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Grand Lodge

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Pathfinder Adventure, Rulebook Subscriber; Pathfinder Battles Case Subscriber
Tin Foil Yamakah wrote:

Good point, our group uses life bubble as well...well since the baddies know they are coming let's crank it up to 11

Waves of Ecstasy, thematically appropriate, has an effect regardless of save

Summon Monster VIII - 1d4+1 pouncing fiendish dire tigers, 1d3 armor destroying Bebiliths

Persistent Banshee Blast, minor damage and powerful control

There we go. Unless they are pretty casual, saves should be high, so planning for effects on passes instead of fails works better.

Edit: Naked saves!


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*detonates Freehold*


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The Doomkitten wrote:
*detonates Freehold*

clicks, explodes, reconstitutes upon knees

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Tacticslion wrote:
Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!

No one noticed that Tacticslion is finally watching Archer. :-)

Shadow Lodge

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I'm not.

Grand Lodge

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You should.


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*comes in with towel and massage balm*

Relax. It's not real. Freehold. FREEHOLD! It's not real. There, there...

(As disappointing as it was for me, sadly, that trailer actually isn't for realz. But cheers to the upcoming MMO!)


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Captain Yesterday's guide to not getting killed by a Draugr Deathlord.

1. Open the f@*@ing door.

2. Shoot f!!%ing piece of s!*@ with an arrow, this is merely to get it's attention, no real damage will be done.

3. Blast the a+~@*!* with Unrelenting Force Shout.

4. Summon Halle Berry the Storm Atronach.

5. Close door.

Repeat as necessary until the son of a b~*%~ stops opening the door.


captain yesterday wrote:
Tacticslion wrote:
Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!
No one noticed that Tacticslion is finally watching Archer. :-)

I watched Archer prior to summer of this year on Netflix on your say-so. I'm unfortunately hooked, now, invested into those terrible people and their stories of sort-of heroism, so now that the Eldest is at school, I can actually watch it when the Youngest naps. :)

EDIT: I know I told you this at the time; I'd have to stop watching it when summer started.


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Skyrim Rampage Cap'n Yesterday wrote:

Captain Yesterday's guide to not getting killed by a Draugr Deathlord.

1. Open the f*%+ing door.

2. Shoot f#!#ing piece of s@%# with an arrow, this is merely to get it's attention, no real damage will be done.

3. Blast the a%#$!*@ with Unrelenting Force Shout.

4. Summon Halle Berry the Storm Atronach.

5. Close door.

Repeat as necessary until the son of a b@~%* stops opening the door.

My character's take.

1. Open the door.

2. Stealth kill the SOB with my uber bow and maxed stealth and archery!

3. Loot the body!


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captain yesterday wrote:
Tacticslion wrote:
Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!
No one noticed that Tacticslion is finally watching Archer. :-)

I just got to Archer Vice.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Just wait until you get to Archer P.I. but yes, i love Archer Vice, especially the southbound and down episode.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Tacticslion wrote:
captain yesterday wrote:
Tacticslion wrote:
Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!
No one noticed that Tacticslion is finally watching Archer. :-)

I watched Archer prior to summer of this year on Netflix on your say-so. I'm unfortunately hooked, now, invested into those terrible people and their stories of sort-of heroism, so now that the Eldest is at school, I can actually watch it when the Youngest naps. :)

EDIT: I know I told you this at the time; I'd have to stop watching it when summer started.

It's because, despite of, or maybe because of, their many faults, they're still basically good people who end up, through no fault of their own, doing the right thing. :-)

The Placebo Effect episode is a great example, that deep down Archer cares about people. :-)

edit: You should also check out Bob's Burgers. :-)


3 people marked this as a favorite.
Skyrim Rampage Cap'n Yesterday wrote:

Captain Yesterday's guide to not getting killed by a Draugr Deathlord.

1. Open the f@#*ing door.

2. Shoot f#!#ing piece of s!+* with an arrow, this is merely to get it's attention, no real damage will be done.

3. Blast the a+~*$#+ with Unrelenting Force Shout.

4. Summon Halle Berry the Storm Atronach.

5. Close door.

Repeat as necessary until the son of a b$**# stops opening the door.

