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The UnNamed Company is Open for New Recruits:
1. PvP focused company, some PvE content.
2. RP Theme: Norse / Viking (Linnorm Kingdoms PFRPG); The River Freedoms
3. Plans for our own POI: Fort Aragon
Our primary activities will be raiding outposts, points-of-interest, and caravans of feud targets and rival settlements ( those in direct competition with our employer's settlements).
Secondary activities will be raiding targets of opportunity; combating Escalations; Crafting, Trade and Exploration.
Recruiting: Raiders, Bandits, Assassins, as well as other classes and professions.
Current Games: Eve Online, Mechwarrior Online, Defiance, Fallen Earth and Age of Conan, Titanfall.

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The UnNamed Company is Open for New Recruits:
1. PvP focused company, some PvE content.
2. RP Theme: Norse / Viking (Linnorm Kingdoms PFRPG); The River Freedoms
3. Plans for our own POI: Fort Aragon
Our primary activities will be raiding outposts, points-of-interest, and caravans of feud targets and rival settlements ( those in direct competition with our employer's settlements).
Secondary activities will be raiding targets of opportunity; combating Escalations; Crafting, Trade and Exploration.
Recruiting: Raiders, Bandits, Assassins, as well as other classes and professions.
Current Games: Eve Online, Mechwarrior Online, Defiance, Fallen Earth and Age of Conan, Titanfall.
Just thought I would add:
1. Fort Aragon is based on the U.S. Army Ranger Training exercise for the training of ambush and other skirmishing tactics.
2. The UnNamed Company is actively recruiting from other MMOs / Games.
3. Although our focus is in recruiting PVP oriented players, we are by no means exclusively recruiting from that pool. PVE focused players are also welcome and needed.
4. The UNC does not exclude anyone for consideration based on play style or reputation score (where found in certain MMOs). To be honest, a -10.0 in EVE (low sec pirate) is our prime demographic for recruitment.

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The UnNamed Company is Open for New Recruits:
1. PvP focused company, some PvE content.
2. RP Theme: Norse / Viking (Linnorm Kingdoms PFRPG); The River Freedoms
3. Plans for our own POI: Fort Aragon
4. Faction Warfare (Bandits vs Merchants)
Our primary activities will be raiding outposts, points-of-interest, and caravans of feud targets and rival settlements ( those in direct competition with our employer's settlements).
Secondary activities will be raiding targets of opportunity; combating Escalations; Crafting, Trade and Exploration.
Recruiting: Raiders, Bandits, Assassins, as well as other classes and professions.
Current Games: Eve Online, Mechwarrior Online, Defiance, Fallen Earth and Age of Conan, Titanfall.
Just thought I would add:
1. Fort Aragon is based on the U.S. Army Ranger Training exercise for the training of ambush and other skirmishing tactics.
2. The UnNamed Company is actively recruiting from other MMOs / Games.
3. Although our focus is in recruiting PVP oriented players, we are by no means exclusively recruiting from that pool. PVE focused players are also welcome and needed.
4. The UNC does not exclude anyone for consideration based on play style or reputation score (where found in certain MMOs). To be honest, a -10.0 in EVE (low sec pirate) is our prime demographic for recruitment.

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The UnNamed Company... "Lets No Bandit Raid Alone"
Whether you just need a sixth man, or an entire company, the UnNamed Company can fill your ranks and allow you to raid: POIs, Outposts, Caravans, Multiple Targets at once, or to lend a hand sacking that settlement.
If we should need a sixth man, to fill out one of our raiding parties, we welcome fresh faces with greedy, tainted hearts.
Joining the UNC for a temporary Ad hoc or joining to become a full member, makes little difference in the bigger picture. We are living the life of freedom, plundering, adventure, and camaraderie.
"On Coin, Blade and Pain of Blood"

