
chaicube |
Not sure if this has been posted somewhere else, but I just noticed Paizo has their 2014 - 2015 catalogue up online, and it contains a detailed description of Wrath of the Righteous. Spoilers: everything about it sounds awesome.
PATHFINDER ADVENTURE CARD GAME: WRATH OF THE RIGHTEOUS
THE ABYSS AWAITS!When the city of Kenabres is destroyed by a horde of demons, only you can save the world! In Wrath of the Righteous, the epic new Adventure Path for the Pathfinder Adventure Card Game, you will travel to the Abyss to battle the malevolent minions of the demon lord Deskari. Along the way, you’ll become mythic heroes that rival the greatest legends the world of Golarion has ever known. The saga begins in the Pathfinder Adventure Card Game: Wrath of the Righteous Base Set. This cooperative strategy card game lets 1 to 4 players enter the hellish Worldwound. You can choose from 7 characters, each with a different style of play. You’ll build a deck of powerful boons, which will grow according to your desires over a six month campaign. You’ll gain a new set of cards called companions, which can support your characters in play. Over time, you’ll gain a mythic card, which will allow you to warp the rules of the game and use the first ever 20-sided die to appear in a Pathfinder Adventure Card Game release.
The Pathfinder Adventure Card Game: Wrath of the Righteous Base Set contains:
• More than 500 cards featuring a new set of boons for your characters to collect, and never before seen monsters and barriers of a decidedly abyssal nature.
• 7 character classes, including the all-new arcanist, cavalier, slayer, and summoner.
• The Worldwound Incursion Adventure Deck, a 110-card deck that begins the Wrath of the Righteous Adventure Path.
• A complete set of 6 polyhedral dice, including the first d20 in Pathfinder Adventure Card Game.This set can be supplemented with the Wrath of the Righteous Character Add-On Deck, featuring 4 more characters, including the first appearances of the bloodrager, hunter, and shaman. Adventure decks release monthly starting with March’s Sword of Valor Adventure Deck.
WRATH OF THE RIGHTEOUS ADVENTURE PATH
Wrath of the Righteous Base Set (Includes Adventure Deck 1) (February 2015)
Character Add-On Deck (February 2015)
Sword of Valor (Adventure Deck 2) (March 2015)
Demon’s Heresy (Adventure Deck 3) (April 2015)
The Midnight Isles (Adventure Deck 4) (May 2015)
Herald of the Ivory Labyrinth (Adventure Deck 5) (June 2015)
City of Locusts (Adventure Deck 6) (July 2015)
SOURCE: http://paizo.com/download/catalog/PaizoCatalog2014.zip

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d20?!?
btw, if you're interested in some of the newer classes mentioned here ... they have the pre-generated PFS character sheets available now.

chaicube |
btw, if you're interested in some of the newer classes mentioned here ... they have the pre-generated PFS character sheets available now.
This is so rad! Thanks much

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Just FYI, some of the details might change as we get closer to finalizing the set.
Change "might" to "will." And change "some of the details" to "pretty much anything stated there."
(This is what happens when you have to write catalog text in June for a product that's still being designed...)

WesWagner |
I would like to see the difficulty ramped up without making the game more dicey.... IMO the better way to create difficulty and tension is to force players to make more hard decisions. Situations where you are presented with two bad choices that are bad for different reasons, constantly grinding you down creates real tension and doubt of success.
(For example, in Battlestar Galactica, every crisis card is bad, and every choice on it is bad, and whether you win or not depends on your ability to manage all these difficult choices)
PACG has been somewhat carebear in this regard to date. Most of the time when playing there are optimal choices that result in no loss, sometimes modest gain, and I rarely ever feel horribly resource depleted or in a situation where we have to throw people to the wolves in order to survive.
Is it wrong that I want the occasional scenario to devolve into people screaming at each other that it is their fault everyone is dying and if I am going down I am taking every last ______ ________ ____ ___ __ ___ _______ with me?
Then we can all reroll new characters and start over :)

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Even though Mike says it's all TBD, here's my guess.
Core: Arcanist, Cavalier, Slayer, Summoner, Paladin, Sorcerer, Cleric
Add-On: Bloodrager, Hunter, Shaman, Rogue
I looked at the artwork in the Wrath PDFs and of course Seelah is a predominate figure, but so is Merisel and Seoni. There's one other that keeps reoccuring that I can't put a name with a face.

pluvia33 |

Also, it doesn't say how the d20 is utilized in the game. Maybe you don't even use it for checks. Maybe it randomizes something else all together, similar to rolling on the Plunder table. Who knows. And as Vic said, a lot of things have changed since that was written. It may not be likely that the d20 was taken out all together, but it is possible.
I'm a little sad that I wasn't able to playtest this set. It will be the first time my name won't be in the rulebook. But it will be fun to not know what's coming and speculate what the new mechanics will be this time around.

coriolis |

I would like to see the difficulty ramped up without making the game more dicey...
If you've played a bit in Skull and Shackles, or read this thread, it seems the design team are already on the ball about that.
My theory is that the d20 will be used with certain (most?) blessings instead of the standard "add 2 dice for this type of check".

