Inquisitor and the blunderingly boring weapon selection


Pathfinder First Edition General Discussion

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The major thing that always bugged me about Pathfinder clerics was the return to humdrum cleric weapons and the fact the gods favored weapons were tulips and spoons and other stupid things, or the good weapon was connected to a lame deity id never play a character worshiping.

Now with the blunder of inquisitors have the same basic melee weapons clerics get.

How does everyone get around this with their inquisitors?

And out of curiosity, how come the iconic has a long sword and a battle axe strapped to her back?? How is it Imjirka is proficent with those?


Quote:
Weapon Familiarity: Half-orcs are proficient with greataxes and falchions and treat any weapon with the word “orc” in its name as a martial weapon.

Maybe they're a greataxe and a falchion.

Silver Crusade

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Pathfinder Adventure Path Subscriber

Martial Weapon Proficiency. It's a feat. You're welcome.


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Iomedae gets long sword. If its a great axe or an orc double axe shes golden. Perhaps she just burned a feat to get the axe we know iconics are not ultra optimized.

edit: Doh double ninjaed

Silver Crusade

Plus, you have to decapitate vampires to put them down permanent-like. And Imrijka's the designated undead hunter out of the bunch. ;)


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"An inquisitor is proficient with all simple weapons, plus the hand crossbow, longbow, repeating crossbow, shortbow, and the favored weapon of her deity. She is also proficient with light armor, medium armor, and shields (except tower shields)."
-Quoted from the PFSRD.

There are some very decent options in there, especially the longbow.

As for the deity's favored weapon, lets look at these by alignment the usual PC will be (non-evil):

Iomedae: longsword, good melee option
Erastil: longbow, already have it, great ranged option
Torag: warhammer, good melee option

Shelyn: glaive, good melee/reach option
Sarenrae: scimitar, great melee option, high crit range

Cayden Cailean: rapier, good melee, high crit
Desna: starknife, sub-par option for melee and range

Irori: unarmed strike, bad because you're not a monk
Abadar: light crossbow, already have it, decent range option

Nethys: quaterstaff, already have it, decent melee option, free
Gozreh: trident, good melee option
Pharasma: dagger, bad melee and range option

Gorum: greatsword, "best" melee option
Calistria: whip, bad melee/reach weapon

That's 9 of good options for a favored weapon with only the core, non-evil deities. Add race proficiencies, evil deities, minor deities, and spending a feat to get better stuff and you're looking fat and sassy. Why are you complaining exactly?


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OmegaZ wrote:

"An inquisitor is proficient with all simple weapons, plus the hand crossbow, longbow, repeating crossbow, shortbow, and the favored weapon of her deity. She is also proficient with light armor, medium armor, and shields (except tower shields)."

-Quoted from the PFSRD.

There are some very decent options in there, especially the longbow.

As for the deity's favored weapon, lets look at these by alignment the usual PC will be (non-evil):

Iomedae: longsword, good melee option
Erastil: longbow, already have it, great ranged option
Torag: warhammer, good melee option

Shelyn: glaive, good melee/reach option
Sarenrae: scimitar, great melee option, high crit range

Cayden Cailean: rapier, good melee, high crit
Desna: starknife, sub-par option for melee and range

Irori: unarmed strike, bad because you're not a monk
Abadar: light crossbow, already have it, decent range option

Nethys: quaterstaff, already have it, decent melee option, free
Gozreh: trident, good melee option
Pharasma: dagger, bad melee and range option

Gorum: greatsword, "best" melee option
Calistria: whip, bad melee/reach weapon

First, there are 3 lawful good deities:

One of them you already get the longbow. The Other two? Boring dieties substandardly boring RP domains.
Longsword is a good standard weapon, but out of the 9 deities only Imo gets it, lame.
Glaive, oh yea, the inquisitor of beauty. Lame.
Sarenrae, the only decent deity in the whole pantheon that doesnt require you to act like a paladin, without paladin power. I don't want to make every divine character, ever, always worship sarenrae. Out of all of them, the bonus weapon, domain powers and spells are all the best in sarenrae. rapier, starknife, lame.
punching- you said it already
light xbow you already get.
Q-staff you get.
Gozreh is pretty much limited to sea types, trident is an oddball weapon.
Dagger you already get
Greatsword, yea but Gorum, he's pretty much an evil god, really.
Calistria, whip again, lame.

