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Tels wrote:
NoncompliAut wrote:
Is Lini autistic (Asperger's syndrome archetype)? Based on her backstory and dialogue, she looks that way to me. She likes to polish a collection of sticks and she has trouble figuring out when people are lying to her. Her statements at the beginning of chapters, while certainly coherent and relevant to the matter at hand, are often what would be considered "socially inappropriate."
Asperger's syndrome isn't a joke.

Tels, I know it isn't a joke, because I have it. I was not trying to joke around or to insult autistics. Maybe I shouldn't have used the "archetype" phrasing, and should have said "subset" instead. I am sorry if my comments were offensive.

James Jacobs wrote:
She is not.

Lini definitely doesn't behave like the other iconics do. Is she just acting like a typical gnome (the obsession with something, in her case sticks, and the strange comments), then? She is the only gnome who has gotten printed dialogue and a Meet the Iconics backstory, because Balazar doesn't seem to have one, so it's hard to tell whether or not this is the case.


Did you ever get a chance to read the Jaime Lannister vs. Cthulhu matchup as written by George R.R. Martin? If so, how'd you like it?

Link if you haven't read it and don't want to look for it


James Jacobs wrote:
Alan_Beven wrote:
James Jacobs wrote:
Starsunder wrote:
So now that bestiary 4 is out, I was wondering if you could see Randall Flagg statted up as a Great Old One?

Nope.

1) He's Stephen King's IP.

2) He's more powerful than a demigod if his claims to be who he says he is in "The Stand" are legit, so wouldn't get stats anyway.

I have just finished The Stand. I don't recall Flagg claiming to be anyone specifically, I took him to be a fallen angel. Perhaps THE fallen angel. But he certainly was fallible, and even sort of killable. What makes you think he is above a Demigod?

well...

** spoiler omitted **

Ahhh I had forgotten that part. That claim is certainly interesting, did not realise that King was picking up some Lovecraft lore! That adds a certain spin on what I had been taking as a "straight" dark Christianity story.

Paizo Employee Creative Director

1 person marked this as a favorite.
Atrocious wrote:
James, any chance of seeing an "evil AP" along the lines of Way of the Wicked?

Absolutely.

You can even consider Skull & Shackles an evil AP...

But I'd LOVE to do a for-reals evil AP sometime.

Paizo Employee Creative Director

NoncompliAut wrote:
Tels wrote:
NoncompliAut wrote:
Is Lini autistic (Asperger's syndrome archetype)? Based on her backstory and dialogue, she looks that way to me. She likes to polish a collection of sticks and she has trouble figuring out when people are lying to her. Her statements at the beginning of chapters, while certainly coherent and relevant to the matter at hand, are often what would be considered "socially inappropriate."
Asperger's syndrome isn't a joke.

Tels, I know it isn't a joke, because I have it. I was not trying to joke around or to insult autistics. Maybe I shouldn't have used the "archetype" phrasing, and should have said "subset" instead. I am sorry if my comments were offensive.

James Jacobs wrote:
She is not.
Lini definitely doesn't behave like the other iconics do. Is she just acting like a typical gnome (the obsession with something, in her case sticks, and the strange comments), then? She is the only gnome who has gotten printed dialogue and a Meet the Iconics backstory, because Balazar doesn't seem to have one, so it's hard to tell whether or not this is the case.

There are personality quirks that ALL the iconics have that set them apart from each other. Lini is no exception. Many gnomes collect things as a way to stave off the bleaching.

Paizo Employee Creative Director

Daethor wrote:

Did you ever get a chance to read the Jaime Lannister vs. Cthulhu matchup as written by George R.R. Martin? If so, how'd you like it?

Link if you haven't read it and don't want to look for it

Still haven't had a chance to read it.

Paizo Employee Creative Director

Alan_Beven wrote:
Ahhh I had forgotten that part. That claim is certainly interesting, did not realise that King was picking up some Lovecraft lore! That adds a certain spin on what I had been taking as a "straight" dark Christianity story.

King's used Lovecraft in a LOT of his stories. Some of them, like his short stories "Gramma" or "Jerusalem's Lot" or "Crouch End" are full-on Lovecraftian tales. He's also dropped in Lovecraft easter eggs in a LOT of his other stories, like "It" and "Needful Things" and "Pet Semetery" and, of course, "The Stand."


