Fallout 4


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I have been having fun wandering around downtown Boston hunting raiders and super mutants with my sniper rifles. Yes. I have one that fires 308 bullets that I safe for the important scum. I use the one that fires 45 bullets for everyone else. I have less that 150 of the 308, but over 1500 of the 45.

Sovereign Court

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Sharoth wrote:
I have been having fun wandering around downtown Boston hunting raiders and super mutants with my sniper rifles. Yes. I have one that fires 308 bullets that I safe for the important scum. I use the one that fires 45 bullets for everyone else. I have less that 150 of the 308, but over 1500 of the 45.

Once you go .50 you don't want to go back.


Hama wrote:
Sharoth wrote:
I have been having fun wandering around downtown Boston hunting raiders and super mutants with my sniper rifles. Yes. I have one that fires 308 bullets that I safe for the important scum. I use the one that fires 45 bullets for everyone else. I have less that 150 of the 308, but over 1500 of the 45.
Once you go .50 you don't want to go back.

Until youre out of ammo :(

I have a custom .50 called The Ender that I have never had more than 20 bullets at a time for. Good thing when I pull it out it tends to live up to its name.

Silver Crusade

Hama wrote:
Sharoth wrote:
I have been having fun wandering around downtown Boston hunting raiders and super mutants with my sniper rifles. Yes. I have one that fires 308 bullets that I safe for the important scum. I use the one that fires 45 bullets for everyone else. I have less that 150 of the 308, but over 1500 of the 45.
Once you go .50 you don't want to go back.

Because there's nothing left.

Sovereign Court

Ryuko wrote:
Hama wrote:
Sharoth wrote:
I have been having fun wandering around downtown Boston hunting raiders and super mutants with my sniper rifles. Yes. I have one that fires 308 bullets that I safe for the important scum. I use the one that fires 45 bullets for everyone else. I have less that 150 of the 308, but over 1500 of the 45.
Once you go .50 you don't want to go back.

Until youre out of ammo :(

I have a custom .50 called The Ender that I have never had more than 20 bullets at a time for. Good thing when I pull it out it tends to live up to its name.

That's why you get the scrounger perk and get more ammo when looting.


Can someone please explain what the Laser Musket Crank amount does? I have a one crank musket, and three crank musket, and a five crank musket. Does it boost damage? I know that the laser musket only fires one shot at a time.

Also, how useful is the armor piercing ability mod for guns?

Sovereign Court

Sharoth wrote:

Can someone please explain what the Laser Musket Crank amount does? I have a one crank musket, and three crank musket, and a five crank musket. Does it boost damage? I know that the laser musket only fires one shot at a time.

Also, how useful is the armor piercing ability mod for guns?

More shots = more damage.

Never used it honestly.


It boosts the power by number of shots.

The first musket you get in Concord is a Two-Crank. If you crank it twice, its shot has the power of two. Likewise Three/Four/Five/Etc. crank muskets pack the power of 3/4/5/Etc. shots into one blast.


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I cleaned up Sanctuary and feel much better about the world. Would have preferred to make the vault the base of operations but oh well.

Sovereign Court

I'm really considering getting that carrying capacity mod. Although people say it's buggy as hell.


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Just use console commands to bump up your carry weight.

If it's the same as every other Bethesda game, should be "player.modav carryweight" followed by the number you want to change it to. Change it to like 10000 or something.

Sovereign Court

I know, but it's cheating. And I would kinda feel lame if I did that.


Ah, yes. Downloading a mod that does a thing isn't cheating, but doing the same thing directly, with less bugs...that's cheating.

You confuse me sometimes.

Sovereign Court

I said I'm considering. Either way it's cheating.


BoS thoughts.

Spoiler:
Is it me or are the Brotherhood of Steel in Fallout 4 just a bunch of high tech raiders? The quartermaster should have given me something to exchange for their food and the leader is along the line of "We are here to save you, but we will have to destroy you to do that."


There is a fusion core in a trashcan near the entrance to Greentech Genetics.


Yeah...considering how plentiful Fusion Cores are, I don't think calling out specific individual ones is super necessary. That one is probably random loot anyway.


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Rynjin wrote:
Yeah...considering how plentiful Fusion Cores are, I don't think calling out specific individual ones is super necessary. That one is probably random loot anyway.

