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Destiny's twin doesnt put anyone at a disadvantage. Its just different. We all have the option of paying for a second subscription, as has been mentioned. In addition, you can always buy a short xp training package, put it on a character to get some specialised skills and then stop their training. Voila, instant support character.
Speaking as someone who does NOT have the destiny's twin perk (I missed out on the KS), I do not think DT is in any way shape or form giving people an unfair advantage. Even if someone is going to argue the financial factor, I dont think it applies. These people have already paid for that benefit by their KS pledges. In the meantime their investment is accruing gains over the 1.5 years+ they wait till launch. So in essence theyre also paying for that extra xp, just under a different investment scheme.
Long story short, please lets not turn this into a 'OMG, PFO is a pay-to-win game!! Hax!'.
EDIT: took me a while to post this up and some replied in the meantime. Id like to remind everyone that PFO will allow you to pay for your subscription with in-game gold. So if you get some good cashflow going the whole point could be moot.
Ultimately, I dont think anyone claiming 'This is unfair' has a leg to stand on. These are investor benefits, and theyre not that big of a deal. Theyre more convenience factors and 'nice-to-have' rather than 'Must have or else the game is unplayable'. If you dont like the scheme, youre free to speak with your wallet and stay away from the game.
Im sorry if Im coming across as a bit blunt on the issue. I mean no offense to anyone, but I absolutely fail to see how this is 'unfair' as some people have put it.

Elana Nightrunner |
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I couldn't afford to throw money into the greenlight thing when it occured, but Like mrsavarius, I like to play around with alts and this almost seems like I am being punished because of that fact. 15$ per month? Okay, as we all know MMO's are usally along the long term, so lets make a calculation here shall we? I played WoW for five years. Now I had had over ten characters there, but lets say I only have two here. I'd be paying roughly 900$ for my alt, that is 900$ a less than most on this forum has to pay. And like I said that is if I want to limit myself to one character.
Also I am fairly sure to wager if most of you didn't pay for the greenlight thing, you'd not be standing this firmly against others gaining equal footing. Not a advantage you say? then why not give it to everyone?

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Destiny's twin doesnt put anyone at a disadvantage. Its just different. We all have the option of paying for a second subscription, as has been mentioned. In addition, you can always buy a short xp training package, put it on a character to get some specialised skills and then stop their training. Voila, instant support character.
Speaking as someone who does NOT have the destiny's twin perk (I missed out on the KS), I do not think DT is in any way shape or form giving people an unfair advantage. Even if someone is going to argue the financial factor, I dont think it applies. These people have already paid for that benefit by their KS pledges. In the meantime their investment is accruing gains over the 1.5 years+ they wait till launch. So in essence theyre also paying for that extra xp, just under a different investment scheme.
Long story short, please lets not turn this into a 'OMG, PFO is a pay-to-win game!! Hax!'.
My argument for the financial factor is that I wish to be able to do the same. Even if I have to pay a few dollars more for the ability to have Destiny Twins on my account, I would like to have the ability to have the same experince as the kickstarters. I don't think a one-time cost for none-kickstarters should be seen as a kick in the teeth for those who kickstarted the game, just because I wish to have a nifty feature in this game.

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MrSavarius wrote:Then my recommendation is to own responsibility for your choices rather than attempting to deny my ability to invest in mine....
I am willing to put in the equal investment, I am just not willing to pay way more money than you do for the honour of equal investment.
Yhea, I own the responsibility for my "choice" of not knowing of the kickstarter. Now I want to make up for that "decision".

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Destiny's twin doesnt put anyone at a disadvantage. Its just different. We all have the option of paying for a second subscription, as has been mentioned. In addition, you can always buy a short xp training package, put it on a character to get some specialised skills and then stop their training. Voila, instant support character.
Speaking as someone who does NOT have the destiny's twin perk (I missed out on the KS...
We do not yet know whether 'destiny's twin' or something like it will be made available to new backers when GW opens for donations/perks in the near future. It may be a viable option. Other hand it may not be offered: we do not yet know.
Regardless, it is evidently a hot item for consideration.

