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what happens to a character soul when he is turned into a zombie
Only a fragment of a character's soul or an echo is affected by the body being turned into a zombie. This is still an evil act to do to a soul, but it doesn't stop the soul from being judged or going on to its final reward. It DOES prevent the dead person from being brought back to life though as long as the body remains undead.

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James Jacobs wrote:Archpaladin Zousha wrote:Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?"Askstenn" sounds like "Ask Stenn" from Dragon Age.
"Askstennar" sounds too much like Alkenstar.
It's a magic stone from Swedish folklore said to be made when lightning strikes the earth that's used to drive away and summon storms.
My struggle to find a Kellid-sounding name that doesn't sound like a caveman continues. -_-
You should pick a name you like, not me. It's not my character.

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If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?
I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.

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Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
Tangential question, what about armor like Deathwing's plates from WoW? Where it was meant to keep his body from overloading rather than protect in the traditional armor sense?

Axial |

1) There are a lot of spells that can render typical castles useless as a defensive structure. Fly, Spider Climb, Teleport, et cetera. Does that mean that castles without magical defenses (or what few defenses can actually be used under RAW) are helpless high-level spellcasters or creatures with greater teleport, scrying, et cetera?
2) Seeing as how Pharasma is the goddess who rules purgatory and judges the dead, would it be safe to assume that she has a lot of people from the Occult Adventures classes amongst her followers? I.E Mediums, Occultists, Spritualists et cetera.
3) How would you handle democratic elections and voting in Pathfinder, especially if two players were opposing candidates?

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James Jacobs wrote:Tangential question, what about armor like Deathwing's plates from WoW? Where it was meant to keep his body from overloading rather than protect in the traditional armor sense?Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
I'm not sure, is there a dragon in the bestiary large enough for forty people to stand on it while in flight, so large enough that you're battling sections of it?

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Rysky wrote:I'm not sure, is there a dragon in the bestiary large enough for forty people to stand on it while in flight, so large enough that you're battling sections of it?James Jacobs wrote:Tangential question, what about armor like Deathwing's plates from WoW? Where it was meant to keep his body from overloading rather than protect in the traditional armor sense?Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
Bestiary 4 gave us the kaiju type so possibly!
James, what are the chances of having an aerial battle on top of the creature itself like the aforementioned fight in an upcoming module or AP?

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Archpaladin Zousha wrote:You should pick a name you like, not me. It's not my character.James Jacobs wrote:Archpaladin Zousha wrote:Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?"Askstenn" sounds like "Ask Stenn" from Dragon Age.
"Askstennar" sounds too much like Alkenstar.
It's a magic stone from Swedish folklore said to be made when lightning strikes the earth that's used to drive away and summon storms.
My struggle to find a Kellid-sounding name that doesn't sound like a caveman continues. -_-
Well, yeah, but I don't know a hawk from a handsaw when it comes to naming characters, so I seek the advice of others. If it sounds too ridiculous to an experienced roleplayer like yourself, it'll probably sound too ridiculous to the average player too.
You think Shakespeare's work is cool or trite?

Tels |
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Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
What about using the Dragon's scales as his grave knight armor?

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James Jacobs wrote:Tangential question, what about armor like Deathwing's plates from WoW? Where it was meant to keep his body from overloading rather than protect in the traditional armor sense?Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
That's more along the lines of a magical cyborg than a dragon wearing armor in my book, which makes it less goofy. Note that Deathwing is also what would likely be a super HIGH CR foe were he a Pathfinder monster, which syncs up with armor making dragons tough.

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1) There are a lot of spells that can render typical castles useless as a defensive structure. Fly, Spider Climb, Teleport, et cetera. Does that mean that castles without magical defenses (or what few defenses can actually be used under RAW) are helpless high-level spellcasters or creatures with greater teleport, scrying, et cetera?
2) Seeing as how Pharasma is the goddess who rules purgatory and judges the dead, would it be safe to assume that she has a lot of people from the Occult Adventures classes amongst her followers? I.E Mediums, Occultists, Spritualists et cetera.
3) How would you handle democratic elections and voting in Pathfinder, especially if two players were opposing candidates?
1) We've done plenty of castles and similar structures in our adventures and they've got plenty of examples on how to prevent and protect themselves from thigns like this; usually in the guise of defenses against invading PCs. For the most part, though, Golarion isn't so high-magic that every single castle needs to worry about being attacked by powerful magic, and when they ARE... the first line of defense should usually be the PCs anyway. Remember... when you look at the world through the eyes of a PC, you're seeing things differently... the standard person (and thus the standard castle) isn't gonna be exposed to the mayhem and peril a standard PC is exposed to.
2) No more so than any other class.
3) Via a combination of roleplay and some sort of point-gathering minigame where the PCs need to gather votes and do lots of mini-quests to ensure those votes are gathered.

