Nightflier's Scarred Lands Discussion Thread


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Male(s) 27 Ducks in a James suit Duck 27/ Expert 5

Checking in! As I said, I was thinking a fighter or cleric, depending on the rest of the party. Flunked out of a Darakeene war college after a major accident caused by some particularly bad luck and joined the Crimson Legion. While he fit the Legion's requirements perfectly and excelled as a soldier, the atmosphere bothered him and he could never accept Chardun and Hedrada as patrons. The contract with Glivid-Autel was the last straw and he parted ways. Always plagued with extreme bad or good luck and nothing in between, he accepted Enkili as his patron and struck out in search of his own fortunes.


Male Daytona 500 DM / 12

As I mentioned on the recruitment thtead I'm thinking Druid mix of some sort. Originally I thought Sorcerer, but going to review Witch, Wizard and summoner as well. Just got Ultimate Magic, and have to review what's offered there as well. Saw some really cool options for alternate summoner Eidolons as well including Fey (Think The Great Gazoo from the Flintstones), and Genie (A summoned Genie in a bottle would just be so cool).


I am still interested.

Dark Archive

Those of you wish to do so may roll for stats once again and keep them or discard them in favor of old ones. Point buy remains as an option. Is ten days enough for character creation?


Male Daytona 500 DM / 12

ten days should be fine. I'm waiting for the Hero Lab update for Ultimate Magic, but if it's not done in time I can make manual changes (Boy HL has made me lazy).

2d6 + 6 ⇒ (6, 2) + 6 = 14
2d6 + 6 ⇒ (2, 2) + 6 = 10
2d6 + 6 ⇒ (2, 2) + 6 = 10
2d6 + 6 ⇒ (4, 5) + 6 = 15
2d6 + 6 ⇒ (1, 5) + 6 = 12
2d6 + 6 ⇒ (6, 6) + 6 = 18
2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (6, 3) + 6 = 15

Whoops I did 2d5 the first time. Shame the rolls weren't bad :-)

Ohh!!!! Much better!!!


Male dwarven kineticist 3

2d6 + 6 ⇒ (5, 3) + 6 = 14
2d6 + 6 ⇒ (4, 2) + 6 = 12
2d6 + 6 ⇒ (1, 1) + 6 = 8
2d6 + 6 ⇒ (5, 2) + 6 = 13
2d6 + 6 ⇒ (4, 4) + 6 = 14
2d6 + 6 ⇒ (1, 2) + 6 = 9
2d6 + 6 ⇒ (3, 1) + 6 = 10
2d6 + 6 ⇒ (5, 2) + 6 = 13

Yeah, the dice hate me.

Also, just so it is here. Which races are we using? Just the standard Golarion ones or are you adding in others?

Dark Archive

All the races published by Paizo are OK, including those from Bestiary 2 and other sources, such as Adventure Paths. Same goes for the Scarred Lands races, such as various Titanspawn, but on case to case basis. Some races are different in Scarred Lands - elves and dwarves, for instance, so you should read on them if you are not familiar with the setting.

RPG Superstar 2009 Top 16

2d6 + 6 ⇒ (2, 3) + 6 = 11Drop
2d6 + 6 ⇒ (1, 4) + 6 = 11Drop
2d6 + 6 ⇒ (6, 1) + 6 = 13
2d6 + 6 ⇒ (5, 6) + 6 = 17
2d6 + 6 ⇒ (2, 4) + 6 = 12
2d6 + 6 ⇒ (2, 4) + 6 = 12
2d6 + 6 ⇒ (2, 5) + 6 = 13
2d6 + 6 ⇒ (6, 2) + 6 = 14

Waaayyyy better!

I'm thinking an inquisitor of Darkness with the Night subdoman.

Ps. how do you feel about firearms?

Dark Archive

Mark Thomas 66 wrote:

2d6+6Drop

2d6+6Drop
2d6+6
2d6+6
2d6+6
2d6+6
2d6+6
2d6+6

Waaayyyy better!

I'm thinking an inquisitor of Darkness with the Night subdoman.

Ps. how do you feel about firearms?

Your Inquisitor will need to be connected to a church and an appropriate god.

I don't know about firearms. Later in the game - perhaps. In fact, probably, at least in the hands of the NPCs.

Perhaps the reason why your character came to Totenwald is because she(?) herd rumors about some kind of new dangerous weapons and her superiors in the church sent her to investigate?

RPG Superstar 2009 Top 16

I'm thinking the only non-evil god that would have Darkness as a domain would be Enkili, the Trickster. Looking into rumours of a game changing weapon would be likely.