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The UnNamed Company is Open for New Recruits:
1. PvP focused company, some PvE content.
2. RP Theme: Norse / Viking (Linnorm Kingdoms PFRPG); The River Freedoms
3. Plans for our own POI: Fort Aragon
4. Faction Warfare (Bandits vs Merchants)
5. PvP Training Company for New Players
Our primary activities will be raiding outposts, points-of-interest, and caravans of feud targets and rival settlements ( those in direct competition with our employer's settlements).
Secondary activities will be raiding targets of opportunity; combating Escalations; Crafting, Trade and Exploration.
Recruiting: Raiders, Bandits, Assassins, as well as other classes and professions.
Current Games: Eve Online, Mechwarrior Online, Defiance, Fallen Earth and Age of Conan, Titanfall.
The UnNamed Company... "Lets No Bandit, Raid Alone"
Whether you just need a sixth man, or an entire company, the UnNamed Company can fill your ranks and allow you to raid: POIs, Outposts, Caravans, Multiple Targets at once, or to lend a hand sacking that settlement.
If we should need a sixth man, to fill out one of our raiding parties, we welcome fresh faces with greedy, tainted hearts.
Joining the UNC for a temporary Ad hoc or joining to become a full member, makes little difference in the bigger picture. We are living the life of freedom, plundering, adventure, and camaraderie.
"On Coin, Blade and Pain of Blood"

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A special annual event is coming up, that some of our members and potential allies will be involved in.
EVE Online: Burn Jita Announced
It is important to remember, The UnNamed Company is not just a PFO focused gaming community.

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UNC: Bandits. Awesome. Blade, Coin, Pain, Blood, Loot, and a rather intelligent, if headstrong, bunch of leaders to boot. What is not to love?!
Being that this was an unsolicited and independent opinion, I thought, "what better message to use to help swell our ranks."
We are raiders, bandits, assassins and other roles. We are free spirited, tenacious and most of all..... We are fun loving, adventurous and not as blood thirsty as some might believe.
We don't look at banditry in its simplest form, "clubbing some poor, random schlub over the head, for a pocket full of coin."
We are professionals, with high goals and our eyes set on more valuable targets. So if you have the burning desire to elevate PvP Looting to a level of praise worthiness, then the UnNamed Company may be a great place for you.
Although PvP experience is always a plus, it is not required. We will be spending much of our time during EE doing not much else than learning the game's systems to optimize our own abilities, so that we can train the next wave of professional bandits.

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Bluddwolf wrote:3. Although our focus is in recruiting PVP oriented players, we are by no means exclusively recruiting from that pool. PVE focused players are also welcome and needed.FOR SHAME, Bluddwolf, FOR SHAME
We will need smugglers, crafters (to repair our gear) and perhaps other roles. However, all will have some combat and PvP experience.
No care bear, slackers in UNC! All trainee / recruits will be required to raid, at least a few times, to prove their worth.
"On Coin, Blade, and Pain of Blood"

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The UnNamed Company is Open for New Recruits:
1. PvP focused company, some PvE content.
2. RP Theme: Norse / Viking (Linnorm Kingdoms PFRPG); The River Freedoms
3. Plans for our own POI: Fort Aragon
4. Faction Warfare (Bandits vs Merchants)
5. PvP Training Company for New Players
Our primary activities will be raiding outposts, points-of-interest, and caravans of feud targets and rival settlements ( those in direct competition with our employer's settlements).
Secondary activities will be raiding targets of opportunity; combating Escalations; Crafting, Trade and Exploration.
Recruiting: Raiders, Bandits, Assassins, as well as other classes and professions.
Current Games: Eve Online, Mechwarrior Online, Defiance, Fallen Earth and Age of Conan, Titanfall.
The UnNamed Company... "Lets No Bandit, Raid Alone"
Whether you just need a sixth man, or an entire company, the UnNamed Company can fill your ranks and allow you to raid: POIs, Outposts, Caravans, Multiple Targets at once, or to lend a hand sacking that settlement.
If we should need a sixth man, to fill out one of our raiding parties, we welcome fresh faces with greedy, tainted hearts.
Joining the UNC for a temporary Ad hoc or joining to become a full member, makes little difference in the bigger picture. We are living the life of freedom, plundering, adventure, and camaraderie.
"On Coin, Blade and Pain of Blood"