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Being wrote:Yhea, I own the responsibility for my "choice" of not knowing of the kickstarter. Now I want to make up for that "decision".MrSavarius wrote:Then my recommendation is to own responsibility for your choices rather than attempting to deny my ability to invest in mine....
I am willing to put in the equal investment, I am just not willing to pay way more money than you do for the honour of equal investment.
You may get that option.

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MrSavarius wrote:You may get that option.Being wrote:Yhea, I own the responsibility for my "choice" of not knowing of the kickstarter. Now I want to make up for that "decision".MrSavarius wrote:Then my recommendation is to own responsibility for your choices rather than attempting to deny my ability to invest in mine....
I am willing to put in the equal investment, I am just not willing to pay way more money than you do for the honour of equal investment.
And I hope that I do, which is exactly why I am raising the issue.

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I agree that the kickstarters deserve a reward for being there from the start...
The way I look at it, Destiny's Twin is the next best thing to a Lifetime Subscription. In essence, I get a Lifetime Subscription on one character but it's only valid as long as I'm maintaining another character.

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My argument for the financial factor is that I wish to be able to do the same. Even if I have to pay a few dollars more for the ability to have Destiny Twins on my account, I would like to have the ability to have the same experince as the kickstarters. I don't think a one-time cost for none-kickstarters should be seen as a kick in the teeth for those who kickstarted the game, just because I wish to have a nifty feature in this game.
If it were my decision, purely from a business perspective, I wouldnt offer the DT benefits for purchase for at least a year after OE, if ever. Why? Because those are investor benefits. Many people decided to put money into this game before they even knew if it was going to be successful or not, at least a year and a half before they would see the fruits of that investment, all on the basis of those perks. These people are in effect GW's investors. You dont alienate your investors by offering 'investor only perks' to the general public. If anything, we should be thanking those DT holders because its their money that is making this a reality. Why theirs and not ours? Because if they hadnt pledged in the KS, GW wouldnt have a business case to continue. Doesnt matter if we wanted to invest later, the opportunity would be gone. I think theyve earned their perks. Let them keep them. Id be happy to be able to get a DT later (it is a very nice perk after all), but I would fully accept not being allowed to get it. Such is life. And ultimately, I can play and enjoy my game just fine either way.
/end soapbox

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Other hand it may not be offered: we do not yet know.
Regardless, it is evidently a hot item for consideration.
That is why we are discussing the topic, to make our voices heard in hopes that we will be given the option. If the option is given to buy the destiny twin perk, then I will buy it and you shall hear no more of me. If not then my purchase of pathfinder may be under consideration, if I am to start of with such a disadvantage.

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MrSavarius wrote:My argument for the financial factor is that I wish to be able to do the same. Even if I have to pay a few dollars more for the ability to have Destiny Twins on my account, I would like to have the ability to have the same experince as the kickstarters. I don't think a one-time cost for none-kickstarters should be seen as a kick in the teeth for those who kickstarted the game, just because I wish to have a nifty feature in this game.If it were my decision, purely from a business perspective, I wouldnt offer the DT benefits for purchase for at least a year after OE, if ever. Why? Because those are investor benefits. Many people decided to put money into this game before they even knew if it was going to be successful or not, at least a year and a half before they would see the fruits of that investment, all on the basis of those perks. These people are in effect GW's investors. You dont alienate your investors by offering 'investor only perks' to the general public. If anything, we should be thanking those DT holders because its their money that is making this a reality. Why theirs and not ours? Because if they hadnt pledged in the KS, GW wouldnt have a business case to continue. Doesnt matter if we wanted to invest later, the opportunity would be gone. I think theyve earned their perks. Let them keep them. Id be happy to be able to get a DT later (it is a very nice perk after all), but I would fully accept not being allowed to get it. Such is life. And ultimately, I can play and enjoy my game just fine either way.
/end soapbox
I am happy to let them "keep" any perks which doesn't give them an all out advantage to everyone else. Some extra gear, an xp boost or whatever, isn't the same thing as earning twice the xp to everyone else at launch. I know you don't want to turn this into a pay to win debate, and neither do I, but it's towards that it's turning, if it is not offered to everyone, in one manner or another.