WesWagner |
A Paladin In Citadel wrote:Here's another plea to jettison d20s, i'll take 2 d10's or a d12+4 over a d20 any day.Not gonna happen. Wrath's d20s are used for Awesome Things™.
Well maybe if it is "Choose to either bury your entire hand; or make a saving throw using a d20 and instantly die if you fail." ;)

Tanis O'Connor Pathfinder ACG Designer |
1 person marked this as a favorite. |

Mike Selinker wrote:Looking forward to being amazed.A Paladin In Citadel wrote:Here's another plea to jettison d20s, i'll take 2 d10's or a d12+4 over a d20 any day.Not gonna happen. Wrath's d20s are used for Awesome Things™.
In playtest yesterday, I [redacted] an entire [redacted] with only [redacted] d20[redacted]. Then we high-fived and had cupcakes.

Melemkor |

Melemkor wrote:You airlifted an entire pride of lions with only inflatable d20-shaped balloons? Awesome! :DWHOA! Spoiler alert!
I've got a mental image now of lions floating lazily over some city, roaring down at the populace from time to time, which are all running around screaming "The lions are coming! The lions are coming!"
I should probably get more sleep...

Melemkor |

A Paladin In Citadel wrote:Here's another plea to jettison d20s, i'll take 2 d10's or a d12+4 over a d20 any day.d20 = 1-20
2d10 = 2-20
d12+4 = 5-16Those are not compatible..
Trust in the designers. :)
They're not the same, but they're more reliable - this is a game that rewards getting steady results. Sure, the d20 has an average of 10.5, but the variance is huge. You have a 5% chance of getting a 20, but also a 5% chance of getting a 1. And, most likely, that 1 is going to hurt a lot more than the 20 would have helped you.
But, I'd be quite shocked to see the d20 show up as a regular damage die, it's too big of a jump from the d12. I'm curious what's in store for it... :)

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A Paladin In Citadel wrote:In playtest yesterday, I [redacted] an entire [redacted] with only [redacted] d20[redacted]. Then we high-fived and had cupcakes.Mike Selinker wrote:Looking forward to being amazed.A Paladin In Citadel wrote:Here's another plea to jettison d20s, i'll take 2 d10's or a d12+4 over a d20 any day.Not gonna happen. Wrath's d20s are used for Awesome Things™.
ooh Tanis cupcakes!

hfm |
hfm wrote:A Paladin In Citadel wrote:Here's another plea to jettison d20s, i'll take 2 d10's or a d12+4 over a d20 any day.d20 = 1-20
2d10 = 2-20
d12+4 = 5-16Those are not compatible..
Trust in the designers. :)
They're not the same, but they're more reliable - this is a game that rewards getting steady results. Sure, the d20 has an average of 10.5, but the variance is huge. You have a 5% chance of getting a 20, but also a 5% chance of getting a 1. And, most likely, that 1 is going to hurt a lot more than the 20 would have helped you.
But, I'd be quite shocked to see the d20 show up as a regular damage die, it's too big of a jump from the d12. I'm curious what's in store for it... :)
If you're rolling for combat. a 1 on a d12 is probably going to hurt you just as much as a 1 on a d20.. you can only take so much damage in your hand.
My guess is the d20 is not being used for that purpose. Lets trust that they know what they are doing and not decry something before knowing facts.

jones314 |

Just pure speculation: you can use a special power up Item, kinda like a statstone, that lets you swap a d10 or d12 for a d20. It might be the only chance you have to get some big number, a mythic achievement. And maybe there would be some limitation like using no other cards, so you can't have a bunch of little dice with it, your success rises and falls on the swingy d20.

Frencois |

Wrath's d20s are used for Awesome Things™.
Taratata stop the fuss... d20 are just used because they make a nice specific sound when they roll on the table. Every true real roleplayer knows that.
As well as every real rolist (hum I guess that's bad frenglish... let's pretend it's elvish) knows that (as Gygax said during his one interview in French, long ago) the only two things you really need in RPG is pen and paper because there is no way anyone can remember all those rules and stats and tables!.. And he hadn't seen the PACG cards at that time :-).
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Well we've had pirates, so this next set has to include ninjas right?
Actually, Wrath of the Righteous has lots of Fruit Ninjas.