Let's say I want to make a video game RPG, would I be able to use the Pathfinder rules under the OGL?

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.

Paizo Employee Creative Director

Albatoonoe wrote:
Let's say I want to make a video game RPG, would I be able to use the Pathfinder rules under the OGL?

Not really.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.

Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.

Silver Crusade

What Skill do you think painting would be under, Profession, Craft, or Perform?

Things like House Painting I could see being put under Profession, but what about Illustrators and other types of painters?


Pathfinder Adventure Path Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.
Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.

Barbarian seems feasible too. They also seem like the type to yell that, whether or not it's accurate. The same goes for Alchemists, in my mind.

As for race, I'd suggest Dwarf (con, plus a general affinity for underground things) or Halfling (quick, dodgy, and exuberant).

And to validate my existence in this thread, some questions:

First, do you think the Devilbound template from Bestiary 4 would be a good fit for Ileosa?

Second, new bestiaries expand the list of familiars, animal companions, and playable races, but not the summon monster lists. Is there a specific reason for this?

Third, the Wizard in my Kingmaker campaign has begun building his wizard settlement on Candlemere Island, which means all sorts of Lovecraftian fun for me. The Wizard in question in a conjurer, and I would like to eventually cause his summon spells to go a little bit wrong, and summon some eldritch horrors. Summon Monster normally lets the caster apply the Celestial or Fiendish templates to summoned animals. Is there a good template to use in place of that for aberrant influences? Or perhaps some good creatures to summon instead?

RPG Superstar 2012 Top 16

There's a non-epic Pseudonatural template in 3.5, centered on the Alienist PrC. Gives the creatures a single True Strike instead of a smite, as I recall, + other things depending on HD.

==Aelryinth


Pathfinder Adventure Path Subscriber
Aelryinth wrote:

There's a non-epic Pseudonatural template in 3.5, centered on the Alienist PrC. Gives the creatures a single True Strike instead of a smite, as I recall, + other things depending on HD.

==Aelryinth

My girlfriend played an Alienist years ago, so that was my first thought. If there's no equivalent in PF, that's probably what I'll go with. :)

RPG Superstar 2012 Top 16

Rysky wrote:

What Skill do you think painting would be under, Profession, Craft, or Perform?

Things like House Painting I could see being put under Profession, but what about Illustrators and other types of painters?

Scribe is a profession, not a craft.

Bookbinder is probably a craft. Inkmaking is a craft.

Illustrating, scribing, and other artsy stuff are professions, not Crafts. You aren't making the source item, you're embellishing it.

So, you'd Craft the easel and the Paints, but actually painting? no different then dancing and making music. Profession.

==Aelryinth

Silver Crusade

Shadar Aman wrote:
Aelryinth wrote:

There's a non-epic Pseudonatural template in 3.5, centered on the Alienist PrC. Gives the creatures a single True Strike instead of a smite, as I recall, + other things depending on HD.

==Aelryinth

My girlfriend played an Alienist years ago, so that was my first thought. If there's no equivalent in PF, that's probably what I'll go with. :)

The nightmare template from Bestiary 4?

RPG Superstar 2012 Top 16

James Jacobs wrote:
Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.
Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.

Rogues? One good save, a defensive class? If all you're focused on is avoiding magical traps, I suppose...

I'd have picked cleric...the two most important good saves, and spells to cover the third.

==Aelryinth

Silver Crusade

Aelryinth wrote:
Rysky wrote:

What Skill do you think painting would be under, Profession, Craft, or Perform?

Things like House Painting I could see being put under Profession, but what about Illustrators and other types of painters?

Scribe is a profession, not a craft.

Bookbinder is probably a craft. Inkmaking is a craft.

Illustrating, scribing, and other artsy stuff are professions, not Crafts. You aren't making the source item, you're embellishing it.

So, you'd Craft the easel and the Paints, but actually painting? no different then dancing and making music. Profession.

==Aelryinth

Dancing and making music are Perform though.

And I've never seen "artsy" as being a Profession.


