Profession (Murderhobo)


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HangarFlying wrote:
fretgod99 wrote:

I've got a PFS character with Profession (Bounty Hunter).

If the contract doesn't specify that the bounty has to be alive...

Does your character have a long scraggly blond mullet and end every sentence with "brah!"?

*bertstare*


Relixander wrote:
In addition a GM could make a valid argument that since murder is illegal, the character would then go to jail and face murder charges after rolling the day job check. I would additionally point out that the Society, would most likely, not only side with the authorities, but use their resources to make sure the character faced charges and punishment for the murders committed.

That's a lot of pathfinders going to jail. Mountain of corpses. Some missions are to straight up assassinate someone! Some have a bit of collateral and aren't just killing demons and monsters, some actually have you kill a lot of humans. Not always good humans mind you, but still people, and in populated areas.

Relixander wrote:
However, since it is subjective a GM can completely disagree and allow it.

You can't tell someone their completely legal choice isn't allowed. If you think someone is being disruptive though, you can contact your coordinator/VC and so on about it.


Relixander wrote:
silly stuff

So all it takes is for some GM to say that offends me, and you can not do it?

That is so silly it is obscene. I can understand bigotry as a no go. Now you claiming if offeneds imaginary people such as pathfinders and because it offeneds some made up character or group in a game you disallow it? This is taking polical correctness way too far.

Now if I go into a drop citadel and I kill a bunch of them. That would be illegal, and thus murder. Does this mean I should be arrested?

Also pickpocketing is allowed and yet they do not get imprisoned.

If you want to reach for rules and fight people and make rules up(which you did, there is no rule about this and being up to the dm) to ruin other peoples fun. Should you be DMing?


Relixander wrote:

In addition a GM could make a valid argument that since murder is illegal, the character would then go to jail and face murder charges after rolling the day job check. I would additionally point out that the Society, would most likely, not only side with the authorities, but use their resources to make sure the character faced charges and punishment for the murders committed.

Eh... I see "murderhobo" as being a portmanteau of "murderous hobo" and murderous means "capable or intending murder" but not necessarily having committed any actual murders. As Adamantine Dragon suggests, the emphasis should be on the hobo part.

I do think there's an argument to be made that hobo (and therefore, murderhobo) is merely "unskilled labor" and not a Profession worthy of a skill check.

Grand Lodge

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Sarcasmancer wrote:
blackbloodtroll wrote:
So, no Profession(Jerk)?
Profession is trained only. Jerk should be a Perform skill.

That's actually Perform(Douchbaggery).

Unless, you mean Jerk, as a performance. Much like dancing, but with one's self.


Sarcasmancer wrote:
I do think there's an argument to be made that hobo (and therefore, murderhobo) is merely "unskilled labor" and not a Profession worthy of a skill check.

Maybe he just pandhandles really well? Or maybe there's a secret society for alien hobo technology? Oh! Or even better, he gets on an infinite dungeon on a train with crazy hair apes where you fight over and over to get loot and food and the murder part is fighting all the monsters on board that respawn as part of a magical thingy with endless loot! And at the end of the trip the change you get is what you got from drops off the monsters.

There may or may not be references to tv shows in my post above. Btw, I totally like that last one the best!


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MrSin wrote:
Sarcasmancer wrote:
I do think there's an argument to be made that hobo (and therefore, murderhobo) is merely "unskilled labor" and not a Profession worthy of a skill check.
Maybe he just pandhandles really well?

Per Wikipedia a hobo is to be distinguished from a "tramp" or "bum" because hobos are not merely panhandlers, they are itinerants who take odd jobs.

However I think one might well classify such jobs as being unskiled labor and not a profession, per se. I defer to the learned judgement of this august body.

(I was referring to the Paizo boards).

Scarab Sages

MrSin wrote:
Relixander wrote:
In addition a GM could make a valid argument that since murder is illegal, the character would then go to jail and face murder charges after rolling the day job check. I would additionally point out that the Society, would most likely, not only side with the authorities, but use their resources to make sure the character faced charges and punishment for the murders committed.

