Darrell Impey UK |
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Of all the iconics, Damiel is fast aapproaching top of the list of those I don't want to meet in a dark alley... or a lighted one for that mattr. That boy is just not right in the head.
He's an alchemist, it goes with the territory. Mercury fumes and all that...
Fillasawfickle |
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I love Imrijka!!! I'm going to cosplay her for competition at a convention next year.
Can you do a little blurb about her costume design next? Also, on the iconic art, there is a corner of a linen coloured cloth with what looks like writing coming from her back, seen behind her bow. What is that and how is it attached to her?
Thanks a bunch!
Wayne Reynolds Contributor |
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I love Imrijka!!! I'm going to cosplay her for competition at a convention next year.
Can you do a little blurb about her costume design next? Also, on the iconic art, there is a corner of a linen coloured cloth with what looks like writing coming from her back, seen behind her bow. What is that and how is it attached to her?
Thanks a bunch!
Thanks for your request. I'll bear it in mind.
The corner of linen is a kind of stole or length of vellum "scroll". There's one attached to the back of each shoulder underneath her caplet. (you can only see one in that image)
Look forward to seeing your finished costume.
Wayne Reynolds Contributor |
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Do you think that the chainsaw Amiri picked up in Wrath of the Righteous should be a permanent addition to her equipment?
Nope.
I think the changes you see being made to Iconic characters in Adventure Paths or supplements are meant to be temporary illustrations of events that could take place in that instance or scenario. Making permanent changes to the Iconic characters in that way kinda defeats the whole concept of having "Iconic" characters?Zavas |
I've been trying to do some character design and I simply have to say first off, you are a master at what you do.
When you design a spellbook-based iconic like Ezren or Seltyiel, do you design a spellbook to go with them? (I don't think I've ever seen one from your artwork, but I may be mistaken...)
Wayne Reynolds Contributor |
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I've been trying to do some character design and I simply have to say first off, you are a master at what you do.
When you design a spellbook-based iconic like Ezren or Seltyiel, do you design a spellbook to go with them? (I don't think I've ever seen one from your artwork, but I may be mistaken...)
Thanks Zavas.
I didn't design spell books for Ezren or Seltyiel.Shortly before I illustrated Ezren I'd painted the image for Karzoug from the Rise of the Runelords adventure path. Karzoug is holding a (now very recognisable) spellbook so I wanted to stay clear of the "Mage - holding - spellbook" image for Ezren for fear of duplicating visual elements from Karzoug. I gave Ezren a bunch of scrolls instead. The map case seemed to fit with my concept of Ezren better than a book.
Seltyiel was initially described to me as a Fighter/Mage so a book didn't seem to fit with his image.
Maybe it's time for me to add a spellbook into the equipment of the next spellcaster I illustrate?
Abyssian |
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Now that official images of at least two psychic Iconics have been released, what can you say about choosing color schemes for characters?
Wayne Reynolds Contributor |
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Now that official images of at least two psychic Iconics have been released, what can you say about choosing color schemes for characters?
One thing that caught me off guard, though, was the Psychic Iconic’s overall color scheme. I altogether expected, for whatever reason, a saffron and gold color scheme. Is there anything in particular that inspires you as to a given commision’s overall color-scheme?
I thought a combination of blue, gold and red looked better.
I stayed away from predominantly yellow and red because they kinda have cultural meanings and I didn't want people to misinterpret any implications by my use of them.Sometimes I'll choose a colour scheme that distinguishes one character from another. For example, I'd already used a lot of sandy yellow colours in the depiction of the Occultist and didn't want to repeat a similar palette for the psychic.
I think those are the only two characters from Occult Adventures that have been previewed so far? I'm sure there's more to come soon. Very exciting!
Arnim Thayer |
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the Haunted Jester wrote:For the upcoming Occult Adventures, can you give us a lil' detail on the significance of the Skull to which the Occultist is holding in his hand? Is it the Skull of a high level wizard or a lost daughter of a long dead matriarch?All I can say at the moment is that it's a skull with various symbols of occult significance etched onto it. Sorry for the vague answer.
Is the skull's name Bob?
;)
Tacticslion |
Wayne Reynolds wrote:the Haunted Jester wrote:For the upcoming Occult Adventures, can you give us a lil' detail on the significance of the Skull to which the Occultist is holding in his hand? Is it the Skull of a high level wizard or a lost daughter of a long dead matriarch?All I can say at the moment is that it's a skull with various symbols of occult significance etched onto it. Sorry for the vague answer.Is the skull's name Bob?
;)
Or Oliver? :D
Wayne Reynolds Contributor |
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Not specifically regarding an Iconic...but I had to ask...
One thing I have noticed on your version of the Duergar...is pointed ears.
What inspired you to go that direction ?
And please don't stop....I really like it ;)
In my imagination, Duergar have pointed ears.
I find that pointed ears in conjunction with the grey skin and dark eyes, just makes them seem a bit more sinister.It's also another anatomical variation that distinguishes a duergar from normal dwarves.
nighttree |
In my imagination, Duergar have pointed ears.
