DM Bigrin's Shattered Star looking for 2-3 new players


Recruitment

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Sovereign Court

Updated Talius background slightly, introduction dialog to be added should he be selected.


Updated profile. Let me know should you have issues with eastern Weapons.


@Turan - Looks good so far. Maybe a little light on the backstory.

@Bartlebus - anything from your background you would like to share? the more you share, the more you get.

@Lukain - thanks for the update

@Talius - thanks for the update

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Submissions are now closed

I have the following characters in full or partial forms:

Talius Baryn - Human Wizard
Kua - Half-Orc Dusk Warden
Gathien Toran - Halfling Barbarian
Judah Locke - Half-orc Oracle
Sir Manfred VonFalkenburg - Human Cavalier
Lukain Korvaski - Human Bard/Oracle
Bartlebus Greatfeat - Halfling Daredevil
Turan Walks the Steppe - Human Barbarian/Fighter

Tao 'Cloudy' Cloudsson - Halfling Monk (no sheet yet)

Lots of halflings, apparently. If I missed your submission, let me know (but I am only counting full or partial submissions, not interest checks). I'll review and get and answer back out as soon as I can (tomorrow night at the latest), and we're almost ready in the IC thread, too.


Are you requiring a character sheet as part of a submission? Additionally, any feedback on Tao?


Wanted to get the profile up quickly before you closed submission so the background was very bare bones. Have fleshed it out a bit more.


GM Arkwright wrote:
Are you requiring a character sheet as part of a submission? Additionally, any feedback on Tao?

A character sheet is not required, but it can certainly help when I am filling roles to know what your preferred manner of combat/interaction is. What is Cloudy's combat style (melee, I assume)? For backstory, how did he end up in Magnimar? Did he do any adventuring prior to this? What you have is sufficient, but as I mentioned before, the more you give me, the more I can give you.


Gotcha.

What is Cloudy's combat style?
Cloudy uses Bardic Performance then gets up close to the enemy and uses the Aid Another action to increase his allies' chance of hitting, coupled with spending his AOOs with the Bodyguard feat.

How did he end up in Magnimar?
He signed up for the Pathfinder Society to see new places and gather scraps of wisdom.

Dark Archive

Martiano Vanderale- Human (Chelaxian) Magus (Hexcrafter)

Martiano Vanderale:

Martiano Vanderale
Male Human (Chelaxian) Magus (Hexcrafter) 2
CG Medium Humanoid (human)
Init +1; Senses Perception +5
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Defense
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AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex)
hp 22 (2d8+9)
Fort +5, Ref +1, Will +3
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Offense
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Speed 20 ft.
Melee Masterwork Longsword +4 (1d8+2/19-20/x2) and
. . Morningstar +3 (1d8+2/x2)
Ranged Longbow, Comp. (Str +2) +2 (1d8+2/x3)
Special Attacks spellstrike
Magus (Hexcrafter) Spells Prepared (CL 2):
1 (3/day) Shocking Grasp, Shield, Grease (DC 14)
0 (at will) Read Magic, Detect Magic, Light, Brand (DC 13)
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Statistics
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Str 15, Dex 13, Con 14, Int 17, Wis 10, Cha 8
Base Atk +1; CMB +3; CMD 14
Feats Cosmopolitan (Perception, Sense Motive), Toughness +3
Traits Alabaster Outcast, Magical Lineage (Shocking Grasp)
Skills Acrobatics -2 (-6 jump), Climb +3, Escape Artist -2, Fly -2, Intimidate +4, Knowledge (arcana) +8, Knowledge (dungeoneering) +7 (+9 to navigate underground), Perception +5, Ride -2, Sense Motive +4, Spellcraft +8, Stealth -2, Survival +0 (+2 to avoid becoming lost when using this), Swim +3
Languages Azlanti, Common, Draconic, Shoanti, Thassilonian, Varisian
SQ arcane pool (+1) (4/day), hex arcana, spell combat
Combat Gear Potion of bull's strength, Potion of cure light wounds; Other Gear Masterwork Lamellar (leather) armor, Longbow, Comp. (Str +2), Masterwork Longsword, Morningstar, Backpack (empty), Bedroll, Belt pouch (empty), Compass, Flint and steel, Ink, black, Inkpen, Mess kit, Mirror, Noble's outfit, Signal whistle, Signet ring, Silk rope, Soap, Spell component pouch, Trail rations (5), Waterskin, Whetstone (2), 64 GP, 9 SP, 6 CP
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Special Abilities
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Alabaster Outcast +1 Diplomacy & Intimidate within Magnimar.
Arcane Pool (+1) (4/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Compass +2 circumstance for Survival or Knowledge (Dungeoneering) to avoid becoming lost.
Hex Arcana You can substitute Hexes for Magus Arcana.
Magical Lineage (Shocking Grasp) A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.
Spellstrike (Su) Deliver touch spells as part of a melee attack.

Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
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I'll get his background up later, I'm at work and will fit it in when I can.


Bartlebus and his brother, Donovan, were raised by their parents in a traveling troupe of entertainers. They were being trained in the family art of the daredevil. Performing stunts and tricks to wow the crowd and earn another meal or three. Training was rigorous, being an inherently dangerous profession, a daredevil requires a tough body without much room for anything physically soft. Sleeping on the plain wooden floor of the wagon, spending an hour each day swatting his skin with reeds, and exercising were much of Bartlebus' young life. And it wasn't bad by any means.

As the troupe neared Magnimar, excitement ran rampant. This would be one of the largest places they'd ever entertained, and it was during a yearly games event at the Serpent's Run. Bartlebus was determined to enter the hippodrome to try and muster up some ticket payers for the troupe.

The familiar sight and sound of a crowd cheering and jeering didn't give Bartlebus any pause. He ran through gauntlets of trapped floors and walls with ease. He used the tricks he'd learned to dazzle and daze not just the crowd but opponents in the gladiatorial arena. And when they were getting their bearings was a good time to pull down their pants or tie their boots together.

When all was said and done, he'd managed to actually become bored in the Serpent's Run. It was too easy. He realized it was the same with the troupe...and his family. Going back to that life wasn't an option. So with many a tear and heartfelt hugs, he left his family and friends and walked to the Pathfinder Lodge in Magnimar and signed up for exotic travels and trials.


Judah is actually human. I'm not sure where Half-Orc came from.

I think my sheet is complete. I just need to add the additional equipment for being second level.

Dark Archive

Here's the background, took a bit longer than I expected.

Martiano Vanderale's Background:

Martiano Vanderale was born the youngest son of Mivonis Vanderale. the leader of the Vanderale shipping empire, and as such was expected to follow in the family business but Martiano had other plans.
He tried to be the dutiful son but the thought of examining books and ledgers did not appeal to him. He longed to be a daring wizard like his ancestors , Cailyn and Romre, or a great warrior like in the tale of old. His future undecided Marti wandered through life until one day the fates intervened.
His older brother needed someone to escort a particularly valuable cargo from Magnimar to Riddleport and he chose Martiano to represent the families interest. Once onboard the ship the young man's heart leapt. Standing on the deck he knew what he wanted to do with his life, explore the world.
When he returned home he told his father of his plans, but to his surprise his father was less than thrilled. No son of his was going to become some adventurer like those money grubbing mercenaries, the Derexhi's.
Undaunted Martiano reaffirmed his decision and his father and he argued until in a fit of pique his father kicked him off the estate and cut off his access to the family funds. Undeterred Marti sold some of his belongings and purchased passage to Absalom.
Once in Absalom he joined up with a group of Pathfinders at the Grand Lodge. Years passed and Martiano became adept at swordplay and magic and began finding ways he could combine the two into one coherent fighting style.
Soon word began to spread around the Society that there was a new lodge to be formed in his home city of Magnimar. When the Grand Lodge called for volunteers to help establish this lodge, Martiano volunteered without hesitation.
Now he stands on the docks of the city he once called home feeling ever so slightly out of place, wondering what to do next. His mind made up he heads towards the Alabaster district to make his introductions to the Heidmarchs. After all, there will be plenty of time to get reacquainted with his family.


Okay, given the roles I need filled, the stories you have submitted, and what I'd like to see, here are the ones that made the cut...

Talius Baryn
Judah Locke
Turan Walks the Steppe

Those of you selected please head over to the OOC thread to introduce yourselves. I'll be bringing you into the IC thread in 2 posts or so.

Those who weren't selected, good luck on your next endeavors. It was hard to limit the choice to just 3.

Sovereign Court

I am both very satisfied with making the cut, and truly sad for those that did not. I hope that I will be able to fill and play my part in the campaign.

Thank you for the opportunity!


Thanks for the consideration! Have fun all!


Have fun all!

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