Why is Aelryinth answearing questions in your thread?


John Kretzer wrote:
Why is Aelryinth answearing questions in your thread?

Why is John posting outside of the Blame Cosmo thread? 0.o


Tels wrote:
John Kretzer wrote:
Why is Aelryinth answearing questions in your thread?
Why is John posting outside of the Blame Cosmo thread? 0.o

Damn I can't answear that as this is the Jacobs' thread.

I blame Cosmo.

Question for James...

I have recently started buying the PF modules...the Great Golem Sale allowed me to pick up a ton of them. So here is my question.

The new format of the modules seem to be more involved...you can't seem to drop them off into a campaign very easily. So where would you suggest I go for shorter modules?


James Jacobs wrote:
xavier c wrote:
which gods themselves most likely (directly) fight for their worshipers (besides Desna when she killed that Demon Lord)
Chaotic gods are more likely to intervene than Lawful ones, but it would also depend on the deity and on the worshiper in question. Of the core 20, Desna's definitely the one most likely to do this again, while Abadar or Irori are probably the least likely.

what about Iomedae or Sarenrae and Shelyn and maybe Calistria


are there planes of concepts in pathfinder such as the plane of Heroism/Fear/Lust/Friendship

Paizo Employee Creative Director

1 person marked this as a favorite.
Rysky wrote:

What Skill do you think painting would be under, Profession, Craft, or Perform?

Things like House Painting I could see being put under Profession, but what about Illustrators and other types of painters?

Painting illustrations is a Craft skill.

Paizo Employee Creative Director

Shadar Aman wrote:


First, do you think the Devilbound template from Bestiary 4 would be a good fit for Ileosa?

Second, new bestiaries expand the list of familiars, animal companions, and playable races, but not the summon monster lists. Is there a specific reason for this?

Third, the Wizard in my Kingmaker campaign has begun building his wizard settlement on Candlemere Island, which means all sorts of Lovecraftian fun for me. The Wizard in question in a conjurer, and I would like to eventually cause his summon spells to go a little bit wrong, and summon some eldritch horrors. Summon Monster normally lets the caster apply the Celestial or Fiendish templates to summoned animals. Is there a good template to use in place of that for aberrant influences? Or perhaps some good creatures to summon instead?

First...

Spoiler:
... Yes... it's a great fit, since it's the same template we gave her in Crimson Throne's final adventure, and the fact that we used that template on her is the primary reason we decided to update it from Green Ronin's Advanced Bestiary for our Bestiary 4.

Second, Yes, because we don't want to bloat the versatility, power, and options of summon monster spells.

Third, check out Pathfinder #46 for advice on cultists of the Old Ones and for stats for lots of Lovecraftian critters.

Paizo Employee Creative Director

Aelryinth wrote:

There's a non-epic Pseudonatural template in 3.5, centered on the Alienist PrC. Gives the creatures a single True Strike instead of a smite, as I recall, + other things depending on HD.

==Aelryinth

Frankly... I never liked those templates or prestige class. They "standardize" the concept of Lovecraftian horrors too much. Not a fan.

Paizo Employee Creative Director

Aelryinth wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.
Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.

Rogues? One good save, a defensive class? If all you're focused on is avoiding magical traps, I suppose...

I'd have picked cleric...the two most important good saves, and spells to cover the third.

==Aelryinth

The fact that rogues are good at spotting and avoiding traps is my thinking there. I took "DUNGEONPROOF" in this case to mean, among other things, the ability to avoid behing hurt. Which evasion and stealth do great at.

Cleric's a fine choice too, as is anything else if you do the right build.

Paizo Employee Creative Director

John Kretzer wrote:
Why is Aelryinth answearing questions in your thread?

I'm not sure, but it's kinda frustrating.

Paizo Employee Creative Director

John Kretzer wrote:

Question for James...

I have recently started buying the PF modules...the Great Golem Sale allowed me to pick up a ton of them. So here is my question.

The new format of the modules seem to be more involved...you can't seem to drop them off into a campaign very easily. So where would you suggest I go for shorter modules?

Pathfinder Society Scenarios.

