This is you, yes? You sound pretty icky to me.
Venethorn's Vipers is a company looking for those who want to specialize purely in the dispensing of death. We do this through feuds and the fulfillment of contracts.
Our leadership style is simple. I or my wife Izabelle find contracts that seem profitable or appealing. You either help us fulfill that contract or find a new company. This is not a democracy or a group that has time to be burdened with bureaucracy. This is a group about getting profitable contracts and being extremely efficient at fulfilling them. Less members mean less people to split the money between so we don't want you if you get in the way of us doing our jobs efficiently."
I only play PFO because I am a TT player and enjoy Pathfinder TT. If/when PFO becomes what some have suggested - simply one large group of wolves fighting another large group of wolves - I will stop playing, which means I won't be playing any MMOs. I think this is the case for others currently playing the game as well. I am enjoying myself, the game mechanics and the people I have met while playing the game but the main attraction is that it is set in Golorion, NOT that it is an MMO sandbox thing or whatever you call it. Yes, I get that the *vision* is for PvP anytime/anywhere and that many people believe it is healthy/better to have it so (including Ryan), but I feel that GW needs to be aware of who is actually playing the game and crowdforge appropriately. I think people like me have a place in this game just as much as the highly competitive people who want the PvP challenge/rush do. I just think GW needs to walk a delicate line in balancing the enjoyment of all the various play-styles, and, besides the tragedy at BWG, I think they have done a pretty good job of it so far. I hope they continue to do so as the game advances and that we can keep lots of diverse players rather than loose them.
Ok, I appologize - you're right it wasn't a very nice thing to say and furthermore it seems you would be missed indeed. I will say that I wouldn't miss the complaining though. I happen to be enjoying the game quite a bit the way it is and am looking forward to the changes and improvements that GW will continue to make. For the most part my interactions with just about everyone in game have been pleasant and positive; the only exception to this being Gol trying (and mostly succeeding) in killing me for no apparent reason.
Neadenil Edam wrote:
I have no idea how you macro program your attack patterns. Sounds like people like me who do not know how (and really don't care to learn) are going to be mowed down by those that do? Is this *out-of-game techno advantage* at all preventable from GWs side? Ganking/griefing aside (which, as I have said elsewhere, is psychopathic/sociopathic behavior) is everyone who does not *macro program* the most potent attack combos on the most efficient min/maxed character at a hopeless disadvantage in this game when confronting banditry or settlement wars?
Well, I guess we will see how the game develops. I have no problem with banditry and am interested in seeing how they implement SAD. I also have no problem with one nation annexing territory via conquest or defending their own. However, killing PCs just for the sake of killing them is psychopathic behavior (and anti-fun) and has no more place in the game then it does in society.
Unless they have been specifically hired to kill that person or are defending territory, why would anyone play the game like that? Just to make other players miserable? Why would anyone play a game just to make other people have less fun?
I think in the long run we will loose more people than we gain if the game becomes too heavily weighted toward non-consensual PvP. We certainly need some, but the Devs need to be very careful what side of the line they initially come down on, especially (as others have said) right up around the end of month 4.
Hey Gary - could you please send me a code so I can get book two from DriveThruRPG?
It would not take very much of this to cause me to abandon the game, despite the amount of money I pledged during the KS. Never having played an MMO maybe this is naive, but nevertheless will likely be how I react to it.