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I wish that selfishness was illegal everywhere.
In all seriousness and after long though I have come to believe that selfishness (defined as the lack of considering the other people at the table when contemplating your behavior) above all other things is the single largest cause of problems in our hobby.

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I wish that selfishness was illegal everywhere.
In all seriousness and after long though I have come to believe that selfishness (defined as the lack of considering the other people at the table when contemplating your behavior) above all other things is the single largest cause of problems in our hobby.
+1

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Murder Hobos.
You want to ban the Society?
AH! IT'S A WAYFINDER! RUN!Racism, war, starvation, cruelty, greed, to name a few. We might need to kick free speech and thought if we want to achieve anything near that, sadly.
Maybe those annoying quasi-trends we see among these young hooligan whippersnappers these days. Ai-ya....

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rknop wrote:That's not what the internet is for.TOZ wrote:Complaining.... Wait, you want to ban the internet???
Avenue Q, anyone?

Auren "Rin" Cloudstrider |
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Powermad Cookie Bears who take on the mantle of Dungeon Master so they can get their empowerment fix by oppressing players by forcing outdated rules such as 3d6 in order, class restrictions based on race and gender, low magic item campaigns made without adjusting the monsters to compensate, restricting available races or classes without explanations other than "too anime for my tastes" and last but not least, forcing players to start with nothing but a potato sack dress that serves no purpose beyond clothing your nude frame, because loincloths are too overpowered due to their secondary use as slingshots

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Emergency Force Sphere
Slumber Hex
Ice Tomb Hex
Lessons of Chaldira
Pistolero + Musket Master
Summoner desperately requires a major rewrite, if Unleashed can't give the class some life-saving surgery, then it should be illegal too
But most of all...
Hiring writers/editors with zero understanding of game balance.

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Powermad Cookie Bears who take on the mantle of Dungeon Master so they can get their empowerment fix by oppressing players by forcing outdated rules such as 3d6 in order, class restrictions based on race and gender, low magic item campaigns made without adjusting the monsters to compensate, restricting available races or classes without explanations other than "too anime for my tastes" and last but not least, forcing players to start with nothing but a potato sack dress that serves no purpose beyond clothing your nude frame, because loincloths are too overpowered due to their secondary use as slingshots
Is this a PFS experience you've had? If so, then you should totally talk to one of your Venture Officers.

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rknop wrote:That's not what the internet is for.TOZ wrote:Complaining.... Wait, you want to ban the internet???
Hey -- yes, when I made my post that song was going through my head.
And, of course, we can't ban that, because, well, the Paracountess.

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Sleeves of Many Garments (or just errata the price...)
The FAQ pretty much reigned that item in.
The worship of evil gods, including (but not limited to) Lissala, Urgathoa, Lamashtu, Rovagug, and Zon Kuthon.
This I disagree with strongly.
The Pathfinder Society is not supposed to be a heroic group of "good guys", it is a neutral organization representing people of all stripes. Being as how there are a significant amount of Good aligned members and worship in the group, there should in fact need to be Evil members as well or the group is no longer neutral.
I am not at all fond of the recent trend of removing all things distasteful, saying they are "evil" and then banning them from Society play, we certainly don't need that brush to get any broader than it already is.

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KestlerGunner wrote:The FAQ pretty much reigned that item in.
Sleeves of Many Garments (or just errata the price...)
This FAQ means there are going to be lots of swarm-riddled half-eaten skeletons wearing nothing but magic 200 gold cufflinks very soon in the Melbourne region.
Nice one!

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Paz wrote:The worship of evil gods, including (but not limited to) Lissala, Urgathoa, Lamashtu, Rovagug, and Zon Kuthon.This I disagree with strongly.
The Pathfinder Society is not supposed to be a heroic group of "good guys", it is a neutral organization representing people of all stripes. Being as how there are a significant amount of Good aligned members and worship in the group, there should in fact need to be Evil members as well or the group is no longer neutral.
I am not at all fond of the recent trend of removing all things distasteful, saying they are "evil" and then banning them from Society play, we certainly don't need that brush to get any broader than it already is.
I didn't realise I needed to justify myself in an 'I wish' thread, as I don't think any of the suggestions above are that likely to happen.
But it was more to do with the fact that I wish some faiths were reserved for the antagonists, like Lissala was in season 4, so they could more easily be woven into an ongoing PFS storyline.
Of course, given that do in fact I prefer a heroic campaign, the fact that it might reduce the number of creepy, quasi-neutral, evil deity worshipping anti-hero PCs would be a happy side-effect.

