| Full
Name |
Sir Manfred VonFalkenburg |
|
| Race |
Human |
|
| Classes/Levels |
Cavalier L1-- AC 20 | hp 14/14 | F+5, R+1, W-1 | Init+1; Percep -1 (Tornado Perc +5) |
|
| Gender |
Male |
|
| Size |
6'0" |
|
| Age |
18 |
|
| Special Abilities |
As Cavalier, Order of the Sword |
|
| Alignment |
Lawful Good |
|
| Deity |
Iomedae |
|
| Languages |
Chelish/common |
|
| Occupation |
Knight Errant |
|
| Strength |
16 |
|
| Dexterity |
12 |
|
| Constitution |
16 |
|
| Intelligence |
10 |
|
| Wisdom |
8 |
|
| Charisma |
14 |
|
About Sir Manfred VonFalkenburg
SIR MANFRED VONFALKENBURG CR 1/2
Male Human Cavalier 1
Knight Errant, Order of the Sword
LG Medium Humanoid (Human)
Init +1; Senses Perception -1
APPEARANCE
6' tall, 220 lbs, blond hair, blue eyes, dazzling teeth, generally handsome.
--------------------
DEFENSE
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AC 20, touch 11, flat-footed 19. . (+6 armor, +3 shield, +1 Dex)
hp 14 (1d10+3+1)
Fort +5, Ref +1, Will -1
--------------------
OFFENSE
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Spd 20 ft.
Melee Heavy Shield Bash +4 (1d4+3/20/x2) and
. . Dagger +4 (1d4+3/19-20/x2) and
. . Gauntlet (from Armor) +4 (1d3+3/20/x2) and
. . Lance +4 (1d8+4/20/x3) and
. . Longsword +4 (1d8+3/19-20/x2) and
. . Unarmed Strike +4 (1d3+3/20/x2)
Special Attacks Sword's Challenge +1/+1 (1/day)
--------------------
STATISTICS
--------------------
Str 16, Dex 12, Con 16, Int 10, Wis 8, Cha 14
Base Atk +1; CMB +4; CMD 15
Feats
Cavalry Formation,
Mounted Combat,
Shield Focus
Traits
Armor Expert,
Swordlord's Page (Brevoy)
Skills
Climb +7,
Diplomacy +6,
Handle Animal +6,
Knowledge (Nobility) +4,
Ride +5 Modifiers +0 Ride while riding your bonded mount., Sword's Skills
Languages Common
SQ
Animal Companion Link (Ex),
Tactician (Cavalry Formation) 3r (1/day) (Ex)
Combat Gear
Chainmail,
Dagger,
Lance,
Longsword,
Shield, Heavy Steel;
Other Gear
Flag,
Holy symbol, wooden: Iomedae,
Pouch, belt (1 @ 1.64 lbs)
>Potion, Cure Light Wounds
--------------------
SPECIAL ABILITIES
--------------------
+0 Ride while riding your bonded mount. (Ex) Cancel your armor check penalty of -0 while riding your mount.
Animal Companion Link (Ex) You have a link with your Animal Companion.
Armor Expert -1 Armor check penalty.
Cavalry Formation May share space with other mounts, charge through space occupied by allied mount
Mounted Combat Once per round you can attempt to negate a hit to your mount in combat.
Shield Focus +1 Shield AC
Sword's Challenge +1/+1 (1/day) (Ex) +1 to damage target, -2 AC vs. others when used, +1 to hit while riding your mount.
Sword's Skills +1 (Ex) +1 to Sense Motive opposing Bluff.
Swordlord's Page (Brevoy) You have trained under the Aldori swordlords, and though not yet a swordlord yourself, you have learned how to strike hard with your weapon. You gain a +1 attack bonus to confirm critical hits when using an edged weapon you are proficient with.
Tactician (Cavalry Formation) 3r (1/day) (Ex) Grant the use of your Tactical feats to your allies within 30'.
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.
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__________MOUNT__________
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"TORNADO" CR 2
Male Horse
NG Large Animal
Init +1; Senses Low-Light Vision, Scent; Perception +5
--------------------
DEFENSE
--------------------
AC 18, touch 11, flat-footed 16. . (+3 armor, +1 Dex, -1 size, +4 natural, +1 dodge)
hp 20 (2d8+4)
Fort +5, Ref +4, Will +1
--------------------
OFFENSE
--------------------
Spd 50 ft.
Melee Bite (Horse) +3 (1d4+3/20/x2) and
. . Hooves x2 (Horse) +3 x2 (1d6+3/20/x2) and
. . Unarmed Strike +3 (1d4+3/20/x2)
Space 10 ft.; Reach 5 ft.
--------------------
STATISTICS
--------------------
Str 16, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +1; CMB +5; CMD 17 (21 vs. Trip)
Feats
Dodge
Tricks
Attack [Trick],
Combat Riding [Trick],
Come [Trick],
Defend [Trick],
Down [Trick],
Fetch [Trick],
Guard [Trick],
Heel [Trick]
Skills
Fly -1,
Perception +5,
Stealth -3,
Swim +7
Languages
SQ
Combat Riding [Trick],
Fetch [Trick]
Combat Gear
Studded Leather;
Other Gear
Animal Harness,
Riding Kit,
Rope, hempen (50 ft.),
Torch (3),
Wandermeal (per serving) (5)
--------------------
SPECIAL ABILITIES
--------------------
Combat Riding [Trick] The animal has been trained to bear a rider into combat.
Fetch [Trick] The animal will get a specific object.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.
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Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Publishing, LLC®, and are used under license.