Mythic Fighter vs Wizard!


Pathfinder First Edition General Discussion

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BigDTBone wrote:
Anzyr wrote:
BigDTBone wrote:
AndIMustMask wrote:
okay, so anzyr and co. arguing about semantics aside; wizard build yet?
No chance. Schrödinger's wizard doesn't need a stat block.
Challenge me then.

I threw my hat in 3 pages ago! And 5 pages ago I tried to get you to tell me how you would spend your first frakking turn and you had to change your mind 3 times when I pointed out that YOUR TACTICS FAILED TO DEFEAT THE POSTED STAT BLOCK.

Anzyr wrote:
I explode runes you.
I wrote:

Dude, contingency with lesser globe.

Anzyr wrote:


OH! Well... I uh disjunction first?
I wrote:

Really?, why didn't you say that first?

Anzyr wrote:

Yeah, well I do. And I do some stuff with an acid thing and a bunch of questionable rules exploits for some splat book spells.

I wrote:

Um, that stuff doesn't work.

Anzyr wrote:

Exploding runez is teh winz!

I wrote:
Dude? What happened with the acid thing? And all the rules you broke?
Anzyr wrote:


NO ONE CAN DEFEAT TEH RUUUUUUNNNNNZZZXXXXX!!!!!!!1111eleveneleven

There has yet to be a hole found. The Disjunction was because again the Wizard would know you had buffs on via Arcane Sight and would naturally dispel them. I didn't think I had to explain even the basics.

Shadow Lodge

andreww wrote:
BigDTBone wrote:
AndIMustMask wrote:
okay, so anzyr and co. arguing about semantics aside; wizard build yet?
No chance. Schrödinger's wizard doesn't need a stat block.
Weren't you the person saying that the contest should only happen if stat blocks were hidden. Seems contradictory to demand one if an actual test will be run.

I think that was me, and I was saying if a PBP deathmatch was involved. Obviously the builds would be submitted to the GM.

But we all know that Anzyr will never agree to that, as it will take away the wizurd's most overpowered ability: handwaving details. His position grows MUCH more difficult to maintain if he actually has to present a concrete list of prepared spells, a concrete list of gear within WBL, and a concrete spelling out of the terms of his contingency.


Uwotm8 wrote:
andreww wrote:
This place really needs an ignore function.
You can hide the thread.

It is mostly individual posters


Anzyr wrote:
BigDTBone wrote:
andreww wrote:
BigDTBone wrote:
AndIMustMask wrote:
okay, so anzyr and co. arguing about semantics aside; wizard build yet?
No chance. Schrödinger's wizard doesn't need a stat block.
Weren't you the person saying that the contest should only happen if stat blocks were hidden. Seems contradictory to demand one if an actual test will be run.
You should read my posts before talking about them. I SPECIFICALLY said I would happily share my stat block with the designated GM.
Funny, so would I.

funny, you're name isn't Andreww... So I wasn't talking to you.


For the sake of a few more semantics:

Anzyr: the undetectable quality clearly specifies that you can not be detected or scryed by any means. That includes your metagame.
If you attempt to move into the undetectable creature's square, your movement can never fail because otherwise the undetectable creature is actually detectable by some means.

For the Dispel tactic, there are 14400 rounds per day. You and your simulacra need to be spamming area effect dispels (greater dispel probably, because mages disjunction from your simulacrums would have a small chance of actually hosing you).

Regardless, your own spellbane would protect the person from the area effect of greater dispel as long as he is within 10 feet of you. (which, oh right, means you cant cast it either)

I don't think that is a viable tactic either especially as I suppose you need to spend some amount of time doing some sort of -no action- in order to regain your spell slots every day - while my fighter only expends significant resources the moment he needs to strike.

How many wishes are your simulacra going to use to cast dispel?

Oh, and Holy Word / Blasphemy will make really short work of a ton of simulacra of evil or good outsiders *especially* if they have half the regular hitdice.


Anzyr wrote:
There has yet to be a hole found. The Disjunction was because again the Wizard would know you had buffs on via Arcane Sight and would naturally dispel them. I didn't think I had to explain even the basics.

Post a build.

-Uwotm8


andreww wrote:
This place really needs an ignore function.

Why? You are already ignoring what people say so you can fit them into your preconception pigeon holes.


CWheezy wrote:
It is mostly individual posters

That could create some really weird misunderstandings easily.