That's a lot of pathfinders going to jail. Mountain of corpses. Some missions are to straight up assassinate someone! Some have a bit of collateral and aren't just killing demons and monsters, some actually have you kill a lot of humans. Not always good humans mind you, but still people, and in populated areas.

Relixander wrote:
However, since it is subjective a GM can completely disagree and allow it.
You can't tell someone their completely legal choice isn't allowed. If you think someone is being disruptive though, you can contact your coordinator/VC and so on about it.

You completely ignored the part about legal sanctioning. Which counters your statements, completely. And yes if you get caught pick-pocketing your could face charges from the local authorities, again I see no reason the society would defend you, unless it specifically advences the mission (day jobs are not sanctioned by the Society, so your on your own there)

I can not disallow a legal choice, I do not *have* to allow a disputed, non-listed, possibly offensive choice, in an area that is specifically left grey...
If I decide someone is being disruptive at my table I can kick them on the spot, if they report me (and I would encourage them to do so) I will then suffer any consequence for being in the wrong if it is so determined. Again the rules have never and never will be in place to defend jerkish behavior. So is not playing within the campaign setting being a jerk? Depends on the GM, the other players, and the environment. Will he (the GM) get suspended, reprimanded, or kicked out of PFS GMing for considering not playing within the setting as being a jerk? Maybe some GM will, fortunately all of my calls to date have been backed up by my players, GMs and VOs.


Relixander wrote:
If I decide someone is being disruptive at my table I can kick them on the spot, if they report me (and I would encourage them to do so) I will then suffer any consequence for being in the wrong if it is so determined. Again the rules have never and never will be in place to defend jerkish behavior. So is not playing within the campaign setting being a jerk? Depends on the GM, the other players, and the environment, will he get suspended, reprimanded, or kicked out of PFS GMing for considering not playing within the setting as being a jerk? Maybe some GM will, fortunately all of my calls to date have been backed up by my players, GMs and VOs.

Fail to see how it's disruptive, it's just a word on the character sheet. As other posters have previously noted, very few people make a big to-do about Day Job rolls.


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I once tried to get a GM to approve Craft (Catsmithing) as a skill. He didn't go for it.

Dark Archive

MrSin wrote:
The Beard wrote:

So far I've seen:

Profession (Dogwalker)
Profession (Pet Groomer)
Profession (Hair Collector); ... this one is just odd
Profession (Lawn Gnome) < -- This one was mine
Profession (Catburglar) < -- Non-PFS on this one, a catfolk. Puns... x.x
Profession (Professional Wrestler)

How well does being a lawn gnome pay?

I've seen bouncer and basketweaver. I think the weirdest one I've seen is soapmaker with craft soap.

Considering the amount of gold in that gnome's possession, I'd say it pays pretty dang well. He's a wealthy little fiery midget of death.

Scarab Sages

Finlanderboy wrote:
some personal attacks

Yep, the GM can, if you offend him, kick you from the table. That player certainly has recourse and could possibly get the GM booted, but its well within a GM's right to not be offended.

I can undertand your frustration as you seem to be implying that the GM (specifically me), will take every opportunity to be a "jerk" and impose this rule at any whim or fleeting thought. Not the case, and I hope it would not be the case for any GM, however if you'd like to sling personal attacks, please take it to private messages and keep the board discussion a bit more on the polite side. I will not take your statements and hyperbolize them, so please don't do it to me.

Killing things...
If a character were on a mission from the Society, they are the ones taking the responsibility (usually, however there are scenarios that the Society will deny involvement, leaving you on your own again), by sanctioning the exploration of the citadel, whether you committed atrocities in doing so or not. If you are on a Society mission in (name any country) and are caught violating their laws you most certainly could face jail and or punishment, hopefully the society will help you out...

