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Good point, our group uses life bubble as well...well since the baddies know they are coming let's crank it up to 11
Waves of Ecstasy, thematically appropriate, has an effect regardless of save
Summon Monster VIII - 1d4+1 pouncing fiendish dire tigers, 1d3 armor destroying Bebiliths
Persistent Banshee Blast, minor damage and powerful control
There we go. Unless they are pretty casual, saves should be high, so planning for effects on passes instead of fails works better.
Edit: Naked saves!

Freehold DM |
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*detonates Freehold*
clicks, explodes, reconstitutes upon knees
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Skyrim Rampage Cap'n Yesterday |
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Captain Yesterday's guide to not getting killed by a Draugr Deathlord.
1. Open the f+!~ing door.
2. Shoot f!%*ing piece of s$## with an arrow, this is merely to get it's attention, no real damage will be done.
3. Blast the a@++&*~ with Unrelenting Force Shout.
4. Summon Halle Berry the Storm Atronach.
5. Close door.
Repeat as necessary until the son of a b*~$# stops opening the door.

Tacticslion |

Tacticslion wrote:Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!No one noticed that Tacticslion is finally watching Archer. :-)
I watched Archer prior to summer of this year on Netflix on your say-so. I'm unfortunately hooked, now, invested into those terrible people and their stories of sort-of heroism, so now that the Eldest is at school, I can actually watch it when the Youngest naps. :)
EDIT: I know I told you this at the time; I'd have to stop watching it when summer started.

Sharoth |
2 people marked this as a favorite. |

Captain Yesterday's guide to not getting killed by a Draugr Deathlord.
1. Open the f*%+ing door.
2. Shoot f#!#ing piece of s@%# with an arrow, this is merely to get it's attention, no real damage will be done.
3. Blast the a%#$!*@ with Unrelenting Force Shout.
4. Summon Halle Berry the Storm Atronach.
5. Close door.
Repeat as necessary until the son of a b@~%* stops opening the door.
My character's take.
1. Open the door.
2. Stealth kill the SOB with my uber bow and maxed stealth and archery!
3. Loot the body!

captain yesterday |
1 person marked this as a favorite. |

captain yesterday wrote:Tacticslion wrote:Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!No one noticed that Tacticslion is finally watching Archer. :-)I watched Archer prior to summer of this year on Netflix on your say-so. I'm unfortunately hooked, now, invested into those terrible people and their stories of sort-of heroism, so now that the Eldest is at school, I can actually watch it when the Youngest naps. :)
EDIT: I know I told you this at the time; I'd have to stop watching it when summer started.
It's because, despite of, or maybe because of, their many faults, they're still basically good people who end up, through no fault of their own, doing the right thing. :-)
The Placebo Effect episode is a great example, that deep down Archer cares about people. :-)
edit: You should also check out Bob's Burgers. :-)

Limeylongears |
3 people marked this as a favorite. |

Captain Yesterday's guide to not getting killed by a Draugr Deathlord.
1. Open the f@#*ing door.
2. Shoot f#!#ing piece of s!+* with an arrow, this is merely to get it's attention, no real damage will be done.
3. Blast the a+~*$#+ with Unrelenting Force Shout.
4. Summon Halle Berry the Storm Atronach.
5. Close door.
Repeat as necessary until the son of a b$**# stops opening the door.
Your Halle Berry summoning intrigues me, and I wish to subscribe to your Dragonborn newsletter, or slab of granite carved with Mystic Runes, or whatever.

Sharoth |
1 person marked this as a favorite. |

At this point my level 80 Skyrim character is killing things with magic just because she can. Killing things with my bow or sword stopped being as fun once I maxed out the (un)holy trinity of Smithing / Enchanting / Alchemy and had all the respected perks that I wanted. I am also at the armor cap too, so I do not take as much damage. Plus, due to the ability to enchant almost everything, my destruction cost is 10% of the total points. ~grins~