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rknop wrote:That's not what the internet is for.TOZ wrote:Complaining.... Wait, you want to ban the internet???
I get the feeling that I don't even have to click on that link to know what's waiting on the other side. It's either:
1. a Rick-roll
2. A certain song from a certain musical involving puppets.

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Brigg: it's option (b).
Re: evil deities: I agree with Paz, on both fronts. First, sometimes it's nice to have some deities reserved as "foe" dieites. I can think of a couple of multi-scenario arcs, one where Groetus worshippers (and Groetus is a **CN** deity), the other where Zyphus worshippers, are the villains. I GMed a game where a PC was a Zyphus worshipper; fortunately, it wasn't one of the ones where Zyphus worshippers were the enemies, but that would have been awkward.
However, I also kinda like the heroic campaign, so I like the side effect.... I know the Pathfinder Society isn't the Silver Crusade. But, I like them to be generally good guys, at least of the Radovan sort. The creepy "I really want to roleplay a sociopath so I'll be CN and worship an evil god" character types are just not my favorite. Yes, they're PFS legal, but not to my tastes, and to my mind sully the flavor of the campaign. So I'd like the same happy side effect....
(For instance, I have no trouble with Sczarni-type crime people. It's the "we worship the god of melting your face with acid" types that creep me out a bit in the context of PFS.)

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Hell, Sarenrae worshipers can easily be antagonists if they are going for the whole Cult of the Dawnflower angle.
And worship of the evil gods doesn't have to be dark angsty anti-hero or even creepy. I have a character that likes to eat too much and enjoys experiencing the finer things in life. He's outgoing, friendly, and helpful to his friends and allies, but completely indifferent to strangers. Urgathoa makes sense for his outlook on life.

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Usually the easy answer is screaming "HERETICS! BURN THE HERETICS!" for other followers of your religion that are your enemy. Admittedly this may be slightly less effective if they are good followers.
As an aise I should point out that I have had at least one Sarenrae worshipper get into a scuffle with his co-religionists.

ElterAgo |

PEOPLE.
I wish people were illegal.
Did you know that most of the worlds problems are due to people? Certainly all of the social problems in the world are due to people.
People! They're just trouble.
Nope. The problem is really bread. If you do any investigation, you will find that over 9 out of 10 murders are commited by someone that has eaten bread within the last week.
Bread can be conclusively shown to have long term debilitating effects on all living organism. Creatures that eat bread all show signs of aging and eventually death. As well as the psychological effects of becoming a murderous personality.
Have you ever met a young person that society had not yet warped by being introduced to the perversity that is bread? Did that person look old? Has that person ever murdered anyone?
Bread is the real problem source. Eliminate bread and our future will be golden.

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I wish that selfishness was illegal everywhere.
In all seriousness and after long though I have come to believe that selfishness (defined as the lack of considering the other people at the table when contemplating your behavior) above all other things is the single largest cause of problems in our hobby.
Depends on the character for me. Most of my characters have no problem sharing resources, but I have a cleric that will downright refuse to heal anyone in most circumstances. He is a very non-healbot character, and I was having trouble with everyone expecting me to spend my spell slots and wand charges to give them back their HP. Exceptions are first level characters (who probably haven't had the PP to spend on a CLW wand) and frontliners that are doing their job appropriately, have a high AC, and just got screwed by high GM rolls. If I need to keep the Barbarian that has been doing well up mid-combat, I'll spend a second level slot or two to do so.
One selfish thing that I semi-frequently do as a player is what I call spontaneous decision-making. One problem that frequently comes up is a given situation causing everyone at the table to endlessly debate the best course of action to take. Examples: a room at the end of the hallway is filled with mist, you cannot see into it; the evil djinn is willing to grant three wishes but will try to corrupt them if you fail an Intelligence check; there is an unmarked chest in the center of this otherwise barren room, etc.
In those situations I usually give the rest of the party a few minutes to decide, perhaps even offering some input of my own. After five minutes or so of non-action, my character will usually charge into the foggy room, start wishing for puppies, or sunder the chest without consulting any other party members (explicitly, out of character I will say something like "My character is staring longingly at the misty room, testing the weight of his weapon. He seem impatient and battle-ready.") The unexpected/unknown is part of the fun, agonizing over what is likely a minor plot element isn't.
The selfish things that really bother me are (a) people telling others how to role-play their characters "correctly," and (b) players doing things they cannot possibly succeed at, pre-empting other characters that may well have been able to accomplish it. There is a guy in my lodge that CONSTANTLY attempts to Bluff his way through situations with a -2 CHA modifier and no ranks in bluff. That wouldn't be such a big deal if there were no party faces in the group, but my characters generally have a +15-+25 Bluff mod, and in the two seconds between hearing the GM describe the situation and my thinking of a response he's already spouted off some idiocy that results in "Roll initiative."