Elana Nightrunner |
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Being wrote:That is why we are discussing the topic, to make our voices heard in hopes that we will be given the option. If the option is given to buy the destiny twin perk, then I will buy it and you shall hear no more of me. If not then my purchase of pathfinder may be under consideration, if I am to start of with such a disadvantage.Other hand it may not be offered: we do not yet know.
Regardless, it is evidently a hot item for consideration.
I feel very much the same. Not even just at being at a disadvantage. But what if I roll a warrior and suddenly realize I don't like the playstyle? Well good thing I have a mage alt! No wait I don't have the destiny perk, so never mind! I guess I am screwed on that one.

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MrSavarius wrote:My argument for the financial factor is that I wish to be able to do the same. Even if I have to pay a few dollars more for the ability to have Destiny Twins on my account, I would like to have the ability to have the same experince as the kickstarters. I don't think a one-time cost for none-kickstarters should be seen as a kick in the teeth for those who kickstarted the game, just because I wish to have a nifty feature in this game.If it were my decision, purely from a business perspective, I wouldnt offer the DT benefits for purchase for at least a year after OE, if ever. Why? Because those are investor benefits. Many people decided to put money into this game before they even knew if it was going to be successful or not, at least a year and a half before they would see the fruits of that investment, all on the basis of those perks. These people are in effect GW's investors. You dont alienate your investors by offering 'investor only perks' to the general public. If anything, we should be thanking those DT holders because its their money that is making this a reality. Why theirs and not ours? Because if they hadnt pledged in the KS, GW wouldnt have a business case to continue. Doesnt matter if we wanted to invest later, the opportunity would be gone. I think theyve earned their perks. Let them keep them. Id be happy to be able to get a DT later (it is a very nice perk after all), but I would fully accept not being allowed to get it. Such is life. And ultimately, I can play and enjoy my game just fine either way.
/end soapbox
Statues, honorable mentions, items, lore and uniqe buildings isn't sufficient huh?

Elana Nightrunner |
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Elana Nightrunner wrote:... why not give it to everyone?They aren't a government service or charity that tries to give help to people without expecting a profit.
I am not saying they should! I am saying right here, right now. I am willing to pay dubble to what you donated for the destiny twin thing alone, but I am not allowed to.

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... I feel very much the same. Not even just at being at a disadvantage. But what if I roll a warrior and suddenly realize I don't like the playstyle? Well good thing I have a mage alt! No wait I don't have the destiny perk, so never mind! I guess I am screwed on that one.
Maybe we should get what we respectively paid for?

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Moridian wrote:I feel very much the same. Not even just at being at a disadvantage. But what if I roll a warrior and suddenly realize I don't like the playstyle? Well good thing I have a mage alt! No wait I don't have the destiny perk, so never mind! I guess I am screwed on that one.Being wrote:That is why we are discussing the topic, to make our voices heard in hopes that we will be given the option. If the option is given to buy the destiny twin perk, then I will buy it and you shall hear no more of me. If not then my purchase of pathfinder may be under consideration, if I am to start of with such a disadvantage.Other hand it may not be offered: we do not yet know.
Regardless, it is evidently a hot item for consideration.
Nope. You still get the benefit of any Base Attack, Hitpoints, and defenses you have bought during your time as a warrior, those wont go away. If you want to become a mage, you just start learning mage skills and abilites. Yes, you won't be as advanced in magic as someone who started as a mage. But you will be much tougher than the mage and you will likely be competent enough to be competitive as a mage within a few weeks of training.

