Play by Play (Landrush updates)


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Goblin Squad Member

I have updated the spreadsheet, and we are at a crossroads.

Storm Wardens have displaced Phantasmagoria on a purely membership number/Guild order basis, but we have no info as to how the "inertia value" which helps group holds hexes will work. It is likely that Phantasmagoria is still safe in their hex, but it's also possible that the inertia is only against larger groups taking your hex.

And if even one consolidation takes place in the top 30, that will open a place for a new group, so, we won't know until at least next week, assuming one or more new groups manages to cling to spot(s) on the leaderboard, while displacing someone already there.

Goblin Squad Member

1 person marked this as a favorite.

That's correct, so stop stalling you Chaotic groups and join Freevale!

Liberty's Edge Goblin Squad Member

Greetings

Goblin Squad Member

Added 7 new guilds, each with on person so far, a couple of websites, no contacts listed.

138 Seekers
139 Silvaryan Rangers
140 Paragons of Righteous Odium (PRO) N/N
141 Ale Knights
142 SUN
143 RECON Legion
144 The Almightier N/N | N/E

Goblin Squad Member

Added two new guilds today:
145 Band of the Red Hand
146 Crypt Builder's Union
each with one member,.

And, in a surprise move, team 129

Open Road "Not all those who wander are lost." have rocketed into the top 40 (website but no direct contact info)

Goblin Squad Member

Added Five new guilds:

147 Excelsior
148 Mages of Marakest
149 Orcs of Kaargh
150 Aeon
151 Steel Wind

No contacts, 1 member each.

Goblin Squad Member

Open Road seems like an excellent recruitment potential for Thod's friends, since a PFS forum is linked.

(Sometimes I feel like I do more recruiting for Thod than Magistry)

Grand Lodge Goblin Squad Member

<Magistry> Athansor wrote:

Open Road seems like an excellent recruitment potential for Thod's friends, since a PFS forum is linked.

(Sometimes I feel like I do more recruiting for Thod than Magistry)

I've been in contact with Open Road - 10 days ago.

Indeed - they are a PFS group - actually they have been rank 11 in the Landrush 1 as Georgia PFS which means well ahead of me.

I had planned to write a welcome message somewhere here on the board. I wish them the best - even if these are potential votes that I miss in my own guild.

6 more would do quite nicely. I was on 25 for a moment but lost 1 again - will need to check that one out.

Goblin Squad Member

Sudden appearance today at the bottom of the Leaderboard is odinsons with six members and no website or contact info listed.

odinsons

Added 7 new guilds, all but one with a single member, some websites, no contact info.

152 Bloodthorns NG
153 Dark Reign (3 member)
154 Omega
155 The Shining View
156 Templars of the New Order
157 Unholy Vengeance
158 Wandering Troup of Fools

Goblin Squad Member

Caldeathe Baequiannia wrote:
"Not all those who wander are lost."

Hey, it's my favorite quote! :)

Goblin Squad Member

2 people marked this as a favorite.

Oh, now you've hit two strongly related, but achingly different, favourites:

JRR Tolkien wrote:

All that is gold does not glitter,

Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
From the ashes a fire shall be woken,
A light from the shadows shall spring;
Renewed shall be blade that was broken,
The crownless again shall be king.
JRR Tolkien wrote:

All that is gold does not glitter;

All that is long does not last;
All that is old does not wither;
Not all that is over is past.
Not all that have fallen are vanquished;
A king may yet be without crown;
A blade that was broken be brandished;
And towers that were strong may fall down.

I can forgive Christopher Tolkien much for having given us the latter, older, version.

EDIT: "Not all that is over is past": I can see that as the new motto of a company driven from its Settlement in PFO.


Each of those could stand for a different company, I'll bet. And one for a crude joke.

Goblin Squad Member

"A blade that was broken be brandished."

I:

/immaturity assured now. No new recruit for me.

Goblin Squad Member

About 11 hours until the re-count and re-draft.


Actually, I was thinking, "All that is long does not last". But I wasn't gonna say it.

Oops.