Pickpocketing is *not* allowed, it is stealing and as far as I know is not specifically *legal* anywhere in Golarion, so yes getting caught while pick-pocketing could also lead to repercussions from the authorities.

I did not "reach" for rules, my intent was not to "fight" anyone, I was taking part in a discussion about the rules of PFS and how they pertain to certain customized choices. I believe I also took extra effort to try to make my posts non-directioal avoiding terms like "you". I did not make up any rules, if we go by typical PFS standard a GM could make the argument if its not listed its not allowed (I'm unaware of a statement in PFS that allows for the creation of custom Professions). If there is no rule for it, it by default is left to the discretion of the GM. Ruining other peoples fun can also be an argument used from the other side. "Well, his stated profession breaks the verisimilitude of the campaign and ruins my fun." It is subjective, is it not?

Luckily for me, to date every call I have made has been been supported by my players, GMs, and VOs. I don't run the largest game day, nor have I been a society GM as long as many around, but I have never received any indication that I am the Jerk GM you would like to imply. So even if me arguing for leaving it up the the GM to determine if something is offensive, at his particular table, is offensive to you, then I guess you'll just have to report me and hope the Campaign leadership sees it your way and kicks me out!

Liberty's Edge

fretgod99 wrote:
HangarFlying wrote:
fretgod99 wrote:

I've got a PFS character with Profession (Bounty Hunter).

If the contract doesn't specify that the bounty has to be alive...

Does your character have a long scraggly blond mullet and end every sentence with "brah!"?
*bertstare*

*cartmanstare* I win.

Scarab Sages

Sarcasmancer wrote:
Relixander wrote:
If I decide someone is being disruptive at my table I can kick them on the spot, if they report me (and I would encourage them to do so) I will then suffer any consequence for being in the wrong if it is so determined. Again the rules have never and never will be in place to defend jerkish behavior. So is not playing within the campaign setting being a jerk? Depends on the GM, the other players, and the environment, will he get suspended, reprimanded, or kicked out of PFS GMing for considering not playing within the setting as being a jerk? Maybe some GM will, fortunately all of my calls to date have been backed up by my players, GMs and VOs.
Fail to see how it's disruptive, it's just a word on the character sheet. As other posters have previously noted, very few people make a big to-do about Day Job rolls.

It typically would not be, but a player could make it so. It is then up to the GM to determine if the level of disruption reaches a point of action, and then what action is taken.


Relixander wrote:
Luckily for me, to date every call I have made has been been supported by my players, GMs, and VOs.

What does that have to do with anything? Its anecdotal and biased. Most people who have a problem with you won't tell you actually, that's human nature. Its an appeal of sorts; Accomplishment? It doesn't actually assist the conversation though. I have no idea how good you are, but that's why its anecdotal and doesn't serve much.

More importantly, you might want to ask who's legitimately being hurt by two words on a sheet. In particular its more of an inside joke than one meant to hurt others, and one other people might see. Its also a stretch to think that the mention of the word Murderhobo drives people into a fit or rage. I've always been of the mind that if its not really hurting anyone may as well let someone have their fun. This isn't the guy burning down orphanages and cursing and trying to scare away business,(though they could be they are not mutual), and on the other hand putting down their fun for personal idealisms is very possibly being the jerk in the situation. Best to say murderhobo is fine but if they are legitimately going out of their way to be disruptive you've got a problem that needs to be dealt with through your coordinator and definitely not passive aggressively or through abusing your GM position.


Profession (MurderHobo)

i Treat that as Either Profession (Soldier), Profession (Secret Operative), Profession (Mercenary), Profession (Bouncer), Profession (Bounty Hunter), Profession (Sweeper), Profession (Assassin), Profession (Church Inquisitor), Profession (Secret Agent), or Profession (Enforcer) depending on the description given.