I find that pointed ears in conjunction with the grey skin and dark eyes, just makes them seem a bit more sinister.
It's also another anatomical variation that distinguishes a duergar from normal dwarves.
Well I hope other artist's pick up the trend ;)
ThanksWayne Reynolds Contributor |
Just seen the finalised exhibitors list for UK Games Expo'..
**Happy dance**
Yep! I'll be at Games Expo UK next weekend. You can find me at the Travelling Man booth on Saturday and Sunday.
Let me know if you want a specific print and I'll see what I can do.Look forward to seeing you then.
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
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Awesome Cosplay
Very nice. Amusingly, I recognized Damiel first, despite not really playing alchemists.
And thank you for sharing your insights on the artistic process.
Rosgakori Vendor - Fantasiapelit Tampere |
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I love your work, the amount of detail on your work is astounding, but pain in the ass when painting miniatures :D
My question concerns my third favorite iconic, Shardra. Did you come up with her weird chainmail-cloak, or was that part of the character description? If it was your idea, is there any real-life basis to it?
Wayne Reynolds Contributor |
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I love your work, the amount of detail on your work is astounding, but pain in the ass when painting miniatures :D
My question concerns my third favorite iconic, Shardra. Did you come up with her weird chainmail-cloak, or was that part of the character description? If it was your idea, is there any real-life basis to it?
Thanks Rosgakori.
Shardra was a pretty tricky character to illustrate. The difficulties were with conveying that shamanistic quality but at the same time giving her combat abilities. If I made her too armoured she'd look like a fighter. If I didn't put enough armour on she'd look too much like a spellcaster.The cloak was my idea. To my knowledge, there isn't a real - life counterpart. The shape of the cloak was always part of my concept idea for Shardra. Combined with her head piece it gave her a conical silhouette - A bit like a mountain. I thought the shape fit with a dwarven character. I'd tried incorporating sections of maille under the cloak but it wasn't working. She was looking too combat orientated. After a few frustrating tries, I came up with the idea with making the cloak her armour. On hindsight, I'd have like to have put some buckles on the sides so she could tie it up.
My initial concept had Shardra barefoot, wearing a simple breechcloth and halter underneath the maille cloak. I wanted to show more tattoos on her skin which I felt would be very in - keeping with the Shamanic concept. However, I figured this rendition would probably offend too many people so I covered her up a bit more.
I think of all the Iconics, Shardra would be the one I'd go back and change the most.
Rosgakori Vendor - Fantasiapelit Tampere |
Wayne Reynolds Contributor |
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I've always loved your artwork and your attention to detail.
Your illustrations of Sarenrae have made her my favorite deity.
Can you explain more of the creative process behind her? Probably more than a 'super Kyra'?
Thanks Seannoss.
I'm really pleased that you like the design of Sarenrae.I take a different approach when designing mythical creatures and massively powerful entities than when I'm creating characters. It's easier to add aspects that don't require any explanation such as floating items or magical effects. Because these items are the way they are due to powerful or divine magic beyond mortal understanding - No other explanation needed.
I kinda had to retro - design Sarenrae because I'd already illustrated Kyra when I received the art description for Gods & Magic. My design parameters were to create a winged fire - haired goddess with a flaming sword. I also had to make an obvious connection that Kyra is a priestess of this deity. In essence, Sarenrae is a "Super Kyra". I combined elements of Kyra's costume with elements from the holy symbol that she holds in her hand. (Just illustrating an entity that looked exactly like the sculpture wasn't an option. I had to add more visual aspects to convey the divine power of this being)Because of the magical nature of the subject I could add voluminous flowing robes and more Persian - style decorative objects which floated as if suspended by divine will or blown by some ethereal breeze. I was hoping to create a being that was both elegant and powerful.
LazarX |
Also, as one person pointed out to me, in Golarion when being accosted by an elf or any race that lacks dark vision you're actually safer in a dark alley than one that is well lit.
Very few alleys are that truly dark, that Humans can't see to some extent. They are however generally nicely full of shadowy niches for folks employing stealth. And if you don't have the perception, not even darkvision will help you.
Wayne Reynolds Contributor |
Seems the art for the occult Iconics have appeared on there tumbler page is it okay to ask questions about there art desighns now or better to wait till actual release?
I can answer questions regarding visual aspects but not background stuff. For example; From a visual PoV, the skull held by the Occultist is just a skull with mysterious runes on the crown. Any other properties or magical powers the skull might (or might not) possess is the descicion of the Paizo design team. You'll probably have to await the exciting "Meet the Iconics" for the full story on that one.
Auke Teeninga |
All pathfinder iconic characters where designed by you, except for four (although you did draw the first artistic repesentation of their race on Golarion IINM).
There are clearly certain aspects missing from these characters:
For example:
Poog's unholy symbol is nowhere to be seen.
Reta's halfling corset clearly lacks historic research.
Mogmurch's outfit seems to have no alchemical supplies at all.
Chuffy's facial skin condition doesn't seem as bad as could be.
Will we ever see Wayne Reynolds' interpretation of these characters?
