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So, anyone who has been playing Pathfinder long enough knows how the pricing for magic items works.
+1 enhancement = 2,000 gp
+2 enhancement = 8,000 gp
+1 enhancement + +1 equivalent special property = 8,000 gp
+3 enhancement = 18,000 gp...
...and so on and so forth.
Let's say our example item starts as a +2 light mace
5 gp + 300 gp for masterwork + 8,000 gp for the enhancement comes out to 8,305 gp.
So there's the starting point. But how would one gauge how much an item should increase in cost based on it's spell effect?
Should we factor in the Caster Level of the item?
Times it can be used per day?
Is there even a formula for this, or do we go by our best judgment?

Lucus Palosaari Star Voter Season 6, Star Voter Season 7, Star Voter Season 8, Star Voter Season 9 |
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I typically start by calculating the normal costs as any magic item depending upon using the normal chart, which very often includes caster level and other relevant bits, then add this cost to the value of the weapon.
Then these two rules about multiple abilities come in to play for me:
Multiple Similar Abilities: For items with multiple similar abilities that don't take up space on a character's body, use the following formula: Calculate the price of the single most costly ability, then add 75% of the value of the next most costly ability, plus 1/2 the value of any other abilities.
Multiple Different Abilities: Abilities such as an attack roll bonus or saving throw bonus and a spell-like function are not similar, and their values are simply added together to determine the cost. For items that take up a space on a character's body, each additional power not only has no discount but instead has a 50% increase in price.
...from below the chart.
Then I compare that cost to other, similar items and see how close or far it is from that.

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Similar abilities are things like items with 2 charges a day and these three things each can use a charge.
Different abilities are for multiple effects that are independent.
Remember item pricing isn't always about the chart. Ring of Invisibility is 10,800 gp but raised to 20,000 gp because it is just that good.

Anthony Adam Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Dedicated Voter Season 9 |
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My compiled PDF has a worked example on Wondrous Item pricing which might help - it starts on page 55 and can be jumped to from the index page by clicking the heading link.
This pricing example is for a Wondrous Item, but the calulation method and checking against existing items to gauge adjustment of price placement is still valid as a method.