Next Year Requests....


RPG Superstar™ 2009 General Discussion

Star Voter Season 6

For next year, I'd like to request that the Superstars get 3,000 words to work with this round. It seems a shame to have people observe that detailing even one 1st level cleric stat block makes a huge dent in their word count. (See: Spicer, Neil.)

Contributor

Me, I'd like to see an Open bunch of pre-statted NPCs of all levels (like the 3.0 DMG did but the 3.5 DMG sadly did not) so people can just point at that.

RPG Superstar 2009 Top 16, 2012 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka Epic Meepo

Sean K Reynolds wrote:
Me, I'd like to see an Open bunch of pre-statted NPCs of all levels (like the 3.0 DMG did but the 3.5 DMG sadly did not) so people can just point at that.

This right here is why I've been advocating an official Pathfinder book of NPCs for a few months now. One big, Monster-Manual-style tome of archetypal NPCs would go a long way to freeing up all kinds of word count in Paizo adventures.

Scarab Sages

Epic Meepo wrote:
Sean K Reynolds wrote:
Me, I'd like to see an Open bunch of pre-statted NPCs of all levels (like the 3.0 DMG did but the 3.5 DMG sadly did not) so people can just point at that.
This right here is why I've been advocating an official Pathfinder book of NPCs for a few months now. One big, Monster-Manual-style tome of archetypal NPCs would go a long way to freeing up all kinds of word count in Paizo adventures.

+1 for me!!!

Marathon Voter Season 9

fray wrote:
Epic Meepo wrote:
Sean K Reynolds wrote:
Me, I'd like to see an Open bunch of pre-statted NPCs of all levels (like the 3.0 DMG did but the 3.5 DMG sadly did not) so people can just point at that.
This right here is why I've been advocating an official Pathfinder book of NPCs for a few months now. One big, Monster-Manual-style tome of archetypal NPCs would go a long way to freeing up all kinds of word count in Paizo adventures.
+1 for me!!!

I have also occational waves at James Jacobs on the boards and said ' We can haz NPCz?'

RPG Superstar 2011 Top 32 aka Gamer Girrl

Sean K Reynolds wrote:
Me, I'd like to see an Open bunch of pre-statted NPCs of all levels (like the 3.0 DMG did but the 3.5 DMG sadly did not) so people can just point at that.

Yes, please! :)

So much easier to say (use NPC x, with these spells, and this info), than complete statting out own. Would have saved a couple cohorts from death, methinks LOL!

RPG Superstar 2009 Top 16 aka Mark Thomas 66

Definitely a great idea. Add my vote. That would be one hell of a round though, 1-20 all core classes. I pity the judge doing the statblock math on that one.

Liberty's Edge

Sean K Reynolds wrote:
Me, I'd like to see an Open bunch of pre-statted NPCs of all levels (like the 3.0 DMG did but the 3.5 DMG sadly did not) so people can just point at that.

it might be useful, yes :)

RPG Superstar 2009 Top 16, 2012 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka Epic Meepo

Mark Thomas wrote:
That would be one hell of a round though, 1-20 all core classes.

We're talking about pre-statted NPCs as a Core resource for the Pathfinder game; something finalists can use, not something finalists have to make. And I'm sure you wouldn't need all levels in all core classes, just a good smattering of levels in most classes.

RPG Superstar 2009 Top 8

I would totally get into this. It would be a great gaming aid.

Maybe the book could have an index of names to go along with said NPCs? Or at least, some pages on naming conventions?

I cannot count how many times have I had the "deer-in-the-headlights" look when my players say "and what is your name?"

Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8

Pathfinder Adventure Path Subscriber
Mistah J wrote:
I cannot count how many times have I had the "deer-in-the-headlights" look when my players say "and what is your name?"

QFT.

I have one player in my regular group who routinely talks up the most mundane characters in the steadfast belief that there is no such thing as an NPC whose sole campaign purpose is to propel the plot along.

RPG Superstar 2011 Top 32 aka Gamer Girrl

thunderspirit wrote:
Mistah J wrote:
I cannot count how many times have I had the "deer-in-the-headlights" look when my players say "and what is your name?"