A bonus ability that gives you a bonus weapon proficiency shouldnt be redundant, and rob you of that bonus. you shouldnt have to stick to one or two gods to get a decent build.
What if you are a cleric/inquisitor of an ideal? You hand pick your domain(s) but what about the weapon, you just get skunked?


Pendagast wrote:

A bonus ability that gives you a bonus weapon proficiency shouldnt be redundant, and rob you of that bonus. you shouldnt have to stick to one or two gods to get a decent build.

What if you are a cleric/inquisitor of an ideal? You hand pick your domain(s) but what about the weapon, you just get skunked?

repeat after me and then look it up in the numerous threads about the other iconics

"we know iconics are not ultra optimized."

If you cant make it work with the tools given then you haven't learned the wisdom that flat top bonuses pretty well trumps all. And the inquisitor is pretty brimming with flat top bonuses.


Dragonsong wrote:
Pendagast wrote:

A bonus ability that gives you a bonus weapon proficiency shouldnt be redundant, and rob you of that bonus. you shouldnt have to stick to one or two gods to get a decent build.

What if you are a cleric/inquisitor of an ideal? You hand pick your domain(s) but what about the weapon, you just get skunked?

repeat after me and then look it up in the numerous threads about the other iconics

"we know iconics are not ultra optimized."

If you cant make it work with the tools given then you haven't learned the wisdom that flat top bonuses pretty well trumps all. And the inquisitor is pretty brimming with flat top bonuses.

ya but smacking stuff with a morningstar isn't doing it for me.

The class gets TWO EWPs (hand xbow and repeating xbow) and what is the deal with the wide variety of ranged weapon choices anyway?

Why did they just say "select one ewp from melee, and one ewp from ranged" and run the standard "proficient in all simple weapons" clause.

I never really understood why hand ave was marital but katar was simple, either.

I can always burn a feat...I was just wondering on what others are doing with their inquisitors when it comes to weapons..

Shadow Lodge

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To each their own. A lot of the options you've shot down sound like tons of fun to me.

Pendagast wrote:
Glaive, oh yea, the inquisitor of beauty. Lame.

I've been toying with the idea of an inquisitor of Shelyn for awhile, save long lost art for the public, ensure true love triumphs, that kind of thing. Sounds exciting to me.

Quote:
Gozreh is pretty much limited to sea types, trident is an oddball weapon.

Gozreh also has nature and weather in her pantheon. An inquisitor of the god of elemental forces could be interested in fighting against human progress when it impedes nature or a pro-Golarion anti-progress activist, or a "toxic avenger" of sorts. All good (and fun) options IMHO.

Quote:
Greatsword, yea but Gorum, he's pretty much an evil god, really.

Gorum is hardly evil, and I don't think you have to play it that way, even as an inquisitor. Perhaps the inquisitor is good and has an interest in the Worldwound, looking for devils to destroy. Work with the inquisitor as ferreting out soldiers that go AWOL. There are options, you just have to look.

Not to mention no mention of Cayden Cailean, who is a fun diety to run with, and has a very good weapon as well, in fact equally as good, if not better than the scimitar.

There's also the matter of the repeating heavy crossbow, which is a fantastic weapon and part of their base set of equipment. Toss that puppy on an inquisitor of Abadar or any of the ones you actually like and you've got a more than capable ranged combatant.

There are also the less common Gods like Achaekek (Sawtooth Saber), Angradd (Greataxe), Besmara (Rapier), Chaldira Zuzaristan (Short Sword), Hanspur (Trident), Trudd (Warhammer), and Zursvaater (Greatsword). I can think of fun options for Angradd, Bemara, Chaldira, and Hanspur off the top of my head.


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Pendagast: You're simultaneously complaining that A) the rules restrict you to sub-standard weapons and B) dismissing the good weapons because the deities are "lame." If you only care about optimization you're being illogical and if you only care about fluff you're dismissing deities because they don't fit your personal tastes. Grow up.


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Pendagast wrote:

[

Glaive, oh yea, the inquisitor of beauty. Lame.

The reason she has that glaive is because it once belonged to her evil twin brother whom she is trying to redeem. As her inquisitor you can be fighting against his followers, fighting in the name of beauty, protect artisists from forecful censorship, defend true love, weed out those using emotions for personal and hamrful gain.

