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What I'd like to see, without regards to any specific race, are races that tie-in with the season. If the Society is exploring in new areas, or areas it hasn't been to in a long time, then maybe there could be some new races as a part of that, during that season.
I'm not a big fan of introducing all sorts of new races, but if there's a story-based or thematic reason for it, then sure, that's cool with me.
What I see here is a wish-list of races, but to me, they don't really mean anything when not done as part of the large context of an upcoming season or whatever.
Just my two coppers.

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Ever since I got a Suli race boon I have had so many ideas for how to use it. I would love for Suli's to become legal so that I can actually pick one to start.
I think Gripplis and Ratfolk would also be great additions, and popular. Kobalds would be a logical addition since we have met some very civilized Kobalds, but unfortunately they are mechanically very weak, so I don't know how popular they would be.
I wouldn't be a fan of adding Fetchlings because then people would be obsessed with knowing if they were in normal or dim light all the time, which would be a pain to GM.

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What I'd like to see, without regards to any specific race, are races that tie-in with the season. If the Society is exploring in new areas, or areas it hasn't been to in a long time, then maybe there could be some new races as a part of that, during that season.
I'm not a big fan of introducing all sorts of new races, but if there's a story-based or thematic reason for it, then sure, that's cool with me.
What I see here is a wish-list of races, but to me, they don't really mean anything when not done as part of the large context of an upcoming season or whatever.
Just my two coppers.
Is that not exactly what the thread is asking for?

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Mark Stratton wrote:Is that not exactly what the thread is asking for?What I'd like to see, without regards to any specific race, are races that tie-in with the season. If the Society is exploring in new areas, or areas it hasn't been to in a long time, then maybe there could be some new races as a part of that, during that season.
I'm not a big fan of introducing all sorts of new races, but if there's a story-based or thematic reason for it, then sure, that's cool with me.
What I see here is a wish-list of races, but to me, they don't really mean anything when not done as part of the large context of an upcoming season or whatever.
Just my two coppers.
Oh, sure - I was just suggesting that perhaps the list could be placed in some context, that's all.

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I'm not ready to give up kitsune yet!
(This thread was actually a good kick in the pants reminder though about getting my kitsune and tengu characters started soon.)
I would love to see grippli. The elementals are also nice additions, but grippli are loads of fun! Vanarans would be interesting, too!

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I'm not ready to give up kitsune yet!
(This thread was actually a good kick in the pants reminder though about getting my kitsune and tengu characters started soon.)
I would love to see grippli. The elementals are also nice additions, but grippli are loads of fun!
If the last round of things that were grandfathered is a guide, you need to get them to level 2 and then played once to lock them in. Hurry, you've only got about a month left.

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I'll be fine if all we have is core races - I have a big enough backlog of things I still want to try with those.
That said, I'd get excited about ratfolk, vanaras, grippli and kobolds. I haven't personally seen any vanaras in PFS scenarios yet. I've had civil conversations with the other three in scenarios in S3&6. That level of "you can actually make deals with them" is in my eyes crucial to being a plausible PC race.
Honestly, after S6, grippli and kobolds make more sense to me as PC races than nagaji. Unless we're about to actually have a lot more interaction with those.

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Yes, my boyfriend Bret and I were talking about that today. I think we'll have to take turns GMing the 1-2 replayables to get them started, and then find some scenarios to lock them in at 2nd. Kitsune are my favorite race -- the only reason that I haven't played them in PFS is that I'm currently playing one in a home game!

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That said, I'd get excited about ratfolk, vanaras, grippli and kobolds. I haven't personally seen any vanaras in PFS scenarios yet. I've had civil conversations with the other three in scenarios in S3&6. That level of "you can actually make deals with them" is in my eyes crucial to being a plausible PC race.
Ratfolk also appeared in one of the recent comics, which I think makes them the only non-core race (other than goblins) that have done so. Definitely helps make it easier to visualize their place in Golarion and the possiblity of a relationship with Pathfinders.

