Lem

Darrell Impey UK's page

Pathfinder Adventure Path Subscriber. FullStarFullStar Pathfinder Society GM. 936 posts. No reviews. 3 lists. 1 wishlist. 9 Organized Play characters.


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Grand Lodge

Pathfinder Adventure Path Subscriber

Craft Alchemy DC 25, so no, they're non-magical.

Grand Lodge

Pathfinder Adventure Path Subscriber

Because they're both master senate badges?

The description does say that they're designed to move "endangered staff to safety".

Grand Lodge

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Because there's not meant to be an attack roll.

Grand Lodge

Pathfinder Adventure Path Subscriber

Do you look at Midsommer and think "The Wicker Man", or is it just me?

Grand Lodge **

Pathfinder Adventure Path Subscriber

Sorry, missed out the word "options" after race.

None of the chapters are usefully called character options. :)

Grand Lodge **

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The AR entry for The Dead Roads says, "The character options in this book are legal for play except the blasphemous chalice. A shabti can take only one origin feat."

So, what constitutes a character option? The new race definitely, the new archetype and feats, almost certainly, but what about the new equipment, special materials and magic items?

Grand Lodge

Pathfinder Adventure Path Subscriber

Just read through your thread, and it has quite a few nice ideas, thank you. But it doesn't work for the story as I see it.

The Stachys festival is for the people of Stachys, all 60-odd of them. They are, basically peasants, they won't have 5, 10, gp to spend on things at the festival. And I don't see them walking 22 miles to Lotheedar to hold it.

Grand Lodge **

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Well, given that all preview of Chronicles, and the Free RPG one too, have a reprinted "HEROLAB CODE" box, something is afoot...

Grand Lodge

Pathfinder Adventure Path Subscriber

"Their Iron Lash..." Stupid phone. :(

Grand Lodge

Pathfinder Adventure Path Subscriber

Like the Night Swan idea, very Batman/Crow. :)

They're Iron Lash head is currently on the wall of the Wolf's Whisker. Along with part of the Lurker (not sure how exactly but...) and the Goldpeddle is lined up to join them when the new improved tavern opens in a couple of weeks. :)

Grand Lodge

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Does anybody have any suggestions of things that I can add to a Stachys harvest festival? (Yes, my group went there too.) I feel acutely aware that even though they have made a point of inviting Okerra and a couple of others, this is mainly going to be populated by the locals, so things that require more that coppers or silvers to be involved in are going to need to be in the minority.

If course, in the middle of typing this I've realised that I can have Titus crash the event... }:)

Grand Lodge **

Pathfinder Adventure Path Subscriber

Strangely, Temple of Empyreal Enlightenment was the one that caused me to bring this up back then.

I've found the Trigger Warning list, but I'm afrad that it's woefully out of date.

Here.

Grand Lodge **

Pathfinder Adventure Path Subscriber

I raised this very topic over four years ago now, (grief, four years) and let's just say that I wasn't particularly agreed with...

There is, somewhat on the web, a site which kept a list of adventures and potential triggers. I don't know how up to date it is, and unfortunately I'm not in a position to got hunting for it until tomorrow. Sorry.

Grand Lodge

Pathfinder Adventure Path Subscriber
James Jacobs wrote:
Bullo Dagmawi wrote:

I have a question here that reaches back a bit, both fictionally and in real life.

The Divinity (spaceship) carried a complement of scientists and crew. Roughly what level range would the officers and chief scientists have been in PF (as opposed to SF) terms?
The scope of their mission makes me want to say in the teens, but in all honesty, I haven't a clue.

TIA

I'd say 75% of the crew was 1st to 5th level. 20% was 6th to 10th. 4% was 11th to 15th. And 1% was 16th to 20th.

Would these percentages be appropriate for other situations? e.g. The level range of non-"commoners" in a major city? (They seem to me like they have been taken from somewhere.)

Grand Lodge

Pathfinder Adventure Path Subscriber

It's all covered in Pathfinder Player Companion: Alchemy Manual.

Grand Lodge

Pathfinder Adventure Path Subscriber

My players ended the Tanager Jubilee with Baron Okerra as a firm friend (winning the Dance of the Phalanx with him as a partner was a wonderful sequence of unlikely dice rolls), and they were exceptionally happy and public about it...

As such, The Night Swan is going to be starting her campain against them as Hostile rather than Indifferent. Any suggestions how this will change this please?