Male Human (Shelzari) Ranger 3
Mark Thomas 66 wrote:
I'm thinking the only non-evil god that would have Darkness as a domain would be Enkili, the Trickster. Looking into rumours of a game changing weapon would be likely.

Actually, I'd say that Enkili's daughter, Drendari, makes much more sense for the Night subdomain... and she seems more likely to be into the whole secretive investigations and all that subtle stuff that Enkili just likes to mess up for other people.


Male(s) 27 Ducks in a James suit Duck 27/ Expert 5

So far we've got a druid, a ranger, a barbarian/paladin and an inquisitor, right? I'm thinking I may go for a fighter/cleric of Enkili with the Chaos and Luck domains.


Male Daytona 500 DM / 12

I think I've changed my mind at this point to an Alchemist / Summoner with some cool flavor.

RPG Superstar 2009 Top 16

Hmm.. Drendari works. will have the character prelim in a day or so.

Scarab Sages

Happy with the rolls I got, very much still interested. Need to wait until weekend to get all the setting info though, probably.

Scarab Sages

Charduni Dwarves and Ubantu Halflings both seem pretty interesting, as do the Ratmen if that's an option. Also, winter gnomes? All seem very cool, though I don't know the stats or details of the later two and I'd want to before I moved forward.

If I go with one of the small races, I'd probably play a Witch or maybe even a cleric (preferably with the Desert Domain from UM if an Ubantu).

A Charduni cavalier could also be pretty awesome, even though the Cha penalty is a bummer.

Scarab Sages

Actually, I really like the idea of a Charduni Dwarf Cavalier, unless we decide we need a full arcane caster, which it looks like we don't have (in which case I'll build a Witch).

Now, the questions:

Should I just build with the Charduni race, or would it be more appropriate to use the PF dwarf with some choices of alt. racial options to reflect his Charduni background?

Also, may I update him to a new archetype if an appropriate one comes out in Ultimate Combat?

Last set of things - I'm thinking of a story along the lines of him being dishonored in some way, and going adventuring to regain some modicum of respect among other Charduni dwarfs. I think Order of the Cockatrice would be appropriate for this style of character, if the rest of the party is okay with that. Depending on what happens, I would consider going through the ropes of changing orders (if it's appropriate to character development) or possibly prestiging into Hellknight if it's allow.

I'm thinking he'll be Lawful Neutral, and perhaps that has something to do with why he couldn't keep up among other Chardunis.

This sound reasonable?

EDIT: Order of the Lion may also be appropriate, and then we'll see what comes out in UC.

Dark Archive

Point me to which sourcebooks you wish to use. The races such as dwarves and elves will be standard Pathfinder, modified for the setting, so I need to compare them first.

There will be opportunity to upgrade the characters later in the game.

Scarab Sages

Well as I said haven't been able to take a look at most Scarred Lands stuff, but from what I read I really dig the flavor of the Charduni dwarves. Standard Dwarf with modifications from your traits should represent just fine.

Now, the Charduni are Lawful Evil in general, but I'd want this character to be Lawful Neutral.

Dark Archive

The game will take place in a town of Totenwald, some ten days journey from Hollowfaust and into the mountains. The town is ruled by the council that bears the strange name of Arcanotech Council. The Council manages the mines from which the soul coal is mined, as well as the bloodstones and ioun shards.

The town is patrolled by Black Coats, as they are commonly known because of their black uniforms and armored greatcoats that they wear instead of badges of office. They call themselves the Last Watch and most of them wear black rapiers and strange thunderwands. Some of them are followed by intricate mechanical golems, powered by some kind of strange blue light. It is known that ioun shards play some role in making of those golems.

The town's foundries are making a large amount of cheap but high quality weapons and armor, as well as bars of raw metal such as iron and copper, but the most money comes from the special items, such as black steel blades, pocket time keepers and alchemically treated leather armor.

Dark Archive

Drillboss D wrote:

Well as I said haven't been able to take a look at most Scarred Lands stuff, but from what I read I really dig the flavor of the Charduni dwarves. Standard Dwarf with modifications from your traits should represent just fine.

Now, the Charduni are Lawful Evil in general, but I'd want this character to be Lawful Neutral.

You can play Charduni as is on the page 235 of Creature Collection Revised. LN alignment is OK.

You should know that Charduni are much interested in Hollowfaust, since they practice Necromancy. You should at least skim Hollowfaust and Hornsaw books.

