"The Goodfellow" Goblin Squad Member |
6 people marked this as a favorite. |
By Order of the Aragonian Council:
The settlement known as Aragon is undergoing several major changes. This being due to the evolution of PFO into it's current state of existence. Here are some of those changes:
Banditry isn't a viable method of advancement within the world of PFO. This is likely to change and when it is viable, Bandit activity may resume in Aragon. Those joining Aragon need not be bandits but should not be opposed to it. Aragon is changing to a more PVE/Escalation/Crafting focused community. While these activities have always been active within Aragon's walls, they will be getting more attention and focus then before.
Until the current membership size of Aragon increases, we will be operating as a single company "The Aragonian Council." This will simplify communication, banking, and other settlement activities. This in no way implies that companies are restricted or otherwise unwelcome within Aragon. Quite the opposite. We want and desire companies to call Aragon home. We are making these changes with the hopes that everyone will see Aragon as a viable settlement and a desirable place to call home.
Aragon will begin actively recruiting both individuals and companies to join our ranks. It is our goal to grow our community into a strong and vibrant entity within the world of PFO. We hope to one day have the membership that the larger settlements have, and even surpass them.
A few reasons to pick Aragon over other settlements:
Aragon has prime real estate in terms of location. We have access to 2 different mountain ranges, each sporting different ores and resources. We are in a forest which provides wood and herbs aplenty. The highlands are not far, including 1 hex immediately adjacent to the settlement. This provides coal and silver in large quantities.
We are near to Thornkeep, and Marchmont, (which is currently the starting location of new players.) Because of close proximity to NPC and starter settlements, the potential for new players is high. Companies that reside in Aragon should have an easier time with recruiting.
Defensively, we don't have any escalation hexes near enough to threaten the settlement proper. This means it is very unlikely that we will have an overpowering presence outside our walls.
If you and/or your company would like to join our settlement, or have further questions, feel free to message myself or Bluddwolf.
Bluddwolf Goblin Squad Member |
1 person marked this as a favorite. |
This change in focus has been in the works for a few weeks now. The active members of the Aragonian Council have been running escalations in Aragon's region, and we have been using the Golarion Mumble.
We will be in contact through Mumble with PFU to organize events for or with their students.
We also have a good range of T1 crafting available in Aragon / Marchmont and can supply most needs, given time and resources.
We are rebuilding our ranks along with the shift in focus. Adventurers, Gatherers and Crafters are welcome, as well as players who want to remain PvP focused, but patient enough to wait for more systems to support it.
Aragon is a settlement that is adherent to the principles of the River Freedoms. The Aragonian Council will not limit your actions or freedom in any substantial way. We will not require service beyond common defense. We will not tax your efforts unless maintenance costs require it.
We are hopeful that this new focus will align better with the current game systems, and we may in the future revisit that shift if necessary or advantageous.
Caldeathe Baequiannia Goblin Squad Member |
ZomoZ Goblin Squad Member |
Good luck, things are tough out there for the little guy. My suggestion would be to make friends, because odds are some settlements will be getting scrapped in the not too distant future and it's always nice to have a backup plan on where you can join a different settlement if required, or even just pick up some key training by joining a company for a day that you could not otherwise pick up.
May Abadar bless your coffers
Bluddwolf Goblin Squad Member |
Good luck, things are tough out there for the little guy. My suggestion would be to make friends, because odds are some settlements will be getting scrapped in the not too distant future and it's always nice to have a backup plan on where you can join a different settlement if required, or even just pick up some key training by joining a company for a day that you could not otherwise pick up.
May Abadar bless your coffers
Thanks... Fortunately the PvE side of the game really doesn't require great numbers for a settlement to be viable or for a small group to be effective in building a foundation for others to want to join.
You can defeat escalations with 3 players (even two, we did that 2 days ago), as long as you have the time and patience.
TEO Alexander Damocles Goblin Squad Member |
Bluddwolf Goblin Squad Member |
It might seem strange to hear from an Empyrean, but I wish Aragon nothing but success in this rebranding. Best of luck to you, and may your numbers grow!
Thanks for the best wishes and test assured the rebranding does not affect our principles founded on the River Freedoms.
We realized that our focus on banditry was a bit ahead of where the game mechanics are right now, and for the foreseeable (near) future (3 - 6 months, hopefully).
Bringslite Goblin Squad Member |
I hope that this shift in priorities will help your settlement pass through this EE phase that you feel is prohibitive to your desired play style. Also, that you might return to your original plan, in time. This world needs a little danger to add to the mix.
