
Galdor the Great |
Hi Sean, how are ya?
I was perusing your profile recently and came across a couple of interesting things that I was hoping you could elaborate upon.
For those not inclined to click the link above, here is the text of Sean’s profile:
I've been playing D&D since 1979.
I worked at TSR as the "online guy."
I worked at Wizards of the Coast as an online content manager and a game designer.
I worked at Interplay on what would have been Baldur's Gate III, what would have been Fallout 3, what would have been an Exalted Console game, and what would have been a spinoff of the Baldur's Gate franchise. Oh, Interplay, such madness in you....
I wrote books for AD&D 2nd edition and D&D 3rd edition (including Forgotten Realms, Greyhawk, Birthright, and Ravenloft). Now I'm a designer and developer for Pathfinder.
I was once the third-most hated man on the internet.
I've played a lot of World of Warcraft, and there are things tabletop RPGs can learn from WOW, but you can push that too far.
I play RPGs to have fun. I design RPGs so people can have fun playing a roleplaying game. I don't care if a new rule isn't the "optional choice," or if it is "only for roleplayers," or "only for GMs." There are other playstyles than the one you use, and I have to design for all of them. If you don't think an option is worthwhile to your character, don't take it--that's why we have hundreds of options in the game, some of which will be better or worse for your idea of a character. I don't care about "optimal builds." I don't care about maximizing damage. I do care about having fun.
The game is not a competition between you and the other players. It is not a competition between you and the GM. The game is about getting together with people and having fun in a shared fantasy world.
My two questions are:
I've played a lot of World of Warcraft, and there are things tabletop RPGs can learn from WOW, but you can push that too far.
What are some of the thing that tabletop RPGs can learn from WOW and what would be pushing it too far? I have never played WOW and don’t know much about it so could you kindly provide examples from tabletop RPGs that do these things?
I design RPGs so people can have fun playing a roleplaying game.
Since you put an emphasis on role, I’m guessing you didn't want readers to accidently read roll. Is this error common enough that it is necessary to distinguish between the two types of games? Also, I’m not quite sure about the meaning of rollplaying game. Are you referring to a game that has no story and the game is entirely resolved through dice rolls? Like Monopoly or other board games?
Thanks for your time. Looking forward to hearing from you!!

Galdor the Great |
Does Sean actually answer questions directed at him?
I don’t know, though I hope so! James has his own thread and Vic, Lisa, & Erik (among others) have certainly answered questions directed at them. Hopefully Sean doesn’t mind popping into the thread once in a while.
Nice attempt, brother. Next time work to 'honestly' establish the thread before tossing out such obviously inflammatory questions.
...said the dude with Troll in his alias. :)
No troll or inflammation is intended in my questions. Sean has posted a few statements in a public forum and I’ve asked for some clarification. Though, if you feel that my questions are inflammatory, please elaborate. I can always re-word my questions if they truly are trolly.
And if Sean can’t/won’t answer my questions, no harm done. I’m asking more out of curiosity than anything…

GIR, Irken S.I.R. unit |
2 people marked this as a favorite. |

Sean, do you admit to killing puppies on Sunday mornings, and cute fuzzy kittens before you start each work week?
My dearest Trollthulhu,
It is a poorly kept secret that Invader SKR, like the rest of his extraterrestrial species, is an obligate telomere-ivore. As such, he must prey on primarily young mammals on a regular basis simply out of dietary necessity. He had been subsisting on baby orang-utans and breakfast cereals and fruit bats and free-range forum trolls, but for Christmas, he received a copy of Mark Bittman's new cookbook, How to Cook Puppies and Kittens.
And now you know... the rest of the story. Good day.

Mouthy Upstart |

Trollthulhu wrote:Sean, do you admit to killing puppies on Sunday mornings, and cute fuzzy kittens before you start each work week?My dearest Trollthulhu,
It is a poorly kept secret that Invader SKR, like the rest of his extraterrestrial species, is an obligate telomere-ivore. As such, he must prey on primarily young mammals on a regular basis simply out of dietary necessity. He had been subsisting on baby orang-utans and breakfast cereals and fruit bats and free-range forum trolls, but for Christmas, he received a copy of Mark Bittman's new cookbook, How to Cook Puppies and Kittens.
And now you know... the rest of the story. Good day.
I hope they don't hear about this in any of the various PETA threads...

Captain Sir Hexen Ineptus |

Hello Mr. Reynolds,
I have a question if you don't mind.
In this thread: Best Larger Weapon: Huge Falcata?
The question about if having to use an additional hand to use a larger weapon than they would normally be able to is considered a penalty.
This is confused a little by the monster ability that the redcap has the ability:
Heavy Weapons (Ex) A redcap can wield weapons sized for Medium creatures without penalty.
As a redcap is size small and uses a medium sized two handed weapon.
Now with the tiefling variant ability:
You have over-sized limbs, allowing you to use Large weapons without penalty.
Very similar language is used and I was wondering if you could please give your best interpretation.
Thank you,
-Hexen