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Elana Nightrunner wrote:... I feel very much the same. Not even just at being at a disadvantage. But what if I roll a warrior and suddenly realize I don't like the playstyle? Well good thing I have a mage alt! No wait I don't have the destiny perk, so never mind! I guess I am screwed on that one.Maybe we should get what we respectively paid for?
She just said she was willing to pay twice what you did. And to qoute her earlier post, I doubt many of you paid 900$ and only expected the destiny perk.

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Elana Nightrunner wrote:... I feel very much the same. Not even just at being at a disadvantage. But what if I roll a warrior and suddenly realize I don't like the playstyle? Well good thing I have a mage alt! No wait I don't have the destiny perk, so never mind! I guess I am screwed on that one.Maybe we should get what we respectively paid for?
I don't see the need for sounding condescending when we are saying that we are willing to pay for it, even willing to pay more for it.

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Being wrote:I am not saying they should! I am saying right here, right now. I am willing to pay dubble to what you donated for the destiny twin thing alone, but I am not allowed to.Elana Nightrunner wrote:... why not give it to everyone?They aren't a government service or charity that tries to give help to people without expecting a profit.
I think it would be wonderful if you even matched my contribution, let alone doubling it. Recommend you just contribute what you can if the destiny's twin or an equivalent is offered when they open up for donations again.

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To those who have expressed the opinion that they are 'disadvantaged' or 'screwed' by not having DT, could you please elaborate a bit? How exactly is this going to affect your playing time?
All DT does is save you 15 dollars a month. Its a purely financial matter. It doesnt give you an in-game benefit that cannot be achieved by spending that additional subscription. And because its purely financial, its related to the investment point I raised above, namely that early investors often get a better package than late-comers. Its all about risk vs reward. The earlier investors are assuming a greater risk, therefore if it works out they get a greater reward. Those of us that come in later are now investing into something less risky, therefore less reward for us. Thats how financing works.
It doesnt make business sense to offer DT to everyone. A niche game like this is going to be making its money from the subscriptions and, if EVE is anything to go by, the multiple subscriptions per player. Thats how they can keep the whole thing running with a smaller playerbase. DT could screw their earnings which means that they might run into trouble maintaining the game which could lead to the whole thing shutting down. Bit of a 'sky is falling' statement, but it could lead to that. Why? Because offering DT to everyone means that theyve effectively cut their earnings from subscriptions in half. Everyone and their uncle is going to be using DTs left, right and centre. It just makes better financial sense.
I would like to remind everyone again that you can pay for your subscription with in-game money. Therefore, even if you have a financial consideration, you can address it by your in-game actions. Hell, settlements could run lotterys for these things to help their players. Thats a perk that very few games offer.
Of course, this doesnt preclude the option of another wave of KS-like backing so we may still get an option. I just dont see how we can claim that this scenario is 'unfair', 'discriminating' or 'disadvantageous'

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Had you folks originally said you would contribute my tone would have been respectful. You did not. It sounded to me like you expected something for nothing.
I was saying from the very start I wasn't above paying for anything. I just don't want to be forced paying outrageous prices compared to most of the people on this forum.

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...She just said she was willing to pay twice what you did. And to qoute her earlier post, I doubt many of you paid 900$ and only expected the destiny perk.
Check the post times: we were responding to one another out of synchrony. When I was posting in belief they felt entitled to something for nothing they were writing they would contribute.

Elana Nightrunner |
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Elana Nightrunner wrote:Nope. You still get the benefit of any Base Attack, Hitpoints, and defenses you have bought during your time as a warrior, those wont go away. If you want to become a mage, you just start learning mage skills and abilites. Yes, you won't be as advanced in magic as someone who started as a mage. But you will be much tougher than the mage and you will likely be competent enough to be competitive as a mage within a few weeks of training.Moridian wrote:I feel very much the same. Not even just at being at a disadvantage. But what if I roll a warrior and suddenly realize I don't like the playstyle? Well good thing I have a mage alt! No wait I don't have the destiny perk, so never mind! I guess I am screwed on that one.Being wrote:That is why we are discussing the topic, to make our voices heard in hopes that we will be given the option. If the option is given to buy the destiny twin perk, then I will buy it and you shall hear no more of me. If not then my purchase of pathfinder may be under consideration, if I am to start of with such a disadvantage.Other hand it may not be offered: we do not yet know.
Regardless, it is evidently a hot item for consideration.
Yes but if I had a destiny twin I'd make a meele and spell caster to see which I'd prefer. Rather than being gimped and forced to play something I now don't enjoy because I spent most of my training points for the month.

