Walking Dead TV Series - How you vex me! (spoilers)


Television

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Sorry that was supposed to be Bourtange, (stupid fat fingers)


Not having watched the show (Seen a couple of first season episodes...)

(Hey, I have the internet and threads like this which are far more entertaining )

So...has it been established how long it was before Sheriff Joe woke up in the hospital? As in..Sheriff Joe went to work and the world was fine. He takes a head graze and [b]Fade to black[/i]...then wakes up in the hospital.

How many days...week? was in that gap.
That will give us at least a time frame of how quickly things went pear shaped.

If things collapse fast enough not even the military can respond/adapt in time.

As for 'Anti Zombie defenses'? Any one who can operate a container loading machine (Crane/forklift) can make for themselves an impregnable anit-zombie fort. No amount of walking undead humans will push over a shipping container...empty or full...:P

Just my 2 C worth.

Much walking dead cheers to all.


, wrote:
How many days...week? was in that gap.

I am unsure if it was made explicit...

Shane came in with flowers, but we don't know how long between the floral delivery and the advent of the zombie apocalypse. Flowers don't last much more than a week, so it's at least that long.

His muscles weren't massively atrophied when he stood.

No clue how bad his injury was, so either it's longer and he's healed a bunch, or it wasn't as bad as it looked (or he's so tough he makes all of us swoon).

I'd want to say weeks, but we watched the power go off, so I'd imagine it's much less since he'd need to eat and drink.

Grand Lodge

Andrew R wrote:
The true danger to zombies is that many would be infected before they were understood. Maybe half the military/police are down after the first contact so we cannot really rely on them. It is not the long term haul after we know what we are dealing with, it is the sick people biting and infecting so many before it hits the news to worry about.

Also remember that you can be infected with the disease without being bitten at all. In fact as I understand it, all of the characters from at least the first group are carrying the disease which is simply waiting for them to die.


You all make some great points but I want to clarify a few things. Play the Walking Dead game. There is a LOT of background given on why things went to s!%+ so quickly, and why military bases are a bad idea.

Edit: I definitely agree about the prison and all the random military gear they didn't bother to pick up. But they are starting to learn and that's a good thing.

Sovereign Court

, wrote:
As for 'Anti Zombie defenses'? Any one who can operate a container loading machine (Crane/forklift) can make for themselves an impregnable anit-zombie fort. No amount of walking undead humans will push over a shipping container...empty or full...:P

To paraphrase myself ...

wall of shipping containers meet ramp of zombies.

The things about zombies is not only that they will not stop, if they encounter a barrier that they cannot break through, inevitably, they will "ramp up" over the wall. That is, they do not care about other zombies, so they will march right over them. They hit a solid wall, as the zombies fall, they will form a ramp of zombies which other zombies will walk up and, ultimately, over the barrier.


Have you ever witnessed the behavior of crabs in a box? One crab in a box will climb out, eventually, but put a lot of crabs in a box and none of them can climb out (that's the thoery anyway) because each crab pulls down other crabs as it tries to escape.

So my thinking is that there could never be a ramp of zombies, because the zombies do not die, and zombies on the bottom of a stampede are clawing and pulling to get up with all of the tenacity that zombies on the top are trying to get away, net results is zombie twister, right hand red, and blue.

Sovereign Court

Sure, but for your analogy to work, the people on the wall/shipping containers/whatever would then NOT be killing any of the zombies. Fill a bunch of crabs in a box and, if they start dying, you end up with a ramp of crab zombies.


That's true. So then you have to decide if killing the zombies, thus leading to a Zombie Ramp, is the smart thing to do, or not.


When in doubt, kill zombies.

Dark Archive Bella Sara Charter Superscriber

What if we had mutant crab zombies, and dumped those on the zombies trying to create a ramp. What could possibly go wrong with mutating normal animals into larger sizes and then making them into zombies?

Also, why is the bite of a zombie so deadly? They've already established that everyone's infected, and I can't count how many times they've used a blade to kill a zombie and then immediately used it to inflict a moderate bleeding wound or cut off someone's leg (okay, so the later only happened once so far). Does the bite inject a super-dose of zombie virus?

The characters should take a moment to be thankful that only humans seem to be vulnerable to zombification. Herds of vengeful zombie cows could be even worse than mutant crab zombies.


zombie penguins... think about it


Sebastian wrote:


Also, why is the bite of a zombie so deadly? They've already established that everyone's infected, and I can't count how many times they've used a blade to kill a zombie and then immediately used it to inflict a moderate bleeding wound or cut off someone's leg (okay, so the later only happened once so far). Does the bite inject a super-dose of zombie virus?