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Rysky wrote:I'm not sure, is there a dragon in the bestiary large enough for forty people to stand on it while in flight, so large enough that you're battling sections of it?James Jacobs wrote:Tangential question, what about armor like Deathwing's plates from WoW? Where it was meant to keep his body from overloading rather than protect in the traditional armor sense?Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
There would be if that's an adventure I wanted to publish.

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LazarX wrote:Rysky wrote:I'm not sure, is there a dragon in the bestiary large enough for forty people to stand on it while in flight, so large enough that you're battling sections of it?James Jacobs wrote:Tangential question, what about armor like Deathwing's plates from WoW? Where it was meant to keep his body from overloading rather than protect in the traditional armor sense?Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
Bestiary 4 gave us the kaiju type so possibly!
James, what are the chances of having an aerial battle on top of the creature itself like the aforementioned fight in an upcoming module or AP?
Somewhere between 0% and 100%. It's not something I'm particularly opposed to or interested in at this time.

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James Jacobs wrote:Archpaladin Zousha wrote:You should pick a name you like, not me. It's not my character.James Jacobs wrote:Archpaladin Zousha wrote:Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?"Askstenn" sounds like "Ask Stenn" from Dragon Age.
"Askstennar" sounds too much like Alkenstar.
It's a magic stone from Swedish folklore said to be made when lightning strikes the earth that's used to drive away and summon storms.
My struggle to find a Kellid-sounding name that doesn't sound like a caveman continues. -_-
Well, yeah, but I don't know a hawk from a handsaw when it comes to naming characters, so I seek the advice of others. If it sounds too ridiculous to an experienced roleplayer like yourself, it'll probably sound too ridiculous to the average player too.
You think Shakespeare's work is cool or trite?
I quite enjoy Shakespeare. And, in fact, he's a great place to go for names.
And as for the other thing... I strongly suspect that I've been exposed to a LOT more goofy and terrible names, and have a LOT bigger stake in making sure that bad names don't get into print than most other gamers... AKA I bet my intolerance of goofy names is WAY higher than that of the average gamer. Judging by a lot of the names I see in MMOs or even org play programs for characters, at least... ;)

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James Jacobs wrote:What about using the Dragon's scales as his grave knight armor?Kryzbyn wrote:If a dragon (either forced or voluntarily) became a grave knight, would it look like a Ravener wearing plate? How would you stat that up?I wouldn't.
Graveknights need armor. Dragons, in my opinion, look goofy wearing armor AND become way too powerful and impossible to hit to boot, so that's a combination I avoid ever doing.
Graveknights are more interesting when they're from human-shaped monsters.
Dragons have their own undead templates.

BigP4nda |
BigP4nda wrote:Besides gaining a young dragon as a cohort via Leadership feat (@ a very high level considering dragon CRs are very high generally) what other legit/paizo-published ways are there to acquire a Dragon Mount?Charm monster.
Is there a way to make it permanent? or would you just have to redo the spell every 10 days or so? Also is there no other way for those classes who can't cast that? Like Ranger, Fighter, or Paladin?

Kajehase |
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Archpaladin Zousha wrote:Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?"Askstenn" sounds like "Ask Stenn" from Dragon Age.
"Askstennar" sounds too much like Alkenstar.
Also, spelled with an A instead of an Å, it sounds like "Pewter for box-making."

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James Jacobs wrote:Also, spelled with an A instead of an Å, it sounds like "Pewter for box-making."Archpaladin Zousha wrote:Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?"Askstenn" sounds like "Ask Stenn" from Dragon Age.
"Askstennar" sounds too much like Alkenstar.
What's the difference in pronunciation? I'll admit I don't know Swedish. I just learned about this thing from the game Oknytt.

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Tieflings have "fiends" in their ancestry. What are "fiends"? Devils, I gather, and demons. What else? Daemons? Divs? Something else?
According to Blood of Fiends, Rakshasa, Oni, Qlippoth, Divs, Asura, Demons, Devils, Daemons and Kytons are all options (possibly others I'm forgetting). Pretty much any evil outsider race, it seems, so you could *possibly* even go further afield and have a tiefling with Barghest or Night Hag or Denizen of Leng traits/ancestry.