This may come as a massive shock to you guys, but I'm one of the youngest people on the subforum.

Goblin Squad Member

Kobold Cleaver wrote:
This may come as a massive shock to you guys, but I'm one of the youngest people on the subforum.

:) We (The Aged) think of you fondly.

Liberty's Edge Goblin Squad Member

1 person marked this as a favorite.
Bringslite of Fidelis wrote:
Kobold Cleaver wrote:
This may come as a massive shock to you guys, but I'm one of the youngest people on the subforum.
:) We (The Aged) think of you fondly.

"Why, I remember when I was that kobold whipper-snapper's age. We didn't have no internet... and they made you walk to school. Uphill. Both ways. These kids today, don't know how easy they have it."

Goblin Squad Member

Kobold Cleaver wrote:
...I wasn't gonna say it.

I wasn't going to say "And towers that were strong may fall down." English is a marvelous language for double-entendre, isn't it?

Grand Lodge Goblin Squad Member

It will be interesting to see how much movement will happen - and how many new guilds will sneak in.

Goblin Squad Member

innuendos abound

as for new guilds... well that might be relative no?

Goblin Squad Member

Well, quite a few new people today, but mostly adding to the larger guilds, or creating new one-offs.

Assuming most people decide to stay put, there's really only one thing that's going to make a difference, that's whatever "Reading Between the Lines" decides to do. They have enough to bump anyone below 23rd place. And most of those people will end up in the empty spot at "T".

Of course, if anyone in the top 20 decides not to stay put, all bets are off.

Goblin Squad Member

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I've been working on a slightly different leaderboard page that removes the exempt groups from the first land rush.

Feel free to use if you like it.

Goblin Squad Member

Virgil Firecask wrote:

I've been working on a slightly different leaderboard page that removes the exempt groups from the first land rush.

Feel free to use if you like it.

nice leaderboard

Goblin Squad Member

2 people marked this as a favorite.

Right now it pulls a new version of the page and re-parses each time. Next version I hope to dump that information into a database which will re-pull every 20m and keep weekly leaderboard stats.

However, that's for another day.

Goblin Squad Member

Virgil Firecask wrote:

I've been working on a slightly different leaderboard page that removes the exempt groups from the first land rush.

Feel free to use if you like it.

Very nice.

Goblin Squad Member

It's a good leaderboard.

Poor Four Rivers Mercenary Company they're making the cut and still don't have an icon.

Goblin Squad Member

Proxima Sin of Brighthaven wrote:

It's a good leaderboard.

Poor Four Rivers Mercenary Company they're making the cut and still don't have an icon.

Sadly, I don't think they are making the cut at the moment. They don't have enough to overcome the Green Mountain Militia's "Stay in place" bonus which gives them an effective matching guild size and an earlier guild number.

If I'm reading correctly, unless someone above bumps GMM out of their hex, they are safe. Of course, if they get bumped, then that's it for them.

Goblin Squad Member

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Anyone want to bet there'll be at least one change in tomorrow's announcement from Lee we'll not understand and have to ask him about?

Goblin Squad Member

T7V Jazzlvraz wrote:
Anyone want to bet there'll be at least one change in tomorrow's announcement from Lee we'll not understand and have to ask him about?

No bet.

Goblin Squad Member

T7V Jazzlvraz wrote:
Anyone want to bet there'll be at least one change in tomorrow's announcement from Lee we'll not understand and have to ask him about?

A misunderstanding of a written communication? Certainly not this crowd.

Goblin Squad Member

I was imagining more of an incomplete understanding. We'll be trying to interpret his math, which is--by definition--correct.

Goblin Squad Member

Tick, tick, tick, tick...

Goblin Squad Member

...and we're now locked in.

Sovereign Court Goblinworks Executive Founder

This is all very confusing.

I and some others contributed to the kickstarter at the Crowdforger Guild level. When an email was sent to me in January, I gave the name of our guild. It was listed with the other guilds named at the time in a follow-up email (naming 188 guilds submitted, if I remember right?)