Actually I think that's similar to what it does. It could be like we have a benign level of E. Coli living in our colon, but if it goes out of balance we could die. The writers are deliberately silent both because these are ordinary people fighting for their lives and because it keeps them from getting too science and not enough fiction.


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I'm glad they don't take these suggestions. I'd have a lot less fun watching a show about a group of people living peacefully on a farm surrounded by fortifications with a huge supply of Walmart shotguns and slugs. ;-)


5 people marked this as a favorite.

You are obviously not watching "Here comes Honey BooBoo"


MeanDM wrote:
I'm glad they don't take these suggestions. I'd have a lot less fun watching a show about a group of people living peacefully on a farm surrounded by fortifications with a huge supply of Walmart shotguns and slugs. ;-)

Easily Resolved with a Little Ingenuity:

- Man vs. nature: A dam breaks and floods the valley. A nuclear power plant explodes. A forest fire rages out of control. A tornado comes along.

- A military helicopter arrives with a duo of gunships. They abduct a few people and then open up on everyone else.

- One of the people inside the fortifications gets bit on a supply run and hides it, but rather than just having a lame/tragic demise takes out a few on the way.

- Someone goes nuts and decides to side with the zombies and opens the door once everyone gets complacent.

- Returning to man vs. man: a group of humans lays siege to the joint. Think Monty Python, but replace the cow with catapulted zombies.

- They suck at building fortifications, so even though it looks like it's solid...it so isn't.

- Animals start getting infected and a murder of crows is more than just a group of them. This also would be fun CGI to watch their ungainly flight with the smattering of feathers that remain (easier to keep them aloft since they don't really have innards that matter....they could peck out their own bellies).

- A radio signal draws them out to save people, or find a cure.

- Underground stream that feeds the well also provide entrance.

It's a fun exercise in lateral thinking to consider how to defeat your own advice : )


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

I find it odd that in this age of information the people just don't know about zombies or the general rules that govern zombies.

Its almost always treated like a brand new thing, the dead coming back to life to nom the living, yet our current zombie mythos has been around for the majority of the lifetime of adults (Night of the Living Dead in 1968). Did their Earth just not have any zombie media prior to the plague? Were their zombie myths drastically different than the ones plaguing humanity? Did you need to spout a litany of prayers while using gold bullets fired by naked virgins to stop them in the myths and that's why people didn't initially think to be silent, go for the head with hand weapons, and wear protective clothing?

Even if people are initially ignorant, they should have time before the fall of the powergids that they would be able to google up / download pdfs of information on zombies and zombie survival. Heck, Walking Dead (comic) started the same year that Max Brooks' vastly popular Zombie Survival Guide was published. It would still have had prominent floorspace in all of those now shuttered brick and mortar bookstores and should have been the most popular book of all time before the collapse of civilization . . . maybe even after.

Dark Archive Bella Sara Charter Superscriber

3 people marked this as a favorite.
MeanDM wrote:
I'm glad they don't take these suggestions. I'd have a lot less fun watching a show about a group of people living peacefully on a farm surrounded by fortifications with a huge supply of Walmart shotguns and slugs. ;-)

I doubt it'd be that much different. Instead of wandering off on his own, Carl would begin dropping ammunition into wells due to some poorly explained pre-teen rebellious phase. To teach him a lesson, Lori would drive into town and lure back a herd of zombies by dragging steaks behind her. Everyone else would be arguing about who's turn it is to do the dishes, which would devolve into a 2 or 3 way Mexican standoff while the crops go untended.

Now, if the showrunners and writers could be bothered to create drama without having the characters (*cough* Lori *cough*) do stupid, inconsistent, and generally unbelieveable things, it'd be easier to ignore all the other zombie-ramp-based logic holes.

Oh wait...they're kinda doing that so far in Season 3...hmmm...

What will I complain about if the show actually becomes good, instead of stupid but tolerable.

Sovereign Court

3 people marked this as a favorite.
Sebastian wrote:
What will I complain about if the show actually becomes good, instead of stupid but tolerable.

I have utter faith that you will find something Sebastian. ;)


Just a comment about the zombie ramp against shipping containers.

Okay....so a HUGE crowd of Zombies is attracted by all the noise of your heavy machinery lifting and placing said a-fore mentioned shipping containers into place to make as big a fort as you have containers.

Any one have a rough guess as to home many containers are actually IN such a place? Could a wall of containers, say two high (Maybe three?) and maybe two deep (thick?) be possible and constant all the way around?

