Shapeshifter Battle: Metamorph Alchemist, Goliath Druid, or something else?


Advice


Hello all! For our next PF campaign, I have my heart set on playing a shapeshifter. Now, in my own opinion, Paizo hasn't created a decent shapeshifting class or archetype yet. Despite that unfortunate situation, I'm going for the "least bad" option.

My preferences include:1) No animal shifting, I find animal forms boring and don't want to deal with them. I want humanoid forms or some other kind of monster form. 2) No animal companions, don't like 'em at all.

Which shapeshifter class/archetype do you all think is best in the following areas:

1. Versatility (skills, class abilities, spells, etc)

2. Raw physical power and combat ability

3. Mobility (flying, swimming, climbing, etc)

Cheers all, thanks for your help!


You forget draconic sorcerer or dragon disciple.

Druids also have elemental forms at high level.


Would a Draconic Bloodrager's gradual transformation into a dragon scratch your shapeshifting itch?


This is the moment where I want to mention the Shifter from Spheres of Power, but presume that no 3PP stuff is allowed.

Sovereign Court

Wraithguard wrote:
This is the moment where I want to mention the Shifter from Spheres of Power, but presume that no 3PP stuff is allowed.

That is what it was designed for. Seriously if 3PP is allowed give it a look.


Not technically shapeshifting, but a Synthesist Summoner could be reasonably reflavored as such, and there there's lots of options for cool monstrous forms.

The Warped variant of the Sorcerer's Aberrant bloodline has some shapeshifting oriented stuff.

The Kitsune race has an anthropomorphic option that could potentially be pretty monstrous if built around. Skinwalkers also get something a bit similar.

The Brute archetype for Vigilante also lets you basically become the Hulk, which can be pretty monstrous especially if you stack other stuff onto it.


Ventnor wrote:
Would a Draconic Bloodrager's gradual transformation into a dragon scratch your shapeshifting itch?

It would, except by the time that come on line, the campaign would likely be over.


That Metamorph sucks. He can't do anything without Alchemy. Goliath Druid wins, because he is after all a 9th lvl caster with a very versatile and powerful spell list.


Wraithguard wrote:
This is the moment where I want to mention the Shifter from Spheres of Power, but presume that no 3PP stuff is allowed.

I've heard very good things about Spheres of Power, unfortunately I don't think our GM will allow it.


Ellioti wrote:
That Metamorph sucks. He can't do anything without Alchemy. Goliath Druid wins, because he is after all a 9th lvl caster with a very versatile and powerful spell list.

Losing extracts hurts a heck of alot, no doubt about it. I'm thinking my character will be depended on to really carry a good portion of the load in melee combat. How does the Goliath druid stack up against the Metamorph in a pure wrecking faces competition?


I think the problem with Goliath Druids as opposed to normal ones is the fact that wildshaping into a giant doesn't really do much. I mean, growing large and getting a strength buff is awesome, but they lack natural attacks and such, and a lot of the ways to gain natural attacks through racial abilities and such are invalidated because it's a polymorph effect.

Being a druid helps with that a bit, in that there are druid spells that grant natural attacks, but that means you're requiring both wild shape AND a spell to be competent at melee, unless you carry around Large sized melee weapons. Though a giant wielding a Shillelagh is potentially amusing.

As said, Metamorph isn't particularly interesting either. The caveat of "no animal forms" limits you a fair bit, unless you just build a caster based around actual polymorph spells (as opposed to a shapeshifting class feature), which grant you access to a bit more than just animals.


HeHateMe wrote:
Ellioti wrote:
That Metamorph sucks. He can't do anything without Alchemy. Goliath Druid wins, because he is after all a 9th lvl caster with a very versatile and powerful spell list.
Losing extracts hurts a heck of alot, no doubt about it. I'm thinking my character will be depended on to really carry a good portion of the load in melee combat. How does the Goliath druid stack up against the Metamorph in a pure wrecking faces competition?

They have similar shapechanging abilities from 6th level, they have the same BAB and similar weapon/armor proficiencies - but the goliath druid has full spellcasting and either a domain or an animal companion while the metamorph has nothing extra.

Levels 1-5 the metamorph is a better shapechanger. It might win, if the druid had no time to buff. Maybe.

Sovereign Court

The metamorph does have the monstrous humanoid lists to pick from at level 5+.


DethBySquirl wrote:

I think the problem with Goliath Druids as opposed to normal ones is the fact that wildshaping into a giant doesn't really do much. I mean, growing large and getting a strength buff is awesome, but they lack natural attacks and such, and a lot of the ways to gain natural attacks through racial abilities and such are invalidated because it's a polymorph effect.

Giant Form includes all trolls, which all have bite and 2 claws. Mountain troll even is huge size. Most giants have 2 slams.

This coupled with the possibility to add certain natural attacks via spells and improving them via Greater Magic Fang and Strong Jaw should supersede anything the alchemist can come up with.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
avr wrote:
They have similar shapechanging abilities from 6th level, they have the same BAB and similar weapon/armor proficiencies - but the goliath druid has full spellcasting and either a domain or an animal companion while the metamorph has nothing extra.

