Fallout 4


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Thanks DQ!

:
I did think it was the real Shaun at first; maybe he'd been taken because he was "pure human", ie. uncontaminated by the past 200 years of radiation, for example. His father would have been "the back up", because he was already fully grown.

RPG Superstar 2015 Top 8

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Being at home a lot I've been playing a newish playthrough... (especially as my computer's getting old and it won't run some newer stuff I have well) and it fascinates me what I get myself caught up doing. Questing around with the Railroad, I was asked to set up Mercer Safehouse at Jamaica Plain.

And I'm thinking, how is this a good safehouse when there's always going to be treasure hunters skulking about?

And then I decided... let's hide everyone in plain sight. I cleared out Jamaica Plain, looted everything not nailed down... and then went into the town hall to recover the "Treasures."

And then I went to building Jamaica Plain as a settlement. In the blown out building where the workshop is, I used concrete pieces to enclose that and make it a secure workshop for the caretaker, doing some tricky work with ceiling and floor pieces to give it a roof. I walled in the "yard around the workshop so no one can enter in that side. This is the "back yard." The house got renovated with beds and some supplies. The door that leads to the "front yard" (side with the more open area, and the steps leading down into the area) was sealed off.

Then in the front yard I built a new small building near the house you can't do anything with. Inside, I set up my new "Treasures of Jamaica Plain" exhibit, using what I had salvaged, plus some other decorations, like mannequins to wear the clothes from Fallons and a Massachusetts Medical Journal to go into the medical display. I basically spent hours building a tiny museum in Fallout (that no one will actually go into or make use of or be impressed by).

Then I finished walling appropriate areas off with concrete and junk pieces and setting up defenses. It's set up so visitors can only come in via the "front" to see the "Treasures" and the back is secured, "employees only." I put a Bunker Hill trading post in as well.

The gist is to advertise that the treasures are found, come and see them! Traders come, and all these defenses are just obviously to protect the traders and the museum. Meanwhile, synths (and Stockton's caravans) come in and out in plain sight as visitors, and no one would come looking for it as a hiding place.

None of this of course the game registers or cares, this is all for my own personal amusement/storytelling.

Why do I spend so much time doing this?


I started up a new playthrough as well...I'm on easy mode right now cause I just want to march through like death himself shooting people in the head.

I need the stress relief right now.

Turned Corvega into a blood bath of shotguns, minigun and grenade.

I will no doubt get bored of the easy game quickly and bring myself back to a survival mode one, but for now everyone who crosses my path dies without question and as much as I can put into that bloody mess perk as possible.

really wish the new Doom game was cheaper cause that looks like fun

RPG Superstar 2015 Top 8

1 person marked this as a favorite.

Heh, not really focused on the combat as much this go round myself, but I certainly appreciate the need for stress relief.

AND, this said, I tried the Captain Yesterday of dealing with Kellogg: firing a mini nuke into his room before he even gets a chance to start talking.

That was deeply satisfying.

I've been handed a quest where I've been asked to clear out bad guys in the Nuka World Transit Center. Question is, do I just go clear it out and then continue on the quests I was doing (I've been doing Railroad until I get ballistic weave), or do I segue into doing Nuka World first? I haven't rescued the Minutemen yet, so I could always go join the Raiders, get their perks, conquer a few settlements... and then kill all the Raiders, retake the settlements, and give them to the Minutemen later on. I'm playing kind of a treacherous type anyway.


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I've been playing Assassin's Creed Origins, and a lot of Fortnite Save the World (we've made it to Twine Peaks).

I had to delete Red Dead Redemption 2 to make room for Assassin's Creed Origins, which was a shockingly easy decision to make (RDR 2 was a huge letdown for me).


I am tempted to replay Fallout 4 but then I would have to update the game, reorganize my mods, and add a few new ones. Maybe after this game of Stellaris.

RPG Superstar 2015 Top 8

The only "updates" I believe are tweaks related to the Bethesda.net/Creator's Club stuff. Although if you're on Steam I think they force you to update no matter what.As it is, it won't take long. I play with so few mods... in part because I can't be arsed to look for them and install them. I keep myself entertained well enough.

So Nuka World now, or focus on Railroad quests to get ballistic weave?


DeathQuaker wrote:

The only "updates" I believe are tweaks related to the Bethesda.net/Creator's Club stuff. Although if you're on Steam I think they force you to update no matter what.As it is, it won't take long. I play with so few mods... in part because I can't be arsed to look for them and install them. I keep myself entertained well enough.

So Nuka World now, or focus on Railroad quests to get ballistic weave?

Railroad first for the extra armor.

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