Now...the Zombies are piling/crowding against one side. The front zombies get crowd crushed (It's NOT a pretty sigh to see bodies like that btw and has happened in real life. Look up some of the soccer stadium incidents)

Even as those front zombies go under the mass...they are going to be compacted. SO...how many zombies would one need to make such a ramp that OTHER zombies can safely, with out falling off the sides (Y'know, cause these things are stupid, don't plan and can't do more than groan and shamble)?

Heck, as those on the inside of the container fort watch the zombie ramp begin to form....what is to stop them simply stacking ANOTHER layer of containers (Going four or five high? They load them that high on ships) ?

Eventually...the shear physicality of things will mean that the bodies MUST collapse. Bodies are not as strong as dirt of stone. Weight will turn the lower undead into paste and goo.........the ramp MUST have a height limit.

Which is going to be higher? The structural integrity of steel...or undead bodies? I'm kind of betting the steel will win.

Just a thought. Not that I would wish too much reality into a show about people surviving a zombie apocalypse. :P

Much cheers to all.


Simply have the zombie go from mindless to a very basic animalistic intelligence.

Climbing? Sure.

Uh oh!


This whole zombie ramp scenario makes me really appreciate the shows use of "the everybody is already infected!" idea. You stack those crates up real high and keep the zombies out. Then one of your members dies of old age/dehydration/starvation/whathaveyou and boom zombie outbreak inside your impenetrable fortress that you now cant get out of. (assuming that you dont know everybody is already infected)


Xenh wrote:

Simply have the zombie go from mindless to a very basic animalistic intelligence.

Climbing? Sure.

Uh oh!

Am I misremembering, or were there fresh zombies in season one that actually went over a fence while chasing Rick and Alan in the city?


Shadowborn wrote:
Am I misremembering, or were there fresh zombies in season one that actually went over a fence while chasing Rick and Alan in the city?

You remember correctly. There was some zombie climbing action going on in Season 1.

There was some thinking going on. That guy's wife (forget his name, the one with the kid that were hunkered down in the house with all the windows covered) was trying the doorknob.

Perhaps as they rot they lose more of their intellectual skills, though the CDC scene (where you got to see an MRI of the wife shot) suggested they aren't going to be getting into Mensa any time soon (not sure how long she was zombified, but I got the impression it was for a few minutes only). Not sure what to make of all of that.

Also, for "walking" dead, some of those little buggers can motor.


Xenh wrote:
Shadowborn wrote:
Am I misremembering, or were there fresh zombies in season one that actually went over a fence while chasing Rick and Alan in the city?

You remember correctly. There was some zombie climbing action going on in Season 1.

There was some thinking going on. That guy's wife (forget his name, the one with the kid that were hunkered down in the house with all the windows covered) was trying the doorknob.

Perhaps as they rot they lose more of their intellectual skills, though the CDC scene (where you got to see an MRI of the wife shot) suggested they aren't going to be getting into Mensa any time soon (not sure how long she was zombified, but I got the impression it was for a few minutes only). Not sure what to make of all of that.

Also, for "walking" dead, some of those little buggers can motor.

They tend to get faster the closer they are to prey, from a shuffle up to a slow lope.


rpgsavant wrote:
They tend to get faster the closer they are to prey, from a shuffle up to a slow lope.

That's odd to maybe only me.

If you're tireless, which they appear to be, then you wouldn't worry about saving your energy for a run.

If you cannot sense something from afar, and only perceive them when you close, then a lot of the interactions wouldn't make sense, it's obvious that these zombies are a tad vacant, but can hear/see things for afarish.

If you have the potential to run, and you don't, it would suggest that you're thinking.


Xenh wrote:
rpgsavant wrote:
They tend to get faster the closer they are to prey, from a shuffle up to a slow lope.

That's odd to maybe only me.

If you're tireless, which they appear to be, then you wouldn't worry about saving your energy for a run.

If you cannot sense something from afar, and only perceive them when you close, then a lot of the interactions wouldn't make sense, it's obvious that these zombies are a tad vacant, but can hear/see things for afarish.

If you have the potential to run, and you don't, it would suggest that you're thinking.

As far as we can tell from the series, it's something akin to blood lust. The closer they are to prey, the more they awaken. But they never regain enough motor skills to run. It's more instinctual.


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Season 3 makes me happy.


Shadowborn wrote:
Xenh wrote:

Simply have the zombie go from mindless to a very basic animalistic intelligence.

Climbing? Sure.

Uh oh!

Am I misremembering, or were there fresh zombies in season one that actually went over a fence while chasing Rick and Alan in the city?