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Umbriere Moonwhisper wrote:

Profession (MurderHobo)

i Treat that as Either Profession (Soldier), Profession (Secret Operative), Profession (Mercenary), Profession (Bouncer), Profession (Bounty Hunter), Profession (Sweeper), Profession (Assassin), Profession (Church Inquisitor), Profession (Secret Agent), or Profession (Enforcer) depending on the description given.

Profession (what does it really matter, you get to roll for some cash and this is an open PFS game and I'm here to have fun with the rest of you and not to stand around arguing and getting stressed out over a couple of words on a character sheet), if I'm 100% honest.

Dark Archive

Profession (Thug)
Profession ("Alternative" Medicine Practitioner)-Using a cactus on the face exfoliates your skin wonderfully!
Profession (Medical Malpractitioner)-Sure, grafting a troll's eye to replace the eye you lost should work fine...I think.
Profession (Taxidermist)-You want your enemy's head on a platter with a happy face or a sad face?
Profession (Hobo "Removal" Specialist)-Keeping the streets of Oppara clean since the glory days.

Cheliax and Taldor hire all sorts of unsavory individuals for the dirty work.

Profession (Murderhobo)- Is payed for a variety of odd jobs including, but not limited to: Cleaning, Fetching, Guarding, Spying, Killing, Babysitting, Cooking, Chamberpot emptying, going away, bothering other people, getting out of the upper class districts, robbing folks, not robbing folks, taking care of homeless youths, killing other murderhoboes to keep the population in check, and virtually anything else you can throw money at someone to do.


Matt Thomason wrote:
Umbriere Moonwhisper wrote:

Profession (MurderHobo)

i Treat that as Either Profession (Soldier), Profession (Secret Operative), Profession (Mercenary), Profession (Bouncer), Profession (Bounty Hunter), Profession (Sweeper), Profession (Assassin), Profession (Church Inquisitor), Profession (Secret Agent), or Profession (Enforcer) depending on the description given.

Profession (what does it really matter, you get to roll for some cash and this is an open PFS game and I'm here to have fun with the rest of you and not to stand around arguing and getting stressed out over a couple of words on a character sheet), if I'm 100% honest.

i agree with this

does it matter whether they have Profession (Murderhobo) or Perform (Artistic Seduction For Profit) when they could just as easily have Profession (Mercenary) or Profession (Courtesan)?


Dieben wrote:

Profession (Thug)

Profession ("Alternative" Medicine Practitioner)-Using a cactus on the face exfoliates your skin wonderfully!
Profession (Medical Malpractitioner)-Sure, grafting a troll's eye to replace the eye you lost should work fine...I think.
Profession (Taxidermist)-You want your enemy's head on a platter with a happy face or a sad face?
Profession (Hobo "Removal" Specialist)-Keeping the streets of Oppara clean since the glory days.

Cheliax and Taldor hire all sorts of unsavory individuals for the dirty work.

Profession (Murderhobo)- Is payed for a variety of odd jobs including, but not limited to: Cleaning, Fetching, Guarding, Spying, Killing, Babysitting, Cooking, Chamberpot emptying, going away, bothering other people, getting out of the upper class districts, robbing folks, not robbing folks, taking care of homeless youths, killing other murderhoboes to keep the population in check, and virtually anything else you can throw money at someone to do.

Profession (Enforcer), you get to serve a mob boss

Profession (Maid Assassin), you get to be an assassin in a maid uniform whom kills for profit

Profession (Magical Girl), you have an excuse to blow people up with starlight breakers and meteor impacts like you were Nanoha Takamachi or Stardust Witch Meruru

Perform (Telekinetic Puppetry), guess what, you are now Alice Margatroid from the Touhou Project

Scarab Sages

MrSin wrote:
Relixander wrote:
Luckily for me, to date every call I have made has been been supported by my players, GMs, and VOs.

What does that have to do with anything? Its anecdotal and biased. Most people who have a problem with you won't tell you actually, that's human nature. Its an appeal of sorts; Accomplishment? It doesn't actually assist the conversation though. I have no idea how good you are, but that's why its anecdotal and doesn't serve much.

