Greyhawking Discussion Thread


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The Ehlonnan, Palfourd Mungor for one, and the venerable Movomm seems to have an extremely good, almost magical reputation as a healer for another.

Norebo would say it is a matter of luck. I would be surprised if he doesn't make an appearance at some point...


F Wild Elf Fey Saboteur 0.0

I will make a detailed post tonite, but as I am at work, I cant invest the time and concentration needed right now.

Finwe has a basic time frame listed on her character sheet, but I will go into greater detail tonite. For the first time playing D&D I almost wish I could go classless. Lol, there are so many options, I need to really fine tune my character perception.

The Exchange

The way this works (I hope) should mean that you look at even the most boring of classes in a fresh light - how they trained and became an adventurer in detail.

What you just said about sticking to one concept is going to be crucial, because otherwise you may end up in a pickle. My advice is keep it simple. Don't chop and change.

Cheers

The Exchange

Just to forewarn you guys, I am running a tabletop game on Saturday, all day and it means I am going to be investing a lot of my free time over the next three days on preparing for that. Its a once a month thing.

Cheers

Sovereign Court

Male Mostly Human
Zagyg's Egg wrote:

Belsemane

** spoiler omitted **

It's Bethsemane, by the way. ;)

And does that mean I get my crossbow for free? Hey, you never know...

Sovereign Court

Male Mostly Human

Larcifer (spoilered since it's not game-related)

Spoiler:
Larcifer wrote:
Hey Sargon X, I will be going to europe September 1st to the 20th and I will be landing in Berlin and taking the train to Prauge I see you are in the Czech Republic, My wife and I will be in Prauge for at least 4 days! Let me know if you are near the area and I'll buy you a beer! Also French Wolf my internet acess will be a bit lacking those days I will provide you with ideas/instructions while I am gone, and I will check in as much as time/wife permits, Once back home in Canada I will be a posting Monster...Hope this is all well!

Hey, cool! Since I'm traveling pretty much all of August, I should probably be around in September. Feel free to email me at rob.mcc at gmail.com when you know more about when and where.


Female Half-orc Wizard 0 (Evoker)

Bethsemane's skills now updated (curse you full-blooded humans with your -1s across the board!)

Also updated my training plans. FW, didn't really see any good ways to train in my skill or spell, so I tried to come up with something. Is that ok, or do you have better ideas for how to train in those skills?


Human
French Wolf wrote:

Just to forewarn you guys, I am running a tabletop game on Saturday, all day and it means I am going to be investing a lot of my free time over the next three days on preparing for that. Its a once a month thing.

Cheers

Well from my point of view that's a good thing as it's going to take me a while to get my head round this lot :D Happy gaming.


Male Human Ranger 0

Alright, I’ve got a vague idea of how I want to proceed, but yes, it might take me a little while to get it down on paper. Give me a few days.

Looks like good stuff French Wolf!


Male Human (FLAN) [0-Level]

Korgoth Darkhand
I am unsure how much swashbuckling/robin hood stuff you will be doing early on, but I may right you in my story as we both have a common enemy and we both have authority issuers (you the tax man, me the orphanage). I will give you a heads up to my stuff i write so you can add stuff or tweak it so it fits you as well!


F Wild Elf Fey Saboteur 0.0

I have updated my character sheet and will proceed with training plans in my next post.

Oh and French, could I change the name of the class to "Fey Saboteur"? Even though I have this immense forest background to draw from, I want to be a spy, rogue, commando type, and Saboteur was the coolest synonym for spy that I could find.

Thanx, and can I add other tasks I would like to do during the 2 yr period, local small things. For instance, I plan on doing a lot of lurking about the Hobbitses Inn.

The Exchange

SargonX wrote:
Zagyg's Egg wrote:

Belsemane

** spoiler omitted **

It's Bethsemane, by the way. ;)

And does that mean I get my crossbow for free? Hey, you never know...

Think yourself lucky you get to choose your names, mostly I tell the players that their parents, i.e. me will do it. It stops Horace the fighter appearing.

I shall try to get it right but this one is stuck in my head now. You can have the crossbow for full price. Its more meaningful now - nice try though.


Bethsemane wrote:

Bethsemane's skills now updated (curse you full-blooded humans with your -1s across the board!)

