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That is handy that the darkest red, Golgotha, and the darkest blue, Phantasmagoria, are right next to each other so we can easily compare the two extremes.
Also, Freevale needs to get more on the red side. The weird overly transparent pink is not cutting it for me.
Join Freevale. We invented the weekly keg race. Where we drink big kegs of ale. We take those empty kegs up to the top of a hill and get inside then we roll downhill.
Kobold Cleaver has been the reigning champion for 5 weeks running.

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So you may have noticed we're trying a new overlay on the land rush map; this one goes from red to blue as a heat map indicating the size of the guild. So the redder the bigger, the bluer the smaller. If y'all prefer the old version, let us know, we can change it back.
Perfect. Easier to see on my phone when I'm "working".

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I find the shields much easier to see this way. Not as hard trying to figure out who is who this way.
I hope those are not what the skill icons will look like, or not the only option. Too many have the same symbol, are poor in contrast between the white and light half of the background, and are too similar in colour. I'm only mildly colourblind with reds being quite dull. It's hard to tell red from orange, orange from yellow, or purple from blue. Freevale & vVv gaming look the same to me. I can only imagine that even more of them are indistinguishable to those who are even more colourblind. Maybe you could just make it easy to re-skin the UI with override folders?
The 'heat map' bit is not much more or less useful than the previous one, since many of the colours on it were too similar as well. I'd rather see the letters than those symbols, but I suspect I'll have to wait for a new map from Harad.

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The curse of all developers and webdesigners....
I'm a colorblind player. Could we get things like tooltips on mouseover?
Also, it would be lovely if the Settlement Draft selection list would have on each of the buttons the current group on each of those locations. That way we can quickly (and easily) look at our draft picks and figure out if the site we want is a battle worth fighting or not.

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Any chance we can request a different shield? ;)
Would love a coin or scales or something, will provide an icon if necessary haha
I like the heat map for the info it provides.
The Glyph of the open road for Thod's Friends as the dominant PFS aligned guild. We work on a new name that hopefully works out to be PFS.

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Keovar wrote:I'd rather see the letters than those symbols, but I suspect I'll have to wait for a new map from Harad.The "Control Overlay" button at the top left of the map can help with that.
Yes, I saw that, but it didn't show the letters by the names. The list was still full of duplicate symbols with too-similar background colours.
The curse of all developers and webdesigners....
I'm a colorblind player. Could we get things like tooltips on mouseover?
Also, it would be lovely if the Settlement Draft selection list would have on each of the buttons the current group on each of those locations. That way we can quickly (and easily) look at our draft picks and figure out if the site we want is a battle worth fighting or not.
You're not alone. Are you red/green colourblind, the genetic kind? Mine was caused by optic nerve damage.
The contrast is pretty bad too, especially on the lighter half of the lighter-coloured gems. If they're using these icons in-game, I hope they'll put a black border around the edges of the white symbol, so it doesn't matter what colour or how busy the background is. For the map, making the gems on the name list an overlay with letters underneath would probably help. That way turning off the overlay would reveal letters on both the map and the list.Any chance we can request a different shield? ;)
Those look like shields to you? Or are you talking about the white symbols, some of which involve shields?
The Glyph of the open road for Thod's Friends as the dominant PFS aligned guild. We work on a new name that hopefully works out to be PFS.
Maybe you could be The Lodge of the Emerald Shadow? You're in the shadow of the Emerald Spire, and you could say you're mostly made up of former Shadow Lodge members who moved to the RK to get away from Absalom for a while... :P

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I hope those are not what the skill icons will look like, or not the only option. Too many have the same symbol, are poor in contrast between the white and light half of the background, and are too similar in colour.
It seems rather unlikely that they are going to need multiple copies of the "flaming arrow" skill.
Take out the color variations, which were created purely for the land rush, and the actual images on the icons seem easy enough to differentiate.

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Maybe you could be The Lodge of the Emerald Shadow? You're in the shadow of the Emerald Spire, and you could say you're mostly made up of former Shadow Lodge members who moved to the RK to get away from Absalom for a while... :P
We did joke, in our own thread, that we could all be PF agents on 'punishment duty', for various transgressions, such as punching Drandle Dreng, during one of his midnight wake-up calls.
But I like your idea. Given the events at the end of last Season, it would make sense for any Shadow Lodge members to get out of town for a while.
So, how about it? Any PFS players, who have Shadow Lodge PCs, who either topped out at level 12, or have been retired, following the rather bloody resolution of that last scenario...
Come to Thod's Friends (soon to be renamed, either Emerald Lodge, or Pathfinders of the Spire), and recreate your tabletop Organised Play PC, so you can continue to play it as you originally planned.
Same goes for ex-Lantern Lodge PCs, if you would rather start a new tabletop PC, than go through the transfer process to another faction, this allows you to continue your old PCs adventures, in the digital realm.

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Virgil Firecask wrote:The curse of all developers and webdesigners....
I'm a colorblind player. Could we get things like tooltips on mouseover?
Also, it would be lovely if the Settlement Draft selection list would have on each of the buttons the current group on each of those locations. That way we can quickly (and easily) look at our draft picks and figure out if the site we want is a battle worth fighting or not.
You're not alone. Are you red/green colourblind, the genetic kind? Mine was caused by optic nerve damage.
The contrast is pretty bad too, especially on the lighter half of the lighter-coloured gems. If they're using these icons in-game, I hope they'll put a black border around the edges of the white symbol, so it doesn't matter what colour or how busy the background is. For the map, making the gems on the name list an overlay with letters underneath would probably help. That way turning off the overlay would reveal letters on both the map and the list.
I'm protanomalous, so it's only a "slight colorblindness", but it can still cause major problems.

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Emerald Lodge is a really nice sounding name (and I tend to disfavor names that are too geography specific in a game of territory war :O)).
Well, it signifies our intent to loot explore the Spire, and obviously, it would be ideal if we were able to camp on top of it, but we've not made the name so nigglingly specific, that we'll look daft if we don't get that exact hex.
Though it has to be said;
If we don't get that hex, then who will?
And if we don't get help keeping that hex, then who will move in?
And will they be as generous in allowing passage, and fencing your loot appraising your archaelogical findings?
It's in everybody's interest, that we get the hex, keep the hex throughout the next ten weeks, and maintain the hex throughout the whole Early Enrolment trial period, so there is a settlement present, in-game, on Day One of the Open Enrolment, for those non-KS backing players wishing to play Pathfinders online.

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But I liked Thod's Friends!
Unfortunately, we are likely to outgrow the old name.
I can vouch that Thod is a friendly guy, a high-starred GM, who brings beautiful Dwarven Forge scenery to play on, and all the original members are people he's met, gamed with, and could call friends.
But it could have the unintended effect, of implying the group is closed to people we don't personally know, which isn't the case.
It's a group for any player who wants to play a dungeoneer, archaeologist, sage, explorer, with specific attraction for PF Soc players.
There are still 5000+ Kickstarter backers unaccounted for, who may come pouring in during the later stages of the Land Rush, and if we were to attract even 5% of them (a not unreasonable prediction, given the performance so far), that's another 250 members still to sign up, from all corners of the world.