Paizo Employee Creative Director

xavier c wrote:
James Jacobs wrote:
xavier c wrote:
which gods themselves most likely (directly) fight for their worshipers (besides Desna when she killed that Demon Lord)
Chaotic gods are more likely to intervene than Lawful ones, but it would also depend on the deity and on the worshiper in question. Of the core 20, Desna's definitely the one most likely to do this again, while Abadar or Irori are probably the least likely.
what about Iomedae or Sarenrae and Shelyn and maybe Calistria

Depending on circumstances, sure. But you could say that about ANY deity. Your question was, in other words, too vague and broad for a specific answer.

Paizo Employee Creative Director

xavier c wrote:
are there planes of concepts in pathfinder such as the plane of Heroism/Fear/Lust/Friendship

No.


Pathfinder Adventure Path Subscriber
James Jacobs wrote:
Shadar Aman wrote:


First, do you think the Devilbound template from Bestiary 4 would be a good fit for Ileosa?

Second, new bestiaries expand the list of familiars, animal companions, and playable races, but not the summon monster lists. Is there a specific reason for this?

Third, the Wizard in my Kingmaker campaign has begun building his wizard settlement on Candlemere Island, which means all sorts of Lovecraftian fun for me. The Wizard in question in a conjurer, and I would like to eventually cause his summon spells to go a little bit wrong, and summon some eldritch horrors. Summon Monster normally lets the caster apply the Celestial or Fiendish templates to summoned animals. Is there a good template to use in place of that for aberrant influences? Or perhaps some good creatures to summon instead?

First... ** spoiler omitted **

Spoiler:
Ha! I guess it's been a while since I read her statblock.

Would you generally prefer questions like that to go in a spoiler tag? I seem to remember you saying at some point that you preferred questions to be free of spoiler tags, but I might be imagining that.

Paizo Employee Creative Director

Shadar Aman wrote:
Would you generally prefer questions like that to go in a spoiler tag? I seem to remember you saying at some point that you preferred questions to be free of spoiler tags, but I might be imagining that.

I don't care, but folks who might not want to hear big adventure spoilers confirmed by the creative director might.

I do prefer avoiding spoiler tags since it complicates answering questions though.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.
Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.

I was looking more for a character who can walk through dungeon traps and laugh as the damage barely ticks his HP. The phrase came from when my brother played Legend of Zelda: Twilight Princess and was impressed with the stone statue friend he made in a dungeon that followed him around and was used to block collapsing ceilings and stuff.

Contributor

I have a bit of a problem and I was wondering if you had any advice on the topic.

My friend has been talking about trying his hand at GMing for a while now and he's finally decided to do so with Skulls and Shackles. We have a three-man party that consists of an undine ranger (me), an orc alchemist (friend 2) and a human sorcerer (my brother). Looking at the character choices, its pretty easy to tell who the party face should be, but that's where my problem rolls in.

My brother has been playing Pathfinder for about a year now, but up until this point he's been a reactive player. He likes focusing on Knowledge checks, getting that exposition from the GM, and replaying it for the other PCs. But now he's in a role where he's expected to be proactive. Its frustrating for me and our friend to watch him struggle like this and I imagine its frustrating for him because he'll seldom participate in the game with us. As you can imagine, not having a face character to help us earn influence throughout The Wormwood Mutiny has been problematic.

What do you think the best solution is? Part of me wants to throw my hands in the air, roll up a kitsune swashbuckler, and act as party face because its a role that I enjoy playing. The other part of me wants my brother to have to face this challenge because he's autistic and sitting in front of someone saying, "I don't know," is not a commonly accepted social response. Adding to this is the fact that we're twelve HOURS into the AP and we're *just* getting to the encounter with the first merchant ship.

If anyone has advice, please PM me because I need it for this one.

RPG Superstar 2012 Top 16

James Jacobs wrote:
John Kretzer wrote:
Why is Aelryinth answearing questions in your thread?
I'm not sure, but it's kinda frustrating.

Apolgoies, I was going back and forth between threads and didn't realize I was on James' thread, actually. I usually just read here and don't post questions (the rogue ? was probably my first or second question on the thread, actually).

My sincere apologies.