Yes. We have also seen them use simple tools, like the one that used a brick or concrete block to bash through the security window of the store they were looting way back in S1E2.


lol this thread went from "how you vex me" to season 3 making us swoon like junior high girls on our third date.

Bunch of softies, come'ere and gimme a hugs!

<bites at brains>


Also i don't think they are as mindless as believed
I mean they knew to us bricks to smash windows one had the sense to check out the rv when the door got left open they head towards noise and will look around for the source


Does the last episode count as Dr Who meets the Walking Dead.


wicked cool wrote:
Does the last episode count as Dr Who meets the Walking Dead.

LOL, who needs a crossbow, I'll just land my TARDIS on you :)


Quote:
my advice to you is this: try not to think too much when you're watching t.v.; it's counterproductive.

There's plenty of smart TV that rewards intelligent thinking (THE WIRE being the obvious example, but there's a few others), though THE WALKING DEAD isn't really in the same class.

Xenh wrote:

If only there was a gun somewhere near the tank that could help with that crowd...

*twitch in eye*
(twitch in eye)

The tank was out of ammo. Or at least, the scripted intro to Season 2 (which they wouldn't film because of the budget cuts, which led to Frank Darabont walking off the show) would have featured a flashback to the tank and the soldiers manning it, and would have shown them mowing zombies down until they were out of ammo.

That wasn't stated blatantly in the episode, but seemed a reasonable explanation at the time.

Quote:
Something I think that is often neglected in these sorts of "talks" about how much better "I" would be at this, regarding zombie apocalypse scenarios is this, zombies may be, in your opinion, easy to stop, but you have forgotton that they are relentless.

True, but in the TV show (and the comic, though to a lesser degree) the gang spend weeks at the farm without there being a zombie incursion. More than enough time to do some fortifying. Though IIRC Hershel didn't own a backhoe.

Quote:
I find it odd that in this age of information the people just don't know about zombies or the general rules that govern zombies...

As mentioned, in the world of THE WALKING DEAD there is no zombie literature or movies. They just never happened, leaving everything completely unprepared. OTOH, SHAUN OF THE DEAD and THE PASSAGE series (which is more about vampire/zombie hybrids, but similar enough) are all set in worlds with pre-existing zombie literature, so the people know a bit more about how to be prepared.


Werthead wrote:
The tank was out of ammo. Or at least, the scripted intro to Season 2 (which they wouldn't film because of the budget cuts, which led to Frank Darabont walking off the show) would have featured a flashback to the tank and the soldiers manning it, and would have shown them mowing zombies down until they were out of ammo.

I don't remember seeing any shell casings. Perhaps they were there and I just missed them, or the tank fires caseless rounds, or the zombies sweeped up...


Jason S wrote:


Do you have any idea how much time it would take to make a strong fence around that entire property?

Ummmm...DUUUUHHHHH...you have one peasant farming wood, two farming stone and you click one of the peasants to make a wall...HOW IS THAT SO

HARD?? :D

IMHO, Lori needs to get bitten.

Otherwise I like the series.

Quote:

I find it odd that in this age of information the people just don't know about zombies or the general rules that govern zombies.

Its almost always treated like a brand new thing, the dead coming back to life to nom the living, yet our current zombie mythos has been around for the majority of the lifetime of adults (Night of the Living Dead in 1968). Did their Earth just not have any zombie media prior to the plague? Were their zombie myths drastically different than the ones plaguing humanity? Did you need to spout a litany of prayers while using gold bullets fired by naked virgins to stop them in the myths and that's why people didn't initially think to be silent, go for the head with hand weapons, and wear protective clothing

I believe it has been explicitly stated by the creators that in this universe, there was no George Romero to kick off the "Zombies as Undead Flesh Eaters" trope. The only thing people knew of zombies were from Voodoo movies which are vastly different. Also an explantation as to why they aren't using the "Z" word. In fact, most other zombie apocalypse movies are the same way except for Return of the Living Dead, which they gave an explanation for in movie.

Quote:
I don't remember seeing any shell casings. Perhaps they were there and I just missed them, or the tank fires caseless rounds, or the zombies sweeped up...

Shell casings for small arms and anti-personel firearms are ejected out of the turret. It would not be good to have shell-casings rolling around inside a turret, presenting a trip hazard and letting the casings get in the turret rotation channels


Well, that was pretty awesome.


one of the most intense episodes yet.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Solwynn bint Khalsim ibn Abdul wrote:


IMHO, Lori needs to get bitten.

Spoiler:
Not anymore XD.
Sovereign Court

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Hey someone on the show had the idea to go to the coast and find an island!

And then she was veto-ed by an idiot.


Overall I am enjoying this season. I think they seem to overall be planning things better. That said.

