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   Mr. Nomington wrote: ...who literally sucks flesh off of thoughs it grapples. It's spelled "those". Had to say something due to my OCD. Kael Rivers wrote: ...Undead actually arent immune to cold. Amelia had no way of knowing this, but I did. But by the time it would have crossed her mind to use Snowball on the child, she was charmed. Then she never had any other compulsions from her "new friend" so there was little left for her to do. Kael Rivers wrote: ...Charm doesnt make people automatically attack each other the child was giving other orders to outside of that. Like telling Mordrin to throw his Holy Symbol over remember? You were aware that something magical had failed to effect you. Assuming that anyone was charmed is a big leap in logic, as you don't automatically know the nature of the magic and you had no reason to believe it's orders were being followed by anyone. Mordrin refused, and hint hint cough cough, Lightt shot at the child.  
   If allowed, Unchained Rogue with the Bandit and Poisoner archetypes. The idea is a charismatic, kitsune assassin type that takes advantage of surprise rounds, ambushing and poison to get the job done.  
   The guards' lips tighten and a keen eye could see that some of the color had drained from his face, but he stood his ground. "I'm afraid this is a restricted area, if you do not leave now I'll be forced to bring you in." His eyes fall to the scythe in your hands and the blood dripping from the blade to the stone below and swallows. "Leave now, the consequences for trespassing here are steep. If you go now I'll forget I ever saw you." Then his left hand raises to rest curled inwards against his chest, seeming to grasp something about his neck as he awaits Kurai's response. From time to time, his gaze will shoot off toward one of the portals then back, as if he expected something to jump out at him from the darkness and smoke that had begun to spread about the room.  
   Kreim is a bustling city-state overlooking the Sea of Mists atop a towering cliffside. Trade roads lead down to the port-city Meland that serves as a trade hub and defense against attackers from the sea for Kreim while tall city walls guard from land-bound invading forces. The majority of the city's architecture is human, but with some dwarven and even elven influence in some sectors. The City Hall, Averin's Keep, is built of shaped stone, inlaid with mithral filigree and topped with a reinforced wooden roof. The Hall, or Keep, features its own walls, behind which are hidden some of the most impressive craftswork in the shape of statues and even a variety of murals upon the inner walls. A large fountain holds the center and is the first thing one sees when entering the grounds. It is a statue of the founder of Kreim, Averin Valisaren. Said to be an unrivaled warrior of great charisma who lead an army across the vast deserts and finally to Kreim, defeating all who opposed him. Jets of water stream up and out from the center, to give the illusion of a cylindrical-like shape that is spinning in place. Known for its export of fish and pearls, Kreim is a wealthy city. Though there are districts that have fallen to chaos and slum as it grew in size and population. Another well-known attribute of the city is the rumors of corruption of the local government of late. However chaotic Kreim and Meland might be, they unite under pressure from opposing forces and no such force has yet to breach their walls, or defeat the port-fortress of Meland or its grand fleet of ships. The army at Kreim's command is legion, and many of its officers have earned a reputation among rival lords as brutal and unforgiving warriors. And possibly more sinister than a corrupt government with command of a grand army, a darker, deeper secret lies in the core of Kreim. A network of portals to other worlds, where only the greatest of fighters are posted as safeguards against possible invasion. Whispers of rumors trickle down to the common folk of alien creatures and people walking the streets at night. ------------------------------------------------------------------------ In the bowels of Kreim, deep within Averin's Keep a guard stands vigilant at the Shadow Portal. A tall man, apparently human, adorned in finely made, blue-tinted scale armor and a great halberd upon his back stands ready in the center of the room. The circular room is well-lit with torches upon the wall, with doors leading in each direction, north, east, west and south. Each of these is a portal to different locations on the Shadow Plane. It has been long since any disturbances here, but the guard stands vigilant. There was a silence here, and a darkness just beyond the edges of perception that bore down on ones will. Extended periods of time here have often resulted in guards going mad with fear, and abandoning their post. Kelen Thenys, the guard currently posted has lasted longer than all of them. And even when the lights shimmer and die around him, his poise holds strong as he assumes a ready stance, drawing his halberd with both hands as he waits and listens. GM Rolls:  Stuff: 1d20 + 9 ⇒ (8) + 9 = 17 Stuff: 1d20 + 3 ⇒ (19) + 3 = 22 Stuff: 1d20 + 3 ⇒ (17) + 3 = 20 Stuff: 1d20 + 9 ⇒ (8) + 9 = 17 Stuff: 1d20 + 4 ⇒ (17) + 4 = 21 Stuff: 1d20 + 5 ⇒ (11) + 5 = 16 Roll initiative with your post. 
			