Your Halle Berry summoning intrigues me, and I wish to subscribe to your Dragonborn newsletter, or slab of granite carved with Mystic Runes, or whatever.


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At this point my level 80 Skyrim character is killing things with magic just because she can. Killing things with my bow or sword stopped being as fun once I maxed out the (un)holy trinity of Smithing / Enchanting / Alchemy and had all the respected perks that I wanted. I am also at the armor cap too, so I do not take as much damage. Plus, due to the ability to enchant almost everything, my destruction cost is 10% of the total points. ~grins~


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Yeah, considering magic damage can't be augmented by potions, items, or anything else, magic is pretty much hard mode in Skyrim. True, you can get spells down to costing zero MP, but that basically makes it a weaker version of archery that can't crit...


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captain yesterday wrote:
Tacticslion wrote:
captain yesterday wrote:
Tacticslion wrote:
Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!
No one noticed that Tacticslion is finally watching Archer. :-)

I watched Archer prior to summer of this year on Netflix on your say-so. I'm unfortunately hooked, now, invested into those terrible people and their stories of sort-of heroism, so now that the Eldest is at school, I can actually watch it when the Youngest naps. :)

EDIT: I know I told you this at the time; I'd have to stop watching it when summer started.

It's because, despite of, or maybe because of, their many faults, they're still basically good people who end up, through no fault of their own, doing the right thing. :-)

The Placebo Effect episode is a great example, that deep down Archer cares about people. :-)

edit: You should also check out Bob's Burgers. :-)

that was a storyline that I'm glad finished. Archer is an a#+!%!+(not a monster, mind, just an a!#+#+@), and they really need to stay on point with that otherwise the character is as all over the map as archer vice was.


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Rawr! wrote:
captain yesterday wrote:
Tacticslion wrote:
Archer Season 2, Epsiode 9: I now understand where all of your rampage personas come from CY!
No one noticed that Tacticslion is finally watching Archer. :-)

I just got to Archer Vice.

you poor poor badger.


1 person marked this as a favorite.
Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I just meant that they're way more sympathetic as people then say It's Always Sunny in Philadelphia.

I admit, I wasn't very clear, or I'm not being very clear, the point is, it's the best show out there. :-)


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captain yesterday wrote:
Just wait until you get to Archer P.I. but yes, i love Archer Vice, especially the southbound and down episode.

When it gets to Netflix I will watch the Archer PI season.

I'm done with the Archer Vice season, which I enjoyed.


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Am I crazy for not liking archer vice? Or is everyone else crazy?!


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It was definitely the weakest season of the bunch, but it still had some good moments.

Dark Archive

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First Wonder Woman, now this, World War I is so HOT right now!

[Mugatu voice]


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Freehold DM wrote:
Am I crazy for not liking archer vice? Or is everyone else crazy?!

It's definitely you.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Rawr! wrote:
captain yesterday wrote:
Just wait until you get to Archer P.I. but yes, i love Archer Vice, especially the southbound and down episode.

When it gets to Netflix I will watch the Archer PI season.

I'm done with the Archer Vice season, which I enjoyed.

Archer and Fargo are the only shows I won't wait for streaming, I buy them on ITunes the minute they become available, or as soon as I can afford to buy a clump of episodes.


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Freehold DM wrote:
Am I crazy for not liking archer vice? Or is everyone else crazy?!

You are crazy.

I cannot comment on whether or not you are crazy for not liking Archer: Vice, as I've not seen it.

Everyone else is also crazy.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Turns out I do have a half brother, however, he looks like an a~~&!*$ and lives in Texas, so I'm just going to let it go. :-)


baron arem heshvaun wrote:

First Wonder Woman, now this, World War I is so HOT right now!

