The Avalon Chronicles

Game Master lynora

This is a high level rules light game set in a school for magical kids, kinda a mash-up of Soul Eater, Harry Potter, and X-Men. :)


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Male sorcerer 16 wilder (leader/telepath) 3 elocater 2, thrallherd 1, pyrokineticist 10.
Treisdan Achdarach wrote:
"Ace" wrote:

Very few people were around then, as far as I know. Rae, Morrivan, Tami, Ginni, and David. I think that was it.

I don't recall Treisdan being there, or Belyu. So unless one of the girls, or David has gone around telling people I'm shapechanger, then only they and Tyrrin know.

I think.

Which is kinda my point, right now, I have no idea what he's talking about. Besides, for all anybody knows, I cast Disguise/Alter Self, not that I am shapechanger.

Treisdan knows for a different reason... And nobody saw you cast anything.... No gestures, no concentration just now all of a sudden.... I'm Sadie...

it could have been silenced and stilled, or a magic item,

However Dave does know because he has arcane sight, and true seeig, mostly it's the first one here.


male firebird firebender 10// caliver 3/bard 3/battle herold 4
Tybalt Baneko wrote:
Igni Phoebus wrote:
Tybalt Baneko wrote:
Then I guess thiswon't work then?

Want.

... If there were not plot holes caused, I'd take that....

what holes need filled? He isn't quite that defined yet. There is a little room.

He was too busy to deal with anything but fire, no time for dieitys. Solution found cultist of fire

No natural blade talent- solution found- Devine, from fire. Comes naturally to him later, because they never let him try long enough.

Problem- Deity: A good god or goddess of light or dawn.

Shadow Lodge

Ok, Monkeygod called the reason Belyu knows "nifty". I consider this an outstanding compliment. Thank you, MG! :)


Male Wizard/Geometer, [Unknown]

Urg.... I want you to roll one d six... The number that shows up corresponds to one of the numbers that set a DC

So 1d6 ⇒ 2

Find 2 on table...
That's the DC

Repeat for second check


Female awww, but that would be telling unknown
Adon Derro wrote:

Lyn- if you didn't know, efebe was responded to, shot and quick,

," alright..."

I saw it, I'm just a bit sleepy to answer this right now. Ryleh takes a bit more energy to write than I maybe have at the moment.


Female awww, but that would be telling unknown
Professor Antergrenti De'Nown wrote:

Urg.... I want you to roll one d six... The number that shows up corresponds to one of the numbers that set a DC

So 1d6

Find 2 on table...
That's the DC

Repeat for second check

The DC for what?

How many checks are we supposed to make?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
lynora wrote:
Adon Derro wrote:

Lyn- if you didn't know, efebe was responded to, shot and quick,

," alright..."

I saw it, I'm just a bit sleepy to answer this right now. Ryleh takes a bit more energy to write than I maybe have at the moment.

Alright. Sorry if I sounded aggressive.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
lynora wrote:
Professor Antergrenti De'Nown wrote:

Urg.... I want you to roll one d six... The number that shows up corresponds to one of the numbers that set a DC

So 1d6

Find 2 on table...
That's the DC

Repeat for second check

The DC for what?

Some sort of spell craft check.


Female awww, but that would be telling unknown

Yeah, I'm sorry, but I need to see an example here. There's too many ways to interpret the instructions as evidenced by the fact that no two responses to them are the same or even in the same ballpark.

Edit: I may also be having a formatting issue. The way the stuff is all smashed together makes it nigh impossible to read. Please take pity on the dyslexic and just start over with a walk-through with instructions so that the numbers are on different lines from each other.


male firebird firebender 10// caliver 3/bard 3/battle herold 4

Looking over darvish of dawn again, it doesn't seem right. forget about it.


Try Samurai or Cavalier.. inspiring others to do well, that's fairly 'noble' blooded training.

Or something.


Female awww, but that would be telling unknown

Meh, I'm pretty sure fatigue is a big part of why I'm being so dense.

I think it's time for bed. Apologies to those waiting on a response from me, but I am just too tuckered out at the moment.


male firebird firebender 10// caliver 3/bard 3/battle herold 4
Damiani wrote:

Try Samurai or Cavalier.. inspiring others to do well, that's fairly 'noble' blooded training.

Or something.

Well, seems interesting. I've not looked at samurai yet, actually...


Male Weremonkey Rogue/Ranger/Trickster

Igni:

What about the Dervish Dancer?

Instead of abilities that makes others better, it focuses more on making itself awesome. Kinda a self-centered class.

Not saying Igni is self-centered, as I really don't know him, but it might be a good fit, if inspiring others isn't your thing.


