Hmm
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Thanks. I realize that part of what bugs me about the hawk is mechanical; its bonus is unreliable. So despite the flavor, I don't want the complications involved with constantly checking, "Is the light bright enough here?"
I think you're right that a plus four to initiative is a nice bonus. I didn't want to do a greensting scorpion familiar as scorpions are one of Set's animals, and Set is the nemesis of my character's god, Horus. But I loved that plus to initiative.
So I researched other initiative granting options...
Compsognathus -- no.
Dodo -- heck no!
Rabbit...
I discovered that there were rabbits native to ancient Egypt, and they even had a rabbit headed goddess called, "Wenet, the Swift One."
Since it's a tattoo, I don't actually have to worry about actually carrying the rabbit. And when I want to, I can take her out and cuddle her. So rabbit it is!
| demontroll |
Since you will be in dark dungeons a lot, I'd go with owl. You don't want to travel in the desert by day, it's cooler at night, so owl wins there too.
Initiative bonus familiar lacks the utility of a flying scout. And if you fail your perception check, you won't be going first, regardless of your initiative.
Benchak the Nightstalker
Contributor, RPG Superstar 2010 Top 8
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Okay, you have to tell me about your dodo familiar now.
That's the price you have to pay for posting "Blasphemy!" in my thread.
Pay up, Benchak! :)
Hmm
I had a tiefling Witch in PFS that had a Dodo familiar. I played the bird as an absolute terror; real mean spirited, snapping at everyone's fingers, using it's master's Intimidate ranks to good effect.
Dodo's are small sized too, so they threaten's adjacent squares, which is handy for delivering touch spells to allies (or against enemies). Mine actually knocked a guy unconscious with an attack of opportunity once.
I only got to play that character a few times, but it sure was fun.