[Mugatu voice]

WW1 was always the most interesting of the two: while WW2 was always the more important/more influential - and it led to technically more amazing/impressive cultural teansformstions and world-changing truths and sciences, like atom bombs and perfect air warfare -; WW1 was such a seemingly impossible and fascinating blend of old technology and new: you had swords, guns, armor, shields, helms, bombs, planes, tanks, vehicles, boats, land troops, air troops (well, sort of), fire, gas, machines, animals, and pretty much almost every kind of warfare of ancient or modern make all clashing into one massiv conglomeration of a deadly mess. It's pretty amazing.

WW2 (very wisely) became more about revolutionizing war, so it was substantially more "even" across a given military's side than WW1's muddled and confused mess of tech and people - beyond which, the "new" tech had finally progressed juuuuusssst enough that the old ways no longer really worked against them so reliably, and were cheaper and easier to mass produce, besides (thanks to the industrialization efforts that were created during the horrid of WW1 to bear the brunt of the losses due to conscription; also in WW2).

But that made it look more "modern" - WW1 is a war in which you could still reasonably field legions of horseback lancers (with a gun or three); against an airplane and shield-and-spear mercenaries; against a tank with a couple of backup troops; against a few elephants - while that exact battle (probably?) never happened, it reasonably could have, given the politics, scope, tech, and style of WW1. In WW2, it would have been: the plane wins, unless the tank was equipped with flak somehow (or something - my actual anti-aircraft military stuff comes from Red Alert games, sooooo...).


3 people marked this as a favorite.

The Systems Alliance had a bit of an energy crisis during expansion and stalled the humans till we could upgrade our reactors. We have uncovered no fewer than THREE Prothean data caches and encounter some space creatures as we begin exploring what lay beyond the Mass Relay...

President Shepard was excited to be able to travel such vast distances in such a short time and commissioned a second research ship. Also plans began in earnest to start the first human colony in Sirius! Who were these Prothean's and why leave the relays here for us to find? A mystery that MUST be solved!

Then we meet the enigmatic Rauthim a race of Religious Fanatic Insectoids. They have Mass Relays but haven't learned to use them, Instead they use a strange Warp Drive technology. As the Systems Alliance works hard to establish common ground with our new neighbors tragedy strikes. Raiders funded by Cerberus began attacking the Relay point near our new colony. WHY?! These human supremacists are well funded and have advanced ship armor, they make short work of the Allianace corvettes and wipe out a civilian construction fleet and a mining station before newer Alliance corvettes armed with coil guns and deflectors can corner them and chase them back to a secret Cerberus facility in Zehir. As I type this the siege of Zehir is begun. What secrets lay in the Cerberus computers? Can Cerberus repel the Alliance? We can only wait and see.


1 person marked this as a favorite.
Tacticslion wrote:
baron arem heshvaun wrote:

First Wonder Woman, now this, World War I is so HOT right now!

[Mugatu voice]

WW1 was always the most interesting of the two: while WW2 was always the more important/more influential - and it led to technically more amazing/impressive cultural teansformstions and world-changing truths and sciences, like atom bombs and perfect air warfare -; WW1 was such a seemingly impossible and fascinating blend of old technology and new: you had swords, guns, armor, shields, helms, bombs, planes, tanks, vehicles, boats, land troops, air troops (well, sort of), fire, gas, machines, animals, and pretty much almost every kind of warfare of ancient or modern make all clashing into one massiv conglomeration of a deadly mess. It's pretty amazing.

WW2 (very wisely) became more about revolutionizing war, so it was substantially more "even" across a given military's side than WW1's muddled and confused mess of tech and people - beyond which, the "new" tech had finally progressed juuuuusssst enough that the old ways no longer really worked against them so reliably, and were cheaper and easier to mass produce, besides (thanks to the industrialization efforts that were created during the horrid of WW1 to bear the brunt of the losses due to conscription; also in WW2).

But that made it look more "modern" - WW1 is a war in which you could still reasonably field legions of horseback lancers (with a gun or three); against an airplane and shield-and-spear mercenaries; against a tank with a couple of backup troops; against a few elephants - while that exact battle (probably?) never happened, it reasonably could have, given the politics, scope, tech, and style of WW1. In WW2, it would have been: the plane wins, unless the tank was equipped with flak somehow (or something - my actual anti-aircraft military stuff comes from Red Alert games, sooooo...).