Freehold DM |
1 person marked this as a favorite. |

Tacticslion wrote:captain yesterday wrote:Tacticslion wrote:Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!No one noticed that Tacticslion is finally watching Archer. :-)I watched Archer prior to summer of this year on Netflix on your say-so. I'm unfortunately hooked, now, invested into those terrible people and their stories of sort-of heroism, so now that the Eldest is at school, I can actually watch it when the Youngest naps. :)
EDIT: I know I told you this at the time; I'd have to stop watching it when summer started.
It's because, despite of, or maybe because of, their many faults, they're still basically good people who end up, through no fault of their own, doing the right thing. :-)
The Placebo Effect episode is a great example, that deep down Archer cares about people. :-)
edit: You should also check out Bob's Burgers. :-)
that was a storyline that I'm glad finished. Archer is an a#$#*#!(not a monster, mind, just an a$@~@~%), and they really need to stay on point with that otherwise the character is as all over the map as archer vice was.

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First Wonder Woman, now this, World War I is so HOT right now!
[Mugatu voice]

captain yesterday |
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captain yesterday wrote:Just wait until you get to Archer P.I. but yes, i love Archer Vice, especially the southbound and down episode.When it gets to Netflix I will watch the Archer PI season.
I'm done with the Archer Vice season, which I enjoyed.
Archer and Fargo are the only shows I won't wait for streaming, I buy them on ITunes the minute they become available, or as soon as I can afford to buy a clump of episodes.

Tacticslion |

First Wonder Woman, now this, World War I is so HOT right now!
[Mugatu voice]
WW1 was always the most interesting of the two: while WW2 was always the more important/more influential - and it led to technically more amazing/impressive cultural teansformstions and world-changing truths and sciences, like atom bombs and perfect air warfare -; WW1 was such a seemingly impossible and fascinating blend of old technology and new: you had swords, guns, armor, shields, helms, bombs, planes, tanks, vehicles, boats, land troops, air troops (well, sort of), fire, gas, machines, animals, and pretty much almost every kind of warfare of ancient or modern make all clashing into one massiv conglomeration of a deadly mess. It's pretty amazing.
WW2 (very wisely) became more about revolutionizing war, so it was substantially more "even" across a given military's side than WW1's muddled and confused mess of tech and people - beyond which, the "new" tech had finally progressed juuuuusssst enough that the old ways no longer really worked against them so reliably, and were cheaper and easier to mass produce, besides (thanks to the industrialization efforts that were created during the horrid of WW1 to bear the brunt of the losses due to conscription; also in WW2).
But that made it look more "modern" - WW1 is a war in which you could still reasonably field legions of horseback lancers (with a gun or three); against an airplane and shield-and-spear mercenaries; against a tank with a couple of backup troops; against a few elephants - while that exact battle (probably?) never happened, it reasonably could have, given the politics, scope, tech, and style of WW1. In WW2, it would have been: the plane wins, unless the tank was equipped with flak somehow (or something - my actual anti-aircraft military stuff comes from Red Alert games, sooooo...).

Aranna |
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The Systems Alliance had a bit of an energy crisis during expansion and stalled the humans till we could upgrade our reactors. We have uncovered no fewer than THREE Prothean data caches and encounter some space creatures as we begin exploring what lay beyond the Mass Relay...
President Shepard was excited to be able to travel such vast distances in such a short time and commissioned a second research ship. Also plans began in earnest to start the first human colony in Sirius! Who were these Prothean's and why leave the relays here for us to find? A mystery that MUST be solved!
Then we meet the enigmatic Rauthim a race of Religious Fanatic Insectoids. They have Mass Relays but haven't learned to use them, Instead they use a strange Warp Drive technology. As the Systems Alliance works hard to establish common ground with our new neighbors tragedy strikes. Raiders funded by Cerberus began attacking the Relay point near our new colony. WHY?! These human supremacists are well funded and have advanced ship armor, they make short work of the Allianace corvettes and wipe out a civilian construction fleet and a mining station before newer Alliance corvettes armed with coil guns and deflectors can corner them and chase them back to a secret Cerberus facility in Zehir. As I type this the siege of Zehir is begun. What secrets lay in the Cerberus computers? Can Cerberus repel the Alliance? We can only wait and see.