Spoiler:

I wonder what losing Lori is going to do to Rick. I'm assuming that Carl will be come a cold hearted bastard and do something stupid here before long.

It's too bad they lost T-Dog. I would have rather they lost Hershel.

Is Carol dead? Or just lost somewhere inside the prison still after T-Dog gave her the chance to break away when he sacrificed himself?

They need a daily checklist or something - a plan to patrol the entry points into the prison complex.

L


Sebastian wrote:
That's right, a military base! Spin me a tale in which a zombie hoard makes it's way through concrete barriers, blast walls, and past trained soldiers who have spent years drilling on how to defend themselves against invading forces that border on competence and yet these same zombies can't overcome a chain link fence and spoon in a door handle to kill our intrepid heroes.

You're right, but we don't know everything about the zombie plague. Maybe a component of it was airborne and maybe 90% of the population weren't resistance to the airborne plague. That would certainly change things.

If the zombie plague is transferred by only death, bite or infection, I tend to agree with everyone here that it's highly unlikely zombies would be successful at all.

TheRonin wrote:

I am going to reiterate Humans, even with out firearms, are more dangerous than zombies. Humans have been building proper walls to defend against other humans for thousands of years.

And earthworks don't get pushed down.

Again, we don't know the entire infection story. Zombies would be dangerous is suddenly 90% of the population turned into a zombie and the 10% remaining had to deal with it.

Earthworks? Do you mean trenches or walls? I didn't see any construction equipment. Takes a lot of gas, takes a lot of time, causes a lot of noise. Wouldn't it suck constructing something and because of the noise you're making it summons a herd. Feel stupid then?

Also, sure you could fortify a small area with some effort, but not the area the size of a multi-acre farm (which is what I was talking about). My brother owns a 5 acre farm and I helped put up (pre-constructed fencing) on the property and it took days of effort (for 4 men) to do only a portion. And that fence wouldn't keep zombies out either.

Like I already said, the problem wouldn't be fortifying yourself. The problem would be mostly food and water, specifically renewable food after your supplies run out. Great, you survive! Too bad all the livestock is now dead.

Shadowborn wrote:
Am I misremembering, or were there fresh zombies in season one that actually went over a fence while chasing Rick and Alan in the city?

In a few of the episodes, the zombies were really really fast, fast enough to be a credible threat to anyone using melee weapons. Maybe the zombies are getting slower?

Yeah, the last episode was really good, but really sad too.


Lori = gone.
Show = better.
Xenh = happy.

Dark Archive Bella Sara Charter Superscriber

WTF Walking Dead? Multiple good episodes in a row? And you killed Lori and made me feel bad for wanting her to die?!?!

Well played.


I want to know how long it took them to move that bus away from the gate. For that matter, how long did it take whoever put it there in the first place to do so? Anyone else notice that it should probably have been facing the other way?

Grand Lodge

Carl isn't going to become stupid. The narrative is building him up as the biggest badass the world has ever known. He's essentially power-leveling as a Survivor. By the time he's 18 years old, he'll be level 20 and invincible, capable of uniting an entire army of survivors and restoring democratic, common-law values.

Sure, he goes off and does tasks alone now and then, but you know he only does it because otherwise the group will argue long and bitterly about the task at hand, when he knows it's better to just DO IT. Rather than risk the morale drops in the group, which leads to arguments and stupid decisions.

Go Carl!


KestlerGunner wrote:
Go Carl!

He has a sociopath thing going.

"Dad you're crying because I shot mom in the head after watching her get eviscerated in front of me...."

<awkward pause>

"Pass the salt."

Shadow Lodge

Or decided to let her become a pet zombie.

Is it just me, or wasn't the first order of business to clear the prison room by room? Not a bad episode, but kind of stretching it.


"Devil's Advocate" wrote:

Or decided to let her become a pet zombie.

Is it just me, or wasn't the first order of business to clear the prison room by room? Not a bad episode, but kind of stretching it.

They cleared the cell block they set up camp in, and another one for the other prisoners. Other than that, they secured the blocks against incursion from elsewhere in the prison. Which is why they got overrun. The prisoner that Rick let loose to be eaten by zombies survived, and led the walkers into their cellblock to eat them.

Which is part and parcel of why Rick is so distraught. Had he just given the guy a clean death, none of this would have happened.

Shadow Lodge

I seem to remember them discussing it before they actually went in, their first order of business was to clear the prison room by room, and just assumed it was being done in the down time. I imagine it would take the other two prisoners a few days at least to clean out the bodies from their block, especially hauling them to the roof to throw over. But whatever. It is what it is.

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