Also updated my training plans. FW, didn't really see any good ways to train in my skill or spell, so I tried to come up with something. Is that ok, or do you have better ideas for how to train in those skills?

It is pretty much exactly right. Con is a great one to improve first for obvious reasons. 1) and 2) be not require any roleplay, your mother has been waiting the opportunity to teach you about the crossbow.

3) Do you discuss your decision with Orick or your Mother before going to visit the hermit?

Roll me a d20 and tell me the result.

The Exchange

Vladimir Wilhelm wrote:

Korgoth Darkhand

I am unsure how much swashbuckling/robin hood stuff you will be doing early on, but I may right you in my story as we both have a common enemy and we both have authority issuers (you the tax man, me the orphanage). I will give you a heads up to my stuff i write so you can add stuff or tweak it so it fits you as well!

Korgoth is the only character out on a limb, everyone else has at least one connection within the party so that is a good idea.

1) that's very good. Domar Dranstan is always looking for orphanage boys to enter the militia. They usually make good soldiers. The weapon of choice is the light and then heavy mace, you will get the chance to train in both at once. Remember all equipment must be handed back at the end.

2) love this idea. It's a new one on me but it fits very well. Roll me an Int check vs. what you are reading, please.

3) Here you've been reading my mind! You will get the chance to roleplay with Old Movomm to see about this one.

But not for a few days, because I'd like to give the others a chance to stand beside you and SargonX on the start line.

The Exchange

Remember Everyone that until you are trained in a weapon (including Finwe and her bow) you are fighting with an improvised weapon (-4 to hit). You are children after all. That includes using your fist.

Fighting would be like a scene from Bridget Jones unless someone is holding you down.

The Exchange

Finwe Yrinsil wrote:

I have updated my character sheet and will proceed with training plans in my next post.

Oh and French, could I change the name of the class to "Fey Saboteur"? Even though I have this immense forest background to draw from, I want to be a spy, rogue, commando type, and Saboteur was the coolest synonym for spy that I could find.

Thanx, and can I add other tasks I would like to do during the 2 yr period, local small things. For instance, I plan on doing a lot of lurking about the Hobbitses Inn.

Let's concentrate on sorting the big three for training first. We can deal with the smaller stuff later.

Fey Saboteur is ok by me. Personally I think you should be going wilderness rogue, it fits your persona perfectly.

Why is Finwe so interested in the hobbits??

Cheers


Human

Taya updated. Is this the kind of thing you had in mind? The spell is a little tricky, but I'm trying to cover a couple of bases here and Concentration never goes amiss for any class.

The Exchange

Daetha and Taya need a little more time to finalise a training plan. That's fine.

Tomorrow evening UK time I shall start the game thread, concentrating on those who are ready first and foremost.

In theory you could approach anyone in the village for a chat etc but that would be chaos. Try not to do this please. However there is a certain amount of freeform built into this so I don't really mind if chats around the Risper dinner table spontaneously start or Finwe and Daetha meet in the woods, for instance. For that to work, the players involved need to be watching and responding daily.

I am quite prepared to roll with you guys.

However as part of the training, depending on what you do, you will probably need to roleplay with a teacher of some sort.

Guidance
1) Roleplay ONLY on the game thread. OOC comments must purely be questions or dice throws or the like that relate to the roleplay.
2) Everything else, especially if it is about Character Generation should be on the Discussion thread.
3) I wont always tell you what a dice throw is for, so please maintain your character sheets since I'll use them as well.

In the first two year training period there will be a very small adventure, hopefully to draw some of you together. But those of you who are not that connected should look for more opportunities to make the others into friends or at least acquaintances.

Cheers

Sovereign Court

Male Mostly Human
French Wolf wrote:
Think yourself lucky you get to choose your names, mostly I tell the players that their parents, i.e. me will do it. It stops Horace the fighter appearing.

That's actually a really cool idea. I might have to try it some time, but I think most players would rebel at not being able to choose their own names...

French Wolf wrote:
You can have the crossbow for full price. Its more meaningful now - nice try though.

Of course, money for the crossbow (and future wizardy things) meant I didn't have enough money for actual crossbow bolts. Hopefully Mother can provide some for practice, at least.