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Xeen wrote:NBSI - Not Blue Stab ItHere goes your so called "non-griefing" policy.
Actually, we are more "Not Blue Rob It" (NBRI). However, a policy of NBSI does not automatically include a policy of griefing. Just as a NRDS, is not exempt from griefing.
Just because your standing with us may be grey or red, does not automatically mean we will attack you without other considerations.
Risk vs. Reward is our first and most important consideration, when viewing a grey or red target.
That calculation is adjusted based on sanction status, past history, potential political ramifications, etc...
The best way I can describe our attack procedure is "Pre Meditated". Even if our encounter is random, we had no idea you were there, the delay in the attack (which I hope will shorten with experience) is that pre meditation period.
There is no such thing as Random Player Killing in our practices. Since all of our robberies or killings are calculated on a risk vs reward, the Reward part being more important, our attacks can not reasonably be considered griefing (as far as we are concerned). Based on every indication we have gotten from GW, our actions would not be considered griefing by them as well.

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Xeen wrote:NBSI - Not Blue Stab ItHere goes your so called "non-griefing" policy.
Hey guys, its another one of those "He is a PVPer, he must be a griefer" types.
Sorry buddy, being NBSI is not griefing. Allow me to put the definition here for you. Please read it so you understand what griefing means.
A griefer is a player in a multiplayer video game who deliberately irritates and harasses other players within the game, using aspects of the game in unintended ways. A griefer derives pleasure primarily or exclusively from the act of annoying other users, and as such is a particular nuisance in online gaming communities, since griefers often cannot be deterred by penalties related to in-game goals. In general, "griefing" is a term that means action against another player that makes the target feel like being targeted on purpose or for the sake of harassment only.
Well look at that, PVP in and of itself is not griefing. Killing someone because they are not an ally is not griefing.

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I'm sorry for the misunderstanding, I was actually talking to Bluddwolf. You, I know that you think that everyone is stupid, that's not an impression. :)
You can always quote the person you are talking to. No, I do not think everyone is stupid... Naive maybe some, and others blind to their own cause.
Now we go back to my definition of griefing. You are a griefer. You are purposely returning to our thread with no purpose other then to harass us. You are not making any attempt at meaningful conversation, or even disputing our moto's. Just saying we are griefers and etc.
Good Job!!

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I just wanted to chime in and say I think you guys will add a great dynamic to the landscape and looking forward to seeing how this plays out.
Thank you SirZac, we look forward to doing business with your company as well. We are always for higher to do your dirty deeds, and discreet in who our employer may be. As always; contact Bluddwolf, Goodfellow, or myself for any needs you may require.

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I'm sorry for the misunderstanding, I was actually talking to Bluddwolf. You, I know that you think that everyone is stupid, that's not an impression. :)
I don't see how my post above could have been taken in the way that you did. My statement was simply a clarification of our definition of terminology and practices.
If it some how gave you the impression that I thought you were stupid, I really can't do anything about that. I assure you, I speak plainly, very bluntly, and I pride myself on being capable of brutal sarcasm. There is little room for false impressions, is what I am saying.
The problem with the written word is that it has no tone. We may also be dealing with a language barrier. Or you could actually be stupid, but I don't believe that is the case (there is that sarcasm /joking).
We have actually had quite a cordial discussion in the "religion" thread, and even though you don't seem to understand where I'm coming from, I doubt you have gotten the impression that I have been hostile.
I think you may need to amend your impression, it is off the mark.