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Ed Reppert wrote:Tieflings have "fiends" in their ancestry. What are "fiends"? Devils, I gather, and demons. What else? Daemons? Divs? Something else?According to Blood of Fiends, Rakshasa, Oni, Qlippoth, Divs, Asura, Demons, Devils, Daemons and Kytons are all options (possibly others I'm forgetting). Pretty much any evil outsider race, it seems, so you could *possibly* even go further afield and have a tiefling with Barghest or Night Hag or Denizen of Leng traits/ancestry.
And with that, a question for Mr. Jacobs! Plus, you didn't ask one. Bad Set. :)
Do night hags spawn tieflings, or do they have changelings?
If tiefling, is there anything specific you would do to mark that?
If changeling, we would need new racial options...
big-eyed hopeful look, flutters eyelashes

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James Jacobs wrote:Is there a way to make it permanent? or would you just have to redo the spell every 10 days or so? Also is there no other way for those classes who can't cast that? Like Ranger, Fighter, or Paladin?BigP4nda wrote:Besides gaining a young dragon as a cohort via Leadership feat (@ a very high level considering dragon CRs are very high generally) what other legit/paizo-published ways are there to acquire a Dragon Mount?Charm monster.
Roleplay. I'm serious. Let your GM know you want a dragon mount or companion as a character goal, and if your GM is cool with it... he/she might build that into the campaign as part of your character's storyline. Gaining a dragon minion as a quest reward after going on a long adventure is a great way to handle this.
In my opinion... it's a MUCH better way than simply auto-gaining something as unique and powerful as a dragon as a companion as a result of a class ability.

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Do you still use loumaras in your home campaign?
Are they connected in any way to the Shoal? The story about a whole pantheon being imprisoned reminds me of the story in Fiendish Codex 1 about a whole pantheon dying.
I don't. In fact, I never used loumaras in any of my games. They were something I made up brand new for WotC's Fiendish Codex I. I figured that if there was a second branch of demon beyond tanar'ri (the obyriths), why not a third? And also, the loumaras gave the game a whole cast of demons that were all about possessing the living, which I felt the game was missing.
They aren't connected to the Shoal at all. The draugr were the fiends who were connected to the Shoal, and I've not had any of them show up in print yet; I've kept them as my own so far.

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Kajehase wrote:What's the difference in pronunciation? I'll admit I don't know Swedish. I just learned about this thing from the game Oknytt.James Jacobs wrote:Also, spelled with an A instead of an Å, it sounds like "Pewter for box-making."Archpaladin Zousha wrote:Does "Askstenn" or "Askstennar" sound like something Kellid parents would name their kid?"Askstenn" sounds like "Ask Stenn" from Dragon Age.
"Askstennar" sounds too much like Alkenstar.
Please direct questions to folks who aren't me to other threads or PMs, so we can keep THIS thread on target; thanks!

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And as atonement, a question: How would you play a situation where an NPC can't speak the same language as the players, and do you think such an encounter would be a good or bad idea?
If the point of the encounter is that the NPC has crucial info for the PCs and they have to solve the encounter by figuring out how to bridge the communication gap, it's a GREAT idea. In all other cases, it's just needless frustration and complication that'll derail game play.

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Tieflings have "fiends" in their ancestry. What are "fiends"? Devils, I gather, and demons. What else? Daemons? Divs? Something else?
\
"Fiend" is our word for "Any evil outsider who belongs to an extended race of outsiders such as demons, devils, daemons, oni, rakshasas, kytons, divs, asuras, qlippoths, or more, including members of evil outsider races we haven't yet invented, but excluding stand-alone evil outsider creatures who don't belong to an outsider race, such as bebeliths, hellcats, night hags, and the like."
"Fiend" is easier and faster to type.

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Ed Reppert wrote:Tieflings have "fiends" in their ancestry. What are "fiends"? Devils, I gather, and demons. What else? Daemons? Divs? Something else?According to Blood of Fiends, Rakshasa, Oni, Qlippoth, Divs, Asura, Demons, Devils, Daemons and Kytons are all options (possibly others I'm forgetting). Pretty much any evil outsider race, it seems, so you could *possibly* even go further afield and have a tiefling with Barghest or Night Hag or Denizen of Leng traits/ancestry.
Again... please let me be the one to answer the questions here, especially if the answer has misinformation (denizens of Leng or barghests or night hags aren't fiends).

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Do night hags spawn tieflings, or do they have changelings?
If tiefling, is there anything specific you would do to mark that?
If changeling, we would need new racial options...
big-eyed hopeful look, flutters eyelashes
First off... very few fiendish outsiders spawn tieflings; they spawn half-fiends, and THOSE spawn tieflings. Night hags probably spawn half-fiends, but they might spawn changelings... it's a question we haven't directly addressed yet. There's likely a reason we haven't said so yet, because there's no other reason why we'd leave night hag off that list, seeing as how they're baseline Bestiary 1 monsters.
My preference at this point is that they spawn half-fiends.