Sovereign Court

Male Mostly Human
Zagyg's Egg wrote:

3) Do you discuss your decision with Orick or your Mother before going to visit the hermit?

Roll me a d20 and tell me the result.

Bethsemane would definitely discuss it with Orick. Probably not Mother, as I don't want her telling me not to go.

d20 roll: 14

Also, should I choose a specific 0-level spell I want to try and learn, or do I leave it open and take what I get?

The Exchange

The naming thing came about because I used to move around a lot and my groups tended to be very inexperienced. That led to some awful names.

You get nine bolts from your mother to keep (FOC) and she promises you one of your father's last crossbow bolts, if you are successful (it's masterwork).

Pleasure doing business with you, Sir.

The suggestion from your brother or mother (who is quite supportive of you in fact and wants you to get out in the world asap) is that you take Raggedy a bottle of your father's wine. Who knows it may help, I shall leave that up to you.

Choose a spell please.


Human
French Wolf wrote:

Daetha and Taya need a little more time to finalise a training plan. That's fine.

*snip*

Tomorrow evening UK time I shall start the game thread, concentrating on those who are ready first and foremost.

Cheers

If you're happy with Taya's proposed training plan, I'm good to go. Had an unexpected moment of clarity this morning.

The Exchange

Rev Rosey wrote:
Taya updated. Is this the kind of thing you had in mind? The spell is a little tricky, but I'm trying to cover a couple of bases here and Concentration never goes amiss for any class.

Thanks for doing this so quickly.

1) This will be one of those family "discussions" that happens repeatedly. Your mother will not give up easily. Clever choice, I like it.

2) Whip is fine but he is only going to train you in the basics, not in the fancy stuff, tripping/disarming/etc since that takes time. That will require a second success and your father can teach you that later.

3) I suggest that you go to Raggedy. Get a spellcaster to help. Maybe even try to enlist the aid of your mother or father to face the elusive man down first. You need to choose a specific zero level spell and try to learn that based on Cha. Doing it on your own is much harder but hey you may succeed, it's up to you.

Cheers


Female Human Sorcerer 0

Updated again.

Plan afoot - serving suggestion only

Spoiler:

She'll raise the whole issue of having moved something during whip lessons. "Dad - suppose I could just move this without touching it? You remember the thing with Vladimir? yada yada, but probably a little more subtle ... anyway, father is more likely to help than marry-me-off mother. Which is a bit of theme with another of my current pcs, who is also not keen.

The Exchange

Roll 2D20's please.

Making the second one a 13/14/15 would be fun.

Cheers

P.S. Please use alias ta. Saves me a little effort.


Female Human Sorcerer 0

2d20

Spoiler:

Both unfeasably high. 20, 17


Taya Risper wrote:
2d20 ** spoiler omitted **

Taya

Spoiler:
With a 20, your father nods and says nothing. The following day he tells you that Raggedy will see you in tomorrow morning for a chat about helping you. It turns out that Thuliss has been his friend for years.


F Wild Elf Fey Saboteur 0.0

The ‘meta’ reasons for my reluctance to play a wilderness themed character comes from the fact that we already have a few of those in the group. I don’t want a ‘wilderness rogue’ or scout, druid, etc. to be ranger/cleric second-fiddle. Character reasons for not being a druid, scout etc are that I want Finwe to be a unique combination of two personality traits: Wild predator and traditional rogue. The focus for the future is on roguish abilities, but she has a rich history of wilderness to draw upon. Basically I want to fill the rogue niche in a traditional party, but I want a spice up the combat aspect by having her ninja abilities, which are drawn from the wilderness and elvish lore rather than Hong Kong. See, a ninja without any orient!

1) Fey Saboteur Class skill - Sudden Strike, see Item 4.

2) Simple Weapon – Staff. (My ultimate goal is to use a dex-based weapon thru weapon finesse feat, so I am in a bind to choose a simple weapon to practice with that actually propels my character forward.) Hence I will simply use my sharpened stick as my weapon of training. I see it as being a utilitarian stick, part walking staff, part quarter staff, with a sharp end so I can poke things. I will use it as a staff for purposes of simple weapon training, I believe.

3) Ninja Class Weapon – Short bow. In the evenings I will practice my short bow, never against living creatures but only target practice.

