Pernella’s parents were killed in battle while serving in the war against Duke Vermol in 1160 when she was just a child. Her mother and father had been among the landed gentry and a cleric and paladin of Iomedae respectively. Per prior arrangements she was sent to a church of Iomedae in the Jewelled Republic to be raised among the faithful far from the war. Life as an orphan has not been easy for Pernella. Her exceptional beauty and strength coupled with being a native of Starflame made her stand out among the other orphans so that she was often bullied and made to feel isolated. She struggled to understand why she was treated this way. She drew strength to endure from her conviction that one day she would return to Starflame and reclaim her homeland that she was meant for great things. Recognizing her natural ability and heritage she was chosen for Paladin training, further distancing her from her peers. She took to the discipline, physical activity and surpassed expectations. Although not a great scholar she has taken to study as a means to link her to something larger than herself. She came of age to participate against the false king’s armies and has earned the devotion of an extraordinary horse, Silvermane. He has been a great boon to her not just as a mount but also a companion with who she often talks. Although he has not yet replied she is sure that he understands her. With just a sliver of a memory of her parents and their sacrifice she has devoted herself to the church and vowed to restore the grace of Starflame. Despite these goals she feels something is absent from her life and she longs for something she barely understands, a true friendship.
Init +3; Senses Perception +4
DEFENSE
AC 21, touch 11, flat-footed 20 (+10 armor, +1 Dexterity)
SQ traits (reactionary,focused mind), lay on hands (6/day 3d6), mercy (sickened, diseased), channel positive energy (2/day 3d6 DC 16), aura of courage (immune to fear, +4 morale to allies vs fear within 10 ft), divine grace (Cha bonus to saves), smite evil (2/day), aura of good, detect evil,
Gear +1 great sword, masterwork morning star, masterwork lance, +1 full plate, dagger, leather armor barding (worn by Silverman), chain shirt (wears over clothes when sleeping) headband of charisma (+2), belt of giant strength (+2), ioun torch, alchemist fire, 2 spell component pouch, rope, waterskin, mirror, backpack, bedroll, winter blanket, saddlebags, 10 days of feed (in saddlebags), 10 days of trail rations, saddle military, rope, flint & steel, ink, 5 sheets paper, ink pen,
Total carried weight 104 lb
Wealth 1929 gp carried as 2 black pearls, 7 white pearls, 10 freshwater pearls, 115 gp, 10 sp, 40 cp,