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... I was saying from the very start I wasn't above paying for anything.
And I wasn't calling you out on it either was I?
... I just don't want to be forced paying outrageous prices compared to most of the people on this forum.
You have no idea what some of us contributed.

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To those who have expressed the opinion that they are 'disadvantaged' or 'screwed' by not having DT, could you please elaborate a bit? How exactly is this going to affect your playing time?
All DT does is save you 15 dollars a month. Its a purely financial matter. It doesnt give you an in-game benefit that cannot be achieved by spending that additional subscription. And because its purely financial, its related to the investment point I raised above, namely that early investors often get a better package than late-comers. Its all about risk vs reward. The earlier investors are assuming a greater risk, therefore if it works out they get a greater reward. Those of us that come in later are now investing into something less risky, therefore less reward for us. Thats how financing works.
It doesnt make business sense to offer DT to everyone. A niche game like this is going to be making its money from the subscriptions and, if EVE is anything to go by, the multiple subscriptions per player. Thats how they can keep the whole thing running with a smaller playerbase. DT could screw their earnings which means that they might run into trouble maintaining the game which could lead to the whole thing shutting down. Bit of a 'sky is falling' statement, but it could lead to that. Why? Because offering DT to everyone means that theyve effectively cut their earnings from subscriptions in half. Everyone and their uncle is going to be using DTs left, right and centre. It just makes better financial sense.
I would like to remind everyone again that you can pay for your subscription with in-game money. Therefore, even if you have a financial consideration, you can address it by your in-game actions. Hell, settlements could run lotterys for these things to help their players. Thats a perk that very few games offer.
Of course, this doesnt preclude the option of another wave of KS-like backing so we may still get an option. I just dont see how we can claim that this scenario is 'unfair', 'discriminating' or...
It is going to affect anyone who whishes to play on more than one character. Even if you can pay for subs with in game money, that still means I have to do a (probably) heck of a lot of farming for the honour of keeping another account running.
While I agree that kickstarting is a high risk system, all who kickstarted were (hopefully) aware of that. And they do get benefits, and rather big ones, if you ask me. But Destiny Twins is a pure advantage, and it is not un-economical to offer it at a higher price for none-kickstarters.
If their business model relies on people having more than one account, I think they should take a look at their business model.
@Being
We do not expect something for nothing, so drop that.

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... Yes but if I had a destiny twin I'd make a meele and spell caster to see which I'd prefer. Rather than being gimped and forced to play something I now don't enjoy because I spent most of my training points for the month.
I'm tending toward the same strategy. After the last blog I'm actually considering a fighter.
It will change again I am sure. As soon as they lay out the magic system I will likely revert to preferring a wizard.
Where it will count is at character creation.

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Even if I have to pay a few dollars more for the ability to have Destiny Twins on my account, I would like to have the ability to have the same experince as the kickstarters.
You can. It's just that the "few dollars more" is actually another subscription. Then you have the exact same advantage.

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MrSavavarius wrote:Even if I have to pay a few dollars more for the ability to have Destiny Twins on my account, I would like to have the ability to have the same experince as the kickstarters.You can. It's just that the "few dollars more" is actually another subscription. Then you have the exact same advantage.
Yes because most people aren't struggling enough to supply one subscription in most MMO's. And like Elana said, in the long run such cost would be borderline insane. Should we also pay twice for the fist expansion pack? And all other content that will be bound to the account?