Another option would be to go Ranger, with another Archtype, just focus on being a 'combat' fighter-- ditch all the natural aspects.

Lots of options, you just need to clarify a goal without sharing 'why'.

I.e. Firebender/sword fighter type, non-magical? Ranger/Warrior/Rogue, focus on appropriate feats/archtypes.


Both Doppelganger Except younger looking Factotum 16/Taskshaper 6/Chameleon 10(Gestalt)
Dragonborn3 wrote:
Ok, Monkeygod called the reason Belyu knows "nifty". I consider this an outstanding compliment. Thank you, MG! :)

<bows>You're quite welcome.

Here's the thing:

I don't mind if people know whether or not Ace is shapechanger, I just want to know how they know, as he hasn't done it all that often.

For example, Tyrrin knows, because I told her.

Belyu knows, because of what DB3 PMd me.

David and the girls know to a varying degree, based on my switch to Sadie.

Etc, etc.


Another option too..

If you took Fighter, and made an Archtype for your 'ranged attacks' with Firebending, to add to the +hit and damage, instead of a Weapon, that might work ..

After all, we're rules light here. ;)


male firebird firebender 10// caliver 3/bard 3/battle herold 4
Damiani wrote:

Another option too..

If you took Fighter, and made an Archtype for your 'ranged attacks' with Firebending, to add to the +hit and damage, instead of a Weapon, that might work ..

After all, we're rules light here. ;)

Well, I already found a feat for specializing in ray, so it really changes only a little to let it work on fire blast.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Damiani wrote:

Another option would be to go Ranger, with another Archtype, just focus on being a 'combat' fighter-- ditch all the natural aspects.

Lots of options, you just need to clarify a goal without sharing 'why'.

I.e. Firebender/sword fighter type, non-magical? Ranger/Warrior/Rogue, focus on appropriate feats/archtypes.

I can't feel my brain.


Could you clarify a bit more then what your 'need' is for the second part?

I mean, if I were you, there's no real 'class' that can magnify the 'bender' class I know of, since typically the Gestalt only helps if they are the same 'sort' of classes-- i.e. magic + magic.

Make sense?

So if you're more 'blasting' stuff with Fire, then fill up with something that covers your weaknesses with the other one-- maybe even what Johnny's done with the Godling stuff. Go find a Godling 'blasts energy' archetype.

Best advice I can think of, otherwise, perhaps even Sorc Elemental (Primal) blood like, but just call it your Firebird blood is even more pure as you guys are Natives Outsiders from the Plane of Fire.

Hope this helps.


icehawk333 wrote:
Damiani wrote:

Another option would be to go Ranger, with another Archtype, just focus on being a 'combat' fighter-- ditch all the natural aspects.

Lots of options, you just need to clarify a goal without sharing 'why'.

I.e. Firebender/sword fighter type, non-magical? Ranger/Warrior/Rogue, focus on appropriate feats/archtypes.

I can't feel my brain.

The brain is without any nerve endings dealing with pain, so this is natural. Continue what you are doing- you'll be fine.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Damiani wrote:

Could you clarify a bit more then what your 'need' is for the second part?

I mean, if I were you, there's no real 'class' that can magnify the 'bender' class I know of, since typically the Gestalt only helps if they are the same 'sort' of classes-- i.e. magic + magic.

Make sense?

So if you're more 'blasting' stuff with Fire, then fill up with something that covers your weaknesses with the other one-- maybe even what Johnny's done with the Godling stuff. Go find a Godling 'blasts energy' archetype.

Best advice I can think of, otherwise, perhaps even Sorc Elemental (Primal) blood like, but just call it your Firebird blood is even more pure as you guys are Natives Outsiders from the Plane of Fire.

Hope this helps.

Shudder. Not running two godlings. Ever.

It made sense the first time. Remembering I could multiclass the other half of gestalt, my brain went boom. Now I have so many options, that I'm short circuiting trying to think of all of them.


Just trying to help. Need more info though.

Cheers.


male firebird firebender 10// caliver 3/bard 3/battle herold 4
Damiani wrote:

Just trying to help. Need more info though.

Cheers.

I'm trying to find what he should be other then firebender. And I understand your intentions, but your asking the question that I'm stuck for answer. Give me a bit.

Shadow Lodge

I haven't seen anyone use "nifty" in a while, so it was pretty nice. ^-^

Had I known you wanted to know why people know, I would have let you know ahead of time and see if anyone else caught what you did.


Let me try this way...