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It really does seem to just be good etiquette to bring your own wand. You will note the Slayer is nice enough that he even comes with a Cure Light Wand with a few charges.
The second part of a person who is good bad at lying IC and you being *amazing* at it is sort of up to the GM, litterally saying "Wait, wait my characters has a lie for this!" might work? That or talking to the other person saying "Okay, you do your thing and assist in the lying, and I will work with that."

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It really does seem to just be good etiquette to bring your own wand. You will note the Slayer is nice enough that he even comes with a Cure Light Wand with a few charges.
The second part of a person who is good bad at lying IC and you being *amazing* at it is sort of up to the GM, litterally saying "Wait, wait my characters has a lie for this!" might work? That or talking to the other person saying "Okay, you do your thing and assist in the lying, and I will work with that."
The problem is that this player NEVER consults with the GM or other players before doing this (or other similarly bad decisions). The moment the BBEG is done talking, he makes something up IC and spouts off. Then he rolls Bluff for a total of 6 or something. If he built around Bluff (or just had a decent modifier) then that would be his role in the party too. At that point we could share the glory no problem (role redundancy ebing a common enough hazard in PFS). The issue is that he is actively circumventing my role in the party, frequently getting us into unnecessary trouble by doing so, and he himself has no business trying to do this.
He has also failed us a scenario by casting at a cleric (that wasn't an enemy up to that point) without in any way consulting anyone. From then on my characters always stay right next to his during social/town situation, and grapples him the moment he tries to cast Zone of Truth on the mayor or some such nonsense.
The overall issue with this guy is his lack of foresight. The first thing that pops into his head he will try, heedless of the consequences for failure or if he is even capable of succeeding. This is compounded by his lack of rules knowledge (he has been playing for 5 years and still invariably forgets what to add to an attack roll) and inability to ask the party if something is a good idea.

EltonJ |

I wish that selfishness was illegal everywhere.
In all seriousness and after long though I have come to believe that selfishness (defined as the lack of considering the other people at the table when contemplating your behavior) above all other things is the single largest cause of problems in our hobby.
I'm glad it's not. :)

ElterAgo |

Really, every time I have fed them bread the ducks all gathered around and started quacking for some.
That is because it is horribly addictive. Just imagine if those ducks had some claws or teeth to loose thheir now murderous personality!
Right now all they can do release their disease ridden fecal matter all over the place. Which they do at every opportunity.STOP BREAD NOW!

Lost Demiurge |
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Yeah. Having a character who worships the enemy's religious group doesn't actually confer many advantages if you stop and think about it.
Some examples...
LAWFUL EVIL (Rules for this sort of thing.)
"Hey there buddy, I worship Zon-Kuthon too! Think we can talk about this evil meddling of yours?"
"You do? Great! As your superior, I order you to kill your fellow pathfinders for the greater glory of the midnight lord, to hide our doings here. Then you can donate your gear to us, and be our sacrifice for the culmination of the rites."
"Uh... No."
"Then you are excommunicated. DIE!"
CHAOTIC EVIL (Too nuts to be social)
"Hi, I'm totally not an infiltrator sent here to get information that you'll give me because I also worship Rovagug-"
"THE ROUGH BEAST DEMANDS YOUR DEATH BECAUSE THE MOON IS IN JUNO!!! BLAAARGGG!!!"
NEUTRAL EVIL (Actually has a functional brain)
"As a fellow worshipper of Urgathoa, I've heard nothing but good about your works! May I cozy up to you and totally NOT betray you, when-"
"Nah, I've no reason to trust any strangers right now, no matter how much of the credo they know. Besides, I'm expecting pathfinders, and this is something they'd try. Sorry, but I prefer to err on the side of UNDEAD EAT HIM!"