Grand Lodge

Pathfinder Adventure Path Subscriber

I believe that they are being limited to Rules books.

Grand Lodge

Pathfinder Adventure Path Subscriber

Thanks blaphers.

Grand Lodge

Pathfinder Adventure Path Subscriber

Is a elven shifter in their Major Form still immune to ghoul paralysis?

I figure that this applies to any shape changed elf/half-elf really.

Their immunity isn't an ability that they can loose, it's just a limit to the ghoul attack; and not one that's typed or explained either...

Grand Lodge **

Pathfinder Adventure Path Subscriber

Begining to wonder if this "late March" update is actually an eleborate April Fool's hoax. :)

Grand Lodge

Pathfinder Adventure Path Subscriber

Reign of Winter has the potential to have someone come through. The forthcoming 2nd Edition World Guide should tell us one way or the other. (I'm going with yes.)

Grand Lodge **

Pathfinder Adventure Path Subscriber

The blog doesn't mention the level range for Sevenfingers. It's 7-11.

Grand Lodge

Pathfinder Adventure Path Subscriber

Does this help?

How does hardness work for creatures? Does energy damage such as cold deal half damage to creatures with hardness (Pathfinder RPG Core Rulebook 173-174) even before applying the flat numerical reduction?
When a creature with hardness sustains damage, subtract its hardness from the damage dealt. The rules for halving damage, doubling damage, dealing damage with ineffective tools, immunities, and the like only apply to damaging inanimate objects.
(This is apparently a question the Design Team has received a few times during the development of Iron Gods, so they were ready to go with an answer!)

Here.

Grand Lodge

Pathfinder Adventure Path Subscriber
James Jacobs wrote:
bananahell wrote:
Are there any further plans to develop Adventure Paths into Pathfinder Legends audio dramas?
Nothing to announce at this time. If folks want us to do more of these, let us know! (Not in this thread though!)

Where would you like us to mention it? Subsidiary: to Paizo or Big Finish?

Grand Lodge

Pathfinder Adventure Path Subscriber

Also remember that some items provide a permanent deflection bonus to AC.

Grand Lodge

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Aenigma wrote:
Michael, can I assume that Fumbus' banishment and Droven's disappearance took place in 4719 AR?

Iconic backgrounds have always been nebulous, for story purposes. e.g. There has never been a specific year that Bruce Wayne became Batman...

Grand Lodge **

Pathfinder Adventure Path Subscriber

Well, all of the Summon Monster stats are Bestiary too...

That said, I believe you're allowed to use the SRD for this; I'd certainly let it pass on my table.

Grand Lodge

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Michael Sayre wrote:
SigmaBunny wrote:
So is Damiel still around or...?
I believe there will be a hint as to Damiel's new occupation in the back-matter of the very last book in the Tyrant's Grasp AP....

Zombie is an occupation now? (The new edition is changing more than I thougt...)

Grand Lodge

Pathfinder Adventure Path Subscriber

Hi Mark, could you confirm what we will actually see in a box that contains the Canoptic Jars please? I'm getting a very mixed read from the blog and various postings. Many thanks.

Grand Lodge

Pathfinder Adventure Path Subscriber

Just wanted to tell the world:

It is now more than 10% cheaper for me to subscribe to Adventure Paths, which included the free pdf AND international shipping, than it is to buy off-the-shelf in the UK at the RRP.

Well, until the £ tanks next month anyway...

Grand Lodge

Pathfinder Adventure Path Subscriber

The humans look really good. With one slight problem. The hands on that priest are much too big; I mean, look, wrist to fingertip is more than chin to crown.

Grand Lodge **

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Can I please second Alex Wreschnig's question,

Alex Wreschnig wrote:
Quote:

Each time you complete an adventure that grants at least 3 xp, you may check a box next to this boon. Once you have checked all five boxes, you are considered to have completed the goal for the chosen feat and gain its completion benefit. You cannot complete these goals through any other means.

The way I first read this, this is going to be really tough to get--you can't go slow progression for any of these, and unless you take the Reaper's Right Hand chronicle at slow progression, the only characters that can complete the boon will be level 20 at the end of it. Was that intended? We aren't adding the previous War for the Crown chronicles to this or anything, right?

And add a second of my own.

