
Haladir |
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Back in my day, you had to be very careful to track how long it had been since you drank a potion before you drank another, or risk having to roll on the Potion Miscibility Table.

Quiche Lisp |

Back in my day our most esteemed game master would announce "Our next session will be a 5% adventure !", meaning that we would have a 95% chance of ending dead... like, permanently dead.
And it was up to us players to play with our usual character, or to use a sissy "replacement" character*.
Man, those were the days !
* And we never used replacement characters, because we were tough hombres !

Quiche Lisp |
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In my day, the level one thief opening a chest might get stuck by a poison needle, fail his save, and DIE.
Back in my day, my one-level thief character opened a chest, got hit by a poison needle, made his saving throw, took 1d8 hit points [the master rolled a 8] divided by half (because I had succeeded in making the save)... and died.
The game was not afraid to kill your ass.
Indeed.

Crag_Irons |
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Back in my day if you pretended to be a spellcasting elf with your friends, your relatives were afraid you would get confused kill and lute them in real life.
... we had never heard of a PDF. Carrying your gaming materials required help from your friends, and in some cases professional moving tools.
...barbarians were just fighting men in loin cloths.
...thieves rolled hundred sided dice.
...there could only be one 15th level druid in all of a gaming world.

Widow of the Pit |
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Back in my day, Rangers had to be good. There were no ECLs. There wasn't an Internet to get on and complain in forums about game balance. We suspended or disbelief and played the game. There were no character "builds". No one talked about DPS in the video games they were playing.You might see a new module twice a year.The game of dnd was designed to be DANGEROUS! You were scared of poison.You appreciated substance over form. (Sure, those old Erol Otus pics were somewhat crude, but they evoked a sense of the game that can't be replicated)

Crag_Irons |
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In my day you could randomly get several staffs of the magi in a dungeon. I had a character that broke two of them in a dungeon once, because I thought it was cool. Character did not live to brake the third staff.
...we had a bag of holding that held a pack of hunting dogs at 2nd level, because it was cool, and we did not care if it made any sense.
...elves lived in houses build inside of trees, because gnomes did not exist yet. In my red box set the elf home showed a tree with a door on the exterior. Apparently when gnomes appeared they forced elves to live on trees instead of inside of the trees. Elves now claim they do this to avoid harming trees, refusing to admit that gnomes forced them out of their homes.
I may be in trouble for sharing this information with newer generations, because no one talks about this.

Haladir |
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Back in my day, my best friend's mother forced him to give me his copy of Deities & Demigods after he colored in the all the illustrations of naked goddesses. True story.
Related true story: In the early '90s, I picked up a first-printing Deities & Demigods at a used book sale: The edition with the Cthulhu and Elric sections. The previous owner had also colored in all of the line drawings of naked goddesses. (And also the god of the lizard men. Whatever.)
A few years later, I was GMing a 3.5 game at my house, and one of the players was a friend-of-a-friend who I didn't know very well. He was looking at my gaming bookshelf and pulled out my copy of Deities & Demigods. After thumbing through it for a minute, he looked at me and said, "Dude! You need better porn!"

Crag_Irons |

Back in my day DMs thought "game balance" meant you did not kill the whole party if they were smart enough to run away.
...character background meant you knew of a location your character considered home.
...we didn't have feats to make cooler characters, we had magic items for that.
...they did not call it a prestige class, but you could not become a bard until you had 5 levels in fighter and 5 levels in thief, and then druids had to teach you how to be a bard. Somehow this made sense.

Sissyl |
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In my day, you could find artifacts in random loot.
...women in RPG art were either athletic, busty and wore jewelry with massive, round-cut gems, or they were lithe, with less boobage and had curly dark hair.
...orcs still had pig snouts.
...a perfectly serviceable NPC could be written using only eight characters, spaces included.
...storm giants used darts.
...every dungeon was blue.
...dealing 1 hp damage to an enemy was a huge deal, if it was a wizard.
...if someone used cold spells, they were serious business.

J4RH34D |
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Back in my day we didn't have any of this pretend fighting people with swords. If you wanted to fight people with a sword you went and joined the crusades dammit. There were none of these fancy casting classes either... Well except for this one guy who could walk on water and create food. He was a cool guy... but dammit we liked it that way

Goth Guru |

Wait, why was I searching this?
https://www.google.com/search?q=RPG+Women&espv=2&source=lnms&tb m=isch&sa=X&ved=0ahUKEwiF5ragkMjSAhWLKsAKHepUC8oQ_AUIBigB&biw=1 360&bih=638

Ventnor |

Back in my day we didn't have any of this pretend fighting people with swords. If you wanted to fight people with a sword you went and joined the crusades dammit. There were none of these fancy casting classes either... Well except for this one guy who could walk on water and create food. He was a cool guy... but dammit we liked it that way
Oh! I remember that guy! What happened to him?

Sissyl |

J4RH34D wrote:Back in my day we didn't have any of this pretend fighting people with swords. If you wanted to fight people with a sword you went and joined the crusades dammit. There were none of these fancy casting classes either... Well except for this one guy who could walk on water and create food. He was a cool guy... but dammit we liked it that wayOh! I remember that guy! What happened to him?
I heard he tried walking on water again.

J4RH34D |

Ventnor wrote:I heard he tried walking on water again.J4RH34D wrote:Back in my day we didn't have any of this pretend fighting people with swords. If you wanted to fight people with a sword you went and joined the crusades dammit. There were none of these fancy casting classes either... Well except for this one guy who could walk on water and create food. He was a cool guy... but dammit we liked it that wayOh! I remember that guy! What happened to him?
But he had run out of spell slots that last time

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Back in my day, "fun" was a given; obviously it was why we played the game. Nobody acted like they owned the concept or accused others of being "against fun" (as was once leveled point-blank at me on these very boards, I kid you not!).
Then came World of Warcraft; oh, it started reasonably enough, with the developers realizing no computer game should result in players spending more time reloading after TPKs than actually playing...but somewhere along the way, the term "fun" somehow came to be effectively defined as "remove all impediments to and distractions from mindless DPS optimization."