Lem

Darrell Impey UK's page

Pathfinder Adventure Path Subscriber. ** Pathfinder Society GM. 1,171 posts. No reviews. 3 lists. 1 wishlist. 15 Organized Play characters.


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Grand Lodge 2/5 **

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Just realised, the Earn Income table has no entry for 7th or 8th level characters who have Master skill level.

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Balancing keeps your hands free?

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Spending a Hero Point on a Secret check is a similar issue.

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That's not how Pathfinder darts work; they are not "ammunition", which is single use, but thrown weapons (think knives) which can be gathered up and reused.

As an aside, I THINK that you're taking your idea of the darts from the Roman pilum, they're actually plumbata.

Grand Lodge 2/5 **

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Perfnord wrote:
How does one play as a Palatine Detective? I don't see a boon for it. Does one just need to be associated with the Order?

It's there, 40 ACP.

Grand Lodge 2/5 **

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Pirate Rob wrote:
Squark wrote:
If a character uses the remaster rebuild and undergoes some radical changes, can they request their faction reputation be adjusted?
You can already freely change what faction you are gaining reputation with on an adventure by adventure basis.

I think that Squark meant change what you've already earned because your new character would be a better fit with a different Faction.

Grand Lodge 2/5 **

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You appear to be mistaking "not run as written" for "re-write the adventure".

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Well, using words of encouragement is otherwise called out as not working in GM Core. "Helping someone hold a lockpick steady might be enough preparation to Aid an attempt to Pick a Lock, but just saying you’re going to “encourage” them likely wouldn’t."

Grand Lodge 2/5 **

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It certainly used to say that they can't be carried forward.

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Finoan wrote:
Aberssax wrote:

would the damage on a crit be:

1) (1d10 +1) x2 + 1d10

or

2) 1d10+1 + 1D10

I'm suspecting a typo here somewhere. I can't think of any reason why the Fatal trait would cause none of the damage to be doubled on a crit. That doesn't even seem to be a reasonable misinterpretation.

I'm guessing that the GM incorrectly believes that increasing the dice type replaces the doubling of the damage.

Grand Lodge 2/5 **

Pathfinder Adventure Path Subscriber

So, it appears that the Society has good relations with two new members of the Orc pantheon, could be interesting.

Grand Lodge 2/5 **

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Pirate Rob wrote:
Darrell Impey UK wrote:
Super Zero wrote:
You can sell everything and then buy all the same things. Which is the same as leaving it alone.
Fairly sure that if you do the Remaster rebuild you have to take a specific amount of gold based on your earned xp, as that's a stated part of the rebuild.

Absolutely 100% not.

Cool, my misreading.

Grand Lodge 2/5 **

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Super Zero wrote:
You can sell everything and then buy all the same things. Which is the same as leaving it alone.

Fairly sure that if you do the Remaster rebuild you have to take a specific amount of gold based on your earned xp, as that's a stated part of the rebuild.

Grand Lodge 2/5 **

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Not a happy situation for anyone. The only thought that comes to mind is regarding you comment on "slowing things down"; if it can help things fit into the time that the venue allows better, maybe try Quests rather than full adventures? This might help some with attention span too.

Grand Lodge 2/5 **

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Thank you.

Grand Lodge 2/5 **

Pathfinder Adventure Path Subscriber

Do the "special" awards listed on this chronicle have to be ACP purchased for the character that adventure is allocated to, or can they be placed elsewhere? (I'd rather know before trying to download them.)

Grand Lodge 2/5 **

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Petronius wrote:
Darrell Impey UK wrote:
Petronius wrote:


  • Added multiple references & links to new PFS adventure errata forum
  • Is it worth mentioning this, potentially important, forum somewhere publicly?
    It's not a Guide project; we're just linking to it. That said, where did you have in mind?

    PFS Blog or its own thread?

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber
    Petronius wrote:


  • Added multiple references & links to new PFS adventure errata forum
  • Is it worth mentioning this, potentially important, forum somewhere publicly?

    Grand Lodge

    Pathfinder Adventure Path Subscriber

    If I were to run one of the stand alone adventures (e.g. Rusthenge) for only three characters, how screwed would they be if I were to not rebalance all of the encounters?

    Is there anything that could be done to the characters to make it more balanced? (Free Archetype is a start, but wont help with the action economy or the reduction in targets when it come to sharing out the damage.)

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber
    Iry wrote:

    The Splash trait has different text depending on where you read it. Which one is the most up to date?

    Archive of Nethys - Supposedly includes all the latest errata, but might not have updated hyperlinks.

    AoN has not added Player Core 2 to the website yet.

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber

    In the climactic encounter, the PCs can talk Tok down with a single check?

    Grand Lodge 2/5 **

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    Stupid question: now that Specials like Blessing of the Forest are available for general sale, can they still only be run as multi-table Con' games?

    Grand Lodge

    Pathfinder Adventure Path Subscriber
    Scrip wrote:

    If anyone was wondering, by my count:

    Could any of them be a case of dropped possessive apostrophes? (God that sounds grown-up.)

    Grand Lodge 2/5 **

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    Talon Stormwarden wrote:
    Outl wrote:
    One of my characters had both Godless Healing and Pilgrim's Token. Does one of those feats just stop functioning?
    Neither of those feats has been reprinted or withdrawn. Both still work as they always have.

    Pilgrim's Token is in Player Core 2, though it doesn't appear to have changed.