Limeylongears |
1 person marked this as a favorite. |

baron arem heshvaun wrote:First Wonder Woman, now this, World War I is so HOT right now!
[Mugatu voice]
WW1 was always the most interesting of the two: while WW2 was always the more important/more influential - and it led to technically more amazing/impressive cultural teansformstions and world-changing truths and sciences, like atom bombs and perfect air warfare -; WW1 was such a seemingly impossible and fascinating blend of old technology and new: you had swords, guns, armor, shields, helms, bombs, planes, tanks, vehicles, boats, land troops, air troops (well, sort of), fire, gas, machines, animals, and pretty much almost every kind of warfare of ancient or modern make all clashing into one massiv conglomeration of a deadly mess. It's pretty amazing.
WW2 (very wisely) became more about revolutionizing war, so it was substantially more "even" across a given military's side than WW1's muddled and confused mess of tech and people - beyond which, the "new" tech had finally progressed juuuuusssst enough that the old ways no longer really worked against them so reliably, and were cheaper and easier to mass produce, besides (thanks to the industrialization efforts that were created during the horrid of WW1 to bear the brunt of the losses due to conscription; also in WW2).
But that made it look more "modern" - WW1 is a war in which you could still reasonably field legions of horseback lancers (with a gun or three); against an airplane and shield-and-spear mercenaries; against a tank with a couple of backup troops; against a few elephants - while that exact battle (probably?) never happened, it reasonably could have, given the politics, scope, tech, and style of WW1. In WW2, it would have been: the plane wins, unless the tank was equipped with flak somehow (or something - my actual anti-aircraft military stuff comes from Red Alert games, sooooo...).
I think elephants had been obsolete on the battlefield for quite some time before that, although I'm pretty sure they were still used as beasts of burden and the like in South/South East Asia.
There were definitely camels, though. One of my great-grandfathers was in the Camel Corps.

Tacticslion |

As I said: not really that great on modern military history (despite my name) because I just generally tune out history after somewhere around the U.S. Revolution. Not because the world is super perfect because 'Murica or any such nonsense, but rather I just kind of lose interest in modern history and something about the ~200 years ago times just kind of stops being as interesting (with brief and temporary resurgences; mostly due to occasional elements making it cool, like a WW1 film or Sherlock stuff). That said, I know I have secret snob tendencies, so I suspect it's at least a little the art, architecture, and especially fashions/culture that I find familiar/uninteresting. Oops.
Only fairly recently (the last decade; so not that "recently" I suppose, but still) have I started looking into genuine military history, and my study has been... sporadic, at best. That's kind of generous, though. Basically, I'm an armchair and I suck even at that, but at least I recognize it! :D

Ambrosia Slaad |
2 people marked this as a favorite. |

First Wonder Woman, now this, World War I is so HOT right now!
[Mugatu voice]
They should use the Battlefield engine (or something similar) to make a WWI console & PC game centered on the Great Martian War (Vimeo trailer).
(Don't watch the full-length 2hr movie 'cause it's crap; the Vimeo trailer has all the best bits. Don't bother with the Android or iOS app games; they are also crap.)

Sharoth |
1 person marked this as a favorite. |

baron arem heshvaun wrote:First Wonder Woman, now this, World War I is so HOT right now!
[Mugatu voice]
WW1 was always the most interesting of the two: while WW2 was always the more important/more influential - and it led to technically more amazing/impressive cultural teansformstions and world-changing truths and sciences, like atom bombs and perfect air warfare -; WW1 was such a seemingly impossible and fascinating blend of old technology and new: you had swords, guns, armor, shields, helms, bombs, planes, tanks, vehicles, boats, land troops, air troops (well, sort of), fire, gas, machines, animals, and pretty much almost every kind of warfare of ancient or modern make all clashing into one massiv conglomeration of a deadly mess. It's pretty amazing.
WW2 (very wisely) became more about revolutionizing war, so it was substantially more "even" across a given military's side than WW1's muddled and confused mess of tech and people - beyond which, the "new" tech had finally progressed juuuuusssst enough that the old ways no longer really worked against them so reliably, and were cheaper and easier to mass produce, besides (thanks to the industrialization efforts that were created during the horrid of WW1 to bear the brunt of the losses due to conscription; also in WW2).
But that made it look more "modern" - WW1 is a war in which you could still reasonably field legions of horseback lancers (with a gun or three); against an airplane and shield-and-spear mercenaries; against a tank with a couple of backup troops; against a few elephants - while that exact battle (probably?) never happened, it reasonably could have, given the politics, scope, tech, and style of WW1. In WW2, it would have been: the plane wins, unless the tank was equipped with flak somehow (or something - my actual anti-aircraft military stuff comes from Red Alert games, sooooo...).
So THAT explains why my spearmen could defeat a tank. I thought that Sid Meyers was crazy, but it turns out that tanks in the Civilization games are WW I tanks, not WW II.