			
				
					
						
							**Interest check** for a crazy, cooperative, collaborative, storytelling game(Gestalt, Epic, Mythic)
						
					
				
				
			
			
		  
   Looking back through my backstory I realized that I had copy pasted my first draft. It highlights the use of claws, but since I'd decided against an Eldritch Heritage, I reworked it to highlight her Oracle abilities. It reads wrote: And on those occasions that my life was in danger, another skill brought itself to my attention. My fingernails had always been a bit sharp, pointed even though no one seemed to notice unless i brought it up. They served me well in those times, able to grow them into fierce weapons at will. It should read wrote: And on those occasions that my life was in danger, other skills brought themselves to my attention. I could harden my skin to withstand most any attack, cause my enemy to combust in searing, screaming flames. And there were other additions. I'll go ahead and fix that. Sorry for the mistake.  
   Saia:  As you reach for the door, you a feel a slight draft of air at your back. When you turn, Vierna is there as if she had merely appeared there from the far wall. There was no sound or warning. In her hands she held a silver brooch, the light shone bright off its edges. Threads woven in and about each other are fashioned after vines, surrounding a single blooming rose of gold and ruby.
 "Here. It is a gift from Asher. It was made long before even my time, when jewels such as these first were found in the deep places of the world. There is power in it. Power that will be as a companion in the trials that are sure to come. Keep it close, always." David:  As you take Alek's hand, your vision blackens and it feels as if your body has become featherlight. You see images of the room about you but you are no longer there, and soon they race away as you appear in a new room. There was a single candle upon the table, at which a woman who could be no more than thirty years old sat. She wore a dark, purple dress with golden rings on each of her wrists and in her lush auburn hair, holding it back in an elegant ponytail that draped down to her waistline. Her eyes were a deep green and seemed to pull you in as you gazed into them. She was smiling, and as your body regains its previous state the image of the room clears and you are now gone from the ball completely, though likely in the same building, as the structure and general architecture seemed of the same make.
 A clink of glass draws your attention to the table, the woman is holding a glass full of a deep red liquid, presumably wine though it seems to viscous as it clings to the edges of the glass. As she sets it on the table, if you were to look, you notice that her eyes never leave you, though they seem to pierce into your very soul, and see much more than can be understood. "Greetings David, it is an honor and a priveledge to finally meet you. My name is Alianna Daray. Welcome." Cecil:  Several moments pass before Zak speaks again. The party is in full swing, showing no signs of change or of Asher and the others.
 "The days that you must toil and gamble your life for the simplest of life's necessities are gone. If you decide to stay with us, your fists will serve a greater purpose and you will know what it means to trust another man and to be trusted in return." He turns to regard you, none of his previous humor was there in his face. Only brutal truth. "We may be predators, but we have honor. In all honesty, we would be nothing without it but shades of our previous selves, tainted by our darker impulses. Asher has given us much, and does still." "Should you decide that your place is with us, you will become a part of something more than yourself, or the city in which you dwell. But a key instrument of justice, and retribution. It is our coven's responsibility to guide and to govern others of our kind. They look to us for an example, and for protection in darker times. Much like your police, or military." He then grows silent, clasping his hands together and spinning his thumbs about in a circle. It seemed that perhaps there was more he had to say, and maybe more was in his expression.  
   Saia:  Vierna shifts on her feet, crossing her legs and raising a hand to brush a lock of hair that fell over her eyes behind her ear.
 "I'm not sure I really know myself. Asher has made jokes about a harem, and he has been known to take a mate from among them, but honestly it's more than that I think. All but two of the ruling council have given birth. A mother will always see to the protection of her young. That may be part of it." Her gaze lifts to the ceiling, deep in thought. David:  Alek removes Jane's wandering hand before it gets too personal before approaching you with his hand held out to take. 
 "Lady Daray will see you now." Cecil:  You manage to find a somewhat decent black leather suit, that wasn't too revealing nor too restricting. As Zak mentioned, it fit perfectly. Exiting the room, Zak leads you back to the ballroom in silence, where the party was in full swing. Random groups still lingered in the halls, and whose eyes followed the two of you with a mixture of awe, fear and wonder.
 Through the doors and into the fray, Zak makes his way to one of several bars about the room and takes a seat. "Enjoy the party as you like. Drinks are on the house, and food aplenty. Help yourself." Zak ordered nothing, merely sitting there still as a statue peering out into the crowd in a blank stare as if deep in thought.  
   Saia:  Vierna closed the door softly behind her, murmuring an acknowledgement to some order you could not hear before she follows you in, Asher remaining outside. The room was nice, providing a pleasant atmosphere and was furnished with a queen size bed with silverish satin sheets and two very comfortable looking recliners. An island separated the living space from a small kitchenette. As the room was below ground level, there were no windows. But it was painted in bright blues and whites and did not feel in any way imposing.
 Vierna steps in and leans against the island, letting you settle in before speaking up. "Now you are part of our family. You will share in our strengths, and in our hardships. In both of which there are many. We will help you meet your goals, as you will help us. You are home now, and you are safe." Pushing away from the island, Vierna walks over to sit beside you, with little hesitation she places a comforting hand on your arm where it brushes gently. "There will be many trials ahead, have faith in us, your family and in yourself and you will be fine." David:  Your audience watches with cursory glances as you dance to the music. Some with humor on their faces, and others still with that hunger. Two songs play and finish and you see nor hear nothing from this Lady Daray.
