:
IIRC the Oread is the only +STR/+WIS race out there, let alone among those PFS legal races.

...Other than Dual Talent Human. Human is the +X/+Y (anything) race...

Chess Pwn wrote:
Travel and growth subdomain.
God of Traveling Plants?

Invasive plants. In the US I think kudzu is the classic example.

But plant/growth is mostly associated with Golarion's gods of crops and travel with urban gods or wild gods. There's no overlap in those 2 domains so the separatist is necessary.

Silver Crusade Contributor

Chess Pwn wrote:
Travel and growth subdomain.

I can certainly see what you're going for. And why you're so dead-set on separatist. ^_^

Given all the buffs you'll be able to wield, you should be well in excess of the offensive power necessary for most scenarios. In all honesty, my advice is to cut Str to 17 (bumping it at 4th) and Dex to 12, and use the points to lift Charisma to 10. Then you'll have a little channel to supplement the party's healing, and if you ever end up having to socialize (it happens), you won't be quite so crippled there.

If you weren't already, you could take the natural armor alternate racial trait to keep your AC high, and possibly upgrade to heavy armor at some point. Plus, with barkskin as a domain spell, your AC should be pretty optimal anyway.

(I just built an oread kineticist, and I feel your pain. Life is hard for the children of stone.)


Strength Domain does also grant Enlarge Person, and Strength/Travel is easy without Separatist. Guess it depends on how often a metamagic-rod-extended Enlarge Person could be 'already on'.

Edit: There's also a 1-level dip into Living Monolith for swift-action Enlarge Person that works at character level. Annoying requirements and drops 1 level of casting, but that's some quality swift-grow. And free Toughness and +1BAB if only dipping 1 level of Ka Stone. Or you can go full Ib Stone and end up with swift Righteous Might at level *12, which is pretty yes, please.


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The idea for growth was to use the Oread's fertile soil racial trait.

Plan for it is I move and if I need more reach I can enlarge. So enlarge person spell is definitely nice, the once per day part of it makes it not an always available buff and into a once per day.

*I've been known to prep like 3 barkskins and 3 heroisms on my alchemist to be pretty sure I can have those buffs up when I want them and before they are needed.

But if it's not to be I've been considering going just plant or plant and animal depending on choices. Travel just would be nice to have normal speed and bonus speed with longstrider. But plant is the plan to make use of something only Oreads have.


Chess Pwn wrote:
So enlarge person spell is definitely nice, the once per day part of it makes it not an always available buff and into a once per day.

Level 1 Pearl of Power is 1,000/per; prepping in higher Domain slots is free. It's easy to spam level 1 Domain spells - not so much beyond level 1.

........ now I want to make a Living Monolith Oread, for the flavor alone.


Feather subdomain (mobility via flight) and Growth is doable. Erastil supports that for a start. Feather's a pretty good domain/subdomain otherwise too.


yeah, that was the backup, just that you can't get the movespeed and the growth enlarge the same round.


Sadly, no.
If you're willing to eat a level dip, may ponder a level of barbarian for the martial WPs and +10 move in medium or lighter armor (the rage may not be bad on occasion, either).

I had a similar thought for my -62, but decided to go with a 2-level dip in Unbreakable Fighter and just accept the skill & channel tank as part of the price of the theme for the rooted reach cleric.

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