==Aelryinth

Shadow Lodge

Do you see Athachs as predominately solitary creatures with them gathering only rarely or as more social creatures like people, with their survival dynamic built around social groups and needing said social as an integral part of their survival?

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.
Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.
I was looking more for a character who can walk through dungeon traps and laugh as the damage barely ticks his HP. The phrase came from when my brother played Legend of Zelda: Twilight Princess and was impressed with the stone statue friend he made in a dungeon that followed him around and was used to block collapsing ceilings and stuff.

That's an entirely different question. If you want to laugh at damage, play a barbarian.

Paizo Employee Creative Director

1 person marked this as a favorite.
Alexander Augunas wrote:

I have a bit of a problem and I was wondering if you had any advice on the topic.

My friend has been talking about trying his hand at GMing for a while now and he's finally decided to do so with Skulls and Shackles. We have a three-man party that consists of an undine ranger (me), an orc alchemist (friend 2) and a human sorcerer (my brother). Looking at the character choices, its pretty easy to tell who the party face should be, but that's where my problem rolls in.

My brother has been playing Pathfinder for about a year now, but up until this point he's been a reactive player. He likes focusing on Knowledge checks, getting that exposition from the GM, and replaying it for the other PCs. But now he's in a role where he's expected to be proactive. Its frustrating for me and our friend to watch him struggle like this and I imagine its frustrating for him because he'll seldom participate in the game with us. As you can imagine, not having a face character to help us earn influence throughout The Wormwood Mutiny has been problematic.

What do you think the best solution is? Part of me wants to throw my hands in the air, roll up a kitsune swashbuckler, and act as party face because its a role that I enjoy playing. The other part of me wants my brother to have to face this challenge because he's autistic and sitting in front of someone saying, "I don't know," is not a commonly accepted social response. Adding to this is the fact that we're twelve HOURS into the AP and we're *just* getting to the encounter with the first merchant ship.

If anyone has advice, please PM me because I need it for this one.

Part of this will fall to the GM. He should do his best to encourage your brother to step into the "face" role for the group by asking leading questions or defaulting many roleplaying encounters to have the NPC address your brother... but remember, if your brother doesn't enjoy that type of gaming... I wouldn't worry about it. Your group also lacks a strong healer, and in the long run that'll be as bad or worse a disadvantage than the lack of a "face" character.

And frankly... if I were in your position, I'd strongly consider making my ranger a face character as well. To me, a character like that is MUCH more interesting than just one more cut-and-paste ranger. (Not saying that YOUR ranger is a cut-and-paste one, mind you!)

Paizo Employee Creative Director

doc the grey wrote:
Do you see Athachs as predominately solitary creatures with them gathering only rarely or as more social creatures like people, with their survival dynamic built around social groups and needing said social as an integral part of their survival?

I see them as social creatures, but not in REALLY large groups.

Radiant Oath

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.
Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.
I was looking more for a character who can walk through dungeon traps and laugh as the damage barely ticks his HP. The phrase came from when my brother played Legend of Zelda: Twilight Princess and was impressed with the stone statue friend he made in a dungeon that followed him around and was used to block collapsing ceilings and stuff.
That's an entirely different question. If you want to laugh at damage, play a barbarian.

Ah, I see.

Which city would you say is more like Gotham City: Westcrown or Korvosa? Both Council of Thieves and Curse of the Crimson Throne seem very conducive to Batman-style characters.

Paizo Employee Creative Director

1 person marked this as a favorite.
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
I'm trying to decide class and race on a new character. The only concept I have is that I want the character to be able to shout "YES! YES! I AM DUNGEONPROOF!" What'd work best for that.
Monk. Monks are the most defensive character in the game. Paladin is probably a good second, and then 3rd would probably be rogue.
I was looking more for a character who can walk through dungeon traps and laugh as the damage barely ticks his HP. The phrase came from when my brother played Legend of Zelda: Twilight Princess and was impressed with the stone statue friend he made in a dungeon that followed him around and was used to block collapsing ceilings and stuff.
That's an entirely different question. If you want to laugh at damage, play a barbarian.

Ah, I see.

Which city would you say is more like Gotham City: Westcrown or Korvosa? Both Council of Thieves and Curse of the Crimson Throne seem very conducive to Batman-style characters.