 One couple among the crowd saunters over to you with almost drunken smiles. The male had an arm possessively over the girl's shoulder, and she clung to him like a magnet. The man rose his other hand in a wave. "Greetings, I don't believe I've seen you here before. My name is Alek Barovski, and this is the lovely Jane." He said, indicating his partner. "Are you enjoying the party thus far?" Cecil:  Zak leads you back through the narrow hallway and past the entrance to the ballroom to a room, inside there is a bed, two chairs and a small kitchenette. A rack is wheeled out from the closet to you by a servant, who promptly leaves afterward.
 Alone in the room, a quick scan of the room painted in bright hues of blue and white had a cheery comfort to it. The bed was queen size with silvery satin sheets. The two recliners were placed opposite each other and facing the center of the room diagonally. A small island separated the rest of the room from the kitchenette, with its almost travel size refrigerator and cabinets, even the stove was small. The counterspace was black and white marble and the cabinets were a fancy shade of spruce. There were no windows or other doors save to a restroom in the back. On the rack were several different outfits, ranging from tuxedos, to things on the verge of fetishwear. All of them looked expensive and flashy. "All of these outfits will fit to perfection. Take your pick and meet me out here when you are done."  
   Saia:  Asher's smile was kind and understanding as he put some distance between the two of you, allowing you to stand on your own. Noticing your glances to Tyler, Asher turned to the door. "His time will come. There still is much for you to see here, tonight. But nevermind all that, all in due time. Walk with me."
 He offers you his arm, waiting for a moment for you to accept or refuse, either way he will then lead you out from the chamber and back up the stairs, Vierna sealing shut the doors behind you. "We will provide a change of dress, Vierna will personally guard your every move while you see to yourself. I will not be far. If there is anything eating at your mind, any questions you may still have ask them now. I'm afraid there will be no time to ponder over them should we wait any longer." The guards that had escorted you before were nowhere to be seen. It was only the three of you, and as you walked down the halls and back toward the ballroom elevator, none took notice of your passing. This new trek led you past the elevator to another subsection of rooms behind the ballroom, convenient for the late night party-goer hoping to get lucky. Asher turned to you at one such door, his eyes were unfocused as he gazed at you, as if he were both avoiding and meeting yours. "I am truly and deeply sorry that our first meeting was stained with blood and fear. I'd have had it any other way." Vierna opens the door and holds it for you, waiting patiently to follow you in. David:  Jon leads you back down the hallway and out into the entrance to the ballroom. The crowd had shrunk somewhat, but they were still numerous. Crimson eyes followed your movements about the party-goers, a ravenous hunger just beneath the surface was intoxicating, and unnerving.
 "Mind them not, Master Akerman. They will not harm you. You are now a noble of this house. Each and every one of these fools will be at your disposal. Lady Daray awaits you at the dance floor." With an encouraging push, Jon directs you into the crowd. You can see where a large group has gathered and are dancing and jumping with the beat. "Worry not, should you fail to find her, she will find you." Then Jon was gone in an instant, as if he were never there. Cecil:  After Jon and David leave, Zak merely stands there staring off into nothing. Silence rings in your ears for a long moment before he stirs, turning to the door. "There is something you must see, before we get into this."
 But instead of walking down the hall, Zak lifts his shirt. At first in the dim light, nothing spectacular reveals itself to you. But as you strain, with both your eyes and your patience, you begin to notice thick, roped scars down the kids back. Not a single space on his skin was unmarked, and the scars depicted a great torture that you could too clearly see in your mind. Moments later he tucks his shirt back on, and rolls up his sleeves. There again, scars about his wrists from what seemed to be manacles or the like. "I too have felt the sting and humiliation of the slums. I was a slave to a man named Emmrick Kyran for a span of years I dont care to reveal. He spared me no mercy during my stay." Zak's eyes had grown dark, and perhaps a trick of the light made it seem that they were actually making the room darker with an inner light. "It is this understanding of your past, that led to your being here. Asher was right in that it was not his place to answer your questions, since it was I who had an interest in you from the beginning. His mark merely served to ward off other predators." A choked laugh escapes him. "Yes, I had contemplated killing you, but we were much too alike. I asked myself why waste such potential for a meal?" He now turned to you, his expression blank. "The invitation my Lord extended was in proxy to me. I am the one whom brought you here, Cecil. Your are a man who knows the meaning of true darkness, that few others could fathom, couped up here in their fancy rooms and bureaucracy." "I doubt this explanation holds any true sway. I saw a little of myself in you, and my interest led you here. The offer to become a vampire stands. Should you accept, you'll find several advantages that might interest you. Namely you'll be much, much stronger." He then let out a sigh,taking his first step back down the hall. "But you need not decide now. And whatever you decide, you will be supported and protected, if need be. This was never a choice I wished to force on you."  
