The Guy With A Face |
Cleric.
I'd do it by taking Versatile Channeler (feat) which I think requires you to be a cleric that worships a neutral deity.
Versatile Channeler
You can choose to channel positive and negative energy.
Prerequisites: Channel energy class feature, necromancer or neutrally aligned cleric (see below).
Benefit: You may make a choice whenever you use your channel energy class feature.
If you normally channel positive energy, you may choose to channel negative energy as if your effective cleric level were 2 levels lower than normal.
If you normally channel negative energy, you may choose to channel positive energy as if your effective cleric level were 2 levels lower than normal.
Having this feat means you qualify for feats and abilities that have "channel positive energy" or "channel negative energy" as a prerequisite (for example, you qualify for the Command Undead feat and the Turn Undead feat).
Note: This feat only applies to necromancers, neutral clerics who worship neutral deities, or neutral clerics who do not worship a deity -- characters who have the channel energy class ability and have to make a choice to channel positive or negative energy at 1st level. Clerics whose alignment or deity makes this choice for them cannot select this feat.
The Holy Vindicator prestige class also gets some abilities to use with channel energy which might be cool.
Bloodfire (Su)
At 5th level, while a vindicator’s stigmata are bleeding, his blood runs down his weapons like sacred or profane liquid energy; when he uses Channel Smite, the damage increases by 1d6, and if the target fails its save, it is sickened and takes 1d6 points of bleed damage each round on its turn. The target can attempt a new save every round to end the sickened and bleed effects.
Channel Smite
At 5th level, a vindicator gains Channel Smite as a bonus feat.
Versatile Channel (Su)At 6th level, a vindicator’s channel energy can instead affect a 30-foot cone or a 120-foot line.
Bloodrain (Su)
At 9th level, while his stigmata are bleeding, the vindicator’s harmful channeled energy is accompanied by a burst of sacred or profane liquid energy, increasing the damage by 1d6. Creatures failing their saves against the channeled energy become sickened and take 1d6 points of bleed damage each round. Affected creatures can attempt a new save every round to end the sickened and bleed effects.
Other than this, some sort of multiclass or Variant Multiclass (unchained) using life oracle, Hex Channeler Witch, or just cleric could work as well. Cleric with Holy Vindicator would probably be the strongest and most versatile though.
Ectar |
Look into the Bless Equipment feat line. Doesn't require a specific kind of channel energy, and it makes you more flexible.
I'm a big fan of a kitsune life oracle with the spirit guide archetype.
Spirit guide lets you get a shaman wandering spirit. Pick the life spirit. Your curse will be wrecking mysticism.
The curse lets you trade out mystery spells for Magical Tail feats.
The archetype lets you add spells to you spells known based on your spirit. Turns out, the life spirit and the life mystery get the same spells, so you don't end up losing out on restoration and whatnot.
At level 7 the life wandering spirit gets you channel energy at your level= your cleric level for 1+wis times per day.
Life oracles can get 1+wis channels per day as a revelation.
At 7th level you have tons and tons of channels that you can use to give your allies bane on their weapons.
Pick a good god and pick up their channeling feat for even more fun.
Pharasma is my personal bae here. Fateful channel gives allies free rereolls.
Profit.
SillyString |
I think i shall roll up a gravewalker/hex channeler, that way i'll have chanel negative energy to deal with the living, and the undead will be my b-itches anyway, I know it's not what i asked for, but the flavor is dripping of the archetype combination. Besides the gravewalker aura increases the DC of channeling negative, so that's pretty cool.
Thanks for the advice everyone :)
Derek Dalton |
1. Cleric
2. Cleric
3. Cleric
I disagree for a couple of reasons. A Life Oracle can get Channel Positive without any restrictions which means he can take Versatile Channel. The second is Channeling is CHR base which means a cleric has to focus on Wis and Chr. Oracle is all Chr base for both spells and channel. An Oracle does not need to pick a diety which in Inner Sea Guide a Cleric must choose one. Oracles have the option of taking a theme allowing them to be neutral and take Versatile channel and now get both Positive and Negative channel.
While Oracles lack the versatility with lower spell selection then a cleric with the right feats they beat out a cleric in channeling.
MageHunter |
If you want positive channeling only then the shaman deserves special mention since its witch doctor archetype gives a channel pool and then you can take the life spirit to get a second pool without any shenanigans.
if you do variant multiclassing attaching cleric would be a good channel boost.
Renegadeshepherd |
Envoy of balance
Rulership variant cleric
Madness variant cleric
In other words there is nothing but cleric. It's only a matter of how you want to screw with your foes. No matter what anyone says the cleric is the KING of channeling just because it has access to every kind of channeling option and often multiples at the same time. Oracles, paladins, and such can RARELY even channel positive or negative; much less well. Still more is there are a number of domain powers that can make the channeling better in a number of ways.
Honorable mentions are Zon with pain variant, Bigrons with luck variant, any positive luck is good as well. Anything with madness negative, looking at you Azothoth. And of course anything with rulership is top tier. Ale/wine is classic hangover cleric.
Bottom line a cleric is king and he has so many options you almost need a spreadsheet.
Derek Dalton |
Envoy of balance
Rulership variant cleric
Madness variant clericIn other words there is nothing but cleric. It's only a matter of how you want to screw with your foes. No matter what anyone says the cleric is the KING of channeling just because it has access to every kind of channeling option and often multiples at the same time. Oracles, paladins, and such can RARELY even channel positive or negative; much less well. Still more is there are a number of domain powers that can make the channeling better in a number of ways.