captain yesterday |
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My only issue with Archer Vice was, the last two minutes of the first episode was a trailer of the season to come, but only half of it actually happened, i kept expecting to see Chi in some of the episodes, but she wasn't there!
Still, i loved every episode, but so far, Archer P.I. (season 7) and the season right after Archer Vice are my favorite, Christian Slater (as Slater) is awesome! to say nothing of what's her name from Portlandia and Sleater-Kinney.
Good stuff!
Now, off to ride bikes and walk the dog.

The Doomkitten |
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The Systems Alliance had a bit of an energy crisis during expansion and stalled the humans till we could upgrade our reactors. We have uncovered no fewer than THREE Prothean data caches and encounter some space creatures as we begin exploring what lay beyond the Mass Relay...
President Shepard was excited to be able to travel such vast distances in such a short time and commissioned a second research ship. Also plans began in earnest to start the first human colony in Sirius! Who were these Prothean's and why leave the relays here for us to find? A mystery that MUST be solved!
Then we meet the enigmatic Rauthim a race of Religious Fanatic Insectoids. They have Mass Relays but haven't learned to use them, Instead they use a strange Warp Drive technology. As the Systems Alliance works hard to establish common ground with our new neighbors tragedy strikes. Raiders funded by Cerberus began attacking the Relay point near our new colony. WHY?! These human supremacists are well funded and have advanced ship armor, they make short work of the Allianace corvettes and wipe out a civilian construction fleet and a mining station before newer Alliance corvettes armed with coil guns and deflectors can corner them and chase them back to a secret Cerberus facility in Zehir. As I type this the siege of Zehir is begun. What secrets lay in the Cerberus computers? Can Cerberus repel the Alliance? We can only wait and see.
...?

Drejk |
1 person marked this as a favorite. |

As I said: not really that great on modern military history (despite my name) because I just generally tune out history after somewhere around the U.S. Revolution. Not because the world is super perfect because 'Murica or any such nonsense, but rather I just kind of lose interest in modern history and something about the ~200 years ago times just kind of stops being as interesting
I am pretty sure you mean it stops being history and becomes current affairs.

Drejk |
2 people marked this as a favorite. |

Aranna wrote:...?The Systems Alliance had a bit of an energy crisis during expansion and stalled the humans till we could upgrade our reactors. We have uncovered no fewer than THREE Prothean data caches and encounter some space creatures as we begin exploring what lay beyond the Mass Relay...
President Shepard was excited to be able to travel such vast distances in such a short time and commissioned a second research ship. Also plans began in earnest to start the first human colony in Sirius! Who were these Prothean's and why leave the relays here for us to find? A mystery that MUST be solved!
Then we meet the enigmatic Rauthim a race of Religious Fanatic Insectoids. They have Mass Relays but haven't learned to use them, Instead they use a strange Warp Drive technology. As the Systems Alliance works hard to establish common ground with our new neighbors tragedy strikes. Raiders funded by Cerberus began attacking the Relay point near our new colony. WHY?! These human supremacists are well funded and have advanced ship armor, they make short work of the Allianace corvettes and wipe out a civilian construction fleet and a mining station before newer Alliance corvettes armed with coil guns and deflectors can corner them and chase them back to a secret Cerberus facility in Zehir. As I type this the siege of Zehir is begun. What secrets lay in the Cerberus computers? Can Cerberus repel the Alliance? We can only wait and see.
Aranna's Stellaris gameplay. She named her civilization after Mass Effect.