@ Bluddwolf
I have sent you a PM. No it is not a recruitment offer. :)
Bluddwolf Goblin Squad Member |
I hope that this shift in priorities will help your settlement pass through this EE phase that you feel is prohibitive to your desired play style. Also, that you might return to your original plan, in time. This world needs a little danger to add to the mix.
@ Bluddwolf
I have sent you a PM. No it is not a recruitment offer. :)
This community has mostly rejected any danger that it can not predict, control, place in a box or dictate.
Maybe when factions are introduced, and if they are done correctly, then perhaps we may be able to return to our original goal of being that "danger" in the wilds.
So in the meantime, and likely for the next few months we will be playing the same as everyone else. We can already craft everything a fighter or rogue needs at tier 1. We are on the verge of having the resources needed to build holdings and outposts. We have some t2 recipes, but expect to acquire more over the next few weeks. Most of all, we will use our proximity to Marchmont to offer new players a place where they can train, store and even requisition gear (at cost of materials + labor time).
We will begin running escalation events for new players, either on our own or through PFU.
Neadenil Edam Goblin Squad Member |
Bringslite wrote:I hope that this shift in priorities will help your settlement pass through this EE phase that you feel is prohibitive to your desired play style. Also, that you might return to your original plan, in time. This world needs a little danger to add to the mix.
@ Bluddwolf
I have sent you a PM. No it is not a recruitment offer. :)
This community has mostly rejected any danger that it can not predict, control, place in a box or dictate.
Maybe when factions are introduced, and if they are done correctly, then perhaps we may be able to return to our original goal of being that "danger" in the wilds.
So in the meantime, and likely for the next few months we will be playing the same as everyone else. We can already craft everything a fighter or rogue needs at tier 1. We are on the verge of having the resources needed to build holdings and outposts. We have some t2 recipes, but expect to acquire more over the next few weeks. Most of all, we will use our proximity to Marchmont to offer new players a place where they can train, store and even requisition gear (at cost of materials + labor time).
We will begin running escalation events for new players, either on our own or through PFU.
I think the idea of bootstrapping the economy and gathering/crafting at the same time as introducing rudimentary small gang PvP was not a good one.
In retrospect a two stage EE with the open PvP coming in about 3 months after first start-up when the economy was already off the ground and their were meaningful targets worth attacking and people had things worth defending may have been a better idea. You would still have needed some PvP enabled hexes for testing of course.
Everything is clearer in retrospect of course :D
Harneloot Goblin Squad Member |
Thod Goblin Squad Member |
Let me know if Aragon needs any help. I assume there will be viable banditry once bulk goods move around and are needed over far distances. But it always felt to me you were too far ahead in what you wanted out of the game.
Yes - the 'builders' got served first - as this is what is needed in bootstrapping an economy - but the time of bandits will come - eventually. Hang in there and anything we can do - just let me know.
Tharak Venethorn |
Aragon has a very realistic approach to PFO. They are well aware of it's issues and make no attempt to sugar coat it. They also are actively exploring titles such as Star Citizen, Life is Feudal, and Crowfall.
What I've seen from those that stayed is that they have paid a lot into this title (A year or two of sub time in Bluddwolf's case) and want to see what comes of it in the time they've paid for.
I don't think that there is a misguided sense in Aragon that they somehow owe loyalty to GW or the PFO community to stick with this game to the bitter end and I don't think most of them will tell you they find the long term success of this game to be certain or even likely.
I think those remaining are at a comfortable place in their life where they can be at peace with throwing 15$ a month at something that will probably never pan out while others of us have things like weddings and first homes to plan for and don't want to invest in games that don't have a reasonable chance of success.
Gol Phyllain Goblin Squad Member |
Bluddwolf Goblin Squad Member |
GripGuiness |
3 people marked this as a favorite. |
Money spent on a game shouldn't be considered an 'investment' unless you love to be disappointed ... your expectations are unlikely to be met if it's an investment to you.
It is amazing to me that some people think the game isn't worth $15/mo but spend hours complaining and trying to push their issues on the forum.
If I felt the game wasn't worth playing then I certainly wouldn't waste my time on the forum under a multitude of aliases.
Regarding the actual point of Goodfellow's post: I am glad to see Kenton get some help trying to make Aragon work.
Al Smithy |
It might surprise you to learn that some people are putting money into several games at the same time. I am currently funding 3 different kickstarters, and putting monthly money into a lame-duck game that may fail rather soon, would seem a waste of money as opposed to putting it into a different one that has a better chance of succeeding.
Despite not thinking the game will succeed, that doesn't mean I don't wish it would.
Tharak Venethorn |
1 person marked this as a favorite. |
Money spent on a game shouldn't be considered an 'investment' unless you love to be disappointed ... your expectations are unlikely to be met if it's an investment to you.