There are no lame gods, only players who can't twist their imaginations around a concept.

Quote:


Greatsword, yea but Gorum, he's pretty much an evil god, really.

No, he's infact very neutral. He is the god of battle and conflict. To him the sides and the reasoning is unimportant so long as it is. Good worshipers in his see that through strength of arms they can crush evil. Evil worshipers would enjoy the havoc and suffering that conflict brings. Personally he's one of my favorite gods since you can be incredibly flexible with your character concepts.


TarkXT wrote:
There are no lame gods, only players who can't twist their imaginations around a concept.

Now that's a statement worth quoting.

If you really want a different weapon, there's nothing wrong with burning a feat. My inquisitor of Sarenrae took Exotic Weapon Proficiency (meteor hammer); I keep my hammers, a scimitar, and a good bow on hand at all times. I love the versatility my choices offer, and I'm not regretting them in any way, shape, or form.


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OmegaZ wrote:
Pendagast: You're simultaneously complaining that A) the rules restrict you to sub-standard weapons and B) dismissing the good weapons because the deities are "lame." If you only care about optimization you're being illogical and if you only care about fluff you're dismissing deities because they don't fit your personal tastes. Grow up.

Three LG gods, thats a bit much and overwhelming, and anyone who doesn't like something according to their personal tastes is immature? Judge, much?


A cleric of an ideal, maybe, but an inquisitor of an ideal doesn't make any sense to me. I suppose I'd have to hear your reasoning for it to agree with you on that.


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Pendagast wrote:
and anyone who doesn't like something according to their personal tastes is immature?

No, but someone who b&$%@es about it might be depending on the nature of said b$#$%ing.


Adam Christman wrote:
A cleric of an ideal, maybe, but an inquisitor of an ideal doesn't make any sense to me. I suppose I'd have to hear your reasoning for it to agree with you on that.

Well the write up pretty much says the same thing it does in the cleric, about not 'requiring' the worship of a specific deity. I assume that's due to a nod toward neutral world design, and players that don't want to go with a certain pantheon, but also dont want to design their own.

I know there are also Christian players that have issues with polytheism, and so don't really approach the whole "god" issue, and so play a game with 'god' and 'evil' without anything else there. So in order to play a cleric, or an inquisitor with them, in their 'world' it would have to be 'godless'. Ive only met a few people who care, but Im sure there are more.

Shadow Lodge

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So I quickly went through the list of recognized gods that are not Lawful Good or Neutral/Chaotic Evil, have recognized optimized domains and non-simple, non already proficient weapons and came up with a pretty decent list. I didn't even get into the realm of subdomains where there are some even better combos available and other even better God combo options come up.

If you're really struggling with a concept here are some easy optimized inquisitor options that allow you to be a melee powerhouse. Most don't even require that you be evil, or if they are an evil god, are pretty easy to twist around a non-evil version.

Achaekek (Trickery and War Domains, Sawtooth Saber)
Agradd (War Domain, Greataxe)
Besmara (Trickery and War Domains, Rapier)
Cayden Cailaen (Travel Domains, Rapier)
Chaldira Zuzaristan (Trickery and War Domains, Shortsword)
Gorum (Destruction, Glory, and War Domains, Greatsword)
Gozreh (Animal Domain, Trident)
Hanspur (Travel Domain, Trident)
Shelyn (Protection and Luck Domains, Glaive)
Sivanah (Madness, Rune, and Trickery Domains, Bladed Scarf)
Zursvaater (War and Trickery Domains, Greatsword)

I personally think there are other fantastic options that may not get me an extra weapon, and I'd consider some of the even more unusual combos as fun that would still be more than capable, but a quick review identified 11 different options that fit an "optimized" build. I don't think it's nearly as bad as you're making it out to be.


Pendagast wrote:
I know there are also Christian players that have issues with polytheism, and so don't really approach the whole "god" issue, and so play a game with 'god' and 'evil' without anything else there. So in order to play a cleric, or an inquisitor with them, in their 'world' it would have to be 'godless'. Ive only met a few people who care, but Im sure there are more.

As an aside, if you encounter this in the future, one easy workaround might be to portray the game's deity's as saints instead. The Forgotten Realms CS was built in this manner from the get go, and Golarion's pantheons bear many similarities to its structure. But whether such a change would be sufficient is something that will vary from person to person.