More importantly, you might want to ask who's legitimately being hurt by two words on a sheet. In particular its more of an inside joke than one meant to hurt others, and one other people might see. Its also a stretch to think that the mention of the word Murderhobo drives people into a fit or rage. I've always been of the mind that if its not really hurting anyone may as well let someone have their fun. This isn't the guy burning down orphanages and cursing and trying to scare away business,(though they could be they are not mutual), and on the other hand putting down their fun for personal idealisms is very possibly being the jerk in the situation. Best to say murderhobo is fine but if they are legitimately going out of their way to be disruptive you've got a problem that needs to be dealt with through your coordinator and definitely not passive aggressively or through abusing your GM position.

My apologies it would appear I was mixing ideas/thoughts in two posts.

But to answer your question from the Finlanderboy quoted post, it has to do with his questioning me being a GM and the call I would make.
To answer the similar statement from the response to your post; it was related to the statement preceding it about a GM making the interpretation that playing out of the campaign setting is being a jerk. Neither is a stand alone statement, the context is needed.
I would disagree that the "best", (read as safest) call would be to only allow the listed professions, allowing the player to choose a new one at the start of the scenario (even if only used for that scenario).
I assume you are using "your" generically, in your last statement, not as an attack.
I don't disagree with all your points, but I will always argue to allow the GM a great deal of latitude when dealing with things like this. I have never seen anyone fly into a fit or rage at the mention of Serial Killer (or any profession for that matter, anything that would drive someone to a fit of rage would most likely be agreed as being offensive and/or disruptive), but that does not mean it should be allowed in a PFS setting as a profession for a player character. The point being, it is subjective, and the GM needs to make the final call because they are actually at the table, can see reactions, body language, and the associated interactions. My statements are not preventing anyone from taking MurderHobo or even Serial Killer as a profession.

Scarab Sages

Matt Thomason wrote:
Umbriere Moonwhisper wrote:

Profession (MurderHobo)

i Treat that as Either Profession (Soldier), Profession (Secret Operative), Profession (Mercenary), Profession (Bouncer), Profession (Bounty Hunter), Profession (Sweeper), Profession (Assassin), Profession (Church Inquisitor), Profession (Secret Agent), or Profession (Enforcer) depending on the description given.

Profession (what does it really matter, you get to roll for some cash and this is an open PFS game and I'm here to have fun with the rest of you and not to stand around arguing and getting stressed out over a couple of words on a character sheet), if I'm 100% honest.

It matters because I can think of dozens of (made up) professions that actually are *highly* offensive. I don't want GM's to be powerless to do something about it at their table (which some already believe to be the case). The slippery slope is usually greased, with rolling pins on marbles, when taking about PFS. Even if the campaign leadership comes out and specifically allows MurderHobo as a profession, I would still have the same arguments about GM discretion and determining the level of offensiveness and/or disruption at their table, which includes both the character and the player.

What about if your 63% honest? hehe sorry I just couldn't resist that, no offense intended.


I guess I'm in the minority here as I find the term "murderhobo" offensive, I prefer to be known as a "non-specifically destinationed supplier of actuarially mature individuals".


Craft(Performance Art)
Perform(Oldest Profession)
Profession(Craftsman)


Matt Thomason wrote:
Umbriere Moonwhisper wrote:

Profession (MurderHobo)

i Treat that as Either Profession (Soldier), Profession (Secret Operative), Profession (Mercenary), Profession (Bouncer), Profession (Bounty Hunter), Profession (Sweeper), Profession (Assassin), Profession (Church Inquisitor), Profession (Secret Agent), or Profession (Enforcer) depending on the description given.

Profession (what does it really matter, you get to roll for some cash and this is an open PFS game and I'm here to have fun with the rest of you and not to stand around arguing and getting stressed out over a couple of words on a character sheet), if I'm 100% honest.

