blahpers wrote: 102. Don't try to keep track of numbered lists. I got that reference!
Oh, and:
217. Don't make random references that none gets. It doesn't make you cooler, just a jerk.
Potato disciple wrote: blahpers wrote: 102. Don't try to keep track of numbered lists. I got that reference!
Oh, and:
217. Don't make random references that none gets. It doesn't make you cooler, just a jerk. 218. Don't give in to peer pressure. Be yourself! : D
219. If a room contains a window, do not leave it open. Ever.
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219 a). Unless your last name is Darling.
219 b). Don't forget to murder your darlings
220- Do not tug on Drendle Dreng's beard, nor mention that he smells of cabbages.
221. Say no to a random creepy guy at a tavern who just gave you a quest. You're a freaking adventurer, at least act like one.
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Particle_Man wrote: 99. Don't bring a Synthesist to a Pathfinder Society game.
99b. Don't get into a 2 hour argument with a gaming group that is following the Pathfinder Society rules and not allowing your Synthesist in a Pathfinder Society game.
222(haha!). don't bring a Synthesist to a pathfinder game if like your GM.
222(woohoo)a. dont bring a Master Summoner to a pathfiner game if you like your friends.
222a. Especially if you summon things with the opposite alignment of your teammates.
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223. With great power comes great challenge ratings
224. If you are nothing without that suit, you are probably a martial
225. Dance-offs with the boss encounter only works for bards and PoW characters with the Mithril Current discipline (works off of Perform(Dance) skill)
226. When encountering Rust Monsters, do NOT say "I am Iron Man."
Shinigami02 wrote: [...] unless your "stick" is 3+ feet of sharp steel. Quote: [...] unless your "stick" is 3+ feet of vorpal adamantine. There, fixed that for you. And even then, you're praying.
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227. Stay clear of prostitutes who won't take silver pieces.
Goth Guru wrote: 227. Stay clear of prostitutes who won't take silver pieces.
** spoiler omitted **
228: Avoid prostitutes that WILL take copper, chances are that you will catch something.
228B: Only copper dragons WANT copper pieces, and since they are wearing a hat of disguise, they could be either sex.
229) Do not attempt to start the industrial revolution. Chances are your character doesn't even know that coal or a piston is anyway so just stop.
Edward the Necromancer wrote: 229) Do not attempt to start the industrial revolution. Chances are your character doesn't even know that coal or a piston is anyway so just stop. 299B) don't try to travel forward in time to skip the industrial revolution. you'll die of a disease you can't even pronounce.
Poke
(Am I trying too hard?)
219.1: Do not name your character “Darling” unless you specifically want them murdered.
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230: Consult with the GM and other players before using referential names like Rick and Morty or last name Darling. Do not use a drow named Drizit in PFS games. Copyright issues.
231: lick a deity. It might look fun or seem funny, but it is not likely to end well.
232: Never make your primary weapon your father's sword.... That has thieves guild 5 finger discount initiation written all over it.
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233: If you're wearing a Necklace of Missiles, don't forget to wear the Ring of Fire Resistance. Two words: "Chain Reaction."
234 : If a female (Or male) NPC is suddently very attracted by your 8 CHA ... GTFO!
235: Question not the stat. books and other wondrous items in dungeons and ruins. You do not want to annoy things you could never understand.
236. Don't read from any tome that is covered by Human Skin. BOVD.
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237. Lip off to the spider lady, even if she is totally hot.
238: Do not underestimate how stupid the high wis and int characters can be
238b: do not assume the barbarian is stupid
239: Don't give XPs for crafting till you talk to everyone at the table. There are some strong opinions out there.
I'll pay 4 mana to cast Awaken the Ancient, and turn this thread into a 7/7 giant with 1000 posts. It's still a thread.
240- Don't attempt to fornicate with Dire Porcupines if you are biologically male... or any at all. Or hedgehogs.
241: Leave home without your Snapleaf.
LegitName wrote: I'll pay 4 mana to cast Awaken the Ancient, and turn this thread into a 7/7 giant with 1000 posts. It's still a thread. 242: Don't interrupt the game with rules and actions from another game without bothering to convert anything. See above for a perfect example.
243: Don’t be a horse thief and target the Four Horsemen. It won’t end well for anyone. Or anything.
244) Consume unknown substances
245) Turn your back on the CN Rogue in the treasure room
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