
GM Old Salt |

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Got a Lore warden Alchemist who would be up for an adventure. he used to be a paladin and then quit. focuses on dirty tricks, sundering weapons. scythe wielder, who uses intelligence to fight not raw strength
Neutral bordering on neutral good
mine can be done quickly, i mostly have him written up already, backstory and all.

GM Old Salt |

Nice. Creation rules?
I've wanted to run an eldritch archer magus for a while now. Is the Arcane Archer prestige class considered dual progression? Currently thinking something like Eldritch Archer Magus 17//Fighter 4/Wizard 3/Arcane Archer 10.
Archery still needs feats, you know how it is.
Official character creation rules will be posted tomorrow, once I wrap my head around what I want.
For a rough start, I'll say 30 point buy, 5th level start, 6,000 gp starting wealth, any HP roll beneath half the HD = half, any race/class combo (3PP included, although I reserve the right to decline anything I don't like), any alignment.
I will say that selections will be based on which characters seem like the fit into the setting the best. I'd take maybe one "fish out of water" type.

Jamakor Brightwater |

Here is Roycilo's submission. Decided to build to suit the game. Working on backstory now. He's an Undine Adept Druid, and Cleric of Gozreh. Lots and lots of utility, buffs, healing, and an overall water theme. Basically he's the water witch the pirates keep on board to keep things running smoothly. His job is to make everyone better at what they do. I will likely play healer and utility caster in combat. I'll be working on him off and on.

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Garidan is almost done lore warden / mindchemist he debuffs the enemy, fights in melee, and is in general the knowledge guy (plus 14 to all knowledges). He is adept at linguistics and a few other things as well, just don't ask him to be the party face.
He grew up in a coastal area, and although no longer a paladin still follows the code to a degree. He actively hunts anything he deems great evil or to dangerous to live.
I have a backstory and stuff ready but i will wait til the official recruitment starts to post.

Edinoiz |

Would it be possible to have a character sent here via magic? I have this idea involving the 3PP Armor Bonded PrC and the Crashdown graft it can take so as to create a character excellent at boarding enemy ships.
If he got sent to the Razor Coast via a curse it might explain some of the things, like the armor being different.