Combat, (in Pathfinder) is typically one of two things:

Ranged Combat (weapons, or spells (i.e. Firebending))
Melee Combat (weapons, or claws/unarmed/bites/shape changing stuff)

So for you to fulfill the second half, if you're focusing on combat, ask which of the above you want to cover.

Otherwise, you're looking at a Utility class for the Gestalt.

Which puts you into the categories of:

Healer
Support (Buffs, debuffs)
Combat Control (Conjurer, necromancy, etc.)

So.. if you find yourself on any of the above 5 choices, then you can narrow things down. Plus, I'd really suggest you focus on what Igni would /want/ to do, versus effective.

We're rolling stupid rolls, and pretty much everything you can or will do, will either be saved, or countered, unless the Saving Throws are a 1 or 20. So just ignore that.

Again, more help..


male firebird firebender 10// caliver 3/bard 3/battle herold 4

Ok. What would igni like to do? Make things. More specifically, swords. But I can't find a class that suits this. Artificer is nothing like him. And I have been looking at igni. If I wanted effective, I would have used monk, or even my over-complicated ranger/fighter who can deal 16d6+1.5 str in one hit, so long as he only attacks once.

Shadow Lodge

Question: Does elemental bending have a caster level?


Define 'make things' more.


male firebird firebender 10// caliver 3/bard 3/battle herold 4
Damiani wrote:
Define 'make things' more.

Um? Let's see... He loves to work things until they are flawless... Uh... Let me thing for a sec...

No. Bending was designed for a no-magic setting.


male firebird firebender 10// caliver 3/bard 3/battle herold 4

Working things into their perfect shape. Getting the maximum potential out of everything.


Igni Phoebus wrote:
Damiani wrote:
Define 'make things' more.
Um? Let's see... He loves to work things until they are flawless... Uh... Let me thing for a sec...

Okay, so you're essentially saying, he wants to 'improve' upon something until it reaches a state of perfection.

Unless you employ magic, the best you'll have is using your Fire Bending to be a better Smith. Assumption on my part here.

So, if you want to make Magic Items (not sure if that's within the Bender world of ability) there are loads of Feats and such, to help improve crafted things. Heck, you could even make Crafted Armor, etc.

Heck, add in Craft Alchemy, and you can 'coat' some items with alchemy infused 'stuff', like Silver coated, etc.

Since, Bending isn't magical though, you're talking .. just skills. Therefore, play a Rogue? Get all the skill points and maximize your 'crafting' skills, traps, etc. Disable Devices. The Rogue will also help you find critical 'holes' in things, with your backstab, etc. etc. Improved Evasion, etc. Lots of handy feats and stuff.

Food for thought there. The skill points alone will be tres sexy.

I imagine though, you could potentially /really/ focus on a few 'things', (i.e. armor/weapons) and go with a Warrior to raise your Hitpoints and melee skills for the 'things' you will in turn use.

As for magic items-- not sure there. Find a caster, sorta.


male firebird firebender 10// caliver 3/bard 3/battle herold 4
Damiani wrote:
Igni Phoebus wrote:
Damiani wrote:
Define 'make things' more.
Um? Let's see... He loves to work things until they are flawless... Uh... Let me thing for a sec...

Okay, so you're essentially saying, he wants to 'improve' upon something until it reaches a state of perfection.

Unless you employ magic, the best you'll have is using your Fire Bending to be a better Smith. Assumption on my part here.

So, if you want to make Magic Items (not sure if that's within the Bender world of ability) there are loads of Feats and such, to help improve crafted things. Heck, you could even make Crafted Armor, etc.

Since, Bending isn't magical though, you're talking .. just skills. Therefore, play a Rogue? Get all the skill points and maximize your 'crafting' skills, traps, etc. Disable Devices. The Rogue will also help you find critical 'holes' in things, with your backstab, etc. etc.

Food for thought there. The skill points alone will be tres sexy.

I imagine though, you could potentially /really/ focus on a few 'things', (i.e. armor/weapons) and go with a Warrior to raise your Hitpoints and melee skills for the 'things' you will in turn use.

As for magic items-- not sure there. Find a caster, sorta.

Pm your way.


male firebird firebender 10// caliver 3/bard 3/battle herold 4

Oh, and he can be a caster, just not a caster who's power is focused on being a swordsman.


male firebird firebender 10// caliver 3/bard 3/battle herold 4

Just remembered this


Igni Phoebus wrote:
Just remembered this

I replied to your PM.

