*-Acrobatics I, +7
Bluff,
*-Climb I, +7
Diplomacy,
Disguise,
*-Escape Artist I, +9
Fly, +3
Heal,
*Intimidate I, +4
*Knowledge History,
*Knowledge Religion ,
Perception I, +5
Ride,
Sense Motive , +1
Stealth I, +9
Survival,
*-Swim, +3
Hand to hand Weapons:
Unarmed, +3 1d6+3 20x2 B
w/power attack -
Unarmed flurry. +2/+2 1d6+3 20x2 B
w/ power attack -