4) Work on Wisdom, Dexterity. When not in action, Finwe will sit, stand, crouch, or wait in perfect stillness. Her stance is based on the prowling Lynx, who might watch her quarry for hours unmoving before striking. While in this pose, she meditates upon the teaching of her druidic ancestor and the Enclave at Corustaith. (Wisdom). When in action, ALL her concentration is focused on her acrobatic abilities, and she will spend time every day (preferable when Taya is around) by practice her “Hawk Strike” “Lynx Strike” and “Owlbear Attack” moves. This is done on a fence-post of the Rispers, if appropriate, a la Karate Kid. She uses her pointy stick in these practices (Dex) (I will forsake all training in strength and constitution in order to devote all my energy to Wisdom and Dexterity)

When not in training Finwe will devote her time to lurking about the Rispers, including a chance to learn more about this Unicorn Goddess. She will also devote time exploring the woods with Daetha. She will attempt to get him to set up traps for her to find, and she will set traps for him to find. That kind of thing. Thirdly, she will spend time prowling and scowling about the White Stag. She is not so much interested in the hobbits, as the merchants, caravans, and strangers who pass thru town. She is looking for something, but knows not what. She will explore the Cashel when and if possible, and would like to contact local elves of the town even using her parents to meet, but will avoid croneys of Sir Kuiper, to whom she has a natural dislike.


Male Human Ranger 0

Alright, had time (barely) to put some things to paper - see what you think FW (in Daetha's profile).


F Wild Elf Fey Saboteur 0.0
DM wrote:

Someone leaves small parcels of food in the woods for you. They must be good, because you haven't caught them at it. Probably an elf. The Rispers seem a happy, hard working family and their shrine to Ehlonna, the Unicorn Goddess a very good thing indeed.

Every three or four weeks, the cashel seems to be used by passing elves. It is a regular meeting place and the you have noticed the elven smithy walking back from there more than once.

Finwe will gladly eat the food, and will take any left over wrappings and fashion them into small items like birds nests, and leave them where the food was left.


M Human Paladin 0

Am I good to go?


Female Half-orc Wizard 0 (Evoker)

Reposting IC (not sure if you saw it the first time around...}

Zagyg's Egg wrote:

3) Do you discuss your decision with Orick or your Mother before going to visit the hermit?

Roll me a d20 and tell me the result.

Bethsemane would definitely discuss it with Orick. Probably not Mother, as I don't want her telling me not to go.

d20 roll: 14

Also, should I choose a specific 0-level spell I want to try and learn, or do I leave it open and take what I get?

The Exchange

French Wolf wrote:

The naming thing came about because I used to move around a lot and my groups tended to be very inexperienced. That led to some awful names.

You get nine bolts from your mother to keep (FOC) and she promises you one of your father's last crossbow bolts, if you are successful (it's masterwork).

Pleasure doing business with you, Sir.

The suggestion from your brother or mother (who is quite supportive of you in fact and wants you to get out in the world asap) is that you take Raggedy a bottle of your father's wine. Who knows it may help, I shall leave that up to you.

Choose a spell please.

Thought I was going mad for a minute. There you go Bethsemane!

The Exchange

Daetha Tain wrote:
Alright, had time (barely) to put some things to paper - see what you think FW (in Daetha's profile).

Yo wanted time, you have it. Take it. There is no rush and I'd prefer you to feel you have done your self and the ranger justice.

My reason for saying that I would open the game thread was for the ones that had finished. They could crack on.

Then as and when each pc is ok, they would be able to join the thread. At first, many players will be on one thread but effectively doing their own thing. You wouldn't be holding anyone up.

When we get to the little adventure then I'd need people to wrap up chats with whoever but that is way in the future.

Take time, mate, I read your bariaur stuff so I know how important it is.

Cheers


Finwe Yrinsil wrote:

The ‘meta’ reasons for my reluctance......Right I am convinced, no more mention of wilderness rogue, I like the sounds of your girl.....wilderness and elvish lore rather than Hong Kong. See, a ninja without any orient!

1) Fey Saboteur Class skill - Sudden Strike, see Item 4.

2) Simple Weapon – Staff. ..... I will use it as a staff for purposes of simple weapon training, I believe.