   Just as a side note, the ceiling hatch hadn't opened and Saia remains in the room. Asher nodded his acknowledgement of David's acceptance, and waved for him to leave. "Your patron will greet you on the dance floor, go and enjoy the hospitality of my house while you yet remain a guest. Know that for your safety, select individuals have been chosen for each of you to watch over you and guard from any further threats. You are encouraged to keep them close, but you may choose to dismiss them at any point." Fluer seemed in a trance, muttered words, jumbled as if she were sleeping broke from her lips as she stood there before Asher, his hand out to her still as if to guide her from whatever place her mind now wandered. His gaze returned to Cecil. "I've not misplaced anything, you merely asked questions of the wrong person. Zachariah has the answers you seek. As for what the sigil itself represents, it is a symbol, a statement of my... protection, if you will. You may have also have found other uses for it in the past." At the utterance of his full name, Zak's voice breaks out from speakers that you can't quite place in the walls. "My name is Zak." Asher laughs, the sound enticing to the ear and a bit contagious as you also note a grin on Vierna's face, despite the situation at hand. "Now then, if I've satisfied your curiousity for the moment, I would also encourage you to join the others in the Ballroom, Cecil. Zak will tell you more then, in private should you wish it. Vierna and I will escort Ms Fluer to the ballroom once she has regained her composure, you all have been through much. I hope that the stress of tonight's events will soon fade from your minds, as our time together will prove mutually beneficial." Saia:  The feeling of privacy still about, Asher's lips lift into a small smile as he regards you. His hand held out to you still, his silken voice calls you from your reverie. "The pact is sealed."
 You stood now, held in Asher's arms as if in a lover's embrace, his hand at the small of your back, supporting most of your weight even as your body presses against his. The other brushed your hair from your eyes, and his eyes bore into you searchingly, as if to confirm your well being. Your hand on his chest felt a great warmth radiating from him in waves and you find that your thoughts calm ever more with each passing moment. There's an ability taking place here. There are no saves, but it obviously is not harmful and is quite beneficial in that the stress of tonight has drastically lessened, leaving her well able to focus. As your focus returns, you note the absence of Cecil and David. In the room now were only you, Vierna and Asher. Tyler's broken form twitching, and breathing rather heavily against the far wall. Cecil + David:  After any parting words, the two of you set out toward the ballroom. When you make it upstairs, most of the crowd had vanished, likely to the ballroom as well. You find Zak and Jon, speaking softly to each other as you arrive. They turn to you both and Zak dips into a light bow as he greets you.
 "Welcome, David, to our House. Jon here will take you to get changed, and then to the ballroom where you will find Her."  
   A little DMfixing, since there was a bit of a misinterpretation. I'm going to fill in the blanks, pushing things forward. Unless Saia would like to re-post. In which case, there will be no fixing. Saia:  Your post suggests that the ceiling hatch is opening with both Asher and Vierna in the chamber, without having taken precautions for their own safety. If you make no changes, I will be rewriting things to fit better and without spoiling certain things.  
   In response to Cecil barging in and complicating things, Vierna's grip on Fluer's hand loosens and a low growl escapes from her lips. She'd begun to take a step toward Cecil, but Asher stopped her with little more than a look. Asher's expression was carefully neutral, Vierna livid. However Tyler held a look of pure terror as he stared into the light from Cecil's sigil. David:  At this, the crowd sitting behind, beside and all over the room almost in sync rose and wore astonished faces at the new reveal of Cecil's sigil. A moment of silence passes following Cecil's arrival. Asher then breaks it, his tone as blank as his expression. "I've been following each of your movements for some time now. You may have noticed some strange things about, shadows where there shouldn't have been, an abundance of bats, or rats as you made your way home. I was not lying when I said that part of the reason I brought you here was to extend this invitation, one that is, completely optional. I nor any of my followers will harm you in any way should you refuse. I have also offered my protection, and a place to stay until a time your hunters are dealt with. I have no intention of lifting the protection should any of you refuse to become one of us. No one here, is being forced to do anything by me or my house." His gaze turns to regard Fluer, in his eyes a dim glow appeared. Saia:  As his expression slowly changed into something darker, images flashed in your mind of a man, lying broken on a floor of stone. Blood pooled from him in near waves, and the scene adjusts so that you could see his face. Beside the wounds, the man was quite attractive, and in his eyes you saw great shame. His lips were parted as his jaw slacked, and you noticed that he was missing a few choice teeth. Time then sped forward, as he was moved into a chamber similar to the one you now stood in, and abandoned. The scene turned skyward, and slowly the stone seal at the top turned and opened, revealing the morning sun. "Vierna, see to Ms Fluer's request." Saia:  You feel as if another vision might appear at the intensity of Asher's gaze, yet no images reveal themselves. All the world around you seems to shimmer and fall in on itself until all that was left were the two of you. Then his voice rings in the silence like a bell, both in your mind and the ear. "A pact then, should you give in to temptation and your lower instincts, I will be the one to put an end to you and in return, you must do the same for me when the time comes." His hand was still extended to you, and seemed to have its own expectations of what was to come. "Are we in agreement?" Vierna stepped forward, Tyler squeeling as he seemed unable to move. Time seemed to still as she closed in as a darkness rose from Vierna's wrists and up the entirety of her arms, eventually enveloping her entire body. A flash, if it could be called such, and Tyler was on the ground screaming, blood spewing from his mouth and pooling before him.  
