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Lots of people tend to forget that Pathfinder RPG is a replacement of the PHB and DMG. You're supposed to be able to take any 3.5 book and use it with 3P with very little conversion work.
If it isn't broken, don't fix it.
If you want to stop using your 3.5 stuff, play 4E.
That's a little harsh. I like the Experimental Might books, which provide alternatives to use with the 3.5 rules. My super casual suggestion to use one of those alternatives hardly means I "want to stop using my 3.5 stuff", and play 4e instead.
Well, too be honest folks, I do not think we will be incorporating the 20 level spell system (its too damaging to backwards compatibility imo). There are some things that Monte is doing that I really like that will not fit into the design goals for the PFRPG. That said, he has published some of these great rules in BoXM and BoXM2, and they are just as compatible with the PFRPG as they are with 3.5.
Yeah, I understand. It was just an off-hand remark. No playtesting went into it. :) Not everything awesome is also compatible. I'm sure the final product will rock, regardless.

Roman |

A bit sad not to see the switch to 20 spell levels, but you guys have a good point that the BoXM is compatible with the Pathfinder RPG, so... :) I don't think it destroys backwards compatibility all that much (mostly depending on how DCs are handled in the system), but I suppose it would at least create a perception of doing so and perceptions matter.
On another note, though, I have a slight worry: Monte is a superb game designer, but I worry a little that there is a possibility that as a highly respected designer he will shift the design focus of the Pathfinder RPG. Though there is no indication that he favors it, a shift towards gamism at the expense of simulationism (which is what 4E has done and one of the reasons why I am not too enamored with it) would disappoint me greatly if it exceeded a certain threshold (e.g. by using explicit per encounter powers [implicit ones are fine]). Am I worrying over nothing? Probably, after all, Monte probably wouldn't have agreed to work on this in the first place if he did not agree with the design goals already...

The unscrupulous Dr. Pweent |

Wow. This really is great news. It's hard to name someone who has more Third Edition game mechanics credibility than Monte Cook. That's a really nice adder to Paizo's already considerable reputation.
Congratulations. I hope this produces some great results, and is worth all the renewed "Hey, Monte, how do YOU spell 'retired'?" jibes that are no doubt coming. =) (Edit - make that "already rolling in"!)

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Congratulations. I hope this produces some great results, and is worth all the renewed "Hey, Monte, how do YOU spell 'retired'?" jibes that are no doubt coming. =)
One could say that Pathfinder RPG and Paizo are worth coming out of retirement for. :)

Roman |

Roman wrote:Ahh, sorry - I did not notice the company tag by your name and am relatively new to the Paizo boards, so I don't know all of you guys by name yet. But yes, you are correct... please accept my appologies!No apologies necessary. And welcome to the Paizo boards!
Thanks!
joela wrote:No.One thing immediately comes to mind, though:
Will Mr. Cook's participation delay the release of the beta and final version of the Pathfinder RPG?
And of Alpha 3?

Mike Selinker Lone Shark Games |

So is Pathfinder now the official "We all used to work for WotC and/or TSR until they ticked us off, now we're doing this" book?
I don't think any of us former 3E-ers working with Paizo are doing so because we were or are ticked off at WotC. It's hard to motivate a creative to write something good out of spite. It's much easier to motivate someone with the opportunity to do something cool, or to work with really cool people. That's what Paizo and Pathfinder offer in spades.
Mike

Charles Evans 25 |
Hmmm. I am not a fan of some of the things done by the Warlock class, which was originally part of the Arcana series. (Edit: In fairness, the Warlock class was, if I understand correctly, not intended to be used in the context of the 3.5 core rules, but as a part of the entire 'arcana evolved' alternate rules set.)
On the other hand I *did* like some of the 2nd edition Planescape work such as the (to my mind) 'classic' Planescape anthologies The Great Modron March and Dead Gods. (The former was co-designed with Colin McComb, but the latter was solely Monte Cook's credit for design.)
I expect his knowledge of third edition rules will be a valuable resource to the Pathfinder team, and I hope that James Jacobs will be able to persuade him to write something for the Adventure Paths. :D
Interesting news, Paizo.