The Metamorph does have mutagens, which yield a nice boost to their melee prowess. (Which is not to say it's an even trade for 9th level casting and an animal companion...)


Ellioti wrote:
That Metamorph sucks. He can't do anything without Alchemy. Goliath Druid wins, because he is after all a 9th lvl caster with a very versatile and powerful spell list.

If you want something like the Metamorph, but with more druid power, you could also look at the Skinshaper archetype from Ultimate Intrigue. It's more based on shifting to humanoids, but you'd retain full casting on top of it

Scarab Sages

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Another option would be the Urban Druid. Less powerful overall shapeshifting, but you get alter self at will at level 6. This is actually insanely powerful utility and is the the only option that will allow you to shapeshift at will.


Interesting stuff, lots to consider. What do you guys think of the Beastmorph Alchemist compared to the options already presented?


DethBySquirl wrote:

...unless you carry around Large sized melee weapons. Though a giant wielding a Shillelagh is potentially amusing.

Actually you just have to carry around a medium sized club or staff along with your other gear. In this case, the spell does the rest of the work for you.

PRD wrote:
When you cast a polymorph spell that changes you into a creature of the animal, dragon, elemental, magical beast, plant, or vermin type, all of your gear melds into your body ... If your new form does not cause your equipment to meld into your form, the equipment resizes to match your new size.


I read about the Beastmorph Alchemist archetype yesterday and it has me intrigued. I'd love to hear from folks that have played it, what is it like? What are it's strengths and weaknesses? What advice do you have for someone who is interested in playing a Beastmorph?

Grand Lodge

THe problem with Beastmorph if you build around an ability you get 1/day though you can regain it with 1 hour of work. This can lead to problems with the mutagen running out or having to be careful when you use it.

This can be mitigated by going into Master Chymist at level 8 which increases your mutagen to 3/day effectively.


He's talking about metamorph, not beastmorph.


Chess Pwn wrote:
He's talking about metamorph, not beastmorph.

Are you sure?


Sorry, thought they were responding to the OP. That was my mistake.


If Homebrew is viable, I made a Druid archetype that ditches the animal companion to get all the shapeshift spells:

http://paizo.com/threads/rzs2pdpq?Druid-Archetype-Wildshape-Master


miscdebris wrote:
Chess Pwn wrote:
He's talking about metamorph, not beastmorph.
Are you sure?

Actually I was trying to include both the Beastmorph and Metamorph in the discussion.


draxar wrote:

If Homebrew is viable, I made a Druid archetype that ditches the animal companion to get all the shapeshift spells:

http://paizo.com/threads/rzs2pdpq?Druid-Archetype-Wildshape-Master

This looks great but unfortunately 3rd party and homebrew are not options.


This leads me to another question, does anyone know of any ways to increase the duration of polymorph effects, like Monstrous Physique for example? Any feats, traits, magic items, etc? One of the big issues with the Beastmorph is polymorph spells just don't last very long.

Grand Lodge

First off extend spell can double the duration. Arcanist can spell tinker it for an additional 1.5x, even on top of Extend spell.

Increasing caster level also works, feats like Varisian Tattoo, Bloatmage Initiate, and Traits like Transmuter of Korada all work to boost caster level. Once you find one you like you can grab spell specialization for another +2. With the right feats/traits you can easily get CL + 5 to your favorite spell making it last 10 min longer (or 15 as an Arcanist) and also making it harder to dispel.

If you ever go mythic, check out Enduring Blessing at Tier 6 which can make 1 min/level spells last all day.


If 3PP allowed: Transmogrofist(sp) Psion, maybe PRCing into Metamorph (if so, Student Robes to get the 8th level discipline power)


Whether it is possible to assemble something interesting from Skinshaper archetype druid?

Liberty's Edge

If third party material was allowed, I would say check out the
Skin-changer in the New Paths Compendium from Kobold Press

skin-changer


PhD. Okkam wrote:
Whether it is possible to assemble something interesting from Skinshaper archetype druid?

Unfortunately Skinshaper is a rather terrible archetype, so I can't see a good use for one other than an espionage campaign.


I think you guys might be slamming the Metamorph a bit hard.Monstrous physique can net you 4+ natural attacks alone, combined with feral mutagen with a form that lacks claws or bite and even better, plus the added stats mutagens bring to the table. Don't forget discoveries. Bonuses to stealth, fast healing lite, mummification and preserve organs. Abd, people may have missed, their mutagen is an extraordinary ability, it can't be dispelled.


Monstrous physique is an extract...so you are giving up all other extracts to make one extract longer duration, that's why it is bad


Ellioti wrote:
That Metamorph sucks. He can't do anything without Alchemy. Goliath Druid wins, because he is after all a 9th lvl caster with a very versatile and powerful spell list.

Goliath druid probably wins, but as a shapeshifter its a lot more MAD to take advantage of that + being a 9th level caster.

Plus metamorph gets access to true resurrection.

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