noble peasant |
1 person marked this as a favorite. |
The Unchained rogue can take Ninja talents, one of those talents is Rogue talent, giving you a talent form the original rogue, this would let you take rogue talents they explicitly left off their list for a reason like Ki pool, or taking the original minor and major magic for more magic. This would work by RAW, unless I missed something that explicitly says a Rogue can't take the ninja talent and take rogue talent.
I'm not sure if it would be an issue, I mean it is one of those well it doesn't say I can't arguments unless as I've said I looked over something. Might save people some arguments if it were just cleared up or better yet I'm just wrong. Either way I simply wanted to point this out since I mean, I though of it so someone else might try it.
BigNorseWolf |
noble peasant wrote:The Unchained rogue can take Ninja talentsNo.
Yes.
Unmodified Rogue Talents
The rogue talents in this chapter include replacements
for all of those in the Core Rulebook, along with selected
revised rogue talents from other sources. The following
rogue talents can be used without modification.
Rogue Talents: Assault leaderAPG, black market
connectionsUC, canny observerAPG, cunning triggerAPG, deft
palmUC, distracting attackAPG*, fast getawayAPG, firearm
trainingUC, getaway artistUC, gritUC, iron gutsUC, ninja trickUC,
positioning attackAPG, quick disguiseAPG, quick trapsmithAPG,
rope masterUC, strong impressionAPG, strong strokeUC,
survivalistAPG, swift poisonAPG, underhandedUC, wall scrambleUC.
noble peasant |
I'm not saying it would work but I mean... I saw it, thought of it, and no one has pointed out anything that would say to the contrary. I mean it says rogue talent not unchained rogue talent. This should probably go without saying that this a case where this was not intended but that won't stop people from trying it. A FAQ would and that was the point of the thread to see if anyone else thought it may be worth the time to make a FAQ for this.
noble peasant |
Well yea I'm just saying you know someone will try it. Home games would be no big deal but PFS kinda has to go by RAW and the FAQS to keep consistency. By RAW I'm pretty sure this works, and I'm also super sure it wasn't intended. So to actually keep people in PFS from doing it there would have to be a FAQ.
dragonhunterq |
Chess Pwn is right. You are an unchained rogue, you have limitations on the talents you can take (either unchained or the unaltered ones in the sidebar). Ninja Trick only allows you to take a "rogue talent" it doesn't remove the existing limitation, so you go straight back to the rogue talents you are limited to.
noble peasant |
I'm just saying, RAW it works as the book was made before unchained and it says rogue, not unchained rogue or whatever rogue you are just rogue. Unless somewhere they made reference to this like the weird magic Q monk ( I ain't spelling it) I can get away with this in PFS as they go by RAW and FAQs. No discrepancies. I'm just saying, I could see someone trying it as I thought of it, since I'm not up for causing a fuss trying to bs the system and cause problems it's no big deal in my case, but I bet two bucks (I'm poor :P) someone will try it and cause a hassle, so I didn't see why not clear it up. Save some GM somewhere the hassle of someone trying it.
Diego Rossi |
The Unchained rogue can take Ninja talents, one of those talents is Rogue talent, giving you a talent form the original rogue, ...
The bolded part is where you stumble.
Ninja tricks a give Rogue talent, but the Unchained Rogue feature is "Rogue talents", not "Unchained rogue talents".
So if you are taking it as a unchained rogue the ninja trick point to the unchained rogue class feature, not to the CRB rogue class feature.
It is an effect of who take the feature. An unchained character take it, it point to the unchained version of the feature.
noble peasant |
Ok, I'll accept myself, I still feel a simple FAQ removing that from their choices would be simple to do. I just know a guy who is real good at exploiting little things in the system and making some really broken characters. I'm sure he isn't the only one, just thought it was worth mentioning ya know? Suppose I may have argued the point to much so apologies. It is a minor issue but I could see someone getting really adamant about it at pfs since it could be seen as how I've described. However anyone who just tries to pull game breaking crap would never deign to be a rogue right? :P
Scythia |
Here's my answer. For any home game, the DM can say "unchained rogue, unchained rogue talents" much as many are saying in the thread.
As you point out, the major issue is PFS. Since that's the case, bring it up on the PFS board, so one of the PFS higher-ups like Mr. Brock can make a note to add a footnote or addendum to the allowed resource guide noting that unchained rogue only draws from unchained rogue talents, and those listed in the class entry.
CBDunkerson |
Note that 'Ninja Trick' and 'Rogue Talent' both include a limitation against choosing a trick/talent with the same name as one available for the class granting the talent/trick. This would certainly prevent an 'Unchained Rogue' from taking an 'Original Rogue' talent with the same name as a Ninja Trick, and might also be interpreted as preventing them from taking an 'Original Rogue' talent with the same name as any 'Unchained Rogue' talent... at which point we're basically back at the default assumption.
Ryzoken |
There are not any core rogue talents i can see that are better the the unchained ones, not even minor major magic (other then minor doesn't tell you casts per day in unchained would say 3 till FAQ-ed).
So what talents are you looking at?
Ki pool for starters. I've been staring at that talent, wishing I could take it on my PFS Unchained Rogue to gain access to those tasty ki based ninja tricks...