|TEO Cheatle Goblin Squad Member|
We were talking about how much this would take to finish and that includes polish and some iteration on existing features.
It would cost roughly 2 million dollars with an experienced team to finish the game to the point people want to play it and subs would bring in enough money to support a small team.
It would cost roughly 5 million dollars with an experienced team to finish the game to the point that a lot of original backers would feel they got what they backed.
It would cost roughly 10 million dollars with an experienced team to make this game exactly how it should have been made, with full polish, optimization, and several iteration of all game features.
So, basically we need around 2 million dollars and 15 months of game time to get the game to what they would consider open enrollment. Then they would need about 4x the current subs to continue development, and roughly 2 years after that to get to the 5 million dollar mark of development.
They really only need between 6-8k subs to continue development in earnest with a big enough team. I think we have between 1500-2000 right now.