Clearly some of the prominent supporters of PFO disagree with you.
The main reason to buy PFO right now is if you believe in the vision and want Goblinworks to have the time and resources they need to continue development.
When your main reason for buying something is that you want it to pay off later, that's an investment.
Also I agree with Phyllian. The forums are entertaining even if the game is not. It's the closest thing to actual PvP that PFO has. ;)
Caldeathe Baequiannia Goblin Squad Member |
GripGuiness wrote:Money spent on a game shouldn't be considered an 'investment' unless you love to be disappointed ... your expectations are unlikely to be met if it's an investment to you.Clearly some of the prominent supporters of PFO disagree with you.
Nihimon wrote:The main reason to buy PFO right now is if you believe in the vision and want Goblinworks to have the time and resources they need to continue development.When your main reason for buying something is that you want it to pay off later, that's an investment.
Also I agree with Phyllian. The forums are entertaining even if the game is not. It's the closest thing to actual PvP that PFO has. ;)
The definition of investment you are extracting from Nihimon's comment is completely different from Grip's usage, and I think you know it. Stating that Nihimon's post is in disagreement with Grip's is a complete falsehood.
Tharak Venethorn |
It doesn't matter how Grip Guiness meant the word, he was responding to my usage of it.
The way that I meant it was that the game is not the most engaging title on the market at the moment. Especially if you are willing to pay 15$ a month. So paying into and playing PFO is only a worthwhile investment if you believe 5-10 years down the road it will be the best title for you.
I believe that 5-10 years down the road there won't even be a PFO.
Neadenil Edam Goblin Squad Member |
I believe that 5-10 years down the road there won't even be a PFO.
Which is why I play it as much as possible right now.
For me it is one of the most enjoyable games I have got involved in for some time. Just the fact that you have to work hard at understanding the system and make meaningful decisions (no webpages with min/max cookie cutter builds to download here) and have to work at becoming useful (rather than the magic instant level up and get awesome crap in other games) is an attraction.
In fact my multiple EVE accounts just tick over at the moment pulling in the few billion a month needed to PLEX as I spend most of my time in PFO.
Bluddwolf Goblin Squad Member |
Regarding the actual point of Goodfellow's post: I am glad to see Kenton get some help trying to make Aragon work.
Agreed, Kenton has done a lot. He and I have run a few escalations these last few weeks and he along with Goodfellow have gotten the crafting side of the house rolling along. I've been focusing on refining and hope to get my tannery up to 7 soon.
Talonfox popped in the other day and took care of a few odds and ends. I'm working on trying to convince some buddies to give the game a try during a trial period, but honestly it has been a tough sell. Most of my gaming friends are Open World PvP sandbox MMO players and PFO is not ready for that label. Hopefully factions will be a big step forward.
Tharak Venethorn |
For me it is one of the most enjoyable games I have got involved in for some time. Just the fact that you have to work hard at understanding the system and make meaningful decisions (no webpages with min/max cookie cutter builds to download here) and have to work at becoming useful (rather than the magic instant level up and get awesome crap in other games) is an attraction.
Any build that is useful and can be emulated can be a cookie cutter. I didn't refine it much but one of the most satisfying things I did in Alpha was create a level 1 cleric with no expendables that could face-roll entire spawns because it had healing, tanking, and DPS all rolled into one character.
The build was posted in a public section of my group's boards where anyone could copy it.
That my friend, is called a cookie cutter. If people ever start caring about this game then they will be there.
If I wanted to min-max it then the dwarven bonuses would have made it even more powerful.
"The Goodfellow" Goblin Squad Member |
2 people marked this as a favorite. |
While I appreciate everyone's comments and the support to the OP's changes presented to the community, I think there is some off-topic bickering creeping in and to be honest, I am over all that form of "PVP Behavior." I am simply asking the collective "you" to take it elsewhere. This thread was created more as an informative post to alert the community to the changes happening in Aragon with the hopes that there could be some renewed recruitment and interest in joining Aragon.
Again, while I welcome comments and such directed at the OP, I ask that other posts unrelated to the OP be posted elsewhere. Thank you.
I think those remaining are at a comfortable place in their life where they can be at peace with throwing 15$ a month at something that will probably never pan out while others of us have things like weddings and first homes to plan for and don't want to invest in games that don't have a reasonable chance of success.
To this, I just wanted to say that we each have our reasons for staying and sticking it out, but I don't think any of us are currently putting in more money than what has already been prepaid. I, for one, am a bit upset at the fact that there is so much that I thought would be included in the MVP product that wasn't. Yet, I have been required to begin using my prepaid time if I wish to be one of the "original" characters ever to enter PFO. Mind you, this was a very important selling point to me and as such, warranted the investment I made and explains the feeling of being "forced" to activate my prepaid time even though I would rather wait.
