Saviours of Herald


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male wraith biomedical scientist lv5/ film director lv3

Thayalh

Spoiler:
the ring has a weak conjuration (healing) aura. the statue is more of a mystery, you can't figure out what it represents or what its for but it does have a strong divination aura


Ansha murmured a cantrip, then looked around the room. She's casting Detect Magic. I'm assuming this statuette is magical too...Is there anything else in the room that is?

"There's something off about that statuette..." she said, reaching out to touch it with one ungloved hand.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Ansha

Spoiler:
the statue is magical, nothing else in the room is


male Human. Monk

Ulgulanoth, can I get a kn:Religion or kn:History to identify the knick knack that man was not meant to know?

If so History, 1d20 + 4 ⇒ (3) + 4 = 7
Religion, 1d20 + 4 ⇒ (1) + 4 = 5

[Gilda]Never mind.[/Gilda]


Male Half Orc Skald (War Drummer)

Gurthock is informed though for now he puts his massive voice and frame to better uses encouragnig and terrifying the crew.


Ansha touched the statuette gingerly, then picked it up and shook it lightly. "I think that these statuettes were used to spy on--or possibly communicate with--Hawk and the captain."

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

right, so you guys want to skip to when you arrive back at port?


male Human. Monk
ulgulanoth wrote:
right, so you guys want to skip to when you arrive back at port?

Or until the next atack or the captain wakes up enough the question about who exactly sent him the statue.

I figure a couple of dedicated days of work by the magical amongst us should unlock exactly what the statues are for.

What was on that letter we found in Hawks room? Exact wording would be nice but any clue to the 'old friend' would be great. I assume the letter writer did not refer to themselves as 'an old friend'


Male Elf Oracle of Nature 6

Thayalh left the ring alone since it appeared to be harmless, or even beneficial, to the captain. Looking around he found a cloth, either a hand towel or piece of clothing most likely, and covered the statue before hefting it under one arm. "Good captain, I'll be borrowing this for the time being." Not that he expected a coherent response.

Exiting he grabed the poisoned drink and brought it to Gurthock. "Careful, this is the drink that seems to have poisoned our captain. Perhaps you could track down where it originated from before someone else gets sick? I need to converse with our Mage. Do you require an assistance out here with the ship?" Not that he would stay himself when he had a magic artifact of sorts to address. He would send out one of the others.

Entering Mr. Hawk's cabin he looked around the room. If there is any open drink he would cast detect poison before speaking. He set the statue on a table and pulled off the cloth.  "You were correct, master monk. There was a similar statue. Ansha, did you likewise detect divining magic? These may have been how we were so easily found and besieged."

I'm okay skipping if nothing else of note will happen, though if given the chance Thayalh would still prefer to push forward thay turn back   

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

the letter

Spoiler:
Dear Hawk
Its been too long, I was going to meet you, shame you're leaving again. I'm sending you my lucky statues, give one to your reckless captain of yours. Have a safe trip and bring me something!
R.T


Ansha nodded, still rather carelessly shaking the statuette. "I did, and I believe so as well. I was actually just about to inspect this trinket more closely. I don't suppose you are familiar with identification magic? I wish I had a spell like that about now."

Ansha studied the statuette more closely.

Would using Spellcraft to identify the statuette reveal anything else? If so, Spellcraft: 1d20 + 15 ⇒ (19) + 15 = 34


male Human. Monk

Durant pauses in thought.

"If this is how we were found then removing these figures and making sure there are no more might allow us to continue our mission.

There is also this letter found in Mr.Hawks chamber. Should we choose to return to port this 'R.T.' may provide a lead.

There are many paths you cannot walk yet they are still paths."

Feel free to read the letter spoiler.


Ansha wrote:
Would using Spellcraft to identify the statuette reveal anything else? If so, Spellcraft: 1d20+15

Actually, that should be 1d20+17 for a total of 36...forgot the +2 racial for the Elven Magic ability.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Ansha

Spoiler:
the statues are enchanted with divination magic, most likely a scry spell of some sort, worst still it seems to allow several different seers to witness what is happening at the same time, they also seem to carry a curse that affects its current owner


Ansha looked up after studying the trinket for a few minutes. "Interesting...There is definitely a scrying spell of some sort on this. One that allows for multiple people to view it at once. Thayalh, are you familiar with curses? I think these statuettes curse their owners as well, though I don't know how."

She carefully sets the statuette down, then looks herself over.

She's not entirely sure whether physical possession is enough for the curse, so she's concentrating on herself with Detect Magic to see if there's any new auras on her.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Ansha

Spoiler:
there are no new auras on you


male Human. Monk

Durant calmly walks out of Hawks quarters and beckkonc Ansha and anyone else in them to follow him.

If Thayalh is here with the other statue he will bow to the elf and hold out his arms wordlessly requesting the statue.

If everyone complies: Quickly place the captain's statue in a handy closet or room other than Hawks and close the door and the door to Hawks quarters. "It would be best not to say anythin important around those artworks. They most likely know their magic has been discovered but no need to give away too much. I suggest that the ships carpenter rig two barrells or boxes with ballast and sails. We then put the statues covered in sacks in these little boats and send them away. That should prevent our foes from tracking us."


Female Human Shining Knight Paladin 6

Having healed the crew, Pernella waits for her companions to finish their investigation by donning her armor and patrolling the deck of the ship, periodically casing detect evil at the sea.

Eventually when she is informed of what was found she nods along at the idea of casting the statues adrift. After several hours of thought while stalking the ship she goes to Ansha and asks, "Ansha if you will pardon the intrusion, I am no student of the arcane but is there no way to use these statues in anyway against our malefactors?"