3) Ninja Class Weapon – Short bow. In the evenings I will practice my short bow, never against living creatures but only target practice.

4) ..........ctice her “Hawk Strike” “Lynx Strike” and “Owlbear Attack” moves. This is done on a fence-post of the...

You get three abilities to improve, each one tied to one stat and one skill/feat/special ability etc.

1) Sudden Strike, I guess that is Dex-based.

2) Simple weapon, staff, is probably Strength.

3) Short bow is a martial weapon and cannot be learnt until you have mastered the simple weapon. Pick a Fey Saboteur (ninja) class skill tied to one of the other stats such as wisdom, is my advice.

Do me a favour and look at the way Vladimir, Bethsemane etc are laid out, especially Vlad which is very clear and then put your three "tasks" on your alias please.

Cheers

The Exchange

Finwe Yrinsil wrote:
DM wrote:
Someone leaves small ...leave them where the food was left.

Please keep spoilered information in spoilers. No one else knows about some of this. Its up to you to discuss it in character.

Thank you, Otto.


Nagy Risper wrote:
Am I good to go?

Pretty much.

1) and 2) are fine as is.

3) Read on.

Spoiler:
The sergeant of the village militia has taken a shine to you and your size. He sees something in you and wants you learning weapons from him. There is another kid, an orphan, Vladimir, and he needs a sparring partner as well. The boy that helps muck out your barn.

If you are interested then he can train you in any simple weapon and he has a good reputation for helping the villagers with fighting skills. Its up to you, you can train with the village militia or not. This was something that sprang from the way you described Nagy as standing out in his behaviour.


male Human (suel) 0 level

First Two Years Training
1) Spent time looking through my father's library (INT) knowledge: religion
2) Orick tries to get an apprenticeship with Old Movomm to learn (Wis) Healing
3) Orick helps out at the local shrine hopping to learn something from Palfourd Mungor of Ehlonna (possibly 0 level spells).
4) When he's old enough he'll train with the local militia, but now the rest of his free time is spent sneaking around, spying, exploring, and other somewhat dubious things (possibly improving his dex)


M Human Paladin 0
Zagyg's Egg wrote:
Nagy Risper wrote:
Am I good to go?

Pretty much.

1) and 2) are fine as is.

3) Read on.
** spoiler omitted **

Spoiler:
Sounds good. Let's say longspear.
The Exchange

Orick Faust wrote:

First Two Years Training

1) Spent time looking through my father's library (INT) knowledge: religion
2) Orick tries to get an apprenticeship with Old Movomm to learn (Wis) Healing
3) Orick helps out at the local shrine hopping to learn something from Palfourd Mungor of Ehlonna (possibly 0 level spells).
4) When he's old enough he'll train with the local militia, but now the rest of his free time is spent sneaking around, spying, exploring, and other somewhat dubious things (possibly improving his dex)

1) that's fine. Everything is slanted towards his faith, of course.

2) and 3) you can work with one or the other as a mentor, which one would you prefer? Old girl or young man?
4) that's fine too.
Only need three so I need you to drop one, ta. Once chosen put them on your alias please.

Remember to choose a specific zero level spell.

Cheers


Male Human (FLAN) [0-Level]

To Korgoth Darkhand and FW

Spoiler:

One evening after missing the wagon back to the orphanage Vladimir was heading back into Tricaster proper when he heard the familiar droning voice of Jeridd Kinslorn, just a few words out of the large boy's mouth were enough to make Vladimir's skin crawl. Reflexively, Vladimir's hand went to his left eye as he remembered the burning pain that was caused by a late swing during a sparring match.
"Hey freak, looks like you aint got no friends here to hide behind today" Hissed Kislorn. Vladimir cringed and turned around only to have his nose crushed by the meaty fist of the bully Jeridd Kinslorn. Water flooded his vision and a stinging sensation shot from the tip of Vladimir's nose to both eyes. Picking himself up off the ground Vladimir gave a silent curse to the larger boy, who by now was was walking off towards the public stockades laughing to himself at the damage he had caused to poor Vladimir.