I think elephants had been obsolete on the battlefield for quite some time before that, although I'm pretty sure they were still used as beasts of burden and the like in South/South East Asia.

There were definitely camels, though. One of my great-grandfathers was in the Camel Corps.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Kids registered for school!!

Tiny T-Rex will be in kindergarten, and Pea Bear 7th grade. :-)


As I said: not really that great on modern military history (despite my name) because I just generally tune out history after somewhere around the U.S. Revolution. Not because the world is super perfect because 'Murica or any such nonsense, but rather I just kind of lose interest in modern history and something about the ~200 years ago times just kind of stops being as interesting (with brief and temporary resurgences; mostly due to occasional elements making it cool, like a WW1 film or Sherlock stuff). That said, I know I have secret snob tendencies, so I suspect it's at least a little the art, architecture, and especially fashions/culture that I find familiar/uninteresting. Oops.

Only fairly recently (the last decade; so not that "recently" I suppose, but still) have I started looking into genuine military history, and my study has been... sporadic, at best. That's kind of generous, though. Basically, I'm an armchair and I suck even at that, but at least I recognize it! :D


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baron arem heshvaun wrote:

First Wonder Woman, now this, World War I is so HOT right now!

[Mugatu voice]

They should use the Battlefield engine (or something similar) to make a WWI console & PC game centered on the Great Martian War (Vimeo trailer).

(Don't watch the full-length 2hr movie 'cause it's crap; the Vimeo trailer has all the best bits. Don't bother with the Android or iOS app games; they are also crap.)


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

That. Would. Be. Spectacular!!!


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Tacticslion wrote:
baron arem heshvaun wrote:

First Wonder Woman, now this, World War I is so HOT right now!

[Mugatu voice]

WW1 was always the most interesting of the two: while WW2 was always the more important/more influential - and it led to technically more amazing/impressive cultural teansformstions and world-changing truths and sciences, like atom bombs and perfect air warfare -; WW1 was such a seemingly impossible and fascinating blend of old technology and new: you had swords, guns, armor, shields, helms, bombs, planes, tanks, vehicles, boats, land troops, air troops (well, sort of), fire, gas, machines, animals, and pretty much almost every kind of warfare of ancient or modern make all clashing into one massiv conglomeration of a deadly mess. It's pretty amazing.

WW2 (very wisely) became more about revolutionizing war, so it was substantially more "even" across a given military's side than WW1's muddled and confused mess of tech and people - beyond which, the "new" tech had finally progressed juuuuusssst enough that the old ways no longer really worked against them so reliably, and were cheaper and easier to mass produce, besides (thanks to the industrialization efforts that were created during the horrid of WW1 to bear the brunt of the losses due to conscription; also in WW2).

But that made it look more "modern" - WW1 is a war in which you could still reasonably field legions of horseback lancers (with a gun or three); against an airplane and shield-and-spear mercenaries; against a tank with a couple of backup troops; against a few elephants - while that exact battle (probably?) never happened, it reasonably could have, given the politics, scope, tech, and style of WW1. In WW2, it would have been: the plane wins, unless the tank was equipped with flak somehow (or something - my actual anti-aircraft military stuff comes from Red Alert games, sooooo...).

So THAT explains why my spearmen could defeat a tank. I thought that Sid Meyers was crazy, but it turns out that tanks in the Civilization games are WW I tanks, not WW II.


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All you need to defeat a tank is an Iron Man suit.

Or a big ass field of mud.


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My only issue with Archer Vice was, the last two minutes of the first episode was a trailer of the season to come, but only half of it actually happened, i kept expecting to see Chi in some of the episodes, but she wasn't there!

Still, i loved every episode, but so far, Archer P.I. (season 7) and the season right after Archer Vice are my favorite, Christian Slater (as Slater) is awesome! to say nothing of what's her name from Portlandia and Sleater-Kinney.

Good stuff!

Now, off to ride bikes and walk the dog.


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Kidlet has made friends with the new neighbor kid. This is good. The extremely noisy nerf battle that's been going on all day not as good.


