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Librarians have moved up, finally qualifying their 8th member. It is, however a precarious board for many of us at the bottom. While we are relatively safe from being bumped from below, any of us in the bottom five who do get bumped by a larger group will be off the board, as we will not have enough to overcome the stability bonus of those beneath us.

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In other news, 9 citizens of Golgotha appear to have struck out into the wilderness, having not, yet, apparently, selected a new home.
It's possible there is a maneuver in the offing.....
On the other hand....
Mystery group "Kabal" has suddenly leapt onto the leaderboard with 8 people. Currently not enough to take a spot away from anyone, becasue of stability bonuses, but if anyone in the bottom few gets shifted, they will likely be out of the rush....

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On the other hand....Mystery group "Kabal" has suddenly leapt onto the leaderboard with 8 people. Currently not enough to take a spot away from anyone, becasue of stability bonuses, but if anyone in the bottom few gets shifted, they will likely be out of the rush....
We may be a day late, but yeah.. we like to be fashionably late, or at least that is the story we are going to go with.
There will be several more, assuming I can get the rest of these slackers to set up their Goblinworks accounts. Then there will be some recruiting, though I figure most people are fairly set where they want to be.
Website will be linked soon.

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Then there will be some recruiting, though I figure most people are fairly set where they want to be.
There's still plenty of opportunity for recruiting, especially in terms of small groups consolidating together, or joining with already existing settlements in the realization they might not have enough people to take the lead on a settlement themselves. I think anyone getting involved now is still capable of making a large splash.

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According to their website, it appears Dreamchasers may've decided to join The Golden Flask in Tavernhold. Preliminary congratulations to both!

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It is only interesting if you were both competing for the same location as first pick. It would be really interesting if you were both going AD, that would really raise TEO and TSV's tension levels as well.
Very true. Though I think you mean AB. Though fighting over any hex would make things exciting (ie nerve wracking).

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I think we have been pretty lucky I guess that AB hasn't been on many others radar, and at this point I doubt anything but a concentrated effort by multiple guilds could unseat any of the top 5 from their spot after the 3 weeks of bonus votes most of us have.
Seeing Golgotha jump up past us again just makes me want to spam Circle of Protection Evil all over the mountain range!

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at this point I doubt anything but a concentrated effort by multiple guilds could unseat any of the top 5 from their spot after the 3 weeks of bonus votes most of us have.
The reality is that any group with 100 members (let's say) can come in and unseat most if not all of the guilds and they can do it in week 9.
That would be grossly unfair to whomever that happened to. I would hope that we all would stand up and say to Goblin Works it should not be allowed.

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I think we have been pretty lucky I guess that AB hasn't been on many others radar, and at this point I doubt anything but a concentrated effort by multiple guilds could unseat any of the top 5 from their spot after the 3 weeks of bonus votes most of us have.
The top 10 shouldn't have any bonus votes; starting at 11th you get bonus votes for staying in place.

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KotC Carbon D. Metric wrote:I think we have been pretty lucky I guess that AB hasn't been on many others radar, and at this point I doubt anything but a concentrated effort by multiple guilds could unseat any of the top 5 from their spot after the 3 weeks of bonus votes most of us have.The top 10 shouldn't have any bonus votes; starting at 11th you get bonus votes for staying in place.
There should be a longevity bonus for holding your first pick.
If a six member guild keeps on getting a bonus for being low on the ladder, that won't change the fact that they still only have six members. This is one of the flaws in the current system of bonuses.

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If a six member guild keeps on getting a bonus for being low on the ladder, that won't change the fact that they still only have six members. This is one of the flaws in the current system of bonuses.
There is one seven member guild which currently has a 32% bonus... that comes out to '9.24 members' for purposes of holding their spot. No other seven member guild (even if applied for earlier) can bump them. Nor can any eight or nine person guild.
Sure, a 10 or more player guild could come along and knock them out tonight, but there are still eight rounds of this thing to go. If that guild manages to stay put and remains small it'll have a bonus of over 170% for the last round... meaning only another guild with nineteen or more members could bump them, despite only having seven members.
That seems like a fairly equitable way of balancing between small guilds who have managed to hold on to a claim for quite a while and larger guilds trying to find a place at the end. Can you imagine how annoyed an eighteen member guild that came in at the end would be about not getting a settlement at all because a seven member guild bumped them? You can't please everyone.

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The reality is that any group with 100 members (let's say) can come in and unseat most if not all of the guilds and they can do it in week 9.
That would be grossly unfair to whomever that happened to. I would hope that we all would stand up and say to Goblin Works it should not be allowed.
I couldn't disagree more. While it would be "tragic", it would hardly be "unfair". I would have no part whatsoever in calling for Goblinworks to do anything to stop that from happening.

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Carbon emblazoned the air with a rune!
*Cast* Summon Nihimon IV
It's endearing, I guess :)
I guess I misunderstood that not all "guilds" received the bonus. That essentially means any LR leader can simply snipe the position of any lower ranked leader on week 10? That can't be right.
It is my understanding that this is exactly how it works. Right now, Talonguard could change their priority list and take any spot on the map. If you're in the top 10, you get no bonus for staying put. There's nothing to stop a larger group from displacing you in Week 10.

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I guess I misunderstood that not all "guilds" received the bonus.
Carbon, remember you can check Caldeathe's Excellent Spreadsheet any time you like to see the best interpretation we have of the LR-bonus situation. On thing's become clear: a group can start small, get a few week's-worth of bonus, then grow and keep that bonus.
Elkhaven's the best example you'll see; they've combined with other groups to increase their rank, so they're now five votes up on their member-count, while no other group has more than a two-vote bonus. They'll keep their accumulated "defensive" bonus as long as they stay in their current Site P.

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The bonus seems perfectly reasonable as is, reflecting the advantage a small group can obtain via an intimate knowledge of their environment. The blocking of doors and setting of traps. It will offset the first couple of people in any invading group. It isn't going to have a big effect if a significantly superior force turns up, and won't help them at all if they go elsewhere. It allows that a tiny force is going to work hard to think outside the box to protect their position, while a larger group will be inclined to rely on posting guards and might get a little sloppy over their numbers.

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Week 10 isn't all that matters. For many of us, especially those of us with fewer than 50 members, the intervening time is about finding like-minded groups and forming alliances.
You also need to look at it more objectively.
The land rush isn't the be-all and end-all of the game. It's a PR tactic on the part of GW, to keep the attention of people who have been waiting for a year or more, (who may be getting a little restless) and generate interest and excitement among new people.
It shouldn't provide the winners a significant bonus, but needs to be worth getting people to convince their friends to plunk down money for EE.