Dark Archive

Mark Thomas 66 wrote:
Hmm.. Drendari works. will have the character prelim in a day or so.

Dark Elves are option as well, if you want to go that way.


Male dwarven kineticist 3

Oh, I forgot to mention, I was going to try a blackblade magus. Possibly do the hexcrafter thing at higher level and add some witch wierdness.
So far all I've got is that the character is LN, probably going to hale from Shelzar and has travelled to Totenwald to investigate the town for one of the great merchants of Shelzar.


Male Daytona 500 DM / 12
grmnbln wrote:

Oh, I forgot to mention, I was going to try a blackblade magus. Possibly do the hexcrafter thing at higher level and add some witch wierdness.

So far all I've got is that the character is LN, probably going to hale from Shelzar and has travelled to Totenwald to investigate the town for one of the great merchants of Shelzar.

Hey! My guy was going to be from Shelzar as well. Perhaps he is the representative of one of the merchant houses sent along with the hired help.

Dark Archive

Scranford, if you still wish to create a Summoner, perhaps your motivation for getting to Totenwald is a wish to learn the secret of creating a 'Jack Eidolon? I was planing to make Mechanist archetype unique to Totenwald, so you would have to learn there how to make a 'Jack from scrap. Is that OK with you?


Male Daytona 500 DM / 12
nightflier wrote:
Scranford, if you still wish to create a Summoner, perhaps your motivation for getting to Totenwald is a wish to learn the secret of creating a 'Jack Eidolon? I was planing to make Mechanist archetype unique to Totenwald, so you would have to learn there how to make a 'Jack from scrap. Is that OK with you?

Sure. Lets run with it. I guess we'll have to figure out a way to transfer my Eidolon's soul to the Jack, but shouldn't be an issue.


Male dwarven kineticist 3
Scranford wrote:
Hey! My guy was going to be from Shelzar as well. Perhaps he is the representative of one of the merchant houses sent along with the hired help.

Cool! I'm gonna start my background stuff this evening so I'll post up a rough version. We could find a few places where they intersect, maybe having worked together before or something.


Male Human (Shelzari) Ranger 3

Nightflier: Quick question about creation, when you say Max HP and wealth for 5th level, do you mean maximum HP for 3rd level, and wealth for 5th level, or both for 5th level?

In any case, I'll need to figure out what to spend the difference between 3rd and 5th level wealth on.

grmnbln wrote:
Scranford wrote:
Hey! My guy was going to be from Shelzar as well. Perhaps he is the representative of one of the merchant houses sent along with the hired help.

Cool! I'm gonna start my background stuff this evening so I'll post up a rough version. We could find a few places where they intersect, maybe having worked together before or something.

So that'll be three Shelzari!

Dark Archive

Max HP for third level, but you calculate wealth as if you were two levels higher.


Does my character work for you? can I mix those classes? Given the back story it is what made sense to me, but you are the boss. The traits on your profile seem focused for a different game. I want to confirm that you want us to pick from these.

RPG Superstar 2009 Top 16

So if they are deveolping gunpowder and other interesting tech it makes sense that the goddess of secrets would send someone to investigate.

In regard to playing a drow, how are Drow percieved in Scarred lands and what would be the liklihood of non-evil dark elves? Oh and I'm assuming we're using the Pathfinder version without level adjustments.

Dark Archive

Tomas "Stonewall" Tirmauld wrote:
Does my character work for you? can I mix those classes? Given the back story it is what made sense to me, but you are the boss. The traits on your profile seem focused for a different game. I want to confirm that you want us to pick from these.

Well, I would be more inclined to allow Chaotic Good Paladin than Lawful Barbarian. Except that, I like your background. You can take bonus feat, providing that you explain how you got it and include that in the backstory.

Traits are partly focused on a different game, but most of them can easily be used for any game you wish. If you have questions about particular trait, feel free to ask.


Male Human (Shelzari) Ranger 3
nightflier wrote:
Traits are partly focused on a different game, but most of them can easily be used for any game you wish. If you have questions about particular trait, feel free to ask.

Are you Okay with me taking the traits on my character sheet (Magical Knack from the advanced players guide, and Prehensile Whip from the Adventurer's Armoury)? Or would you rather I take traits from your profile?

If the traits are fine, then I think I'm ready (except, perhaps, some small additions to the background if grmnbln and Scranford want to have a bit of shared history in Shelzar).

RPG Superstar 2009 Top 16

As soon as I have your thoughts of race I'll get started.