Not really. I have a concrete Contingency planned and a most of my spells purchased (don't blame me that Blessed Book makes them super cheap). Not to mention anything I don't pick, or don't have access to on my list can be obtained via Free Wish outside some 9th level spells.


Anzyr wrote:
Not really. I have a concrete Contingency planned and a most of my spells purchased (don't blame me that Blessed Book makes them super cheap). Not to mention anything I don't pick, or don't have access to on my list can be obtained via Free Wish outside some 9th level spells.

Post a build.

-Uwotm8


Anzyr wrote:
BigDTBone wrote:
Anzyr wrote:
BigDTBone wrote:
AndIMustMask wrote:
okay, so anzyr and co. arguing about semantics aside; wizard build yet?
No chance. Schrödinger's wizard doesn't need a stat block.
Challenge me then.

I threw my hat in 3 pages ago! And 5 pages ago I tried to get you to tell me how you would spend your first frakking turn and you had to change your mind 3 times when I pointed out that YOUR TACTICS FAILED TO DEFEAT THE POSTED STAT BLOCK.

Anzyr wrote:
I explode runes you.
I wrote:

Dude, contingency with lesser globe.

Anzyr wrote:


OH! Well... I uh disjunction first?
I wrote:

Really?, why didn't you say that first?

Anzyr wrote:

Yeah, well I do. And I do some stuff with an acid thing and a bunch of questionable rules exploits for some splat book spells.

I wrote:

Um, that stuff doesn't work.

Anzyr wrote:

Exploding runez is teh winz!

I wrote:
Dude? What happened with the acid thing? And all the rules you broke?
Anzyr wrote:


NO ONE CAN DEFEAT TEH RUUUUUUNNNNNZZZXXXXX!!!!!!!1111eleveneleven
There has yet to be a hole found. The Disjunction was because again the Wizard would know you had buffs on via Arcane Sight and would naturally dispel them. I didn't think I had to explain even the basics.

Yeah, you do, you have to account for ALL your actions. When I say, "I grant you initiative even though I have a 40% chance to win, how do you spend your first round?"

Then doing shiznit like CASTING A FRAKKING DISJUNCTION, is pretty important because it uses up a significant resource AND 1/2 of your spell casting that round.


Anzyr wrote:
Not really. I have a concrete Contingency planned and a most of my spells purchased (don't blame me that Blessed Book makes them super cheap). Not to mention anything I don't pick, or don't have access to on my list can be obtained via Free Wish outside some 9th level spells.

Oh and I asked a question of anyone before:

Does declaring Wish as an effect to be blocked/suppressed by Spellbane also block wish-copied spells?


Does Anzyr also insist on blood money being allowed?

In terms of the arena I suggested, having the silver cord of an astral projection be essentially unbreakable is fine, the projection can still take damage and be destroyed which would end the match, I somewhat assume both the mythic fighter and the wizard would be in astral form, why would either risk death?


Shadowkire wrote:
Anzyr wrote:
Not really. I have a concrete Contingency planned and a most of my spells purchased (don't blame me that Blessed Book makes them super cheap). Not to mention anything I don't pick, or don't have access to on my list can be obtained via Free Wish outside some 9th level spells.

Oh and I asked a question of anyone before:

Does declaring Wish as an effect to be blocked/suppressed by Spellbane also block wish-copied spells?

Personally I would say so, you are still casting wish, you are just using it to copy another spell.


Shadowkire wrote:

Oh and I asked a question of anyone before:

Does declaring Wish as an effect to be blocked/suppressed by Spellbane also block wish-copied spells?

Yes. Wish duplicates the spell. It is not a distinct casting.


9th level spells aren't a particularly significant resource. I mean 1/7 of my 9th level spells isn't that much. Especially since the Spellbane was extended and cast yesterday leaving around 30~ hours left on it.


Huh. And here I thought the solution to Explosive Runes has been posted.
You know, because the tactic is to litter the ground and dispel them...

A flying, undetectable fighter can not be hit by the Runes. I remember a callous post a while back where you claimed you would carpet bomb an entire country with your Explosive Runes to get the Undetectable Fighter.

Yeah. You missed.

[The turn around time on this thread has been on the order of seconds for the past few minutes. Crazy]


Anzyr wrote:
9th level spells aren't a particularly significant resource. I mean 1/7 of my 9th level spells isn't that much. Especially since the Spellbane was extended and cast yesterday leaving around 30~ hours left on it.

Post a build.

-Uwotm8


Adept_Woodwright wrote:

Huh. And here I thought the solution to Explosive Runes has been posted.