Westcrown.

Sovereign Court Contributor

T-Rex soft tissue discovered that shows signs of DNA. Article.

Thought you might be curious.

Shadow Lodge

James Jacobs wrote:
doc the grey wrote:
Do you see Athachs as predominately solitary creatures with them gathering only rarely or as more social creatures like people, with their survival dynamic built around social groups and needing said social as an integral part of their survival?
I see them as social creatures, but not in REALLY large groups.

So what like groups of 4 or so?

Also do you see them as hunting together? As it stands they are pretty nasty beasties in their own right and not much on the material plane would be able to stand against them.


Do you know if this season's Pathfinder Society plotline has any spoilers for Wrath of the Righteous in it?


James Jacobs wrote:
ShadowFighter88 wrote:

Have you looked at any of the entries for this year's Saxxy Awards? A film-making competition from Valve where the contestants have to animate their video with Source Filmmaker (but can use custom-made character models, props, etc).

This one looks set to be a winner: Lil Guardian Pyro.

Huh. Never heard of that.

Like the one I linked, there's some amazing stuff people make for it. Check out one called "The Wishmaker" sometime - it was one of the winner's last year and the only character in it using dialogue from the game was the Heavy (everyone else was voiced by the creator or a friend - and whoever did the Soldier absolutely nailed the voice). This year's nominees and winners are here if you're curious.

Also; totally called the overall winner for this year. Certainly deserved it.

James Jacobs wrote:
Archpaladin Zousha wrote:
Which city would you say is more like Gotham City: Westcrown or Korvosa? Both Council of Thieves and Curse of the Crimson Throne seem very conducive to Batman-style characters.
Westcrown.

Doesn't Korvosa already have a Batman-expy? Blackjack I think he calls himself?

EDIT: Also; is there any language in Golarion equivalent to Italian? It might just be from Assassin's Creed 2-thru-Revelations, but I feel like characters from Cheliax should have random bits of Italian peppering their speech.

RPG Superstar 2012 Top 16

James, circling back to the Painter question.

There's at least two different kinds of painters out there.
I lived down the street from an industrial painter. These guys are like the ones who do your houses, on roids. They spray paint buildings, clean and touch up rolling stock, do signs, infrastructure, etc. They are full time painters, good at their jobs.

However, you ask these guys to paint a portrait, and they'll just laugh at you.

So, I'm pretty sure the 'fine painter' would fall into 'Profession' the same way 'architect' falls into profession. You are making a nice picture, but it isn't for use, per se. The industrial painter is painting stuff that's going to see use, be it a home, workspace, or work tool. The artistic painter? He does stuff hanging on the wall.

So, Craft (Painter) is probably a dex skill dealing with large scale painting, staining and 'production-work' painting.

Profession (painter) is an Int skill based around mastery of color, shadow, accuracy and interpretation. Portrait and landscape painting would fall under this, as might, oh, medical illustrations, and drawn comic books and comic strips (I have a friend who has done both).

Performance (painting) would be a Cha-based skill based almost solely on radical interpretation and pure chutzpah. It could also apply to performance painting, like some street artists do (I've got one of those on my wall), guys with crazy works of art that are somehow still acclaimed (the red stripe on white background? really?), or the 'living painters', such as the monks and specialists who make stories in sand that they do before everyone's eyes, and then wash it away.

What do you think? I'm thinking there's as big a gap between the guys who paint your house and those who do seascapes as there is between a builder and an architect.

==Aelryinth

RPG Superstar 2012 Top 16

Actually, the Craft might be the portrait painter, and profession might be the professional. I'm just used to putting blue collar work into Craft and white collar into Profession. But Artist painters create objects, and professionals cover and recover existing items.

Could be either interpretation I guess.

==Aelryinth

Silver Crusade

I've always used prestidigitation to 'dirty' a surface as a way to do charcoal sketches without the charcoal, and used Craft(sketching) to judge the result.

It helps investigation: 'Have you seen this Orc?'

It also makes a very cool and interesting gift to get the NPC onside!

It was inspired by a guy who could sketch brilliant portraits in 60 seconds using a notepad and ball-point pen!

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