   As Fluer held back from Asher's invitation, pain flashed in his expression before giving way to a neutral mask. He took a step forward, his hand still outstretched, and his demeanor anything but threatening. Beside Fluer, Vierna was silent, placing a comforting hand on Fluer's shoulder. "I do not know what I am. What I do know, is that I have caused pain, suffering, been the subject of nightmares and fantasies alike. I owe a great debt to many, a debt I can never truly repay." His eyes fall to Fluer's hand, held back from him. "In the last few hundred years, humans invented the label of Vampire. Whether or not it was based on pure imagination, or a survivor of an attack, not much is known. I am many things, Saia Fluer. I will not lie and say that I am no threat to you or the others. As you must have seen, even I have lapses in control." His gaze shifts to Vierna, standing still as a statue under the scrutiny. Not in fear, it was something else. Something on the other side of what your rational minds could figure. Her expression though, was clear. Affection and loyalty. Asher's eyes return to Fluer, the pragmatism of his previous expression was gone and in its place, something like hope peaked out from the depths. "The vampire enjoys the gift of immortality and other gifts besides, the price being an insatiable thirst for blood. With time, however, one can master their thirst." Asher then glances directly up to the cameras feeding the scene to the others, seeming to meet each of their eyes in turn, then back to Fluer. "One reason I have gathered you all here, is to extend an offer to you all to join our family for eternity. The choice is your own, nothing is being forced upon you, but know this. I will be hard on you as you work to control your intincts. I do not tolerate senseless slaughter, we are not beasts, but the apex predators of the night. The kings and queens of the dark, and must present ourselves accordingly." Saia:  Beside you Vierna shifts, her hand tightening on yours. You look over to see hope in her eyes, the moment by the stairs and the promise of it all you can see clearly. All of the time in the world, to explore those feelings, the need. And to find that which you have always dreamed, a place to belong. Should you accept now, or later, roll a d8 in spoiler.  Cecil:  Zak whispers again, his elbow bumping into your side companionably. "There are other benefits as well. Your fists, for example will certainly enjoy the advantages." Should you accept, now, or later, roll a d8 in spoiler. David:  a female voice touches upon your thoughts, its velvet tones are compelling, but not overly so. Even such, the offer made is an enticing one and you find that the urges had severely subsided as she spoke. "David. I've waited a long time to meet you. I think, should you accept Asher's offer, that we could become great friends. I also have something to offer, something to aid in your inner struggles. You only need say yes, become one of us." Should you accept the offer, now or later, roll a d8 in spoiler.  
   Ermagerd, work and sleep stahp. Zak's sidelong smile was wide at Cecil's desire. Still focused on the screens, his voice lowered to a near whisper. Cecil:  "If things should go well tonight, Asher will not be the only one with something to celebrate." Saia:  As you make your way across the floor, the blood flows directly away from you as if in fear of your touch. A warmth passes over your shoulders, at first you might have thought that Vierna had brushed her fingers over your shoulders, yet her hand still rests in yours and as you look, it seemed she too had felt it as your gaze met hers.
 Together your eyes turn to Asher, the warmth you felt, you could now see. Flowing about the room like a storm cloud. Pure white eyes shined from within the swirling eddies of energy gazed down upon you and the weight of eons crashed down on you like a hammer. Images of a war long past flitted about before your inner eye. You saw Asher, younger than he was now lay waste to his enemies in a foreign land, with legions behind him. Asher, as he and his kingdom grew to greatness. Thousands of people's faces, their voices all crashed into your awareness and pushed your sanity to the breaking point. Then images of a woman cut through the chaos, bringing a calm to the storm, her eyes seemed to have a gravity of their own, drawing yours to them without pause. She spoke, but you could not hear the words. Desperation and fear translated themselves into grim determination in this woman's features. She faded away, and now you watched as Asher performed funeral rites for the same woman. Tears streaked down his face as he begged the gods for a place in the heavens for his wife and savior. Then all went black. Moments later, Asher now thrashed in bed. His voice as he screamed was hoarse, his visage was pale and sickly, as if he hadn't eaten for days. Servants entered the room and rushed to their Lord's side. You recognize Vierna, looking the same as she had standing beside you moments before. Despite their efforts, Asher's fit would not allow them to aid him, as he threw the other girl into the far wall in blind rage or fear. Vierna now tried to subdue him, ease him out of the spell. Despite her efforts, and it looked as though progress had been made, Asher too repelled her, putting a deep scratch across her neck. As the wound, however small, bled down her skin, Asher's pale face froze. Before you knew it, he was on her, long fangs sinking deep into her neck. The vision slowly fades, but before you are fully aware you could hear Asher's apologies, and words of thanks. When you came to, you stood before Asher, his arm outstretched in a gesture of welcome and invitation. Vierna beside you looked as though she had seen a ghost, though she did her best to hide her reaction when you looked to her. Asher then spoke, his voice shocking everyone from their distractions with it's tone of finality. "The time has come for you to decide his fate. As I've said, there are new developments that I must discuss with you in private. I'm condfident that there are no more surprises, and whatever you decide here tonight you need not fear a missing piece of the puzzle."  
   Cecil turned, fists at the ready only to find the rather diminutive Zak smiling up at him. "Happy to see me?" His own hands curling in and out. "I would love to go at it with you here, but I'm more interested in what's down there." He points at the screen, where Vierna and Fluer appear hand in hand. A slight flush on each of their cheeks. "I'm curious to see how Asher means to deal with him." Another look at the tense Cecil brought on a chuckle. "Relax, man. We can beat on each other later." Zak's eyes glue themselves to the screen. As Vierna guides Fluer to Asher, all would note that the blood on the floor parted for them as they walked.  
   "You two may stay here." Vierna leads Fluer by the hand, almost for her comfort as much as Fluer's. Vierna then leads Fluer down a spiraling staircase, and to a heavy steel door. She stops before the door, her hand cool to the touch. Her eyes are intent, searching as they meet Fluer's. Her lips part, and her eyes flutter as if fighting off tears. As you take this in, you note that her canines were especially long, the points catching on Vierna's lips, suggesting a razor sharp point. "The fear you feel is a primal thing, instinctual. The intensity of this moment, hold it close in the days to come and know that everything you witness tonight, all that he is is committed to your safety. The moment you took your first step into this house, you became the single most important thing in his life." She places a comforting hand on each side of your face, lightly brushing your hair back, tucking it behind your ears. She closes the distance between you, compassion and sincerity, empathy in her expression as her lips hesitate a hairs breadth from yours. Her breath is sweet and intoxicating, the invitation lingers as she waits, allowing Fluer to make the next move. Upstairs, a new arrival taps Cecil on the shoulder.  