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Kidlet randomly bursts into song for the gazillionth time today. Am I in some kind of Disney movie and I just don't realize it?


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lynora wrote:
Kidlet randomly bursts into song for the gazillionth time today. Am I in some kind of Disney movie and I just don't realize it?

are animals jumping out and singing along?


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Freehold DM wrote:
lynora wrote:
Kidlet randomly bursts into song for the gazillionth time today. Am I in some kind of Disney movie and I just don't realize it?
are animals jumping out and singing along?

....they are not singing along. Yet.


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Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Watch the birds, you'll be amazed at the amount of birds that are drawn to singing. :-)


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NEW AVATAR IMAGES!!!

Passes out from excitement.


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Aranna wrote:

The Systems Alliance had a bit of an energy crisis during expansion and stalled the humans till we could upgrade our reactors. We have uncovered no fewer than THREE Prothean data caches and encounter some space creatures as we begin exploring what lay beyond the Mass Relay...

President Shepard was excited to be able to travel such vast distances in such a short time and commissioned a second research ship. Also plans began in earnest to start the first human colony in Sirius! Who were these Prothean's and why leave the relays here for us to find? A mystery that MUST be solved!

Then we meet the enigmatic Rauthim a race of Religious Fanatic Insectoids. They have Mass Relays but haven't learned to use them, Instead they use a strange Warp Drive technology. As the Systems Alliance works hard to establish common ground with our new neighbors tragedy strikes. Raiders funded by Cerberus began attacking the Relay point near our new colony. WHY?! These human supremacists are well funded and have advanced ship armor, they make short work of the Allianace corvettes and wipe out a civilian construction fleet and a mining station before newer Alliance corvettes armed with coil guns and deflectors can corner them and chase them back to a secret Cerberus facility in Zehir. As I type this the siege of Zehir is begun. What secrets lay in the Cerberus computers? Can Cerberus repel the Alliance? We can only wait and see.

...?


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Apostrophe!

*smoke bomb!* *somersault!* *roll!* *jump!*


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Tacticslion wrote:
As I said: not really that great on modern military history (despite my name) because I just generally tune out history after somewhere around the U.S. Revolution. Not because the world is super perfect because 'Murica or any such nonsense, but rather I just kind of lose interest in modern history and something about the ~200 years ago times just kind of stops being as interesting

I am pretty sure you mean it stops being history and becomes current affairs.


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The Doomkitten wrote:
Aranna wrote:

The Systems Alliance had a bit of an energy crisis during expansion and stalled the humans till we could upgrade our reactors. We have uncovered no fewer than THREE Prothean data caches and encounter some space creatures as we begin exploring what lay beyond the Mass Relay...

President Shepard was excited to be able to travel such vast distances in such a short time and commissioned a second research ship. Also plans began in earnest to start the first human colony in Sirius! Who were these Prothean's and why leave the relays here for us to find? A mystery that MUST be solved!

Then we meet the enigmatic Rauthim a race of Religious Fanatic Insectoids. They have Mass Relays but haven't learned to use them, Instead they use a strange Warp Drive technology. As the Systems Alliance works hard to establish common ground with our new neighbors tragedy strikes. Raiders funded by Cerberus began attacking the Relay point near our new colony. WHY?! These human supremacists are well funded and have advanced ship armor, they make short work of the Allianace corvettes and wipe out a civilian construction fleet and a mining station before newer Alliance corvettes armed with coil guns and deflectors can corner them and chase them back to a secret Cerberus facility in Zehir. As I type this the siege of Zehir is begun. What secrets lay in the Cerberus computers? Can Cerberus repel the Alliance? We can only wait and see.

...?

Aranna's Stellaris gameplay. She named her civilization after Mass Effect.


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Captain Yesterday, FaWtL 6 News wrote:

NEW AVATAR IMAGES!!!

Passes out from excitement.

I can walk!


1 person marked this as a favorite.

So many new avatars!!

hyperventilates again, as teenagers take my change.


3 people marked this as a favorite.

You're not my avatar supervisor!!!!

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