Is this "landrush" something we really should be paying attention to? Are we going to be sad that we have missed it? Should our guild name be on the list on the current website? It isn't listed there. I tried submitting it again a day or two ago, but haven't heard anything back.

Does anyone know of a description of what's going on, that doesn't assume that I already know what's going on, but actually tells me what's going on, so I can be one of the cool kids who knows what's going on and stop being one of the idiots who haven't succeeded at their Scrying checks or pulled out some scrolls of Telepathy?

Paul

Goblin Squad Member

Thaddeus, this second round landrush is for those that want to get a settlement (city) to build and run in the early stage of the game.

Goblinworks is allocating 30 hexes to those that come the highest in the landrush over the next two months. Your guild (which is known as a company in PFO) does not need to enter the landrush unless you want to try ans secure a settlement. If you just want to play as a 'guild' then feel free to either ignore the whole thing, or peruse the list of settlements on offer and throw in with one of those groups. That way, you will have a PC settlement to attach your guild to.

Grand Lodge Goblin Squad Member

Thaddeus

I try !!

As a Crowdforger Guild Level backer you have a few perks beyond 6 slots for Early Enrollment. In addition you receive a Guild starter pack and you have the right to reserve your Guild name.

The word and usage of 'guild' seems to have caused a lot of confusion. It probably should rather say 'chartered company' instead of a guild as the concept of a guild doesn't truly exist (apart for the landrush - but I come to that in a moment).

The Landrush 1 and now the second one aim to use these chartered companies as crystallization points to form larger groups to be able to support a settlement. The use of the world guild is unfortunate - but not sure what else they could have used.

You need more than 6 members to run a settlement - but that number is fine to be a chartered company.

I hope you are still with me until here.

Now comes the next step where it gets more complicated. There are 188 pledges for guild level backer but that is WAY too many to form settlements. This is where the landrush comes in.

No matter what you do - you don't lose your perks from the pledge - the guild starter pack and the guild name - but it likely should be renamed to a chartered company starter pack and a chartered company reserved name.

The options are:
You as a chartered company / guild take part in the landrush. This means you get the possibility to get a head start to rule a settlement and a settlement spot. There are only 33 spots - so your 6 votes won't be enough to get you one of them. At the moment you need 7 at least - and if you entered late at least 8 to get into the top 33.

You don't lose any of the KS perks if you don't get a settlement spot - but you don't gain anything on top either.

Forming a settlement and gather enough followers is hard work - and you are at a disadvantage if you start now. The alternative is that you instead 'join' another guild that follows similar plans as you have. Believe me - every single vote currently is highly fought over. So if you can bring 6 votes then guild leaders will fall over themselves to make you deals and attract you.

All you 'lose' is that you are not the settlement leader from day 1. What your role and influence is beyond that and what your chartered company is doing beyond that is completely up to you.

I hope this helps. Have a look at Thod's Friends as one option. We are just off the top 10 and therefore might get missed easily. But read other guild descriptions as well before making a decision.

Thod

Goblin Squad Member

Is that a new high, 152 "guilds"?

Goblin Squad Member

Caldeathe records 155 guilds've shown up in the Land Rush so far, and seven have disbanded. Fidelis, it appears, never was assigned a Land Rush ID, so you're sort of the 156th in total--but first in the hearts of your countrymen.

EDIT: aha, Caldeathe's probably working diligently away at the newcomers now. He's like that, our Caldeathe, so be nice to him.

Liberty's Edge Goblin Squad Member

Bringslite of Fidelis wrote:
Is that a new high, 152 "guilds"?

Yes, they just added 14 more. Probably hadn't been updating it over the weekend.

Liberty's Edge Goblin Squad Member

Bringslite of Fidelis wrote:
Is that a new high, 152 "guilds"?

Believe so. It was only 144 an hour or so ago.

Goblin Squad Member

T7V Jazzlvraz wrote:

Caldeathe records 155 guilds've shown up in the Land Rush so far, and seven have disbanded. Fidelis, it appears, never was assigned a Land Rush ID, so you're sort of the 156th in total--but first in the hearts of your countrymen.