   Vierna walked up to Fluer's side, waving for the others to follow suit. Her fingers flashed over the controls and Asher's voice played out over hidden speakers. "Good evening, everyone. As you have been told, Tyler has attacked one of my guests of honor this evening. As you may no doubt have seen in the last few months, house matters have steadily grown chaotic as the conflict with Skylar escalates. You all know of our history, and that I have taken in several of his ilk, given them a home when they were left abandoned, with no family." At these words, the crowd could hear sobs as Asher spoke. The prisoner at his feet shaking in unison. "Tyler here is one example of my mercy." Asher snaps his fingers, and Vierna inputs a series of commands on the computer. The shackles holding this Tyler release and disappear as they fold in back through the floor. Tyler frantically retreats from Asher, his back ramming into the far wall where he cowers in terror. Asher casually skirts the weaping heap of a man's range as he swipes out at him, raising his hand to the wall where a panel slides to the side, revealing a sword of masterwork quality with a slightly curved blade. Asher retrieves it and slides it across the floor to Tyler. "Pick it up." Tyler hesitates, and Vierna huffs with amusement. Fluer would notice that as Vierna spoke, her voice sounded through the headphones. At a closer look, she was wearing some sort of headset of her own. "He will reassert his dominance over the wretch, both over mind and body before he slowly and smoothly rends the information from his mind with kind words. It is a show, a game." Vierna's gaze shifts to the crowd behind her then back to he screen. "All to keep these beasts in line." Her tone and expression suggest she wasn't fully supportive of this. The reason is unclear. Below, Tyler was now armed, and the beginnings of courage were working themselves into his visage. Asher stood waiting, back in the center of the room, completely at ease. "You are of my blood, Tyler. Skylar may have made you but I made him. This betrayal, after the several chances I have given you cuts much too deep." The lights in and out of the chamber surge and flicker. The screens and headphones play static before all but the screens and chamber lights go out. And as you watch, something catches your eye among the beams of the spotlights, as you look you could swear something shifted as dust swirled and eddied but you could see nothing. Looking back at Tyler, the courage that he had shown was completely gone. Asher stalked closer now, his prisoner frozen in fear. "Tell me why after all I've done for you that you would attack my guest. Tell me how Skylar knew to target these three and his motivations in doing so, and I will not kill you where you stand." Tyler hesitated, obviously torn. Fear gave way to blind rage and he charged Asher with frightening speed, slashing viciously in an attempt to spill Asher's innards from his belly. Asher danced about the blade, graceful steps taking him further back until they approached the far wall. None of Tyler's blows connected, and even cornered, Asher stood unscathed against the onslaught. Impatience, or simply boredom marked a cruel smile on Asher's face. Deadly grace and precision brought Asher behind Tyler's defenses, an arm flashing out, grasping Tyler's sword arm and twisting, the sounds of breaking bones could be heard over the speakers and through the headphones and Tyler's shrill screams pleased the ears of those that watched behind you, the sadistic smiles on their faces a clear indicator. The blade fell but never reached the floor as Asher snatched from mid-air and held it at Tyler's throat. "Tell me again why I've been so patient with you. You're a sensible man, Tyler. Intelligent, strong, and talented. You see where this leads should you continue to push me away. If I let you go, Skylar will kill you in a matter of days. Your place is here." Vierna placed her hand on Fluer's shoulder, unaware of her doing so as you all watched and listened as Tyler spoke. Behind you, you hear footsteps as someone leaves the room. Should you look, you would notice that Jon was absent as well, yet you never heard him leave. At that moment, Asher's head tilts as if he heard them too. Tyler's breath heaved after each word, hints of those screams wheezed from him with every sentence. "He learned of their existence, and your interest in them from your human, the priest. Kales. He's on Skylar's payroll. I don't know what he has to gain from their deaths, other than to cause you pain." Asher took all of it in, a scuffle down the hall and moments later, Jon returns with Kales in tow. Jon quickly drags Kales down to the chamber, Kales spewing nonsensical half-words all the way as Jon's grip steadily tightens about the boy's throat. On the screen, Jon and Kales join Asher and Tyler, Jon looking almost bored with it all as the doors close behind him. Asher closes in, taking the boy's face in his hands, turning it to the side as if inspecting a purchase at the store for the first time. "Leave us." There was no hesitation as Jon followed orders, yet even after leaving the chamber Jon does not rejoin you. Asher's eyes glow crimson, Kales' face purples to a ridiculous point as if being suffocated. Lifting Kales as if he were nothing more than a rag doll until Kales' limp form stood head and shoulders over Asher, he began to levitate as Asher released him. The skin on the boy's face growing darker and darker before his head explodes, raining dark blood on the floor below. Asher snaps his fingers, and Vierna puts in another command. Saia:  Asher's voice plays over the headphones, and as you listen you notice that the speakers do not playback the same audio, and in fact are rather silent. "It turns out I have much more to tell you than I anticipated. Have Vierna escort you down." Cecil:  As Asher's eyes flare bright like a crimson sun, you hand sears with an intense heat, though uncomfortable, it does not actually burn though the light can be seen faintly through the gauntlet. Asher stood still in a sea of blood, somehow untouched by it all. 
        		