And on that point, back to the topic at hand.


Pendagast wrote:
Adam Christman wrote:
A cleric of an ideal, maybe, but an inquisitor of an ideal doesn't make any sense to me. I suppose I'd have to hear your reasoning for it to agree with you on that.

Well the write up pretty much says the same thing it does in the cleric, about not 'requiring' the worship of a specific deity. I assume that's due to a nod toward neutral world design, and players that don't want to go with a certain pantheon, but also dont want to design their own.

I know there are also Christian players that have issues with polytheism, and so don't really approach the whole "god" issue, and so play a game with 'god' and 'evil' without anything else there. So in order to play a cleric, or an inquisitor with them, in their 'world' it would have to be 'godless'. Ive only met a few people who care, but Im sure there are more.

Maybe it's a personal taste thing, but I personally wouldn't run an Inquisitor without a deity he/she is devoted to. Not sure what I would Inquire about if I were devoted to an ideal. :)

The Exchange

My inquisitor is multiclassed barbarian.

Problem solved.


Titan the Hunter wrote:

My inquisitor is multiclassed barbarian.

Problem solved.

Like this lots. Fast movement + Travel Domain = One damn mobile Inquisitor. The rage is nice, too.

Contributor

Removed some posts. Please recognize the fact that not everybody has the same play style and keep your posts civil.


I personally see a lot of room for godless inquisitors, if you have ever seen the TV series Supernatural, the first couple of seasons the main characters have no proof of a god or angels but they remind me very much of inquisitors.

as long as you have faith in your purpose you don't need a god to play an inquisitor. though this does not help with the weapon choice.

Silver Crusade

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Pathfinder Adventure Path Subscriber

Is this going to be a "what should be the favoured weapon of Christianity" thread? Because if yes, I'll go grab the popcorn :)

Liberty's Edge

Gorbacz wrote:
Is this going to be a "what should be the favoured weapon of Christianity" thread? Because if yes, I'll go grab the popcorn :)

Hmmmm, I'd have to suggest either Mace or Longsword. The mace from the classic reason Clerics had them ("shed no blood") and the longsword for the classic "conversion by the sword".

For humor, Judaism's could be either a sling or the jawbone of an ass. :)

Of course, in a world where the power of the Gods was felt more directly, Jesus's pacifistic leanings would likely incline his followers more towards peace than they have been since Constantine, so it probably wouldn't come up that much.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Gorbacz wrote:
Is this going to be a "what should be the favoured weapon of Christianity" thread? Because if yes, I'll go grab the popcorn :)

Giant wooden cross and automatic Improvised Weapon Mastery. :p


magnuskn wrote:
Gorbacz wrote:
Is this going to be a "what should be the favoured weapon of Christianity" thread? Because if yes, I'll go grab the popcorn :)
Giant wooden cross and automatic Improvised Weapon Mastery. :p

I vote for Hammer and Nail :)

But BTT:
I picked "heirloom weapon" for my Inquisitor of St. Cuthbert (Greyhawk/DnD Pantheon) and choosed the Basterdsword of his mentor (an old Paladin of St. Cuthbert) - solved :)
Unfortunatly my Inquisitors head made a close contact to a ogre mace - R.I.P. :)


My Inquisitor 3/Monk 1 is rocking out a heirloom temple sword, brass knuckles, and his repeating crossbow.


TarkXT wrote:
Pendagast wrote:

[

Glaive, oh yea, the inquisitor of beauty. Lame.

The reason she has that glaive is because it once belonged to her evil twin brother whom she is trying to redeem. As her inquisitor you can be fighting against his followers, fighting in the name of beauty, protect artisists from forecful censorship, defend true love, weed out those using emotions for personal and hamrful gain.

There are no lame gods, only players who can't twist their imaginations around a concept.

I can't wait to play my inquisitor of Shelyn in the Pathfinder Society hunting for long lost beauty to bring it to the light. Have you see the Shelyn Paladin Oaths that were on the blog?

Sovereign Court

You would actually remove polytheism from your game because a player has a problem with that? Who cares? In my game i have a Christian (very religious) and a Muslim (again very religious, and since we play around the time they bow towards mecca, we observe him praying every week) Neither of them had any problems with a polytheistic world. Actually, the Muslim player plays a cleric of st. Cuthbert and the Christian a godless rogue.


