Treefolk |
So a creature with a Burrow speed and Tremor sense should be able to make charges at creatures from underground. My two questions are:
1) Can a creature with burrow make charges from under an opponent (directly under) providing that the charger has knowledge of where the target is and ten feet in which to make the charge?
2) Same as above, substituting Earth Glide for Burrow Speed.
Treefolk |
Thanks, one detail to clear up, Earth Elemental's Earth Glide
Earth Glide (Ex)
A burrowing earth elemental can pass through stone, dirt, or almost any other sort of earth except metal as easily as a fish swims through water. If protected against fire damage, it can even glide through lava. Its burrowing leaves behind no tunnel or hole, nor does it create any ripple or other sign of its presence. A move earth spell cast on an area containing a burrowing earth elemental flings the elemental back 30 feet, stunning the creature for 1 round unless it succeeds on a DC 15 Fortitude save.
Kroisos |
Earth Glide, in the text you quoted, said that a burrowing earth elemental does all that stuff. Meaning that you are in fact burrowing when you use earth glide. So no charge.
So, how about a Monarch Worm?
According to the monster entry, this creature is an unstoppable force, defined as follows in the Godspawn template:
A Godspawn can always charge, even if its movement is impeded or its path is blocked by another creature.
Now one party member reads this as "difficult terrain and creatures in the way do not impede a charge", while another draws the conclusion that this makes charging possible while burrowing.
Which conclusion would be correct?
Thanks in advance for your advice!
Kroisos.
Melkiador |
Corbin Dallas wrote:Except burrow doesn't actually say that. Yes I realize that's a few years old post.1) No. Under Burrow: "Creatures cannot charge or run while burrowing."
2) Earth Glide uses burrow in the text. See burrow. Same as above. Should be no.
The burrow spell does but that could easily be specific vs general.
Melkiador |
3.x did have rules for burrow.
Burrow
A creature with a burrow speed can tunnel through dirt, but not through rock unless the descriptive text says otherwise. Creatures cannot charge or run while burrowing. Most burrowing creatures do not leave behind tunnels other creatures can use (either because the material they tunnel through fills in behind them or because they do not actually dislocate any material when burrowing); see the individual creature descriptions for details.
In the absence of pathfinder rules, we can assume that these rules are intended.
willuwontu |
3.x did have rules for burrow.
Quote:In the absence of pathfinder rules, we can assume that these rules are intended.Burrow
A creature with a burrow speed can tunnel through dirt, but not through rock unless the descriptive text says otherwise. Creatures cannot charge or run while burrowing. Most burrowing creatures do not leave behind tunnels other creatures can use (either because the material they tunnel through fills in behind them or because they do not actually dislocate any material when burrowing); see the individual creature descriptions for details.
Except the run and charge rules dictate that you can move up to x * your speed. And burrow has to specifically call out that you can't. So maybe they changed this from 3.5. Also note that they specifically call out that you can't run using a climb speed.