          			
          				
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                 Experience 1,405/2,000 | Level 1   | #001: Burnt Offerings | Part 2: Local Heroes  | Day 2 (Sunday, 23 Rova 4707) 
              
              
                
                   
	
		   Day 1 (Starday, 22 Rova 4707)
 The turnout for the opening speeches is quite respectable, and the four keynote speakers each deliver short but well-received welcomes to the festival. Mayor Deverin’s friendly attitude and excitement prove contagious as she welcomes visitors to town and jokes about how even Larz Rovanky, the local tanner managed to tear himself away from the tannery to attend, much to everyone’s amusement (except Larz’s). Sheriff Belor Hemlock brings the crowd down a bit with his dour mood, his reminder to be safe around the evening’s bonfire, and his request for a moment of silence to remember those who lost their lives in the fire that claimed the town’s previous church several years ago. The next speaker is scheduled to be local nobleman Lonjiku Kaijitsu, but a sudden illness has prevented him from attending the ceremony. Sandpoint’s own showman Cyrdak Drokkus is more than up to the challenge of bringing the crowd’s mood back up with his rousing anecdotes. He delivers a not-completely-irreverent recap of the long process the town went through to finance and construct the new cathedral. He throws in a bit of selfpromotion at the end, as is his wont, inviting everyone to stop by the Sandpoint Theater the following evening to check out his new production of “The Harpy’s Curse,” revealing that the lead role of Avisera the harpy queen will be played by none other than the famous Magnimarian diva Allishanda! Finally, Father Zantus steps up to give a short speech thanking everyone for coming before declaring the Swallowtail Festival underway.
 Knowledge (local) DC 10 or Sandpoint Native:  Larz is a notorius workaholic around town. Lonjiku Kaijittsu is known for hating these types of festivals and frivolities and is generally a very traditional man. Sheriff Hemlock is speaking not only of the fire that claimed the previous chapel (and the previous head priest and his daughter), but also the rest of the Late Unpleasantness—an event spoken of only in hushed whispers by townsfolk. A serial killer known when at large as Chopper and later found to be local hermit and bird-watcher Jervis Stoot. Chopper clamed the lives of some 25 citizens before being caught by the previous sheriff. Unfortunately, Sheriff Avertin was also his final victim. After the welcoming speeches are done, the crowd disperses to go and enjoy some festival fun and games! It is fairly early in the morning (about 8 am if someone were to have a clock on hand), so there is a good amount of time before the Swallowtail Release at noon. Alrighty, time to get into the nitty gritty bits. If each of you would like to give an introduction of your character’s appearance and their morning leading into the festival, please do! If you are not a local it would make sense for you to have stayed at the Rusty Dragon Inn the night before (don’’t worry about the cost) unless you have some other interesting way you’d like to enter town.
 Festival Fun and Games:  Archery Contest: Run by Savah Bevaniky of Savah’s Armory. It costs 1sp to play. Each participant is given 3 arrows and use of a shortbow. The target is 30 ft. away. Roll attack for a shortbow at 30ft. Point Blank Shot and proficiency bonuses and penalties apply here. Gemstone Panning: Maver and Pennae Kesk, town jewelers, run a gemstone panning stall with some of the shavings from the jewels they’ve cut. Maver, being as clumsy as he is, accidentally threw some full uncut gems in the trough with the shavings. His wife, through upset with her husband, lets the particpants keep whatever they find. Costs 1cp to play.
 Log Splitting: Run by Ibor Thorn of the Sandpoint Lumber Mill with accompaniment from Katrine Vinder, daughter of the owner of the town’s general store. It costs 1cp to play, and those participating are given a wood-cutting axe (great axe) and one swing at a long sturdy log.
 Public Auditions: Cyrdak Drokkus of the Sandpoint Theater runs this event. Cyrdak is looking for people with some spirit to perform in some local talent shows. This event is free of charge.
 Tug-o-War: Run by Belven Valdemar of the Sandpoint Shipyard. He has three sailors on one end of the rope and three particpants on the other. This game costs 1cp.
 Varisivia: This game is a joint effort between Brodert Quink, a historian, and Veznutt Parooh, owner of The Way North. Costs 1cp to play. A series of three trivia questions about Sandpoint and the surrounding areas’ history and geography.
  