Hama wrote:
You would actually remove polytheism from your game because a player has a problem with that? Who cares? In my game i have a Christian (very religious) and a Muslim (again very religious, and since we play around the time they bow towards mecca, we observe him praying every week) Neither of them had any problems with a polytheistic world. Actually, the Muslim player plays a cleric of st. Cuthbert and the Christian a godless rogue.

In my viking game monotheism is a rather large theme. When the players are resurrected to fight ragnarok they find that many of their old gods have been forgotten and the world mostly worships a single god with the exception of a few fringe societies like the Svartgald.

As a theme it works since none of us are particularly religious one way or another. IT doesn't make the assmption that anything is wrong. In fact if anything everything is right. Which makes for some interesting scenes.

Grand Lodge

Pendagast wrote:

The major thing that always bugged me about Pathfinder clerics was the return to humdrum cleric weapons and the fact the gods favored weapons were tulips and spoons and other stupid things, or the good weapon was connected to a lame deity id never play a character worshiping.

Now with the blunder of inquisitors have the same basic melee weapons clerics get.

How does everyone get around this with their inquisitors?

And out of curiosity, how come the iconic has a long sword and a battle axe strapped to her back?? How is it Imjirka is proficent with those?

What exactly on a general basis are you looking for in a change? Asking for general martial proficiency might be a bit much. If you want a particular weapon, you could always spend a feat for it or take a fighter level to get the whole shebang. And that's probably the answer to your last questions, also battle axes are might be freebie weapons for orcs the way that bows are for elves.


Caineach wrote:
I can't wait to play my inquisitor of Shelyn in the Pathfinder Society hunting for long lost beauty to bring it to the light. Have you see the Shelyn Paladin Oaths that were on the blog?

I want to add a bit of Kushiel to my Shelyn. Hunt down sex slavers, those who pervert love (succubi and the like), provide solace for those who have lost loved ones. Stopping those who may seek to curtail love promote anger curtail ignorance.


This is hilarious. The things people complain. Boring weapons? What is a boring weapon - other than a tulip or a spoon, obviously - though that's the first time I heard about those. Except the spoon, obviously. I'm sad that no deities have that. Zon-Kuthon should get it in addition to the chain. It's for carving hearts out.


KaeYoss wrote:
This is hilarious. The things people complain. Boring weapons? What is a boring weapon - other than a tulip or a spoon, obviously - though that's the first time I heard about those. Except the spoon, obviously. I'm sad that no deities have that. Zon-Kuthon should get it in addition to the chain. It's for carving hearts out.

"But why a spoon cousin?"


northbrb wrote:


"But why a spoon cousin?"

"Because it's blunt! It hurts more!"

Yeah, don't know full quote so sue me.


Dragonsong wrote:
Caineach wrote:
I can't wait to play my inquisitor of Shelyn in the Pathfinder Society hunting for long lost beauty to bring it to the light. Have you see the Shelyn Paladin Oaths that were on the blog?
I want to add a bit of Kushiel to my Shelyn. Hunt down sex slavers, those who pervert love (succubi and the like), provide solace for those who have lost loved ones. Stopping those who may seek to curtail love promote anger curtail ignorance.

Kushiel sounds like he would be great inspiration for Zon-Kuthon, but I don't see him as fitting with Shelyn to well.

Shadow Lodge

KaeYoss wrote:
This is hilarious. The things people complain. Boring weapons? What is a boring weapon - other than a tulip or a spoon, obviously - though that's the first time I heard about those. Except the spoon, obviously. I'm sad that no deities have that. Zon-Kuthon should get it in addition to the chain. It's for carving hearts out.

Don't you diss the spoon as an exciting weapon. My improvised weapon wielding profession(cook) gnome would say otherwise. Although most of the time he's fighting with a cleaver or bone-in ham hock, not a spoon.


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TarkXT wrote:
northbrb wrote:


"But why a spoon cousin?"

"Because it's blunt! It hurts more!"