Shadow Lodge

The reason I asked is because there are some really nice 3rd party feats that have an additional effect of making your caster level, future or current, 0. That removes all possibilty of casting. I thought one of those feats, combined with Archaeologist Bard might be something like what you were looking for.


male human gestalt fighter 15/duelist 9, rouge 5, monk 1
Dragonborn3 wrote:
The reason I asked is because there are some really nice 3rd party feats that have an additional effect of making your caster level, future or current, 0. That removes all possibilty of casting. I thought one of those feats, combined with Archaeologist Bard might be something like what you were looking for.

Really? What feats?


Just my two coppers on this discussion.

The reason I gave Ardiente monk levels was because of his military training. He isn't a noble though: Ardiente is a bodyguard. That's his training.

Here's what you have to think about: what does a noble do in a military situation? He leads. You've mentioned that Igni has military training. A cavalier from pathfinder may fit this perfectly. With the right choice of tactician feats, an archetype to be rid of the mount, and the right order, Igni would be perfect fit for a cavalier.


Also... no clue what's going on the Gameplay thread. Missed a hundred and some-odd posts I think. Will try to catch up.

My girlfriend and I watched Rise of the Guardians today.

Great movie. I dunno if it's better than Wreck-it-Ralph, but they are both amazing movies. Well worth watching.


male firebird firebender 10// caliver 3/bard 3/battle herold 4
FireclawDrake wrote:

Just my two coppers on this discussion.

The reason I gave Ardiente monk levels was because of his military training. He isn't a noble though: Ardiente is a bodyguard. That's his training.

Here's what you have to think about: what does a noble do in a military situation? He leads. You've mentioned that Igni has military training. A cavalier from pathfinder may fit this perfectly. With the right choice of tactician feats, an archetype to be rid of the mount, and the right order, Igni would be perfect fit for a cavalier.

Looking at scholar right now... One thing is-

Coordinate (Ex): When the scholar spends a full round directing her allies, she provides her allies within 30 feet a +1 morale bonus on their attack rolls and skill checks. The bonus lasts for a number of rounds equal to the scholar’s Charisma modifier.

Inspiration (Ex): The scholar can inspire her allies, bolstering them and improving their chances of success. An ally must listen to and observe the scholar for a full round for the inspiration to take hold. The effect lasts for a number of rounds equal to the scholar's Charisma modifier and affects allies within 30 feet. An inspired ally gains a +2 morale bonus on saving throws, attack rolls, and damage rolls. A scholar can’t inspire him or herself. Prerequisite: Coordinate.

Greater Inspiration (Ex): The benefits of inspiration increase by +1, to a total of +3. Prerequisite: Inspiration.

Look Out (Ex): All allies within 30 feet gain the benefits of the scholar's evasion. This only applies to allies who are aware of her presence.


male firebird firebender 10// caliver 3/bard 3/battle herold 4

Oh, side note- can't do caliver because I can't do mount. He prefers bird form for most purposes.


There are a couple archetypes to drop the mount. Alternately, since this is rules light - Lyn may allow you to sub the mount for a domain of granted powers - the Leadership domain maybe. The domain spells wouldn't matter, and you could treat any (Sp) from it like (Su). The Cavalier's mount is essentially an animal companion. With that done, there are plenty of archetypes to drop all the mount-related stuff from the cavalier.

Twist the class to suit your character. Don't twist your character to suit a class.

Vai isn't really a dragon disciple... but it fits to give her all the skills she needs to be what she is, with some modifications.


male firebird firebender 10// caliver 3/bard 3/battle herold 4

Found this. bard + caliver taken to 11.


YES! I knew instantly what you were linking to as soon as I saw "bard + cavalier".

This is my favourite prestige class of all time. DOOOO EEEEEET! Perfect for a noble firebird! Music and leadership, all rolled together!


Guh... not fully caught up, but Anahita has moved on anyway. I'll leave Ardiente's return to Avalon (with carcass in tow) for tomorrow. Arm your Kitty, if you will, Lyn. He'll probably return somewhere between the 4th and 5th block (during the change). You can preempt me if you want, I'm just too bagged to post any more right now.


male firebird firebender 10// caliver 3/bard 3/battle herold 4

2 levels of standard bearer caliver

physical exemplar (remove spell casting) bard (yeah, I linked a core class. What of it?)

And 5 levels of battle herald!

In addition, there is a feat I will add once I get a new one, suggested by dalimani.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Well, it's 3:10, shoulda been asleep about 11, so bye.


Male Icy Catfolk Image Warlock/Rogue 16

All day Doctor Who marathon! New episode tonight! Too excited! *twitch*


Female [Classified] Bard 16 / [classified] 16
Tybalt Baneko wrote:
All day Doctor Who marathon! New episode tonight! Too excited! *twitch*

Melody will be busy today. she has ....things...to do

See ya my ride is here....off to the blue box...

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