 
            
              
                 Experience 1,405/2,000 | Level 1   | #001: Burnt Offerings | Part 2: Local Heroes  | Day 2 (Sunday, 23 Rova 4707) 
              
              
                
                   
	
		   Here is our discussion thread! Very excited for us to all get started, hopefully on Monday (10/28) as long as everyone checks in. Please check in here as your character alias and then dot and delete with your character alias in the gameplay thread as well. I'll be getting a gameplay post up sometime today.  
   Hello! I am looking to recruit 3-5 players for a special journey through a beloved adventure path. I present to all... SUPER RUNELORDS. I would be running the campaign (anniversary edition) for four players with a 15 point buy, content as written in the book, with restrictions on what sources may be used. There is a final twist of the knife here: we will be running the game on the slow experience track. The normal game ends at nearly 18th level on the fast experience track, so on the slow track the game would enter the final stretch at about 15th level. I don’t want to do this because I love to kill player characters. On the contrary, I’ve only ever done so in a face-to-face game a small handful of times in the past ten years of GMing. I have run Burnt Offerings seven times to completion. The Skinsaw Murders four times. The Hook Mountain Massacre twice. I have finished the entire campaign only once. Six years I spent reading Rise of the Runelords and trying to make it work and eventually it did. That is why I would like to bring my love for this campaign to a group of people that really want to test their limits. Pathfinder 1st edition's production is over, and while I am mostly focused on playing games and converting content into 2e I would also like to do this as a sort of last hurrah to GMing 1e. Characters:  Characters will be built with a 15 point buy and two traits, one of which will be a campaign trait. No drawbacks, as those were released in Ultimate Campaign. Sources allowed are as follows: Core Rulebook, Advanced Player’s Guide, Ultimate Magic, Ultimate Combat, Advanced Race Guide* and Ultimate Equipment. The list stops there because of the timing of the anniversary edition’s release. The stipulations from the ARG are that any options made available for core races are viable as well as the following additional races: aasimar, catfolk, dhampir, ifrit, kobold, orc, oread, ratfolk, sylph, tengu, tiefling, undine, changeling, grippli, kitsune, nagaji, samsaran, vanara and vishkanya. Starting gold will be average for your class. If you are unsure what options are available in what book, please refer to this site. Why 3-5 people?:  Short answer is I already have an IRL friend who would like to join since our face to face games have been more difficult to pull off. Submission Details:  For the submission I would like three things: a character backstory, your finished first level character (in whatever format is most convenient), and why you are interested in joining. Even though this will be mechanically challenging for everyone, I also care about good roleplay since we will be playing through a very iconic campaign. If you have played Rise of the Runelords before please don’t be afraid to share that here. We may go off the rails a bit at times. I don’t want to sound pompous, but I feel very comfortable with the source material and am willing to change things as needed. I would like to start playing the game by October 28th, so I would like to have all submissions in by October 24th, 23:59 EDT.  
 
            
              
                 Experience 890/1000 | Level 2  | #097: In Hell's Bright Shadow | Part 2: Rebuilding the Ravens  | Day 4 (Sunday, 6 Rova 4715) 
              
              
                
                   
	
		   Oathday, 3 Rova 4715 Even with the cobblestones of Argent Avenue and the foliage of Aria Park still wet from the morning’s light rain, dozens of Kintargans have gathered along the facade of the opera house to protest the city’s new lord-mayor, Paracount Barzillai Thrune. The city’s new leader was appointed by Her Infernal Majestrix, Queen Abrogail II, in the wake of the previous lord-mayor’s sudden flght from the city—an event that still has local rumormongers whispering furiously. In a scant seven days, Paracount Thrune has instituted martial law, a curfew, and seven outlandish and polarizing proclamations. These actions and more have called many of Kintargo’s dissatisfid citizens here on this overcast morn. There’s been no sign yet of Barzillai Thrune himself, and the opera house’s doors remain tightly closed—as they have since the man chose the landmark as his new home—but judging by the growing sound of the protesters, he surely can’t ignore the scene on the streets below much longer.  
 
            
              
                 Experience 890/1000 | Level 2  | #097: In Hell's Bright Shadow | Part 2: Rebuilding the Ravens  | Day 4 (Sunday, 6 Rova 4715) 
              
              
                
                   
	
		   Hello and welcome to those of you that have been selected to play Hell's Rebels! It was a tough pick but I'm happy that we will be getting started soon. If you have any questions, feel free to ask them here. Same goes for comments about availability and anything else you folks want to chat about. I'll make a gameplay thread soon for everyone to go ahead and introduce their characters.  
 
   Hello! I would like to recruit 3-5 players (I have one player already) for a Pathfinder 2e conversion of the Hell’s Rebels adventure path that I am currently working on. I will be working on the conversion as we go, which is one of the reasons I feel play by post would be well-suited to the endeavor. The other reason is that I thought I would be running a 2e conversion in a face to face game but my home group went and fell apart, so I now have more free time than I know what to do with. I am leaving the recruitment at 3-5 because I would run the game with a minimum of 4 total players, though if more than 5 people apply I will most assuredly select 5 from the available applications. I would like to be done recruiting for this game by Thursday 9/12 @ 23:59 PST so that we can have a group and start playing by the following Monday. PFS Reporting:  Even though this will be run in a 2e conversion of Hell’s Rebels that I am working on, it is still viable as a campaign mode run for PFS 1e! May as well get chronicle sheets for it since I assume most people only ever play an AP once. Existing Player:  I already have one player that is definitely going to be part of this, a close IRL friend of mine. They said that they will be willing to flex to whatever role the party needs if there is a base uncovered, so don’t worry about applying around their decision. Application Info:  You do not need to supply me a full build, though feel free to do so. The things I need are: ancestry (with heritage), background, class (with relevant bloodline, doctrine, etc.), and intended role. Please also include some backstory, the length of which is up to you. Please use the Hell’s Rebels Player’s Guide for information about the campaign. As for campaign backgrounds, I went ahead and made one for each of the traits in the guide, so feel free to use one of those. Links below!
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