Yeah, don't know full quote so sue me.

you got it mostly, "because it's blunt you twit, it'll hurt more" lol

The Exchange RPG Superstar 2010 Top 16

Gorbacz wrote:
Is this going to be a "what should be the favoured weapon of Christianity" thread? Because if yes, I'll go grab the popcorn :)

Anybody remember the old TORG game system? In the CyberPapacy, the priests weild magical whips, because the whip is the only weapon that Scriptures record Christ using.


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KaeYoss wrote:
This is hilarious. The things people complain. Boring weapons? What is a boring weapon - other than a tulip or a spoon, obviously - though that's the first time I heard about those. Except the spoon, obviously. I'm sad that no deities have that. Zon-Kuthon should get it in addition to the chain. It's for carving hearts out.

A hand auger is a boring weapon.


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Caineach wrote:
Dragonsong wrote:
Caineach wrote:
I can't wait to play my inquisitor of Shelyn in the Pathfinder Society hunting for long lost beauty to bring it to the light. Have you see the Shelyn Paladin Oaths that were on the blog?
I want to add a bit of Kushiel to my Shelyn. Hunt down sex slavers, those who pervert love (succubi and the like), provide solace for those who have lost loved ones. Stopping those who may seek to curtail love promote anger curtail ignorance.
Kushiel sounds like he would be great inspiration for Zon-Kuthon, but I don't see him as fitting with Shelyn to well.

Not really, all of the scions like Kushiel are angels who represent love in differerent forms People go to Kushiel when they are conflicted about love so that love may scourge from them thier anger jelousy, and grief. A one paragraph wiki dosent really get at the things brought about over 5 books

Sovereign Court RPG Superstar 2009 Top 32, 2010 Top 8

Religious note. shouldn't the Jews have the starknife? :-)

I think the Inquisitor's weapons of choice are fine.


MisterSlanky wrote:
KaeYoss wrote:
This is hilarious. The things people complain. Boring weapons? What is a boring weapon - other than a tulip or a spoon, obviously - though that's the first time I heard about those. Except the spoon, obviously. I'm sad that no deities have that. Zon-Kuthon should get it in addition to the chain. It's for carving hearts out.
Don't you diss the spoon as an exciting weapon. My improvised weapon wielding profession(cook) gnome would say otherwise. Although most of the time he's fighting with a cleaver or bone-in ham hock, not a spoon.

And don't forgot that they make excellent improvised catapults, as anyone who has ever launched peas at their older brother can attest. :)


On boring weapons: You have a character that automatically knows how to use advanced weapons like the repeating crossbow (honestly Im not so sure why this is exotic, maybe loading it?) But had no melee training beyond club and quarterstaff.

It's basically a cleric type character, who played hookie and seminary to go kick butt in the school yard. Some Blunt weapons make sense (undead and all) But as a monster hunter class (not all inquisitors care specifically about undead) like someone else mentioned, chopping heads off vampires and such... when are we going to get that done? (or rather how) need an axe or sword or something choppy!

I don't have modern write ups on other gods for pathfinder, things like ackheck (how ever you spell that) are evil gods.

Zon-Kuthon and Asmodeous are really cool (although asmodeous only gets the mace) but again evil gods. The gods in the middle really get wasted bonus weapons and then you are stuck wandering pages of supplements look for some random saint or other relatively unknown to fit a concept.

I was going to multiclass into gunslinger (which makes no sense how they get all martial weapons, hope that changes in UC) but I want to play a straight inquisitor, they get too much stuff you don't really want to delay.
Gunslinger is also one of those classes you need to go all the way for, or at least very far.

The character already has amateur gunslinger and gunsmithing as feats. Swapped out ewp repeating xbow for ewp pepperbox (bascially the same weapon conceptually, although works different mechanically) but maybe I should have switched it out for hand xbow, I forgot they got that one.

It's just that in melee I get a big knife, or a spikey club. That is without spending a feat.

For third level, should I pick up a decent melee weapon? Or precise shot?


Pendagast wrote:
It's just that in melee I get a big knife, or a spikey club. That is without spending a feat.

Or the long spear and either cestus or gauntlet on one hand (Cestus dosent hinder using another weapon only Fine motor skill work like disable device), for when they get within 5 ft. Power attack with spear and while 2hd-ing the morning star.

I fail to see the problem and apparently so does everone else in this thread.


Yeah, just because you don't like it Pendagast doesn't mean it doesn't work. If your willing to spend feats to get guns then why aren't you willing to spend a feat to get melee weapons?

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