You know, because the tactic is to litter the ground and dispel them...

A flying, undetectable fighter can not be hit by the Runes. I remember a callous post a while back where you claimed you would carpet bomb an entire country with your Explosive Runes to get the Undetectable Fighter.

Yeah. You missed.

Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30 and yes, at will) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable.


Anzyr wrote:
Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable.

Post a build.

-Uwotm8


For spell purchase, I assume we are using this:

"In most cases, wizards charge a fee for the privilege of copying spells from their spellbooks. This fee is usually equal to half the cost to write the spell into a spellbook (see Writing a New Spell into a Spellbook). Rare and unique spells might cost significantly more."

This would make 9th level spells cost 405 gp each.


He still has to pay the scroll cost to acquire them on top of that. Just the writing cost is free with a blessed book.


Trimalchio wrote:

For spell purchase, I assume we are using this:

"In most cases, wizards charge a fee for the privilege of copying spells from their spellbooks. This fee is usually equal to half the cost to write the spell into a spellbook (see Writing a New Spell into a Spellbook). Rare and unique spells might cost significantly more."

This would make 9th level spells cost 405 gp each.

That is correct since Blessed Book will obviate the writing cost.


Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.


Anzyr wrote:
9th level spells aren't a particularly significant resource. I mean 1/7 of my 9th level spells isn't that much. Especially since the Spellbane was extended and cast yesterday leaving around 30~ hours left on it.

The resource was 1/2 of your spells that turn and 4 charges off your staff.


Anzyr wrote:
That is correct since Blessed Book will obviate the writing cost.

Post a build.

-Uwotm8


Adept_Woodwright wrote:

Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.

Ugh, please actually read my tactics. I won't be near the Explosive Runes when the Time Stop ends.


BigDTBone wrote:
Anzyr wrote:
9th level spells aren't a particularly significant resource. I mean 1/7 of my 9th level spells isn't that much. Especially since the Spellbane was extended and cast yesterday leaving around 30~ hours left on it.
The resource was 1/2 of your spells that turn and 4 charges off your staff.

My resources used were only my swift, my standard and 3 9th level spells (the Spellbane doesn't count). To defeat an equal leveled enemy with 10 mythic ranks. That seems pretty small to me.


Adept_Woodwright wrote:

Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.

That is one of the many rule breaks I've called him on and just gotten handwaving.


I don't think wizards need to rely on simulacrum and blood money abuse to be competitive in this fight. If the first few matches are one sided with the mythic fighter dominating the puny wizard then we can add simulacrum back in.

But my suggestion is start with simulacrum, self only, limit it to 7 copies, all of which must planeshift at the time of the match.


Anzyr wrote:
Ugh, please actually read my tactics. I won't be near the Explosive Runes when the Time Stop ends.

AMF is still centered on you and moves with you. It doesn't matter where you are. You still can't cast out of it.

Also:

Post a build.

-Uwotm8


Uwotm8 wrote:
Anzyr wrote:
Ugh, please actually read my tactics. I won't be near the Explosive Runes when the Time Stop ends.

AMF is still centered on you and moves with you. It doesn't matter where you are. You still can't cast out of it.

Also:

Post a build.

-Uwotm8

I'm not the one casting the Greater Dispel Magic. If this doesn't seem like this works, it's because you don't understand the tactic. As of yet, all the "holes" have proven to be people saying things that show they don't how the tactic works.


Ugh. Please read my post.

Like, 2 minutes previous to your reply, you claim

"Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30 and yes, at will) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable. "

To which I reply:
Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.
"

And you get Explosive Runes out of that?

Yeah, that is the tactic you were responding to first. I replied to the tactic you claimed would defeat the suggested method.


Anzyr wrote:
BigDTBone wrote:
Anzyr wrote:
9th level spells aren't a particularly significant resource. I mean 1/7 of my 9th level spells isn't that much. Especially since the Spellbane was extended and cast yesterday leaving around 30~ hours left on it.
The resource was 1/2 of your spells that turn and 4 charges off your staff.
My resources used were only my swift, my standard and 3 9th level spells (the Spellbane doesn't count). To defeat an equal leveled enemy with 10 mythic ranks. That seems pretty small to me.

Half your turn is half your turn. If you think half your turn isn't important I don't know what to say.