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BigP4nda wrote:James Jacobs wrote:Is there a way to make it permanent? or would you just have to redo the spell every 10 days or so? Also is there no other way for those classes who can't cast that? Like Ranger, Fighter, or Paladin?BigP4nda wrote:Besides gaining a young dragon as a cohort via Leadership feat (@ a very high level considering dragon CRs are very high generally) what other legit/paizo-published ways are there to acquire a Dragon Mount?Charm monster.Roleplay. I'm serious. Let your GM know you want a dragon mount or companion as a character goal, and if your GM is cool with it... he/she might build that into the campaign as part of your character's storyline. Gaining a dragon minion as a quest reward after going on a long adventure is a great way to handle this.
In my opinion... it's a MUCH better way than simply auto-gaining something as unique and powerful as a dragon as a companion as a result of a class ability.
If you don't like getting a dragon mount as a class ability, would you be against something like the 3pp class The Dragonrider just on principle?

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If you don't like getting a dragon mount as a class ability, would you be against something like the 3pp class The Dragonrider just on principle?
We have actually tinkered before with a dragon riding class or archetype or prestige class, and since dragons are built as they are—as SIGNIFICANT enemies and creatures of power... the point at which a dragon becomes large enough to serve as a mount means that they're really outpacing possible PC options. It can be done, yes, but we'd have to be comfortable with dragon riding PC dragons being an order of magnitude less powerful than the dragons they're supposedly being, AND be comfortable with there being two different ways that these dragons are built. I'm not currently all that comfortable with either for Golarion or Pathfinder.
Which is why the fact that 3rd party publishers CAN produce things like The Dragonrider is so important. It lets game play options we don't want to or can't produce become things that others can produce.

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Dragons, in my opinion, look goofy wearing armor
Ordinarily I'd consider that a challenge to find a cool picture of that, but I'm too lazy to search for art of armored dragon that isn't fanart or over the top anime picture.
Anyhoo, so on race builder races aka aliens:
1) Are Pathfinder setting a) trox still a slave race bred to be physically strong?
b) wyvarans still LN kobold/wyvern cross?
c) wyrmwood still basically sentient magical wooden robots(I suppose "puppets" would have worked too. Huh, pinochio joke time) who turned on their masters?
2) Gathlain are probably included in that aliens category but since they are fey, I'm kinda curious now.. With outsiders and fey who come from other world than Golarion already, well besides already being sort of "aliens", does that mean some types of fey and outsiders never appear in Golarion normally so that ones who do are "alien" fey?
3) On inner sea bestiary races, so ghorans are basically magical sentient food crops? What plant did they evolve from or were they created from variety of different crop plants?
4) Have syrinx modified other races than strix?
5) What exactly ARE spine dragons? They seem to be about as powerful as ancient dragons, but they seem to be restricted to numeria? Are they something created when starship crashed or are they natural species to numeria? How they are exactly related to other dragons? Are they different enough to be unable to have dragon bloodline inherited?

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1) Are Pathfinder setting a) trox still a slave race bred to be physically strong?
b) wyvarans still LN kobold/wyvern cross?
c) wyrmwood still basically sentient magical wooden robots(I suppose "puppets" would have worked too. Huh, pinochio joke time) who turned on their masters?
2) Gathlain are probably included in that aliens category but since they are fey, I'm kinda curios now.. With outsiders and fey who come from other world than Golarion already, well besides already being sort of "aliens", does that mean some types of fey and outsiders never appear in Golarion normally so that ones who do are "alien" fey?
3) On inner sea bestiary races, so ghorans are basically magical sentient food crops? What plant did they evolve from or were they created from variety of different crop plants?
4) Have syrinx modified other races than strix?
5) What exactly ARE spine dragons? They seem to be about as powerful as ancient dragons, but they seem to be restricted to numeria? Are they something created when starship crashed or are they natural species to numeria? How they are exactly related to other dragons?
1) Unrevealed. We haven't yet found a place for the trox, wyvarans, or wyrmwoods in the campaign setting.
2) Same with gathlains... but they're more likely a race from the First World that doesn't really have much interest in the Material Plane. Still... haven't placed them yet either.
3) They didn't evolve; they were magically generated by Nexian spellcasters.
4) Unrevealed.
5) Spine dragons are a type of dragon that aren't true dragons—they're in the same category as things like wyvarns or gorynyches or the like. They're not mutants or aliens. They're just monsters who happen to have the dragon subtype.