When the seventh Chronicle "Rising Aristocrat" is assigned, apparently at the same time as whichever of the the other six you earn first, you have to select a house to join. From that point on, "you gain cumulative benefits from your association with the chosen house based on the number of Chronicle sheets you possess for the War for the Crown Adventure Path".
Do all of these Chronicles have to have been assigned to the same character, or can they be on different ones? Clearly the bonus from this Chronicle only applies to one character, but the Special Considerations on page 2 of the document say "Each time the player completes a volume they gain the associated boon on this bonus sheet" (emphasis mine).

Grand Lodge

Pathfinder Adventure Path Subscriber

I can see that it is certainly written as bombs only, but in a home game I'd allow it. They player would have to have gone with a very specific selection of archetypes and feats to gain the ability, probably sub-optimally, so why the hell not.

Grand Lodge

Pathfinder Adventure Path Subscriber

Alchemical items require a move action to draw, Alchemist's bombs don't. So, by the rules at least, the items cannot be included in a multi attack.

Grand Lodge

Pathfinder Adventure Path Subscriber

There are five "other" competitors for the jousted listed on the top of page 15. Any PC will make a single pass against each of them, potentially scoring points on each one. These are the "five rounds". (The NPCs also make a single pass against eachother off-camera too.) At the end of this the two competitors with the most points face off in a final.

If no PC takes part it's just Okerra (11 points) vs. Titus (8 points) in the final. I'm guessing that these would be their scores from the four rounds they would take part in with no PCs, so you wouldn't have to subtract any points from them when your character(s) take part, just add points for how well they do against them.

(Obviously if more than one PC takes part there would have to have been more then five rounds before the final.)

Grand Lodge

Pathfinder Adventure Path Subscriber

Bare in mind though that once you start using an artificial weapon in one hand, all natural attacks become secondary attacks.
i.e. -5 attack, only half STR added to damage.

Grand Lodge

Pathfinder Adventure Path Subscriber

(FWIW, in Starfinder the Dex bonus is actually capped for all uses...)

Grand Lodge **

Pathfinder Adventure Path Subscriber

Great GM. Even if he did kill me (and two others) the last time I was at his table. :)

Grand Lodge

Pathfinder Adventure Path Subscriber

Alchemy kit (5lb) is what an alchemist needs to prep spells/bombs, like a spell component bag for wizards.

Alchemy Crafting kit (50lb) is what is needed to use the craft alchemy skill, like a hammer and anvil for blacksmiths.

Grand Lodge **

Pathfinder Adventure Path Subscriber

If the archetype only changes class features you don't have yet, for example changes a 4th level ability and you're only 2nd) then you're fine just to add it. If it changes abilities you already have then you need to use the retraining rules, which cost PP & Go and require Ultimate Campaign.

Grand Lodge

Pathfinder Adventure Path Subscriber

Were you aware that BBC Radio did a modernising of
The Case of Charles Dexter Ward?

(Should be available internationally.)

Grand Lodge

Pathfinder Adventure Path Subscriber

Credits page lists, "Contributing Artists Eric Belisle, Claudio Casini, Víctor Pérez Corbella, Gonzalo Flores, Pavel Guzenko, Jon Hodgson, Chuck Lukacs, Tyler Walpole, and Joe Wilson" I'd start by Googeling each of them and looking at their style.

Grand Lodge **

Pathfinder Adventure Path Subscriber

Three interelated qustions.

Are flip-tiles already appearing in Society adventures, and/or are they going to be in the future?

And, if I was able to purchase only one of the three starter sets (dungeon, forest or urban) which one is likely to see the most use? (Bare in mind that I already have a good collection of flip-mats.)

Ta. :)

Grand Lodge **

Pathfinder Adventure Path Subscriber

Those times and recipes are for use with the spontaneous alchemy rules in the Alchemy Manual; they are seperate from, and work differently to, the main crafting rules in the CRB.

Grand Lodge **

Pathfinder Adventure Path Subscriber

Thnks Scott. (Now to search Google for some pronunciations :) .)

Grand Lodge **

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Are The Sail Master and the warriors all meant to be NE? They all use stat blocks from the NPC codex, and whilst there are alterations for gear etc there's no notes to change the alignments.

Grand Lodge

Pathfinder Adventure Path Subscriber

No problems here. :)

Grand Lodge

Pathfinder Adventure Path Subscriber

The spell has "item touched" as the target, so it's a no-go, surely? Now, if it was target self and then you touched something, then it would work.

Grand Lodge

Pathfinder Adventure Path Subscriber

It's entirely within the rules...

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