Anzyr wrote:
i do stuff with magics and things, it's cool a have a lot
I wrote:
specifics dude, at the end of this turn I shoot you to death.
Anzyr wrote:
No, yeah, I won with spells and stuff. You know, I have a lot and I won, so it's cool. I thought I didn't need to spell out the obvious?
I wrote:
blink, ... blink blink


Trimalchio wrote:

I don't think wizards need to rely on simulacrum and blood money abuse to be competitive in this fight. If the first few matches are one sided with the mythic fighter dominating the puny wizard then we can add simulacrum back in.

But my suggestion is start with simulacrum, self only, limit it to 7 copies, all of which must planeshift at the time of the match.

Hrm... I might be willing to try a Sorcerer Build under those constraints, though it will have a 1 level dip and the tactic it will use is similarly unfair.


Adept_Woodwright wrote:

Ugh. Please read my post.

Like, 2 minutes previous to your reply, you claim

"Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30 and yes, at will) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable. "

To which I reply:
Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.
"

And you get Explosive Runes out of that?

Yeah, that is the tactic you were responding to first. I replied to the tactic you claimed would defeat the suggested method.

I'm not casting those Greater Dispels either. So unless the Fighter is within 10 Ft. of me it's a non-issue.


Adept_Woodwright wrote:

Ugh. Please read my post.

Like, 2 minutes previous to your reply, you claim

"Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30 and yes, at will) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable. "

To which I reply:
Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.
"

And you get Explosive Runes out of that?

Yeah, that is the tactic you were responding to first. I replied to the tactic you claimed would defeat the suggested method.

That was actually an excellent recap of this entire thread.

You can't get Anzyr more than 2 lines of logic out before he changes something and claims he was right all along.


"I'm not the one casting the Greater Dispel Magic. If this doesn't seem like this works, it's because you don't understand the tactic. As of yet, all the "holes" have proven to be people saying things that show they don't how the tactic works. "

Then you should be more clear, instead of saying things like
"Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30 and yes, at will) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable. "

"I" seems pretty defined in the English language.

Ok. Regardless... Before I make myself known in any fashion. I pop on a scroll of Greater Spell Immunity. Greater Dispel is one of the spells. Good luck targeting it to get it off.

(Yes, this fighter is getting less and less fighter - like. Im determined to defeat the wizard, though)


Anzyr wrote:
Adept_Woodwright wrote:

Ugh. Please read my post.

Like, 2 minutes previous to your reply, you claim

"Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30 and yes, at will) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable. "

To which I reply:
Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.
"

And you get Explosive Runes out of that?

Yeah, that is the tactic you were responding to first. I replied to the tactic you claimed would defeat the suggested method.

I'm not casting those Greater Dispels either. So unless the Fighter is within 10 Ft. of me it's a non-issue.

Who is CL 30 aside from you?


I haven't changed anything other then to suit new conditions.


1 person marked this as a favorite.

OK, in a vain effort to try and bring this ridiculous argument to some sort of conclusion I am going to offer to run this idiotic contest and am proposing some ground rules. I will also start a new thread containing them so as to avoid getting lost in this monstrosity.

I propose the following:

1. 20 point buy, it is standard
2. All PF materials available from the release of PF, no pr 3.x materials, no 3rd party
3. Standard WBL so 880000. As per UC having 1 crafting feat gives you a 25% boost, having two gives you a 50% boost.

The contest is declared by the Gods of Tedium and Futility to settle an ages old argument which seems to refuse any opportunity to die. Our contestants are approached 1 week prior to the contest by heralds of our disinterested deities with the following stipulations:

1. In one weeks time each contestant will be teleported into the arena forged by the gods. It is a dull featureless flat plane some 1000' feet on a side. It is infinitely high.

2. Each contestant will begin on one side of the arena. You may bring whatever you wish with you. You will start in an area 100' on a side protected by an impenetrable barrier of godlike force.

3. You have 1 round to prepare following which the barrier will fall and you can act.

4. You cannot leave the arena although you may summon additional allies to help you if you wish. The ethereal and astral planes are coterminous and may be accessed but you still cannot leave the boundaries of the arena.

5. The winner is the first person to kill or otherwise permanently disable or incapacitate the enemy.

In order to ensure parity and to avoid complete madness before they leave our divine herald obliterates all existing animated or created undead, simulacrums, planar allies or planar bound minions or dubious time altering planes. You can bring what you are able to raise within a week.

I take the following positions on the various rules issues:

1. Blood Money is legal, if you want to use it you need to demonstrate that you can take the required strength damage. Given the limited time before the start of the contest you need to show you can heal any damage taken preparing or have some other means of getting around it.