EDIT: aha, Caldeathe's probably working diligently away at the newcomers now. He's like that, our Caldeathe, so be nice to him.

I wasn't, but am. I'm sure there have been some singles disbanded that I'm not aware of disbanding, but I've given up on that.

Goblin Squad Member

14 New guilds since yesterday, each with one person, each with no contact, most with no website.

159 Gnome Punters
160 The Elder Council
161 Conspiracy of Ravens
162 Knights of the Black and White
163 Kabal
164 Phoenix Rising
165 Azurian Conclave
166 The Wrenn's Nest
167 Hoff's Path
168 Orden del Cuélebre
169 Morduen
170 Lost Legion
171 Dark Horselords
172 The Agency

Liberty's Edge Goblin Squad Member

That puts us over the total number of guilds from the first land rush. We had passed the total number of people voting several days ago, but not number of guilds until now.

I still wonder how many of them really understand what is going on.

Goblin Squad Member

Thaddeus wrote:

This is all very confusing...Is this "landrush" something we really should be paying attention to? Are we going to be sad that we have missed it? Should our guild name be on the list on the current website? It isn't listed there. I tried submitting it again a day or two ago, but haven't heard anything back.

Does anyone know of a description of what's going on, that doesn't assume that I already know what's going on, but actually tells me what's going on, so I can be one of the cool kids who knows what's going on and stop being one of the idiots who haven't succeeded at their Scrying checks or pulled out some scrolls of Telepathy?

I took a shot at doing that in this recent info thread.

Liberty's Edge Goblin Squad Member

[QUOTE="

I took a shot at doing that in this recent info thread.

And it is a very nice and informative thread too!

Goblin Squad Member

I coloured the "hex" column for any changes this week. Green means a team is new to that hex, red means the team lost their hex.

Here

As always, the bonus for "holding" in place is my interpretation, and not guaranteed to be accurate.

Now if I just had a spy on each team to tell me what hex they are trying for, I could practically predict the whole thing the night before.

Goblin Squad Member

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Analysis at the end of landrush week 2:

New-to-the-map "Reading Between the lines" took Hex R away from "Librarians of Doom" Who only had enough members to bump Green Mountain Militia off the bottom of the map.

Meanwhile, in a separate dust-up, Brains and Brawn had grown enough to foray out from their hes "S" and take their preferred (or more preferred) spot "A" away from Bastard Sons of Daggermark, who fortunately had enough to take the "S" vacated by their attackers.

Golarian Liberators burst onto the scene, and may have tried to take the "T" that was abandoned by Phantasmagoria, but Four Rivers Mercenary Corp, who also appeared out of nowhere, had established an earlier claim, and left Golarion Liberators with no steadying to call their own.

While things seem stable for the moment, Golarion Liberators picked up a couple of new team members during the night, and will certainly be back with a vengeance at the end of the third week, where, as it stands, they have enough members to displace any of three separate groups at the bottom of the standings.

Liberty's Edge Goblin Squad Member

Looks to me like anyone with less than 10 members in their settlement is going to have to look over their shoulders all week long as the ones who really want the settlements will be scrambling to pick up just one or two new members.

Out of the top 40, six companies [as I write this] with 7 members, six companies with 6 members plus GL that now has 9 members all fighting for the last seven settlements. Not sure how many below the top 40 have six members as well. We are looking at a potential bloodbath for the next week or two. Where's Howard Cosell when you need him to provide commentary to such an exciting event? :-)

Goblin Squad Member

Bunibuni13th wrote:

Looks to me like anyone with less than 10 members in their settlement is going to have to look over their shoulders all week long as the ones who really want the settlements will be scrambling to pick up just one or two new members.

Out of the top 40, six companies [as I write this] with 7 members, six companies with 6 members plus GL that now has 9 members all fighting for the last seven settlements. Not sure how many below the top 40 have six members as well. We are looking at a potential bloodbath for the next week or two. Where's Howard Cosell when you need him to provide commentary to such an exciting event? :-)

two more have six:

131 The Lightbringers
133 The Haggarssons

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