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My main problem with your argumentation is that you only take into account your intention. What I understand from your posts is that if you don't perceive your own actions as being random, then it's not. But from where I'm standing, it seems more like a dogma to justify your actions.
I am utterly convinced that from you chaotic evil point of view, killing an unknown John Doe with no company is a legitimate course of action because there is no risk but there is a potential reward. I totally get that. But I think that you lack a little in er, I don't really have a perfect word here... Let's say compression, not as a character, but as a player.
I played EvE, just like you did, and I'm aware of how much an apparently inoffensive player can be dangerous. I was in Providence, virtually the punching ball of the galaxy, and I lost truckloads of ships at the hands of 24/7 afk stealth bomber. And honestly, I didn't really care, because I'm not that much an obsessive player, and I never even complained once for a destroyed ship. It just doesn't affect me that much to lose.
But nonetheless, living in a sociopathic universe is just boring, in the long term. And because our lives are not at stake, an abnormal number of players go full-on psychopath. Which I don't judge or condemn, but it destroys the experience of a s%$#load of players.
I saw you talking about Goon, in another thread. I didn't respond because it was an old post. But essentially, you said that not they would be here, and exactly the same as EvE, and we should accept it and get over it. Well actually, I disagree : I think that if GW knows what is good for them, then shouldn't tolerate this kind of gameplay. Because however may Goon think of themselves, or should I say however may Goon find excuses for what they do, in the end, it just end up ruining the game. Right/wrong and intentions are irrelevant, the result is the same.
Anyway. I can't know how you'll turn out. Maybe it'll be cool, I hope so. But seeing a promotion of NBSI isn't for me a good omen, because NBSI is exactly what is wrong in EvE : "If I don't have a compelling reason not to kill it, it's dead".

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I'm talking with your boss.
I am not the boss of anyone, I don't pay their subscription costs. I am the Master of the UnNamed Company, not a Master of my company's members.
As for Xeen's post, he is correct in directing you to our policy thread. Not to be mean, but it is the best place to understand our policies. Some have evolved over time, so if you want clarification we can talk to it.
As for Goons, I was nut so much saying that they should come to PFO, more so that they likely will come to PFO. I don't see their in-game play style as really being a problem, but in EvE I'm a low sec pirate so that is from my perspective. I'm actually falling more into the low sec pirate mindset once again, and both High Sec and 0.0 are looking kind of weak sauce to me.
I'll gladly continue this discussion in our other thread.

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In other news:
The UNC is recruiting. Are you thirsty for merchant coin? Are you hungry for the flesh of green hat wearers? Do you laugh at the "protection" offered by Brighthaven??
Then your in the right place. We welcome all sorts of low-lives and shady bastards. We have one love, one master: The all mighty coin. If you follow this same master, and are looking for a band of like minded brothers, welcome home.
http://unnamedcompany.guildlaunch.com/

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The UnNamed Company is Open for New Recruits:
1. PvP focused company, some PvE content.
2. RP Theme: Norse / Viking (Linnorm Kingdoms PFRPG); The River Freedoms
3. Plans for our own Land Rush settlement: Fort Aragon
4. Faction Warfare (Bandits vs Merchants)
5. PvP Training Company for New Players
Our primary activities will be raiding outposts, points-of-interest, and caravans of feud targets and rival settlements ( those in direct competition with our employer's settlements).
Secondary activities will be raiding targets of opportunity; combating Escalations; Crafting, Trade and Exploration.
Recruiting: Raiders, Bandits, Assassins, as well as other classes and professions.
Current Games: Eve Online, Mechwarrior Online, Defiance, Fallen Earth and Age of Conan, Titanfall.
The UnNamed Company... "Lets No Bandit, Raid Alone"
Whether you just need a sixth man, or an entire company, the UnNamed Company can fill your ranks and allow you to raid: POIs, Outposts, Caravans, Multiple Targets at once, or to lend a hand sacking that settlement.
If we should need a sixth man, to fill out one of our raiding parties, we welcome fresh faces with greedy, tainted hearts.
Joining the UNC for a temporary Ad hoc or joining to become a full member, makes little difference in the bigger picture. We are living the life of freedom, plundering, adventure, and camaraderie.
"On Coin, Blade and Pain of Blood"