2. Simulacrum is legal. While higher HD creatures may gain extra SLA's it isn't at all clear that lower HD ones lose them and without any clear guidelines I take the view that they keep them.

3. The silver cord of Astral Projection is just that, an incorporeal cord made of silver. It has the hardness and hp of a 1 inch thick silver cord. However it is protected by Mind Blank as other spell effects and equipment are.

4. Purchases need to be accounted for. This includes buying access to spells for the wizards spellbook. I imagine our fighter will be relying on scrolls. However, buying just a single scroll of for example mind blank for the contest, isn't going to demonstrate much as this is an ongoing cost. You can do so if you wish but be aware it weakens your case significantly.

I would much prefer not to run this as pbp and instead set up a roll 20 table and do it one weekend day. If you are interested in participating then PM me a full build by the end of this week and I will set something up.

I understand that some may not consider me a neutral arbiter. Frankly at this point I tend to think both sides are as ridiculous as each other so am not inclined to support either. I do think that PF has a real issue with caster/martial disparity, especially at the higher levels but am interested to see if Mythic can close that gap.


BigDTBone wrote:
Anzyr wrote:
Adept_Woodwright wrote:

Ugh. Please read my post.

Like, 2 minutes previous to your reply, you claim

"Nah I'd hit the arena with continuous Greater Dispel Magics (at CL 30 and yes, at will) until the Fighter was not invisible. At which point the Fighter will be perfectly detectable. "

To which I reply:
Your Spellbane from like, Pages 1-5 (I forget which) included Greater Dispel. Unless you want that to be out of it's protection?

You can't cast spells from inside an antimagic field. To wit: "An antimagic field suppresses any spell or magical effect used within, brought into, or cast into the area, but does not dispel it. Time spent within an antimagic field counts against the suppressed spell's duration."

Suppresses any spell ... used within. Anything in your spellbane is a thing you cant cast. Hopefully you haven't hosed anyone in the games you play because of the interpretation you have been espousing.
"

And you get Explosive Runes out of that?

Yeah, that is the tactic you were responding to first. I replied to the tactic you claimed would defeat the suggested method.

I'm not casting those Greater Dispels either. So unless the Fighter is within 10 Ft. of me it's a non-issue.
Who is CL 30 aside from you?

I know a Simulacrum who does. You'll have to find out what creature it is of though on your own.


andreww, 15 point buy is Paizo standard.


So how does this sound for anti-wizard defense:

2 Spellbanes-
1. Time Stop(?), Disjunction, Wish, Limited Wish.
2. Greater Dispel, Contingency, Astral Projection, .... and Dispel(?)

(?)-not certain about these choices. Maybe replace them with other stuff, like Trap the Soul as somebody mentioned before. I don't know what high level caster stuff to look out for.


Uwotm8 wrote:
andreww, 15 point buy is Paizo standard.

20pb is PFS standard and seems the most common around here which is why I went with it.


Uwotm8 wrote:
andreww, 15 point buy is Paizo standard.

Works for me. I have Profane Bonuses to most of my stats and inherent bonuses to all of them. Seems like a good choice.


5 points in the point buy wont change all that much. But you're right, Uwotm8.

To be clear, it is in the first chapter of the CRB. 15 points is: Standard Fantasy. 20 is Heroic Fantasy.


Shadowkire wrote:

So how does this sound for anti-wizard defense:

2 Spellbanes-
1. Time Stop(?), Disjunction, Wish, Limited Wish.
2. Greater Dispel, Contingency, Astral Projection, .... and Dispel(?)

(?)-not certain about these choices. Maybe replace them with other stuff, like Trap the Soul as somebody mentioned before. I don't know what high level caster stuff to look out for.

Sure although disjunction has a chance of breaking it.


Shadowkire wrote:

So how does this sound for anti-wizard defense:

2 Spellbanes-
1. Time Stop(?), Disjunction, Wish, Limited Wish.
2. Greater Dispel, Contingency, Astral Projection, .... and Dispel(?)

(?)-not certain about these choices. Maybe replace them with other stuff, like Trap the Soul as somebody mentioned before. I don't know what high level caster stuff to look out for.

You can't have 2 Spellbane up. Well you can but only the second one cast would be functioning.


andreww wrote:
20pb is PFS standard and seems the most common around here which is why I went with it.

It doesn't change the assumption in their APs. PFS is a customized campaign.

Also, RAW - 20 pt buys and up are double WBL.

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