Dark Archive

Mark Thomas 66 wrote:


In regard to playing a drow, how are Drow percieved in Scarred lands and what would be the liklihood of non-evil dark elves? Oh and I'm assuming we're using the Pathfinder version without level adjustments.

Mostly they are unknown quantity. They keep themselves below ground and rarely interact with above surface races, except dwarves of Burok Torn, with whom they wage war. At recent time, they have made diplomatic contacts with Calastia, though. But the dwarves tell of a strange circle of dark elves that have abandoned the ways of their city-bound brethren and work to heal the earth from within its very depths. These rumors aside, it is known that the dark elves are not a race of titanspawn - though indeed individuals may be corrupted like any other race. Indeed, the name Nalthalos has been heard in relation to dark elven worship, though whether this is a god, a demon or a high priest of some kind is unknown.

If you decide to play dark elf, you'll use the version from Creature Collection Revised page 239, without level adjustment and with Pathfinder skills, of course.

Dark Archive

Elmario Benisci wrote:
nightflier wrote:
Traits are partly focused on a different game, but most of them can easily be used for any game you wish. If you have questions about particular trait, feel free to ask.

Are you Okay with me taking the traits on my character sheet (Magical Knack from the advanced players guide, and Prehensile Whip from the Adventurer's Armoury)? Or would you rather I take traits from your profile?

If the traits are fine, then I think I'm ready (except, perhaps, some small additions to the background if grmnbln and Scranford want to have a bit of shared history in Shelzar).

Well, you can take them if you wish, but the traits from my profile are much more powerful (for instance, you can get +2 bonus to stat of your choice) and the game assumes that the characters are powerful enough to overcome certain challenges.

Dark Archive

Mark Thomas 66 wrote:
As soon as I have your thoughts of race I'll get started.

There is more info on Dark Elves in The Divine and the Defeated, page 125.

RPG Superstar 2009 Top 16

I like the idea of the group of Dark Elves that turned from their dark limited god. Who better to turn to than the goddess of darkness and secrets.

I think that's the way I'll go.


Female Dark Elf Inquisitor of Darkness 3

Not yet coomplete


I had almost the whole profile together and then I hit preview and it magically disappeared. I'll get him sketched out sooner or later. Should my character know anyone else?


Stats put together, no equipment just yet. 3450 gp is what we have to work with, right?


Female Dark Elf Inquisitor of Darkness 3
Ben Swift wrote:
Stats put together, no equipment just yet. 3450 gp is what we have to work with, right?

We have 5th level wealth, therefore 10,500 gp


Got it, thanks.


Ilya "Ilyushenka" Kolmogorov pravnuk Anatoly, Charduni Dwarf Cavalier, build pending getting more setting stuff this weekend, but lots to follow. Expect Order of the Cockatrice; hope that's alright.


Female Dark Elf Inquisitor of Darkness 3

Only missing background and final purchasing, will have that up in a day.

Wait, isn't Order of the Cockatrice really Order of the Douchebag?

This should be fun.


Xa'nia Nightshade wrote:


Wait, isn't Order of the Cockatrice really Order of the Douchebag?

This should be fun.

It is. From what I understand it fits a wandering Charduni pretty well.


Male Human (Shelzari) Ranger 3
nightflier wrote:
Well, you can take them if you wish, but the traits from my profile are much more powerful (for instance, you can get +2 bonus to stat of your choice) and the game assumes that the characters are powerful enough to overcome certain challenges.

Fair enough... since, as you say, the traits in your profile are considerably stronger than the ones in the pathfinder books, would you be okay with me taking just one from your profile (Child of the Streets(Bravo)) along with the two from the books?


Male Human Defensive Option

Had 2 exams the last few days so I was avoiding the boards as they are far too distracting. Done stats and stuff, writing up the personality background stuff in notepad because I don't trust the paizo monster not to eat anything. Be done soonish.


Male; F-+7, R+3, W+6; Hero Points 1/3 Human Inventor / 1; PER: +4; AC 17(19); HP 18/18; SPD-25'

Here is the character sheet for Bahir. Great and interesting background to follow! :-)

Dark Archive

Elmario Benisci wrote:
nightflier wrote:
Well, you can take them if you wish, but the traits from my profile are much more powerful (for instance, you can get +2 bonus to stat of your choice) and the game assumes that the characters are powerful enough to overcome certain challenges.
Fair enough... since, as you say, the traits in your profile are considerably stronger than the ones in the pathfinder books, would you be okay with me taking just one from your profile (Child of the Streets(Bravo)) along with the two from the books?

Sure.

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