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Ascalaphus wrote:That said, I'd get excited about ratfolk, vanaras, grippli and kobolds. I haven't personally seen any vanaras in PFS scenarios yet. I've had civil conversations with the other three in scenarios in S3&6. That level of "you can actually make deals with them" is in my eyes crucial to being a plausible PC race.Ratfolk also appeared in one of the recent comics, which I think makes them the only non-core race (other than goblins) that have done so. Definitely helps make it easier to visualize their place in Golarion and the possiblity of a relationship with Pathfinders.
Vanarans themselves didn't show up, but an ancient temple did, in a season 3

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Considering the menagerie of character races at my last few tables, human would be race I'd like to see opened up for play. :-)
They're funny looking and unrealistic. I mean, honestly, how is something that can't see in the dark in any way qualified to go exploring ancient tombs?

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I'd like it tied to where the society is active in the current season. Since this season included trips to Goka and away from the world wound, the loss of plane touched and inclusion of more eastern races made sense to me. So if, for instance, the next season has several trips to Ustalav and/or Geb, an increase in the dhampir pathfinders would make sense to me. Same if the elemental races coincided with Qadira and Katapesh missions. So if you ask me, I want more missions in Ustalav and Geb so let's do dhampir and maybe changelings (they have a similar origin to my mind, though I'd imagine more of them from the river kingdoms).

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I'd like it tied to where the society is active in the current season. Since this season included trips to Goka and away from the world wound, the loss of plane touched and inclusion of more eastern races made sense to me. So if, for instance, the next season has several trips to Ustalav and/or Geb, an increase in the dhampir pathfinders would make sense to me. Same if the elemental races coincided with Qadira and Katapesh missions. So if you ask me, I want more missions in Ustalav and Geb so let's do dhampir and maybe changelings (they have a similar origin to my mind, though I'd imagine more of them from the river kingdoms).
I do like the idea of thematic ties - I'm hoping that aasimar and tiefling will return someday through these means. I also like the idea of the Society's story opening up races - so the Society discovers a lost android foundry, and androids become playable for a while.

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My votes would be:
Fetchlings / Kayal (as I was thiiiiis close to a fetchling boon, but then found out that the GM credit boons for them are non-transferable)
Kobolds
Ratfolk
My main request would not be losing more characters... I preplan characters extensively and have a "stable" of characters so that I can make sure tables make at the store I coordinate for, so each time something gets nixed I have to rework everything - by now I'm pretty tired of it after the aasimar/ tiefling thing last year, and now the summoner thing (very glad I hadn't planned any early-entry prestige characters).
I would love to see Kobolds. The Society has had dealings with them before in past seasons and in the current season. Maybe we could get an alliance going with the sewer dragons from season 3.
Sewer Dragons is one of the factors that got me into PFS...
Before I started playing a friend of mine had tossed me a slightly mangled copy of Sewer Dragons after a conversation we had about kobolds and kobold-build silliness.
I actually wrote a short mod for some folks who were mostly unfamiliar with Golarion from the POV of the Sewer Dragons to take place after that scenario where they are doing a mission for Torch / Guaril in order to try to get Pathfinder training (in hindsight, guess it would have been their Confirmation mission, ha!) and actually become Pathfinders by seeking out a missing Pathfinder who had a Pathfinder's coin (with the recording being the command words to deactivate some PF lodge defenses from long-long ago).
I had intended to clean it up and put it in more usable format and send it to Paizo for kicks one day, but then I saw the specials for this year and realized I had waited too long... which is what I get for having multiple gaming habits that require writing, I guess...
Anyhoos, now back to your regularly scheduled insanity, already in progress...
-TimD

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Slightly unrelated, but might address the "let's go back to core races only" concern.
I think it'd be cool if you could unlock a race after receiving x amount of XP among all your characters.
So after you receive, say, 50 XP, you can roll up one of: a nagaji, tengu, grippli, oread or undine. At 100 XP, you can roll up another one from the previous list, with ifrit, wayang, etc added to the list.
This would get around the requirement of having to go to a con to get a boon (which could still be available for con-goers) and would encourage people to play/GM more sweet, sweet PFS.

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Let's see,
Catfolk, I have an idea just waiting for a catfolk.
I think Ratfolk have had a significant exposure to the Society, and could be a reasonable addition to its ranks.
Grippli are an interesting race I would like to see more available.
I am not sure of the interaction the Society has had with Fetchlings, so I don't know how appropriate they would be at this time.
If I pipe-dreaming,
Wyrwood, don't really have an established home in Golarion so probably not gonna happen, though I could see them coming out of Kaer Maga.
I like the Gathlain, but like above, I am not sure where they would belong in Golarion though, at least not in the parts we have yet explored.
Shabti, seem likely to be pretty rare so would probably be more appropriate as a boon race.