Ansha shook her head. "Any method of doing so is beyond me. I am a bit curious whether these devices serve as foci for scrying, allowing them to see the whole ship at once, or whether they can only see what is within line of sight to the statuettes. Either way, Durant's idea to jettison them should work."


male Human. Monk
Ansha wrote:
Ansha shook her head. "Any method of doing so is beyond me. I am a bit curious whether these devices serve as foci for scrying, allowing them to see the whole ship at once, or whether they can only see what is within line of sight to the statuettes. Either way, Durant's idea to jettison them should work."

My only concern is that sending the statues away may make saving the captain more difficult. Breaking the curse may require the focus that cast it.

Still the lives of the crew are more important.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Well to find out more on the nature of the curse you can roll a spellcraft or knowledge (arcane)


Spellcraft: 1d20 + 17 ⇒ (9) + 17 = 26
Knowledge (arcana): 1d20 + 15 ⇒ (20) + 15 = 35

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Ansha

Spoiler:
the way the curse works is as follows: only the person who calls them selves the owner of the statue gets cursed, the curse makes mindless creatures attack the owner and bids them to follow the owner. The curse can be undone by casting remove curse on the owner but will only have a permanent effect if the statue is destroyed or given to someone else to become the owner and thus the recipient of the curse


Ansha studied the statuette again, chewing on her lower lip gently. After a few more whispered words and a bit of time, she spoke. "Actually, I think I recognize the auras on this statuette. The curse only affects the person who claims to 'own' the statuette, and causes mindless undead and the like to follow and attack the 'owner.' A spell used to remove curses would work to neutralize the curse, but...I don't have knowledge of that spell, and we would have to destroy the statuette to make the removal stick. Or have the current owner give it to someone else, which would make them the new cursed owner."

She raised her eyes to Durant and Pernella. "So I don't think that sending the trinkets away on a bit of flotsam--or just throwing it overboard--would work. We should probably be on the alert for further attacks as long as the captain is on the ship, too."


male Human. Monk
Ansha wrote:


She raised her eyes to Durant and Pernella. "So I don't think that sending the trinkets away on a bit of flotsam--or just throwing it overboard--would work. We should probably be on the alert for further attacks as long as the captain is on the ship, too."

Durant looks thoughtful "Perhaps if we sent Mr.Hawks trinket away in a barrel-boat and moved the captain's to a sealed box in the bilge we might divide the attention the foe can spare us. At least until they discover which is the lure and which the fish."


male Human. Monk
Durant wrote:
Ansha wrote:


She raised her eyes to Durant and Pernella. "So I don't think that sending the trinkets away on a bit of flotsam--or just throwing it overboard--would work. We should probably be on the alert for further attacks as long as the captain is on the ship, too."

Durant looks thoughtful "Perhaps if we sent Mr.Hawks trinket away in a barrel-boat and moved the captain's to a sealed box in the bilge we might divide the attention the foe can spare us. At least until they discover which is the lure and which the fish."

Bump?

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

The boat on its way back drifted a bit out of course, and how after a week of travel you are back to the main land, though arriving at an elven harbour rather than the one the boat left from. This elven harbour hasn’t seen much conflict and seems intact, you’re about 10 minutes from reaching the bay, and the captain has recovered but is still bed bound.


male Human. Monk

unless anyone objects the statues will be sealed in seperate boxes. If possable the boxes will be lead lined and sealed with lead. If not then metal boxes will be used. If metal is unavailable then srtong wodden boxes will be made and ballast stones stacked around and over them. I am looking for at least a foot of stone in every direction.

In any case the statues will be sewn into multiple layers of bags and the boxes tightly packed with okum or whathave you. I want neither light nor sound to reach those dammed things. The boxes will be stored in Hawks room with the door locked.

The harbor.

Questions.
Do I know this harbor? Have I been here or nearby before?

Or do I know of it? Kn: history 1d20 + 4 ⇒ (13) + 4 = 17. Same check Kn: religion 1d20 + 4 ⇒ (15) + 4 = 19

Does the harbor seem normal? Smoke from cooking, birds flyng about, fishing boats, normal approaching land smells and sounds, nothing odd in the water? Perception 1d20 + 12 ⇒ (12) + 12 = 24

Is there a pilot/customs/patrol boat heading for us?

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Durant

Spoiler:
no you haven't been to this harbour before, though you have heard of it, its called Tirendor, a simple fishing village that grew masively during the war from refugees, the harbour seems normal nothing odd strikes at you

there are a few fishing boats on the ocean but no one is heading towards you


male Human. Monk

Durant speaks to the others.

"This town has grown. Perhaps there will be a temple where we can free the captain of this curse before the next attack."

"I will remain onboard to guard the captain. Please go ashore to find a priest and inform the local military authorities of our failure."


Ansha frowned, then nodded. "I'll see what I can find."

With that, the elf enchantress walked off the gangplank toward the bustling port.

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

Due to dropout of another player, and slowness of posts, i'll be cutting this pbp short, sorry all, thanks for playing


male Human. Monk

Durant walks onto the deck and calls.
"Hold on Ansha. I'll buy you breakfast."

Behind him the Captain can be seen leaving his cabin wiping off the makeup and talking on his cell phone. Talking to his agent from the tone of voice.

Around then the set crew starts to break down the boat. Johnny, one of the zombie/stuntmen walks by carrying the two statues back to props.

"Yeah.. it looks like we've been cancled. Still I know a little place down on tenth. They do a killer plate of huevos rancheros."

Dark Archive

male wraith biomedical scientist lv5/ film director lv3

lol

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