Pretty much what Matt said, although I have to say I squint a bit at the whole idea of having cutesy phrases like that on your sheet. But I've been told that my sense of humour doesn't often correspond with others in these areas. So I'd just shake my head and move on.


cnetarian wrote:
I guess I'm in the minority here as I find the term "murderhobo" offensive, I prefer to be known as a "non-specifically destinationed supplier of actuarially mature individuals".

The term "murderhobo" makes me giggle.

Grand Lodge

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I find anyone being offended, offensive.


blackbloodtroll wrote:
I find anyone being offended, offensive.

You take that back!


And if I ever play in PFS, I'm putting ranks in Profession (drunk).


Adamantine Dragon wrote:

My problem with "profession: murder hobo" is more about "hobo" than "murder." I know that there are people who make a profession out of begging or otherwise doing "hobo"" activities, but I struggle with the entire concept of a profession that is essentially the condition of not pursuing a profession....

I dunno if I'd allow it in PFS play or not. I'd probably bounce it off other PFS GMs for advice.

Hobos do not beg, they are itinerant workers, that generally travel illegally.

Bums beg.

Dark Archive

Relixander wrote:

It matters because I can think of dozens of (made up) professions that actually are *highly* offensive. I don't want GM's to be powerless to do something about it at their table (which some already believe to be the case). The slippery slope is usually greased, with rolling pins on marbles, when taking about PFS. Even if the campaign leadership comes out and specifically allows MurderHobo as a profession, I would still have the same arguments about GM discretion and determining the level of offensiveness and/or disruption at their table, which includes both the character and the player.

What about if your 63% honest? hehe sorry I just couldn't resist that, no offense intended.

That's the thing. There is a big difference between offensive and someone whose character, as per its job, ends the lives of others within the confines of the law as determined by their superiors, or perhaps not within the confines of the law if working for the Sczarni, or some similar group. Heck, someone could take Profession (Pathfinder) if they really want to be a murderhobo. Then all they're doing between scenarios is more missions for the society, and let's face it; Courtesy of how Pathfinder works, a lot of our characters are already murderhobos. They don't NEED a profession saying they move from place to place, killing in return for funds. They already do it.

So really, Profession (Murderhobo) is about the equivalent of being a mercenary--actually, there's no need for me to list all its non-evil applications, as other posters above have already done so. If someone actually gets offended at such a small jest, even knowing full well that our characters are ALL murderhobos, they need to rethink their priorities anyway. It's just something so silly to take offense to. If someone wants a little satire, what harm does it do? They're being paid as a soldir, merc, or whatever. It doesn't have to mean they're a serial killer as many seem to be implying. Humor is just that, humor.

blahpers wrote:
And if I ever play in PFS, I'm putting ranks in Profession (drunk).

I mastered that profession not long after I turned 21. >_>


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Relixander wrote:
Matt Thomason wrote:
Umbriere Moonwhisper wrote:

Profession (MurderHobo)

i Treat that as Either Profession (Soldier), Profession (Secret Operative), Profession (Mercenary), Profession (Bouncer), Profession (Bounty Hunter), Profession (Sweeper), Profession (Assassin), Profession (Church Inquisitor), Profession (Secret Agent), or Profession (Enforcer) depending on the description given.

Profession (what does it really matter, you get to roll for some cash and this is an open PFS game and I'm here to have fun with the rest of you and not to stand around arguing and getting stressed out over a couple of words on a character sheet), if I'm 100% honest.

It matters because I can think of dozens of (made up) professions that actually are *highly* offensive. I don't want GM's to be powerless to do something about it at their table (which some already believe to be the case). The slippery slope is usually greased, with rolling pins on marbles, when taking about PFS. Even if the campaign leadership comes out and specifically allows MurderHobo as a profession, I would still have the same arguments about GM discretion and determining the level of offensiveness and/or disruption at their table, which includes both the character and the player.

What about if your 63% honest? hehe sorry I just couldn't resist that, no offense intended.

