GM Knightmare's Therapy Sessions [Strange Aeons]

Game Master TheChelaxian

A telling of the Pathfinder first edition adventure path "Strange Aeons".

Sanity Rules
Research Rules


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TN M Human | Musket Master 1 / Warpriest 1 | HP 18/18 San 34/36 | AC 17 T 15, FF 12, CMD 16, ST 2, Edge 18 | Fort +5 Ref +7 Will +5 | Init +5 | Per +8 LOADED: None.

Iosif quickly shoves another cartridge down the muzzle of his musket, and fires at the chair.

Attack: 1d20 + 7 ⇒ (16) + 7 = 23
Damage (B+P): 1d12 ⇒ 2

Thankfully, this one isn't a misfire.


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 17/21, San 28/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: bless, dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC

Delay until after Enoch


M Initiative+1 Perception+8 Conditions: delusion Sanity Score 34/39 Sanity Threshold 3 Sanity Edge 19 Aasimir Paladin ( Tortured Crusader ) 2 AC 16, touch 13, flat-footed 13 CMD 19 hp 20/24 Fort +6 Ref +1, Will +6

Enoch nods to Ethyl as he Steps, into a Flank with the Alchemist before bringing down the pain! Although, being an Animated Chair, probably zero pain ....
Melee longsword, flank: 1d20 + 6 ⇒ (4) + 6 = 101d8 + 4 ⇒ (3) + 4 = 7 S 19-20 x2

And zero pain....

At tire place because some out of State nail needed a ride! Appreciate a Token bump.


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Gotcha, Enoch


LN F Half-Elf | Alchemist (Vivisectionist) 2 | HP 17/21, San 28/34 | AC 19 T 15, FF 14, CMD 18, ST 2, Edge 17 | Fort +5 Ref +9 Will -1, +2 vs Enchantment, poison | Init +10 | Per +10 SM +0 | Speed 30ft | Conditions: bless, dex mutagen, itchy (-2 dex and cha), scotomaphobia DC 14
Extracts and Mutagen:
Prepared: Shield, Cure Light Wounds, empty slot; Mutagen: +4 Dex, -2 Wis, +2 Natural AC

Claw 1, itchy, reckless, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (9) + 7 - 1 - 1 + 2 = 16
Slashing: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Sneak, if vulnerable: 1d6 ⇒ 6

Claw 2, itchy, reckless, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (10) + 7 - 1 - 1 + 2 = 17
Slashing: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Sneak, if vulnerable: 1d6 ⇒ 4

Bite, itchy, reckless, flank: 1d20 + 7 - 1 - 1 + 2 ⇒ (19) + 7 - 1 - 1 + 2 = 26
Bludgeoning: 1d8 + 1 + 2 ⇒ (7) + 1 + 2 = 10
Sneak, if vulnerable: 1d6 ⇒ 5

Ethyl rips into the animate chair with claw and tooth. She grows frustrated with the sylph witch's confusion, "It's another dream intruding into our reality!"


The frustrations of the doctor finally tear the once fine office chair apart, aided by blade and bullet. A moment or two passes, and at last the path to the Records seems clear.


TN M Human | Musket Master 1 / Warpriest 1 | HP 18/18 San 34/36 | AC 17 T 15, FF 12, CMD 16, ST 2, Edge 18 | Fort +5 Ref +7 Will +5 | Init +5 | Per +8 LOADED: None.

"Should we go investigate the records now?" Iosif says.


M Initiative+1 Perception+8 Conditions: delusion Sanity Score 34/39 Sanity Threshold 3 Sanity Edge 19 Aasimir Paladin ( Tortured Crusader ) 2 AC 16, touch 13, flat-footed 13 CMD 19 hp 20/24 Fort +6 Ref +1, Will +6

Enoch just looks down at the once beautiful piece of furniture. He sighs.
Better be wary of it's siblings.

The Tortured Crusader then turns his sad blue eyes to Ethyl.
Probably got sum splinters in your... everywhere.


Sylph Ashiftah Hedge Witch 2 | Init +3 | Perc +8, SM +8 (DV 60ft) | HP 14 | AC 13; T 13; FF 10 (+2 vs nonmagic ranged) | CMB +2 | CMD +15 | Fort +2 Ref +3 Will +5 | Speed 35 ft | Sanity 37/43 |

"Oh..." Still confused, the sylph takes a step away from the door. "Thank you." Then she moves the paper slit closer to the door with her hand, but does not otherwise move. She looks around the room as she does that, and quickly pulls her hand away from the door once she feels it's been enough. She repeats this and looks around the room carefully.

Any other freaky furniture?


Nonbinary Neutral Tiefling Cambion Abjurer (Elder Mythos Scholar) 2 | HP 10/14 | AC 18, touch 13, flat-footed 15 | Sanity 47/49, Threshold 5, Edge 24 | Resistances: Cold 5, Electricity 5, Fire 5, Acid (Variable) 5 | CMB +0, CMD 13 | Fort +2, Reflex +3, Will +6 (+2 Will vs. Emotion and Fear, +1 all vs. Aberrations, +1 Will in dim light or darkness) Initiative +3 | Perception +3; darkvision 60 ft.| Protective Ward 4/6 | darkness 1/1 | Arcane Bond 1/1 | Active Conditions: mage armor 99 minutes, filth fever, protective ward 5 rounds

"Quite." Alvar agrees with Ethyl, their brow furrowed. "An odder one, and blessedly less threatening than the ghouls and the doppelgängers." They heave a sigh, examining the remnants of the chair until they are certain they cannot derive any knowledge from them. I'm assuming there's nothing they can actually learn from a destroyed animated object.

"Let's get moving. If we want to investigate these archives in depth, I can set up a spell that will alert us to any intrusion - at least for a couple hours." With that, they follow the others into the Records room.


Nyarai teases the door handle, glancing around at the now suspicious furniture, but she is relieved to see that nothing else is coming to life. Alvar examines the chair itself, but other than some yellow smoke that quickly fades away from the broken pieces there is indeed nothing they can learn from it. Another manifestation of madness, no doubt

Assuming Ethyl takes 10 on the door out... The hallway beyond is pitch black, not supernaturally so, those with darkvision can see in black and white a long hall with five other doors and smashed lanterns on the floor. To the south a sign displays Records Room, north of that is Personal Effects Storage.

DC 20 Perception (scent):
The stagnant air in the Records Hall is tinted with a stale iron smell.

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