I speak only for myself when I say that I will stick it out and follow the game and enjoy what I can from it for these next 2 years before I put any more money into it. I do still hope for its success and wish GW well with it, but I am not happy with it's current state. I am hoping that this feeling is a short lived one. I am trying to keep my faith in GW that they will still deliver the game they blogged about 2-3 years ago. That is the game I invested in and That is what I am still waiting for.
Bluddwolf Goblin Squad Member |
Well, it has been about 6 weeks since our shift away from looking to do banditry and focusing as much if not more on the PVE content of the game.
What do we have to show for it:
1. Aragon has two or three active members, and our recruitment efforts have not yielded any players willing to resub or even take the 15 day trial.
The players I have the most contact with, outside of PFO, are PVPers and they have no desire to come to a game that has little PVP.
Surprisingly I had several players from Goonwaffe said, the only kind of PVP that they saw they could do would be considered griefing, and they are not interested in joining a game "just to grief".
I pretty much got the same from groups that I'm in contact with in Crowfall, Albion Online and Sword Coast Legends.
2. Aragon, even with the 2 - 3 of us have managed to complete our abilities to craft any T1 item in the game, and several T2 items. Currently there is not much demand for T2 gear because what we currently have is all we need to fully participate in escalations, including T2 escalations.
I was partially wrong in my assessment of the escalation system and Victory Marks, being outside of the reach of small groups. That assessment was based on the belief that other groups might actively interfere with or kill steal the boss mobs.
As it turns out, the server population is too small for the risk of that happening is far less likely than I believed.
3. Aragon has a significant stockpile of Victory Marks and materials enough to build all of the structures our settlement needs. We have in fact built our first structure (+1 Library), but we see no benefit in actually purchasing and building the others unless our population demands it and they will contribute to the overall training level of the settlement.
4. Aragonians have been joining with others on the server for escalation runs, however our gaming time has been limited to weekends for the most part.
Looking forward, if there is greater demand for Aragon to be a haven for banditry then let it be known that we will shift back to our original plans.
Lam Goblin Squad Member |
Bluddwolf Goblin Squad Member |
I expect you put thin in forest hex. I hope you have built outposts to provide the support of the holding:
Library Holding
+0 Bulk Wood 10
+1 Bulk Wood 10, Trade Goods 10+0 lumber mill should do for +0
+1 Hunting camp added for +1 Library
As I said, we have the resources to purchase and set up any of the holdings and outposts we need. We just don't have the population demand for those services.
Kenton Stone Goblin Squad Member |
I expect you put thin in forest hex. I hope you have built outposts to provide the support of the holding:
Library Holding
+0 Bulk Wood 10
+1 Bulk Wood 10, Trade Goods 10+0 lumber mill should do for +0
+1 Hunting camp added for +1 Library
You are correct sir, It is now producing excess Food, Wood, and Trade Goods.
I expect with just a few more holdings and outposts Aragon will be ready for Settlement Upkeep when it is implemented.That being said it is hard to recruit for this game as it is... weak, all the newest additions to the game have not really improved the gaming experience.
Aragon has a lot to offer for those interested in the game as we are small but stronger than we appear. We are firmly in T2 [Even more than Bluddwolf realizes]. While we all agreed to blow off the War of Towers as we considered it pointless and asinine I am looking forward to Settlement training under our control. A few more full-time players and we could really become productive.
While I do not share Bluddwolf's banditry obsession. We all know the game needs bandits to give, Mercenaries, Caravan guards, etc a purpose. These like paladins need someone to combat or they are pointless, we are committed to providing this element to the game, however right now banditry is just murder, there is no way to rob someone without just killing them, that is not banditry. We will patiently await the day bandits get the tools necessary to practice our trade, when that happens -->Stick em up, your money or your life, choose quickly I don't have all day<--
Bluddwolf Goblin Squad Member |
The Aragonian Council, the settlement management company of Aragon, is actively recruiting new and veteran players.
We are centrally located, built on the Rogue / Fighter template and have access to higher tier training (currently 10) but with plenty of room to grow when needed (substantial stockpiles of resources).
Aragon is founded on the principles of the a River Freedoms and it is independent of any of the major power blocks. Aragon presently has several trade relationships with other settlements, and have access to our own crafting needs for all T1 and many T2 items.
Contact Kenton Stone or Tyv Blodvaerd in game if you are interested in joining through an individual. Or just apply through the settlement or company portal in-game.
Our Pathfinder Online division is supported by the UnNamed Gaming Community, a multi game, multi platform gaming community. UnNamed Company Gaming Community