Thing is, in most of my home games I'd actually disallow it, because I know my group as a whole would kind it kinda distasteful. By my nature I'm a stickler for verisimilitude and tend to mostly run seriously-themed campaigns, but I'm also realistic enough to not expect a group of random players in PFS game to be of the same mindset as I am, and would adjust my expectations and outlook accordingly.

That, and I just wouldn't want to make a big fuss in a one-off public game that was by definition open to a variety of player types, especially over something that everyone involved could likely just agree to ignore after that roll for cash got made - it just seems like a lot of potential hassle that I'm not interested in having as a part of my day, given the differences between a PFS game and an ongoing weekly campaign game I have much more of an investment in. I'd be going in with much more of a "meh, whatever, lets just kill some monsters, RP with as many NPCs as the group is happy to, and make some jokes" attitude.

I see your point about not wanting GMs to be powerless to stop the more offensive possibilities, at which point I think the good old "don't be a jerk" rule comes into play. Personally I'd draw that line between offending people's playstyle preferences (you came to a PFS game, live with it) and actually upsetting them (sorry, bringing that sort of language to the table is actually causing distress, and please don't make distasteful jokes about _that_).

Oh, and if I were 63% honest, all I can think of is that I'd be ineligible to work in politics 63% of the time.
(and no offense taken :) )


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just replace profession (murderhobo) in your mind with profession (mercenary). problem solved.


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Matt Thomason wrote:
I was under the impression that taking Profession (Murderhobo) just meant you didn't have to bother actively playing any longer as you've reduced the entire game to a single mechanic.

P1: I attack the orc.

GM: Roll a murderhobo check.
P1: 19.
GM: The orc has a 14. It takes 5 damage. P2, it's your turn.
P2: I cast dominate person on the ogre.
GM: What's your DC?
P2: Uhm, how do you calculate that again?
GM: 10 + Profession (Murderhobo) + spell level
P2: Then it's 19.
GM: The ogre failed his murderhobo check. You control it now.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I'm busy sniggering at the linguistic differences between American English and British English. I'd laugh my arse off (pun intended) if someone came to my table with Profession (Bum).

On topic: to me, as many others, Profession (murderhobo) would be taken as a humorous version of Profession (Adventurer). No real reason to disallow it.

Shadow Lodge

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I dont consider my characters to be murderhobos. I find the term to not be funny at all.


Umbriere Moonwhisper wrote:
just replace profession (murderhobo) in your mind with profession (mercenary). problem solved.

And of course the reverse is true. Just imagine that is what your actual profession is and just laugh and laugh in your mind. To me, it's about as cute as having something involving lolcats on your sheet -- a painful attempt to be funny. It's like someone would want a pat on the head and a polite nod at how funny they are being so we can move on with the game.


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How do people feel about Profession (Slaughtervagrant)?


Xaratherus wrote:
How do people feel about Profession (Slaughtervagrant)?

Google does not suggest abything really objectionable on this one.

Could be worse ,profession (rules-laywer)?

I dont see the objection to murderhobo, it sounds like a pathfinder, just less organized.


Profession(MassacreTransient)?


Some have said it shouldn't matter what you put down, as it is just a roll you make for some cash. That you should be able to pick whatever profession you want and make your roll.

If that's so, why pick something you *know* will cause potential issues with GMs, whether you think they are justified or not? Just pick something inoffensive and roll your dice. This is an RPG; you don't need to practice civil disobedience to overthrow the tyrannical hobo-phobic Society.

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Relixander wrote:
Finlanderboy wrote:
some personal attacks

Pickpocketing is *not* allowed, it is stealing and as far as I know is not specifically *legal* anywhere in Golarion, so yes getting caught while pick-pocketing could also lead to repercussions from the authorities.

Point of order, the thieves' guild vanity does allow sleight of hand to make day job rolls, and there are no mechanics for being 'caught' with that roll.

(I know this because Ksenia has it. I joke she explains, "I traveled south from Irrisen and fell in with a band of cuthroats, thieves and tomb robbers. Then I joined a thieves guild!")