Fate seemed to shine on young Vladimir that day for behind a building flying through the air was a large fist sized rock that struck Kinslorn square in the temple, this had the effect of dropping the big oaf to the ground. Vladimir could not hold it back, a huge grin spread ear to ear and he let out a mighty chuckle. Running off from behind the building was another boy, It was Korgoth Darkhand, "Thanks" Vladimir yelled off to the Darkhand youth. Korgoth turned with a smile and said, "Trust me the pleasure was all mine" and with a wink the young Darkhand ran off into the woods. It was at that moment that Vladimir realised all the stories about Korgoth were rubbish, It was at that moment Vladimir realised that he indeed liked the young boy very much....

Ok for the INT roll

INT ROLL (10).

The handwritten cursive of the correspondences written to Master Leeth often are hard to read, even more, the descriptive explanations of the affairs of buisness, and how to dos from many individuals addressed in the great cities of Vebebonc and Greyhawk all but cause young Vladimir to want to fall asleep. Wrestling with his concentration, Vladimir keeps awake...although barely.


F Wild Elf Fey Saboteur 0.0

(OOC: For some reason I can see all the b-b-code tags, but they do not work when I add them to my own posts. Firefox issue? Who Knows?

DM, I believe I may have finally gotten it. Forgive my previous difficulties as sometimes I can be a bit thick. But I think I have it now, here is her complete and hopefully positive 2-year regimen:

(also added to character sheet)

Spoiler:

You get three abilities to improve, each one tied to one stat and one skill/feat/special ability etc.

First 2-Year Training Regimen:

1) Dex:Practice skills 'Balance/Hide/Tumble' which hopefully will lead to her 'Sudden Strike' class skill. She does this by practicing all the predatory moves of all the animals she has watched as a child of the wilderness. The moves she practices are the following: Hawk, lynx, owl, the fox, and incredibly, that of the owl-bear, an incident that almost cost her life, but one which taught her much of the wilds, and led to her longing for the company civilization provides. She generally practices in three places: her native woods, along the fence posts of the Risper ranches, and hanging about the edge of town at the White Stag Inn (This maybe pushing it, but... she will throw her sharpened stake as part of her attack routine, as a crude javelin. It his her improvement on the techniques of the animal totems she follows.)

2) Wis:Hopes to unlock inner Ki Power. She practices her 'Stalking' ability by waiting nearly silent and still for hours(Listen and/or Spot class skills.) She often does this in or around the area of The Cashel or her usual haunts: Rispers, White Stag, and recently, her recollection of her young druidic instruction has made her curious of one called The Unicorn Goddess. It was a shrine she heard about, that has brought her to lurk about The Risper's.

3) Int:Wander the forest alone or sometimes with children from the village, Disabling Devices, Searching for traps, Crafting Traps (also leading to Fey Saboteur's class ability Trapfinding.)

4) To be determined, but Finwe's intentions are to 'infiltrate' society due to her innate sense of justice. Barring that, to get a job...

Sovereign Court

Male hu-man Paladin

My comments in blue!

French Wolf wrote:


1) that's fine. Everything is slanted towards his faith, of course.
same pantheon, plus Wee Jas is the sister / lover of Norbo, so while everything in his library might have a Wee Jas slant, there's lots there to keep him entertained
2) and 3) you can work with one or the other as a mentor, which one would you prefer? Old girl or young man?You're the DM, I was mearly stating Orick's intentions. I was thinking you'd have to decide if either attempts worked or not.
4) that's fine too.
again I was just stating the intention and I was going to leave it up to you to decide if It was successful.
Only need three so I need you to drop one, ta. Once chosen put them on your alias please. actually this was cut and pasted from my character sheet. If all four are acceptable then Orick would probably drop the healing, although open wounds are cool, most of that stuff is boring like looking after cramps or the chills . . .

Remember to choose a specific zero level spell.
cure minor wounds

Cheers

I've never done this before so you'll have to bear with me.


Hi folks, bear with me, having RL issues right now, hope to be posting updates tomorrow.


Male Human Ranger 0

French Wolf, my first year training plan is done. For the background, I’ll probably add a little more, but I don’t intend to ramble on for as long as I did with Thorn! I’m also a little hesitant to go into too much detail, given that some of it is shared background with the other guys, and I haven’t totally gotten all the connections and stories straight yet.

Two things I was wondering; the starting gold that we rolled as part of Step 1 – should I explain this (and possibly spend it) as something that happens prior to year 1’s actions, or can I use the coming years events to help inform me as to how Daetha may have come by this 50gp?