    However, "PILGRIM’S TOKEN GENERAL SKILL FEAT 1 Prerequisites trained in Religion, follower of a specific religion" could be problematic Squark.

    Grand Lodge

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    Super Zero wrote:
    graystone was also quoting from the Alchemist's class features that explicitly says you don't need it, so no.

    That quote specifically says "Crafting", I'm curious about Quick Alchemy specifically.

    Grand Lodge

    Pathfinder Adventure Path Subscriber

    However the Quick Alchemy ability says "create a single alchemical consumable item of your level or lower that’s in your formula book." PC2 pg59.

    Does this specifically stop them using the family of formulas with Quick Alchemy, whilst still allowing them to use them for Downtime crafting?

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber

    Is the Bloodline errata, I thought that the whole Remastered class was optional?

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber

    Are we to treat Glutton's Jaw (Player Core 2) as an errata for Glutton's Jaws (Core Rulebook)?

    By the strict reading of "what is errata" it's a new spell as the name is different. (The spells themselves are rather different too, but they are both the Rank 1 Demonic bloodline spell.)

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber

    Running a word-search on Monster Core, there don't appear to be any dragons that have a cold breath, so this may be a problem. Bear in mind that you don't have to remaster though.

    Grand Lodge

    Pathfinder Adventure Path Subscriber

    Under old Oracle rules you couldn't drop below a Minor curse without eight hours sleep. It appears that under Remastered Rules each time you Refocus you just drop by one curseboynd "level", with no special rules about the last one. Am I reading that correctly?

    Grand Lodge

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    Also, recall that given the interaction with divine beings, creationism is an option.

    Grand Lodge

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    "Explorer’s Clothing: Adventurers who don’t wear armor travel in durable clothing. Though it’s not armor and uses your unarmored defense proficiency, it still has a Dex Cap and can grant an item bonus to AC if etched with potency runes (as described on page 226 of GM Core)."

    Player Core page 272.

    "Explorer’s clothing can have armor runes etched on it even though it’s not armor, but because it’s not in the light, medium, or heavy armor category, it can’t have runes requiring any of those categories."

    GM Core page 224.

    Grand Lodge

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    So that flying tengu & dragonbloods are more common than flying awakened animals?

    Grand Lodge

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    Don't forget that Large creatures also treat 1 Bulk items as 1 Light items, effectively multiplying their capacity by 10 too.

    (Player Core p270)

    Grand Lodge

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    'Wildwood volume 2.

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    RAW Do circumstance bonus from different circumstances stack?

    I'd assumed not, as they just grant a circumstance bonus, but I've just read an official product which grants "a +2 circumstance bonus to this check for each of the three listed languages they speak".

    Grand Lodge

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    moosher12 wrote:
    Darrell Impey UK wrote:
    One if my sons (he's 20 and should know better) wants us to turn up at a PFS table with a party of awakened penguins. (There's six of us, we can take a whole table.)
    If you, your son, and your friends do not do it. I will be disappointed.

    We'll probably save it for our next residential con'. (And it's six family members, so it will be suitably ridiculous.)

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    One if my sons (he's 20 and should know better) wants us to turn up at a PFS table with a party of awakened penguins. (There's six of us, we can take a whole table.)

    Grand Lodge

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    Ah, I've only got the PDF at the moment, and it's not in that. Ta.

    Grand Lodge

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    (Going to sound stupid here.)
    What world map on the interior of HotW?

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber
    SuperParkourio wrote:
    PFS1e even called it out as warranting infamy.

    Quick point; there was no Infamy in PFS1e.

    Grand Lodge 2/5 **

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    Isn't that covered under Player Rewards: Boons?

    Tangentially, don't most of the "slot one of each type" rules only apply in Starfinder Society?

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber

    Three words, "chetamog animal companions". :)

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    Mummy

    Spoiler:
    fear aura and curse both gone.

    Grand Lodge

    Pathfinder Adventure Path Subscriber

    Ghoul

    Spoiler:
    no longer paralyses, or carries ghoul fever

    Harpy

    Spoiler:
    no longer sings

    Grand Lodge 2/5 **

    Pathfinder Adventure Path Subscriber

    Can anybody confirm that I am correct in believing that the throwers bandolier, Treasure Vault, is a common, standard access item please?

    HeroLab is trying to tell me that an access boon is needed, and I am sure that it is wrong.

    Thanks.

    Grand Lodge

    Pathfinder Adventure Path Subscriber

    Still listed as Pending.

    Thanks all.

    Grand Lodge

    Pathfinder Adventure Path Subscriber

    Have any other subscribers received a dispatch notification yet? With release date less than a week away now I would have expected to hear something by now.

    Grand Lodge 2/5 **

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    Squark wrote:
    as long as the GM submits the forms via OP (This does require the GM to correspond with the local Venture Officer, so I'm not sure of the specifics).

    The GM just needs to create an event via the website, select the adventure/AP volume as the game being played, and then just report as normal afterwards. No VO need be involved.

    Grand Lodge 2/5 **

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    Julien Dien wrote:
    Helpful to me, too.

    Please take into account that this ruling is now over 10 years old, and referenced 1st edition which, obviously, doesn't have a "rarity" system.

    From the Lorespire (Purchasing/Spells);
    "Any prepared spellcaster can use the Learn a Spell activity to learn any common spells or other spells they have access to from tutors at the Grand Lodge. This adds no additional material cost beyond the standard cost for the Learn a Spell activity. Having access to a scroll does not grant access to the spell, but a character with access to a scroll can buy a scroll and learn the spell from it."

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