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I think it'd be cool if you could unlock a race after receiving x amount of XP among all your characters.
So after you receive, say, 50 XP, you can roll up one of: a nagaji, tengu, grippli, oread or undine. At 100 XP, you can roll up another one from the previous list, with ifrit, wayang, etc added to the list.
I'm at 495 currently, what do I get at 500?

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Oh, sure - I was just suggesting that perhaps the list could be placed in some context, that's all.
Not sure what you're asking for I have to admit. As a player I really have no idea what is coming next season so I'm not sure how I could make a request informed by any context. But if PFS wants to make its choices based on the themes and settings of the next season then I'm all for that.

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I'd love to see Android opened up due to I have a role playing concept for one.
I'd love to see Dhampir's opened up to watch all of them die when they can't be combat healed. I've played with 2 and have watched both of them die due to the inability of the healer to heal them in combat.
Dhampir can be healed just fine in combat. I have done so, including with my own Dhampir PC. Now, if someone fails to plan, they can die that way. But that is true of any potential PC, to be honest.
What I would like to see, although it has its own issues, would be Shae (tie-in from Dragon's Demand, maybe requiring having that 4th chronicle on a PC?) for a playable PC.

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Avatar-1 wrote:I'm at 495 currently, what do I get at 500?I think it'd be cool if you could unlock a race after receiving x amount of XP among all your characters.
So after you receive, say, 50 XP, you can roll up one of: a nagaji, tengu, grippli, oread or undine. At 100 XP, you can roll up another one from the previous list, with ifrit, wayang, etc added to the list.
Another character that can be one of those races.
The numbers I used in that example are arbitrary. The idea is that you'd have, say, the equivalent of 2 or 3 high level characters before you could make one with an uncommon race.

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I don't have any specific race suggestions or requests (I play almost exclusively humans and halflings for some reason). But I do have a suggestion for how race boons could be unlocked.
After we see how the new faction cards play out, and if they are successful, we try something similar: players/GMs can attempt to achieve certain goals of the Pathfinder Society. Once they achieve the requisite amount, they unlock a race boon.
Player goals could include:
- achieving secondary success conditions
- completing a PC faction card
- convincing a member of a currently non-legal race to join the Society
- giving a consumable > XXgp to another player
- contributing >YY% to the cost of raising/ressurection of another PC
GM goals could include:
- GMing one scenario from each season
- GMing each of the current evergreen scenarios
- performing a character audit
- issuing a player a new PFS #
Basically try to create in-game and meta-goals that contribute to the desired nature of the campaign.

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I personally would love to see catfolk and grippli pop up in the guide. Would also be cool to see androids, but I have a feeling that if they were gonna show up, it would have been 11 months ago. (Maybe the special this year will change that, crystal ball is being impish on the subject currently)
Dhampir and fetchling sound like they are also much wanted and would be interesting to have around.
Course, I would like to have wayang and kitsune stick around for at least 1 more season. Those would go well with my occult character plans (Kitsune Mesmerist).

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One thing I've noticed is that there seems to be two camps. One which favors few to no new races and or races that fit fairly easily into a humanccentric world like changelings and samarasan and androids. The other group seems to want furries, scally critters, and monstrous races.
While I'm definitely with the former, I think whatever is decided should keep both camps in mind. Something like two races legalized with another two earnable booms, one from each "camp" so speak seems like a good idea.

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One thing I've noticed is that there seems to be two camps. One which favors few to no new races and or races that fit fairly easily into a humanccentric world like changelings and samarasan and androids. The other group seems to want furries, scally critters, and monstrous races.
While I'm definitely with the former, I think whatever is decided should keep both camps in mind. Something like two races legalized with another two earnable booms, one from each "camp" so speak seems like a good idea.
I'd think the latter actually fit into humanocentric society better. They really don't change anything. About the biggest effect i can think of on society is they wouldn't be able to be chefs, full body hair nets and all that...They need to eat, sleep, breathe etc. Besides looking different they don't have many (any?) special powers, abilities, or ramifications.
Changelings would change how society handles power. You think the TSA is annoying when they need to check your shoes , how paranoid does a kingdom have to get to let someone on the throne when they can just be replaced by a lookalike at a moments notice. Androids that can be made in hours could form an instant army loyal only to their creator.