Wayne Reynolds Contributor |
All pathfinder iconic characters where designed by you, except for four (although you did draw the first artistic repesentation of their race on Golarion IINM).
There are clearly certain aspects missing from these characters:
For example:
Poog's unholy symbol is nowhere to be seen.
Reta's halfling corset clearly lacks historic research.
Mogmurch's outfit seems to have no alchemical supplies at all.
Chuffy's facial skin condition doesn't seem as bad as could be.Will we ever see Wayne Reynolds' interpretation of these characters?
Not in the near future.
(Not really my place comment on another artist's renditions of fun characters I didn't design)Vic Wertz Chief Technical Officer |
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All pathfinder iconic characters where designed by you, except for four (although you did draw the first artistic repesentation of their race on Golarion IINM).
When we say "iconic," we mean a very specific thing—it's a character that is intended to be a representation of a specific class. None of the goblin characters you mention are iconics. Wayne has designed all of our iconics.
Auke Teeninga |
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Auke Teeninga wrote:All pathfinder iconic characters where designed by you, except for four (although you did draw the first artistic repesentation of their race on Golarion IINM).When we say "iconic," we mean a very specific thing—it's a character that is intended to be a representation of a specific class. None of the goblin characters you mention are iconics. Wayne has designed all of our iconics.
True (although I have seen the 4 goblins referred to as the iconic goblins).
After running the Beginner Box and some PFS scenarios for my nephews, I ran We Be Goblins for them. I explained what the goblins could do and the youngest (7 at the time) said: 'So Reta is a Goblin Valeros, Chuffy is a Goblin Merisel, Poog is a Goblin Kyra, and Mogmurch is a Goblin Ezren?'. In his mind the Iconics were the Classes!
Vic Wertz Chief Technical Officer |
James Jacobs Creative Director |
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Vic ... that's a pretty cool way to do it. I hadn't ever thought of that. So, obviously, Wayne doesn't know the name when he's doing the art.
...
So, has the name of the new Vudrani Psychic gal been released yet? I was trying to look it up today, and couldn't find it.
We haven't yet done any of the meet the iconics for the Occult Iconics yet. For this week and the next, we're in pretty hard-core Inner Sea Races mode 24/7, so I don't suspect we'll really be able to turn our attention to the iconics for at least a few weeks.
The goal is to get their names and stories out there before Gen Con. But like all goals... sometimes you miss. We'll see; stay tuned!
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
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W. Kristoph Nolen wrote:Vic ... that's a pretty cool way to do it. I hadn't ever thought of that. So, obviously, Wayne doesn't know the name when he's doing the art.
...
So, has the name of the new Vudrani Psychic gal been released yet? I was trying to look it up today, and couldn't find it.We haven't yet done any of the meet the iconics for the Occult Iconics yet. For this week and the next, we're in pretty hard-core Inner Sea Races mode 24/7, so I don't suspect we'll really be able to turn our attention to the iconics for at least a few weeks.
The goal is to get their names and stories out there before Gen Con. But like all goals... sometimes you miss. We'll see; stay tuned!
But the tags are the names right? Asking since the vigilante had a name tag. It caught my eye because my new bard is also named Miroslav.
James Jacobs Creative Director |
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James Jacobs wrote:But the tags are the names right? Asking since the vigilante had a name tag. It caught my eye because my new bard is also named Miroslav.W. Kristoph Nolen wrote:Vic ... that's a pretty cool way to do it. I hadn't ever thought of that. So, obviously, Wayne doesn't know the name when he's doing the art.
...
So, has the name of the new Vudrani Psychic gal been released yet? I was trying to look it up today, and couldn't find it.We haven't yet done any of the meet the iconics for the Occult Iconics yet. For this week and the next, we're in pretty hard-core Inner Sea Races mode 24/7, so I don't suspect we'll really be able to turn our attention to the iconics for at least a few weeks.
The goal is to get their names and stories out there before Gen Con. But like all goals... sometimes you miss. We'll see; stay tuned!
Not always.
And especially not in the Vigilante's case, since as far as I know, that illustration's still in progress and does not yet exist. The art we used for the vigilante in the blog post (assuming that's the one you're talking about) is pick up art from somewhere... not sure where. We do have a lot of art.
donato Contributor |
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James Jacobs wrote:But the tags are the names right? Asking since the vigilante had a name tag. It caught my eye because my new bard is also named Miroslav.W. Kristoph Nolen wrote:Vic ... that's a pretty cool way to do it. I hadn't ever thought of that. So, obviously, Wayne doesn't know the name when he's doing the art.
...
So, has the name of the new Vudrani Psychic gal been released yet? I was trying to look it up today, and couldn't find it.We haven't yet done any of the meet the iconics for the Occult Iconics yet. For this week and the next, we're in pretty hard-core Inner Sea Races mode 24/7, so I don't suspect we'll really be able to turn our attention to the iconics for at least a few weeks.
The goal is to get their names and stories out there before Gen Con. But like all goals... sometimes you miss. We'll see; stay tuned!
Miroslav Petrov is the name of the artist that illustrated the piece used in the blog post.
Wayne Reynolds Contributor |