LazGrizzle |

I like to think of a group of PC's almost like the "superheroes" of Golarion. They are more powerful than the average adventurer, and they generally get a proactive impetus to stop bad things from happening. Along these lines I really enjoy the archetypes that play upon this, such as Masked Avenger and Mastermind. Would you reccomend any other classes/archetypes that can fit this "Golarion Superhero" theme?
(I know theoretically it is really just a matter of skinning, but I wanted to know if any other archetypes were inspired by the Superhero trope)

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I like to think of a group of PC's almost like the "superheroes" of Golarion. They are more powerful than the average adventurer, and they generally get a proactive impetus to stop bad things from happening. Along these lines I really enjoy the archetypes that play upon this, such as Masked Avenger and Mastermind. Would you reccomend any other classes/archetypes that can fit this "Golarion Superhero" theme?
(I know theoretically it is really just a matter of skinning, but I wanted to know if any other archetypes were inspired by the Superhero trope)
Any and all of them. It's not the archetype that makes the hero.

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Also, if a Ranger was of the Skinwalker Race, and had both Feral Shifter and Shapeshifter as archetypes, could they use Aspect of the Bear from Shapeshifter (+4 to Str) and their Skinwalker form (+2 Str) concurrently? Could they stack an Animal Focus buff as well?
I'd say no... but this is a better question to ask on the rules forums so it can be FAQed.

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If a book full of stories about the gods and their deeds/interactions is unlikely to get past management, would you consider releasing them on the blog like the Tales short stories? With a possibility of a physical compilation later on if they're well-recieved.
I would not consider releasing them on the blog, because...
1) That adds an extra layer of work to my already full schedule, and...
2) That kinda strands them in limbo and actually makes a physical compilation LESS likely.

Chief Cook and Bottlewasher |
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Biztak wrote:what happens to a character soul when he is turned into a zombieOnly a fragment of a character's soul or an echo is affected by the body being turned into a zombie. This is still an evil act to do to a soul, but it doesn't stop the soul from being judged or going on to its final reward. It DOES prevent the dead person from being brought back to life though as long as the body remains undead.
What happens if the corpse has been dead for a long time, perhaps decades (a skeleton I suppose)? Is there a limit on animate dead, in that it won't work if the soul has already gone on? Or even been re-incarnated?

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James Jacobs wrote:What happens if the corpse has been dead for a long time, perhaps decades (a skeleton I suppose)? Is there a limit on animate dead, in that it won't work if the soul has already gone on? Or even been re-incarnated?Biztak wrote:what happens to a character soul when he is turned into a zombieOnly a fragment of a character's soul or an echo is affected by the body being turned into a zombie. This is still an evil act to do to a soul, but it doesn't stop the soul from being judged or going on to its final reward. It DOES prevent the dead person from being brought back to life though as long as the body remains undead.
It works the same. Animate dead doesn't create undead with minds; they're just animated. The tiny little fragments and echoes and reflections and influences a soul leaves on the mortal remains are enough to be perverted and warped via animate dead to create a skeleton (or zombie, in the rare case that the remains remain fleshy enough after that length of time).

Chief Cook and Bottlewasher |

Chief Cook and Bottlewasher wrote:It works the same. Animate dead doesn't create undead with minds; they're just animated. The tiny little fragments and echoes and reflections and influences a soul leaves on the mortal remains are enough to be perverted and warped via animate dead to create a skeleton (or zombie, in the rare case that the remains remain fleshy enough after that length of time).James Jacobs wrote:What happens if the corpse has been dead for a long time, perhaps decades (a skeleton I suppose)? Is there a limit on animate dead, in that it won't work if the soul has already gone on? Or even been re-incarnated?Biztak wrote:what happens to a character soul when he is turned into a zombieOnly a fragment of a character's soul or an echo is affected by the body being turned into a zombie. This is still an evil act to do to a soul, but it doesn't stop the soul from being judged or going on to its final reward. It DOES prevent the dead person from being brought back to life though as long as the body remains undead.
So it doesn't actually impact on the passed-on soul if it's been gone long enough?
Another thing I was wondering? Do any souls come back to the Material plane as guardian spirits or ancestor spirits or anything of that sort?

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So it doesn't actually impact on the passed-on soul if it's been gone long enough?
Another thing I was wondering? Do any souls come back to the Material plane as guardian spirits or ancestor spirits or anything of that sort?
Animate dead doesn't directly impact the soul in any event. It does block the soul from returning to life, but that's about it. Turning someone into a zombie won't prevent their already departed soul from continuing its journey at all.
Some souls remain as non-evil ghosts in that regard. There's a LOT more info about non-ghost versions of these kinds of wayward souls coming later this year in Occult Adventures.