QFT.

I have one player in my regular group who routinely talks up the most mundane characters in the steadfast belief that there is no such thing as an NPC whose sole campaign purpose is to propel the plot along.

::twitch:: Oooh, bad memories return ... player talked to EVERYONE, and wanted to know their names, and get to be friends with some ... and then would get royally pissed when I either didn't have the information (it's just a shopkeep for gawd's sake!) or if I did make something up, that it wasn't then vital in some way to the game. ::rolls eyes and shudders:: Danged if you do situation to the extreme ... I was very happy when the other players finally got annoyed with him and arranged his death ::laughing::

Scarab Sages

Gamer Girrl wrote:
thunderspirit wrote:
Mistah J wrote:
I cannot count how many times have I had the "deer-in-the-headlights" look when my players say "and what is your name?"

QFT.

I have one player in my regular group who routinely talks up the most mundane characters in the steadfast belief that there is no such thing as an NPC whose sole campaign purpose is to propel the plot along.

::twitch:: Oooh, bad memories return ... player talked to EVERYONE, and wanted to know their names, and get to be friends with some ... and then would get royally pissed when I either didn't have the information (it's just a shopkeep for gawd's sake!) or if I did make something up, that it wasn't then vital in some way to the game. ::rolls eyes and shudders:: Danged if you do situation to the extreme ... I was very happy when the other players finally got annoyed with him and arranged his death ::laughing::

I've always had the opposite problem; I'd create fleshed-out NPCs, and my players would ignore them. Even the important ones.

Back to the original thread, I'd like to see pre-made NPC stat blocks, yes, but I honestly doubt I'd buy a book on such. This falls into the "useful, but boring" category. Maybe a free web enhancement, or an appendix within a book.

The Exchange

I'd be tempted by a pdf....but I doubt I'd get a book of NPC's.

Dedicated Voter Season 6

Mistah J wrote:

I would totally get into this. It would be a great gaming aid.

Maybe the book could have an index of names to go along with said NPCs? Or at least, some pages on naming conventions?

I cannot count how many times have I had the "deer-in-the-headlights" look when my players say "and what is your name?"

Response to the latter question should generally be: "What is your favorite color?" in your best gravelly older-man voice. Or, answer "J" - for all of the NPCs. Ask the aforementioned question, be prepared to kill characters. ^_^

An appendix or PDF of the aforementioned stat blocks would be useful - I do recall there being one in the DMG 2 ... breaks out the forklift

The Exchange RPG Superstar 2009 Top 8 aka Tarren Dei

Is this something that fans can start playing around with or do we need to wait for the final PRPG? I realize it would need official status before it could be used in a contest like this next year but ...

Contributor

I would assume the RPG Superstar contest is primarily going to stick to SRD/Paizo material. It's just too hard to track down an obscure source, and the judges are pressed for time as it is. So while you can go ahead and make your own megastatblockcompilation, and other people may find it to be the greatestthingever, unless it gets some kind of Paizo endorsement it won't have an impact on the contest.

Liberty's Edge

well some people want to role-play not just kill monsters :P

yeah, ihave toget some names on the rund and thuink a few things, but some of it is worth it...

my players joked bucause minro informants always gave them something like "you don't need to know my name now" which my players knew was the cue for "i don't f@$~ing know!"

so they were surprised whern i gave some names :P


Montalve wrote:
well some people want to role-play not just kill monsters :P

But killing monsters is awesome!

RPG Superstar 2009 Top 16, 2012 Top 32 , Marathon Voter Season 6, Marathon Voter Season 7, Marathon Voter Season 8, Marathon Voter Season 9 aka Epic Meepo

Cleaver wrote:
But killing monsters is awesome!

Especially when it immediately precedes taking their stuff. :)

Dedicated Voter Season 6

Epic Meepo wrote:
Cleaver wrote:
But killing monsters is awesome!
Especially when it immediately precedes taking their stuff. :)

And we can still role-play ... player characters and monsters with language skills talk smack to each other all the time.

Why just the other dungeon ...

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