But... But... But it is a FUSION CORE!!!

~sighs~ I guess 24 of them is not enough.


I just found 16 of them on one guy's corpse.


~grrrrrr... Why don't these quests SAY that they are timed? That is BULLCRAP!!!


Rynjin wrote:
I just found 16 of them on one guy's corpse.

I will take them if you do not want them.


I wish I could give them to you. Got like 60 of them laying around with no real use for them.


Rynjin wrote:
I wish I could give them to you. Got like 60 of them laying around with no real use for them.

~laughter~ I take it you don't use power armor much?


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I use my Power Armor to haul things around that are heavy. That's about it.

Sovereign Court

Just a theory:

Spoiler:
I assume Shaun is much older than a year old


Hama wrote:

Just a theory:

** spoiler omitted **

Spoiler:
You might be right.
Silver Crusade

Sharoth wrote:
Hama wrote:

Just a theory:

** spoiler omitted **

** spoiler omitted **

Spoiler:
Very, very sadly right :(
RPG Superstar 2015 Top 8

I wore my power armor into the Glowing Sea, and glad I did.

Otherwise I haven't used it a whole lot, but have noted some areas it would probably be good to help provide protection when I clear it out. (I still appreciate knowing where fusion cores are though). Part of why I haven't used it much is power armor causes a bunch of camera issues in third-person, to the point of it being literally headache inducing. The frustrating but is all they need to do is let you zoom out a little more. First person play makes me ill so I just can't do that save for very brief periods, and so I end up not using it much.

I too am just thinking about console commanding in an improved carrying capacity---I've always been an awful packrat in these games, and the crafting and settlement system is just making it worse. Lately what's weighing me down isn't junk but weapons and armor I want to buff up my settlers with so they can defend themselves. Maybe it's not necessary but I feel like at least my guards need to have better than a pipe pistol and a t-shirt and jeans. I just went through an area where some guys were dropping some pretty decent stuff, and actually slow-walked back to the nearest settlement to distribute it (I had weighed down Piper to her max capacity as well---though she was still urging me to drop some stuff or give it to her. "Lookin' a little wobbly there, Blue, sure you don't want me to carry anything?" I like how willing she is to help out though. :) ).

Have Piper dressed up in a courser's uniform and fedora. She looks pretty badass. Trying to find a hat to dress Codsworth in--I tend to swap between the two depending on where I go. I abandoned Dogmeat first chance I got and kind of hate the way the game wants to push him on you--sorry, want a companion I can talk to.

Annoyance with Dogmeat re: plot:
One of the biggest WTF moments is the part of the main plot where you need to track the guy who shot your spouse, and Nick Valentine suggests "Hey, why don't you use Dogmeat?" -- when I have never traveled with Dogmeat anywhere near Nick and never told him about him. And then when you go outside, Dogmeat is waiting for you as if you telepathically summoned him and he teleported in from Sanctuary Hills. It REALLY breaks the verisimilitude, and smacks strongly of incredibly lazy programming/forced writing. I know to expect stuff like that from Bethesda, but it's bizarre there are side plots that are so much more organically written while the main plot at many steps is just one cheesy, shoehorned event after another.


So far all of the main quest I have completed is getting to Diamond City. Lvl 30 here I come.

Power armor was really useful in retaking the Castle. I also used it for the Corvetta plant. Other than that, I don't use it much. By the time I get it where I want to go its already at half power.

I left a suit of power armor in Rod Rocket and then had a base defense there. Now one of the random townies is tooling around in my power armor and wont get out :(

RPG Superstar 2015 Top 8

Can you ask the settler to trade and take it manually off of him?

And next time take the fusion core out of the armor when you park it. :) Not only will companions and settlers sometimes take it if you don't, enemies will also climb in and use it. They're smart that way.

ETA: Also, wanted to correct something I said earlier: I said if you scrap a container, the contents disappear. I was wrong--the contents get transferred to the workshop.

I've also noticed that extra items are showing up in the workshop inventory--I'm not sure, but I think that's how the scavenging table works if you have one set up. So check your workshop inventory from time to time because you may find stuff like food or ammo.


Yea. The first thing I do when I exit my power armor is remove the fusion core.