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Well that clearly seems to be our only option at this time and I am more than a little discuraged at it. So is my guild which intended to move to pathfinder. None of us knew of the greenlight thing until it was over, but all of us like to play alts, if only to spice up the RP now and then.
Aye same here. Been talking long and hard with my guildies and friends about this game. None are overly fond about this.
Anyone can have the DT option for free. Just collect enough money in game and buy training time packs through the market. Problem solved right?
That certainly seems more reasonable. to my ears.

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A Destiny Twins character can also make friends, can't they? I fail to see how that is an argument.
Your argument is "People with DT will have help!", to which I reply "You can also get help."
You can also have multiple characters per account. You will only have one accruing XP at a time (unless you purchase more training time).
Someone with DT will have two characters earning XP, but will still have to divide their playtime between those to in order to make sure they have the achievments required for unlocking the new skills they can buy. DT is not the overwhelming advantage you seem to believe it is.

Elana Nightrunner |

@MrSavarius, I would also suggest you look at it like a Stock Offering. Some people bought shares of Google at $85, others at $700. It's not reasonable to expect that this kind of thing shouldn't happen.
And were willing to pay just like anyone else so I fail to see the point your making.

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I do think that GW should allow players to buy extra training time for alts to train those alts in parallel instead of in series. But I think they would be insane to allow someone to buy destinies twin outside of the kickstarter. It's basically the same as buying a lifetime sub for your alt as long as you keep paying for your main. If you start at day one and play for years (the target demographic) then that benefit is worth several hundred dollars. Even if you are paying $100 for the privilege, GW is losing money on the deal. It was a great bonus for the Kickstarter to succeed and make the target $1,000,000 in funding needed to accelerate the release of the game. Even so, GW will be losing money from each of us who has the benefit. If they allow people to pledge via the Paizo store after the fact then the reward should still be available if you pledge at that time. But to buy it from the GW store al-a-carte once the game goes live should not be an option.
You shouldn't have to have two accounts to benefit from an alt. But being able to train more than one at once is not a right, and it doesn't make finical sense to offer it for sale at a flat fee.

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Well that clearly seems to be our only option at this time and I am more than a little discuraged at it. So is my guild which intended to move to pathfinder. None of us knew of the greenlight thing until it was over, but all of us like to play alts, if only to spice up the RP now and then.
Just keep your eyes open on more opportunities in the near future. Ryan has said more than once (and so has Lisa) to keep watching Goblinworks.com for more opportunities to contribute.
I do not know what they will be offering. I too hope they offer Destiny's Twin. It is a great bonus and I want it (and plan on having at least three accounts anyway....pay for three and getr six! Sweet!), but I missed out of the Kickstarter. Shame on me. I'll keep hoping something similar is offered in the near future, and I'll be looknig for it.
(NOTE: Elana Nightrunner, you are not "disadvantaged". Everyone that got in on DT was watching the KS and have probably been involved in PF for a while. They merely have the opportunity to have a second character that earns XP time on one account. You can get the same amount of XP earning time, but will have to pony up for the extra account in the case DT is not again offered. They have DT because they paid attention. Keep checking.)

Elana Nightrunner |
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I do think that GW should allow players to buy extra training time for alts to train those alts in parallel instead of in series. But I think they would be insane to allow someone to buy destinies twin outside of the kickstarter. It's basically the same as buying a lifetime sub for your alt as long as you keep paying for your main. If you start at day one and play for years (the target demographic) then that benefit is worth several hundred dollars. Even if you are paying $100 for the privilege, GW is losing money on the deal. It was a great bonus for the Kickstarter to succeed and make the target $1,000,000 in funding needed to accelerate the release of the game. Even so, GW will be losing money from each of us who has the benefit. If they allow people to pledge via the Paizo store after the fact then the reward should still be available if you pledge at that time. But to buy it from the GW store al-a-carte once the game goes live should not be an option.
You shouldn't have to have two accounts to benefit from an alt. But being able to train more than one at once is not a right, and it doesn't make finical sense to offer it for sale at a flat fee.
Yeah funny how you folks keep saying that. Yet I've not seen one post that says. "I didn't donate at the greenlight thing,and I think it makes perfect sense." Note that any that comes after this I shall dismiss as a troll.
I am not unwilling to pay. But likewise I do not like to be robbed compared to the rest of the community. They would lose money? So they will they when my guild decide that pathfinder is to pay to win and don't even try it out. The new everquest could hold some promise.
I am just saying putting such a big crippling disadvantage on us, dosen't warm the heart if you know what I am saying.