Life Oracle then Envoy of Balance. Variant Channeling is a waste of a channel, period. Clerics again two stats, Oracle one stat.
Renegadeshepherd |
Life oracle is t that good. I can make a hospitalier paladin that is very nearly as good in healing and is far better in martial prowess, durability, and such (oracle needs high level spells to compete). When I compare a life oracle giving health back versus a cleric giving +5 to ALL your dice rolls for a whole turn by sacraficing only half the channel dice that is a Bargain!! And that did t even get into heroism domain and evangelist archetype. Yeah please take a +12 to hit, +10 damage per hit, and +5 to everything else (not including blessing of fervor or spell support).
Variant channel isn't a waste if used correctly. If you don't believe it then I challenge you to make a life oracle be able to daze lock entire mobs of level appropriate foes every turn (positive or negative channel weakness). Well I've daze locked an entire module before and laughed. Also made my own enemies kill themselves with madness variant and madness domain.
I can go on and on. The one advantage, a big one too, that oracles had were the FCB to improve their levels. Unfortunately that's been Nerfed.
Finlanderboy |
Renegadeshepherd wrote:Envoy of balance
Rulership variant cleric
Madness variant clericIn other words there is nothing but cleric. It's only a matter of how you want to screw with your foes. No matter what anyone says the cleric is the KING of channeling just because it has access to every kind of channeling option and often multiples at the same time. Oracles, paladins, and such can RARELY even channel positive or negative; much less well. Still more is there are a number of domain powers that can make the channeling better in a number of ways.
Life Oracle then Envoy of Balance. Variant Channeling is a waste of a channel, period. Clerics again two stats, Oracle one stat.When your variant channel shuts down all bad guys in 30 feet it deserve a closer look. My level 6 PFS variant envy channeling regularly causes 50+ damage per channel, and prevents the bad guys from attacking.
Can your oracle do that?
Fruian Thistlefoot |
1: Rulership Variant Channeler AoE Daze Build (Hangover Cleric)
2: Life Oracle/Hospitaler Paladin with VMC Cavalier Order of the Stars ((Bonus if you can use 3rd party material and Grab a Familiar for Improved Familiar Small elemental-Positive energy elemental for MAXIMIZED Channels and Cure spells.))
3: This is highly up for debate...but most channeling builds are not worth it as reactive healing is not considered optimal play. Even the Oradin is still considered not optimal play style. But it is one of the stronger builds for channeling.
Moto Muck |
Raylol wrote:1. Cleric
2. Cleric
3. Cleric
I disagree for a couple of reasons. A Life Oracle can get Channel Positive without any restrictions which means he can take Versatile Channel. The second is Channeling is CHR base which means a cleric has to focus on Wis and Chr. Oracle is all Chr base for both spells and channel. An Oracle does not need to pick a diety which in Inner Sea Guide a Cleric must choose one. Oracles have the option of taking a theme allowing them to be neutral and take Versatile channel and now get both Positive and Negative channel.
While Oracles lack the versatility with lower spell selection then a cleric with the right feats they beat out a cleric in channeling.I don't think an oracle can take Versatile Channel. It specifically requires a Neutrally-aligned Cleric or Necromancer. Life oracles don't get a choice on whether they channel postive or negative energy. Am I missing something?
Derek Dalton |
The Channel offered to a Life Oracle is Positive with the class channeling two less then a cleric. So if you are neutral you could with a GM's ruling, our group has take Versatile Channel and do both Positive and Negative. The beauty of the Life Oracle is you could even be evil and still channel positive energy. Oracles are essentially a Sorcerer version of a Cleric. Mysteries instead of Domains.
Our group has allowed Neutral Oracles to take Versatile Chennel if they wish. Bones Mystery Channels Negative and is very specific preventing you from altering. Life Mystery Channel is simply positive without anything preventing an Oracle from changing it.
Renegadeshepherd |
All I saw above was "GMs ruling". The rules explicitly state that life is positve. The versatile channeler feat explicitly says channel class feature or neutral cleric. Maybe the oracle got a bum deal but rules as written the oracle can't do that crap an that is why it's second best.
Even if you change the rules to make this fantasy come true, it's NO better than what a cleric would be. Clerics still have domain powers to boost their abilities just as an oracle has revelations. They have the same spell list, same HP, and same BAB. The cleric on the other hand has much better fort saves and will saves are a bit higher too. The differences even when rigged in the oracles favor is pretty small but the cleric will usually SLIGHTY edge out.
And if you want to compare raw healing, I submit a hospitalier edges out the life oracle just because he can do the same crap but has lay of hands and mercies to hand out. Plus those lay of hands makes sure the healer never dies.
Derek Dalton |
Life Oracle says under Channel. "You can channel positive Energy like a Cleric." Like a cleric channel energy. Qualifies for the first part of the feat. His alignment is neutral he qualifies for the second. I as a GM would allow that since Oracles are a Sorcerer version of a Cleric.
Reread the Oracle. First thing they get is all Cure or Inflict spells before even picking their spells. In this case All Cure spells. A Life Oracle's bonus spells with the exception of Detect Undead all continue to improve an Oracle as the party's healer. Then if spells are properly chosen you never have to worry about having the right spells memorized or needing to rest to memorize that spell since you will have it. One more advantage an Oracle has.
Am I smacking on the Cleric? No I love them have been playing one for years starting with first. Still love the class and will always be a favorite. But we are talking about healers and in this case a Life Oracle is better.