Quote:
Point of order, the thieves' guild vanity does allow sleight of hand to make day job rolls, and there are no mechanics for being 'caught' with that roll.

Given that you have to join a guild, it's more likely you're smuggling or making "drops" for them rather than picking pockets. Anyone can pick pockets; so you must be doing a job that requires being in the guild. That's an RP quibble, though.

Liberty's Edge

blahpers wrote:
And if I ever play in PFS, I'm putting ranks in Profession (drunk).

I prefer to think of my drinking as both a Craft and a Performance.

Sczarni

I prefer to think of term "murderhobo" being unnecessary completely to form something flavorful about your character. In fact, I would put it in a box of "don't be a jerk" rules. There is some level of maturity that people expect in their games at least PFS games. What you play in home games is completely insignificant.

RPG Superstar 2008 Top 16

blackbloodtroll wrote:
So, no Profession(Jerk)?

Of course, being a Jerk is specifically against Organized Play rules, no matter how professional one is.

Scarab Sages

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Nefreet wrote:
You should research the Sczarni more before you post inaccuracies about them.

...or they'll cut ya.


Relixander wrote:
stuffs

I agree the GM should be allowed to ban offensive things. Although the name of your day job profession is just a name. Using that name for a bonus is up to the GM. I fully support that.

Now if someone is using the day job to offend people than the GM needs to step up and say something.

Although at the same time I bet we all know someone that will say they are offended by something to give them power when they are not really offended. I can not see a way in which murderhobo is offensive to a real human being. Now if you find someone that has a reason to be offended by that then I would ask the player to name it something else in the presence of that person. I feel this is a much better solution than GM fiat and banning something.

Ofcourse this would apply to any dayjob that is offensive.

Now wrecking the fantasy of someone is also a very silly reason to ban something. Look at the gunslinger suggestion(granted this is something legal). Now you are a shared fantasy. You have robots in the game and a slew of other zany things on golarion. Yet someone that has a day job programming/wiring this robots or androids wrecks your fantasy? The idea of the game is allow people to play their fantasy with your fantasy. If the name of their day job wrecks yours I think this may have to do with the you(as in the person fantasy that is getting wrecked) than the player that brings his innocent fantasy.

In that case when you hear that day job a few times ignore it and move on. There is always a solution that helps all parties.

Because the DM has the ability to make decisions and ban things does not mean you should. FInd a way to make it work. Before you wreck someone elses game. Espcially over something so trivial.

Now if there is a jerk at the table putting somethign offensive to poke at someone that is something different. Someone innocently putting something silly. Well this is were your judgement comes in.

There is a day job vanity called a front so your character's day job is illegal. So the legality of a day job is not important. I am sure if you look you can find other examples of illegal activity in a day job, like the thieves guild and such.


Jacob Saltband wrote:
I dont consider my characters to be murderhobos. I find the term to not be funny at all.

Most of my characters aren't murder hobos, but considering the arguments most of my characters get when they try to take the kobolds alive i definitely see where the term comes from and find it hillarious.

Rail roading the players into a PFS scenario for a playtest

You are in the mawangi expanse. Your boat was smashed. You fashioned a makeshift boat and are paddling it down the river. The roar of the t rex indicates he's back for desert!

Party: Paddle! Paddle!

You hear "Stroke, stroke, stroke, stroke" as a well apointed barge with multiple rowers comes up behind you. A knowledge local check lets you identify The man under the umbrella as Aram Zey, a prominant pathfinder.

Party: crap.. murder hobos! paddle faster!

Later that evening one of the characters refers to the pathfinders as murder hobos. Aram Zey refutes that by casting Leomands Tiny hut.


Sir_Wulf wrote:
blackbloodtroll wrote:
So, no Profession(Jerk)?
Of course, being a Jerk is specifically against Organized Play rules, no matter how professional one is.

*sadpuppyface*

But I wanted to make an attorney character!

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