So, what faction did you side with? I have yet to get that far, but the Minutemen and the Railroad have my vote. Hopefully I can still work with both. The Brotherhood are turning out to not be as "helpful" towards the locals as I would like.

Dark Archive

Some gameplay tips you may not be aware of.

Spoiler free.


Well, I think I found a bug, but not sure. I sent a companion back to the gas station, but when I went back, he was gone. He also wasn't in his original location. I have one last place to look, but if he isn't there, it may be a game ending bug....

Sorry, being intentionally vague because doing spoiler tags on my phone is a pain.

RPG Superstar 2015 Top 8

I'm not far enough to pick a faction, but I expect I'll probably stick with the Minutemen. I've spent too long fortifying their settlements to not otherwise invest in them in the long term.

MeanDM, maybe wait awhile? I think the companions walk back the long way to wherever they're going. He might have gotten stuck somewhere.

If you're on PC, you could also try console commands to either move yourself to the companion or them to you.


baron arem heshvaun wrote:

Some gameplay tips you may not be aware of.

Spoiler free.

Moving items is big. That's one I was trying to figure out how to do but couldn't

RPG Superstar 2015 Top 8

In settlements, you can also move items in workshop mode. This is helpful if you're trying to do something like pick up a chair and put it upright, or put a bottle of Nuka-Cola on a table, which the free-grab action doesn't manage very well.

Outside settlements, the grab is useful for getting items out of the way. It works the same way as in Skyrim if you've played that.


I'm curious what people's responses to Covenant are

Spoiler:
For me, I investigated it, had a nice dialog with the person running it where she refused to give up the girl, so I murdered everyone in the lab, then people ran out of the town to attack me as I walked past, so I murdered all of them, and now I have like my 20th settlement.


I had a crash to desktop bug: I was in a location being attacked by 3 raiders, one with a minigun, and as I went to open my PIP Boy it crashed.


May be a dumb question, but: does the little "+" sign next to someone's armor or weapons as you loot them indicate that this item is better than what you currently have equiped?


Otherwhere wrote:
May be a dumb question, but: does the little "+" sign next to someone's armor or weapons as you loot them indicate that this item is better than what you currently have equiped?

Technically it does mean that. Having said that, it is not always correct.


So what have you all done with the Red Rocket settlement?


Sharoth wrote:
So what have you all done with the Red Rocket settlement?

So far I just have a building on top of the gas station with 12 beds and a few turrets. Its one of the only places I have put walls. Most of my settlements are towers with beds and no walls.


I built a wall/patio around my outside crafting area, and a fence around the backside.

There is one bed. It is mine.

There are mines on the road.

All of my companions hang out there, but they have to take turns using my bed while I'm gone.

It is all for meeeeeeee.

Yeah I wasn't super impressed with the settlement building mechanics, so I didn't even bother. I finished the "Sanctuary" quest and now they can all fend for themselves for all I care.

I like Red Rocket because it's kinda out of the way, and has the perfect look for a place I can tinker at various workshops.

I guess I could use the Drive-In instead, but it doesn't look as cool.

I keep hoping some of these other place I clear out will convert into a new settlement area, but they never do. So I've just got Sanctuary, Abernathy Farm, red Rocket, and the Drive-In.


I think half my XP has come from settlement building. I particularly like The Castle.


Castle Artillery is terrifyingly awesome!


Claxon wrote:
Castle Artillery is terrifyingly awesome!

Honestly, I've only used the test shot they make you do, but it took too long. I don't think I will ever use it.


How do you get into the Armory of the Castle? it doesnt say how I am supposed to do this just that I need to do it.


Alric Rahl wrote:
How do you get into the Armory of the Castle? it doesnt say how I am supposed to do this just that I need to do it.

Listen to the Castle Radio after a little time and it will initiate a quest. You may need to talk to the ranger NPC whose name I forget.


No I already have the quest. called Big Guns. The objective is currently "Find a way into the Armory of the Castle" but it doesnt tell me how to do it. Like what Do I need a shovel to dig out all the rubble in the generals quarters? should I shoot a mini nuke at the pile of rubble? Ive already tried Grenades and Missiles but that didnt work. Im supposed to remove rubble from a second tunnel leading down into the armory from the General's Quarters.

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