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Amongst my circle of friends we had ten strong looking forward to pathfinder. The items and buildings did kind of discourage us, but we dismissed it. Buildings can be burned, items taken, etc. But the destiny twin thing alone has reduced that number of ten to just me. There use to be two, but after all this talk, and the massive reluctance to accept the issue, Mrsavarios is now also out. And until I hear that this issue shall be remedied, I to am out. So yeah, that is ten people and a guild RP guild that usually has 50 active members at peak times. All gone in the wind. So I'll ask Goblinworks if it is really worth putting off such a large amount of people. Do you want to grow as a MMO? Or do you just want to wallow in the core group you got at the moment?

Valandur |

Imbicatus wrote:I do think that GW should allow players to buy extra training time for alts to train those alts in parallel instead of in series. But I think they would be insane to allow someone to buy destinies twin outside of the kickstarter. It's basically the same as buying a lifetime sub for your alt as long as you keep paying for your main. If you start at day one and play for years (the target demographic) then that benefit is worth several hundred dollars. Even if you are paying $100 for the privilege, GW is losing money on the deal. It was a great bonus for the Kickstarter to succeed and make the target $1,000,000 in funding needed to accelerate the release of the game. Even so, GW will be losing money from each of us who has the benefit. If they allow people to pledge via the Paizo store after the fact then the reward should still be available if you pledge at that time. But to buy it from the GW store al-a-carte once the game goes live should not be an option.
You shouldn't have to have two accounts to benefit from an alt. But being able to train more than one at once is not a right, and it doesn't make finical sense to offer it for sale at a flat fee.
Yeah funny how you folks keep saying that. Yet I've not seen one post that says. "I didn't donate at the greenlight thing,and I think it makes perfect sense." Note that any that comes after this I shall dismiss as a troll.
I am not unwilling to pay. But likewise I do not like to be robbed compared to the rest of the community. They would lose money? So they will they when my guild decide that pathfinder is to pay to win and don't even try it out. The new everquest could hold some promise.
I am just saying putting such a big crippling disadvantage on us, dosen't warm the heart if you know what I am saying.
You, and every member in your guild can have DT for Free! All you've got to do is buy training time off the in game market for in game gold. Get 2 training packs and you'll be able to train 3 characters while only paying for 1 sub.
Your not disadvantaged, your Winning! (To borrow Charlie's phrase)

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It's not pay to win. And while I have supported this kickstarter, I have lost out on benefits of other kickstarters for other games in the past. It sucks that you didn't hear about a benefit in time to make use of it.
I get that. But the kickstarter process is a one time fundraising pledge. It isn't a store, and it isn't an investment. It is a pledge drive for PBS. If you give them money to be able to do X, then they will give you a gift. That gift may be sold separately at another time, or it may be a one-time offer. That's the way pledge drives work.
If you keep watching the formus and goblinworks, then it may still be possible to pledge in the Paizo store and receive the benefits of the kickstarter. But if not, then you can buy training time for your alts with ingame gold similar to the PLEX system in Eve without paying any extra cash.
Even then, earning XP does not automatically give you more power with the the alt. You still need to do things in game to meet the training requirements.

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Nihimon wrote:@MrSavarius, I would also suggest you look at it like a Stock Offering. Some people bought shares of Google at $85, others at $700. It's not reasonable to expect that this kind of thing shouldn't happen.And were willing to pay just like anyone else so I fail to see the point your making.
If you're willing to pay for it, then I don't have a point, and neither do you. If you're willing to pay for it, then it's sitting right there waiting for you to pay for it.