Second thing is ranger favoured enemy … have you got any suggestions as to what this should be? I suppose it would either be orcs (given the theat of Turrosh Mak’s orcs), humans (based on clashes with people in the village) or something that inhabits the Gnarly Wood (animals? Magical beasts? Fey? Plants? What is a threat?)

I’m not sure if I should write this into my background or let coming events help (possibly) inform it?

One more thing, where is the village where I was marked as a child of evil?

The Exchange

Guy Humual wrote:

My comments in blue!

French Wolf wrote:


1) that's fine. Everything is slanted towards his faith, of course.
same pantheon, plus Wee Jas is the sister / lover of Norbo, so while everything in his library might have a Wee Jas slant, there's lots there to keep him entertained
2) and 3) you can work with one or the other as a mentor, which one would you prefer? Old girl or young man?You're the DM, I was mearly stating Orick's intentions. I was thinking you'd have to decide if either attempts worked or not.
4) that's fine too.
again I was just stating the intention and I was going to leave it up to you to decide if It was successful.
Only need three so I need you to drop one, ta. Once chosen put them on your alias please. actually this was cut and pasted from my character sheet. If all four are acceptable then Orick would probably drop the healing, although open wounds are cool, most of that stuff is boring like looking after cramps or the chills . . .

Remember to choose a specific zero level spell.
cure minor wounds

Cheers

I've never done this before so you'll have to bear with me.

You're doing fine. The fourth slot is for two events over the two years not abilities.

I like the idea of you approaching both healers. Common sense really, I do need to know which one you go for first. You might not need the other.

Cheers

The Exchange

Finwe Yrinsil

All three are much better. However I'd recommend choosing a simple weapon instead of one of them. Simple and FeyS class weapons make up half your required objectives. And one follows the other.

Of course the final choice is yours and unless you change it this week then we will stick with what you have got.

Cheers

The Exchange

Daetha Tain wrote:

French Wolf, .......all the connections and stories straight yet.

Two things I was wondering; the starting gold that we rolled as part of Step 1 – should I explain this (and possibly spend it) as something that happens prior to year 1’s actions, or can I use the coming years events to help inform me as to how Daetha may have come by this 50gp?

I'd prefer you to spend it, the upcoming events may be unlucky, meaning that you lose it. You could have just found it in the woods, as you mentioned. I'll leave the details to you.

Daetha Tain wrote:

Second thing is ranger favoured enemy … have you got any suggestions as to what this should be? I suppose it would either be orcs (given the theat of Turrosh Mak’s orcs), humans (based on clashes with people in the village) or something that inhabits the Gnarly Wood (animals? Magical beasts? Fey? Plants? What is a threat?)

I’m not sure if I should write this into my background or let coming events help (possibly) inform it?

I'd wait and look at picking your favoured enemy towards the end of the process based on what happens.

Daetha Tain wrote:
One more thing, where is the village where I was marked as a child of evil?

It was Sobanwych but that is too far away to be of any use (I forgot to revise that when I moved the start to Tricaster). Please change it to Narwell, nice big town to the south, much more fun.

Cheers

The Exchange

Korgoth Darkhand wrote:
Hi folks, bear with me, having RL issues right now, hope to be posting updates tomorrow.

Take your time Patrick. Real Life comes first.


F Wild Elf Fey Saboteur 0.0

Ya, FW, I see what you mean about the simple weapon proficiency, but I am trying to avoid advancing my strength beyond the 10 it already stands. That is enough stregth for her. I was considering using my sharpened stick as a jevelin, which would be dex/str I suppose, or I could go with a sling, but that doesnt really mesh with the background, and its not a Fey Saboteur weapon. SO I am thinking this proto-javelin, basically a sharpened stick a la Buffy the V.S. could be a progenitor for future development as a dagger, a weapon also able to be used thrown or held.

(I also just really like my desription of task #1 and it solidifies her personality for me. Could I change task #3 away from in and use my sharpened stick/javelin as a Str/Dex training, focusing on the Dex aspect.) I don't know where you atand on spreading 2 abilities over the 3 tasks. (And at some point I really do need to raise my Int, so it is a sub-optimal choice for me.)

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